Searched refs:GR_GL_GetIntegerv (Results 1 - 8 of 8) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLCaps.cpp106 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
111 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
115 GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
120 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_COORDS, &fMaxFixedFunctionTextureCoords);
125 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
126 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUnits);
254 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
257 GR_GL_GetIntegerv(gli, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
303 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize);
304 GR_GL_GetIntegerv(gl
[all...]
H A DGrGLIRect.h36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this);
H A DGrGLUtil.h50 #define GR_GL_GetIntegerv(gl, e, p) \ macro
H A DGrGLInterface.cpp146 GR_GL_GetIntegerv(this, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
/external/skia/src/gpu/gl/
H A DGrGLCaps.cpp106 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
111 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
115 GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
120 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_COORDS, &fMaxFixedFunctionTextureCoords);
125 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
126 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUnits);
254 GR_GL_GetIntegerv(gli, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
257 GR_GL_GetIntegerv(gli, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
303 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_SIZE, &fMaxTextureSize);
304 GR_GL_GetIntegerv(gl
[all...]
H A DGrGLIRect.h36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this);
H A DGrGLUtil.h50 #define GR_GL_GetIntegerv(gl, e, p) \ macro
H A DGrGLInterface.cpp146 GR_GL_GetIntegerv(this, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);

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