/external/chromium_org/ash/rotator/ |
H A D | screen_rotation.cc | 21 base::TimeDelta GetTransitionDuration(int degrees) { argument 22 if (degrees == 360) 24 if (degrees == 180) 26 if (degrees == 0) 33 ScreenRotation::ScreenRotation(int degrees, ui::Layer* layer) argument 35 GetTransitionDuration(degrees)), 36 degrees_(degrees) {
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H A D | screen_rotation.h | 31 // |degrees| are clockwise. |layer| is the target of the animation. Does not 33 ScreenRotation(int degrees, ui::Layer* layer); 53 // The number of degrees to rotate.
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/external/chromium_org/third_party/skia/include/effects/ |
H A D | SkColorMatrix.h | 30 void setRotate(Axis, SkScalar degrees); 32 void preRotate(Axis, SkScalar degrees); 33 void postRotate(Axis, SkScalar degrees);
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/external/skia/include/effects/ |
H A D | SkColorMatrix.h | 30 void setRotate(Axis, SkScalar degrees); 32 void preRotate(Axis, SkScalar degrees); 33 void postRotate(Axis, SkScalar degrees);
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/external/chromium_org/ui/gfx/ |
H A D | transform.h | 79 void Rotate(double degrees) { RotateAboutZAxis(degrees); } argument 83 void RotateAboutXAxis(double degrees); 84 void RotateAboutYAxis(double degrees); 85 void RotateAboutZAxis(double degrees); 86 void RotateAbout(const Vector3dF& axis, double degrees);
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H A D | interpolated_transform_unittest.cc | 107 ui::InterpolatedTransform* GetScreenRotation(int degrees, bool reversed) { argument 114 switch (degrees) { 130 new ui::InterpolatedRotation(reversed ? degrees : 0, 131 reversed ? 0 : degrees))); 160 for (int degrees = -360; degrees <= 360; degrees += 90) { 163 GetScreenRotation(degrees, reversed));
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H A D | transform.cc | 30 SkMScalar TanDegrees(double degrees) { argument 31 double radians = degrees * M_PI / 180; 98 void Transform::RotateAboutXAxis(double degrees) { argument 99 double radians = degrees * M_PI / 180; 115 void Transform::RotateAboutYAxis(double degrees) { argument 116 double radians = degrees * M_PI / 180; 134 void Transform::RotateAboutZAxis(double degrees) { argument 135 double radians = degrees * M_PI / 180; 151 void Transform::RotateAbout(const Vector3dF& axis, double degrees) { argument 156 degrees); local 162 degrees); local [all...] |
H A D | interpolated_transform.cc | 20 bool IsMultipleOfNinetyDegrees(double degrees) { argument 21 double remainder = fabs(fmod(degrees, 90.0)); 25 // Returns false if |degrees| is not a multiple of ninety degrees or if 28 // the rotation matrix corresponding to |degrees| which has entries that are all 31 float degrees) { 32 if (!IsMultipleOfNinetyDegrees(degrees) || !rotation) 37 float degrees_by_ninety = degrees / 90.0f; 30 MassageRotationIfMultipleOfNinetyDegrees(gfx::Transform* rotation, float degrees) argument
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/external/chromium_org/third_party/WebKit/public/platform/ |
H A D | WebTransformOperations.h | 44 virtual void appendRotate(double x, double y, double z, double degrees) = 0;
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/external/chromium_org/webkit/renderer/compositor_bindings/ |
H A D | web_transform_operations_impl.cc | 34 double degrees) { 35 transform_operations_.AppendRotate(x, y, z, degrees); 31 appendRotate(double x, double y, double z, double degrees) argument
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H A D | web_transform_operations_impl.h | 25 virtual void appendRotate(double x, double y, double z, double degrees);
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/external/jmonkeyengine/engine/src/desktop/jme3tools/navigation/ |
H A D | NavCalculator.java | 235 * two degrees of latitude 265 * @param course the target's current course in degrees 491 static Quadrant getQuadrant(double degrees, boolean invert) { argument 493 if (degrees >= 0 && degrees <= 90) { 495 } else if (degrees > 90 && degrees <= 180) { 497 } else if (degrees > 180 && degrees <= 270) { 502 if (degrees > [all...] |
/external/chromium_org/third_party/skia/src/animator/ |
H A D | SkDrawMatrix.h | 45 void rotate(SkScalar degrees, SkPoint& center) { argument 46 fMatrix.preRotate(degrees, center.fX, center.fY);
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/external/skia/gm/ |
H A D | fontscaler.cpp | 31 SkScalar degrees, 34 canvas->rotate(degrees); 30 rotate_about(SkCanvas* canvas, SkScalar degrees, SkScalar px, SkScalar py) argument
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H A D | deviceproperties.cpp | 31 SkScalar degrees, 34 canvas->rotate(degrees); 30 rotate_about(SkCanvas* canvas, SkScalar degrees, SkScalar px, SkScalar py) argument
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/external/skia/src/animator/ |
H A D | SkDrawMatrix.h | 45 void rotate(SkScalar degrees, SkPoint& center) { argument 46 fMatrix.preRotate(degrees, center.fX, center.fY);
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/external/chromium_org/third_party/skia/src/effects/ |
H A D | SkColorMatrix.cpp | 32 void SkColorMatrix::setRotate(Axis axis, SkScalar degrees) { argument 35 S = SkScalarSinCos(SkDegreesToRadians(degrees), &C); 57 void SkColorMatrix::preRotate(Axis axis, SkScalar degrees) { argument 59 tmp.setRotate(axis, degrees); 63 void SkColorMatrix::postRotate(Axis axis, SkScalar degrees) { argument 65 tmp.setRotate(axis, degrees);
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/external/skia/src/effects/ |
H A D | SkColorMatrix.cpp | 32 void SkColorMatrix::setRotate(Axis axis, SkScalar degrees) { argument 35 S = SkScalarSinCos(SkDegreesToRadians(degrees), &C); 57 void SkColorMatrix::preRotate(Axis axis, SkScalar degrees) { argument 59 tmp.setRotate(axis, degrees); 63 void SkColorMatrix::postRotate(Axis axis, SkScalar degrees) { argument 65 tmp.setRotate(axis, degrees);
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/external/chromium_org/cc/animation/ |
H A D | transform_operations.h | 70 void AppendRotate(SkMScalar x, SkMScalar y, SkMScalar z, SkMScalar degrees);
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/external/chromium_org/third_party/skia/src/core/ |
H A D | SkBBoxHierarchyRecord.h | 34 virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
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H A D | SkBBoxHierarchyRecord.cpp | 57 bool SkBBoxHierarchyRecord::rotate(SkScalar degrees) { argument 58 bool result = INHERITED::rotate(degrees);
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/external/skia/src/core/ |
H A D | SkBBoxHierarchyRecord.h | 34 virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
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H A D | SkBBoxHierarchyRecord.cpp | 57 bool SkBBoxHierarchyRecord::rotate(SkScalar degrees) { argument 58 bool result = INHERITED::rotate(degrees);
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/external/chromium_org/third_party/skia/include/core/ |
H A D | SkMatrix.h | 69 90 degrees. 201 /** Set the matrix to rotate by the specified number of degrees, with a 205 void setRotate(SkScalar degrees, SkScalar px, SkScalar py); 206 /** Set the matrix to rotate about (0,0) by the specified number of degrees. 208 void setRotate(SkScalar degrees); 245 M' = M * R(degrees, px, py) 247 bool preRotate(SkScalar degrees, SkScalar px, SkScalar py); 249 M' = M * R(degrees) 251 bool preRotate(SkScalar degrees); 282 M' = R(degrees, p [all...] |
/external/skia/include/core/ |
H A D | SkMatrix.h | 69 90 degrees. 201 /** Set the matrix to rotate by the specified number of degrees, with a 205 void setRotate(SkScalar degrees, SkScalar px, SkScalar py); 206 /** Set the matrix to rotate about (0,0) by the specified number of degrees. 208 void setRotate(SkScalar degrees); 245 M' = M * R(degrees, px, py) 247 bool preRotate(SkScalar degrees, SkScalar px, SkScalar py); 249 M' = M * R(degrees) 251 bool preRotate(SkScalar degrees); 282 M' = R(degrees, p [all...] |