Searched refs:devRect (Results 1 - 12 of 12) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/
H A DGrAARectRenderer.h46 const SkRect& devRect,
59 devRect, useVertexCoverage);
67 const SkRect& devRect,
94 const SkRect& devRect,
42 fillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument
H A DGrAARectRenderer.cpp457 const SkRect& devRect,
482 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
483 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
486 // Temporarily #if'ed out. We don't want to pass in the devRect but
490 SkRect devRect;
491 combinedMatrix.mapRect(&devRect, rect);
494 set_inset_fan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
495 set_inset_fan(fan1Pos, vsize, devRect, inset, inset);
646 SkRect devRect; local
647 combinedMatrix.mapRect(&devRect, rec
453 geometryFillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument
688 SkRect devRect; local
724 strokeAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, const SkStrokeRec* stroke, bool useVertexCoverage) argument
[all...]
/external/skia/src/gpu/
H A DGrAARectRenderer.h46 const SkRect& devRect,
59 devRect, useVertexCoverage);
67 const SkRect& devRect,
94 const SkRect& devRect,
42 fillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument
H A DGrAARectRenderer.cpp457 const SkRect& devRect,
482 SkScalar inset = SkMinScalar(devRect.width(), SK_Scalar1);
483 inset = SK_ScalarHalf * SkMinScalar(inset, devRect.height());
486 // Temporarily #if'ed out. We don't want to pass in the devRect but
490 SkRect devRect;
491 combinedMatrix.mapRect(&devRect, rect);
494 set_inset_fan(fan0Pos, vsize, devRect, -SK_ScalarHalf, -SK_ScalarHalf);
495 set_inset_fan(fan1Pos, vsize, devRect, inset, inset);
646 SkRect devRect; local
647 combinedMatrix.mapRect(&devRect, rec
453 geometryFillAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, bool useVertexCoverage) argument
688 SkRect devRect; local
724 strokeAARect(GrGpu* gpu, GrDrawTarget* target, const SkRect& rect, const SkMatrix& combinedMatrix, const SkRect& devRect, const SkStrokeRec* stroke, bool useVertexCoverage) argument
[all...]
/external/chromium_org/third_party/skia/include/core/
H A DSkClipStack.h293 bool intersectRectWithClip(SkRect* devRect) const;
300 bool quickContains(const SkRect& devRect) const;
/external/skia/include/core/
H A DSkClipStack.h293 bool intersectRectWithClip(SkRect* devRect) const;
300 bool quickContains(const SkRect& devRect) const;
/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGpuGL_program.cpp277 SkIRect* devRect = NULL; local
281 devRect = &devClipBounds;
285 this->flushRenderTarget(devRect);
/external/skia/src/gpu/gl/
H A DGrGpuGL_program.cpp277 SkIRect* devRect = NULL; local
281 devRect = &devClipBounds;
285 this->flushRenderTarget(devRect);
/external/chromium_org/third_party/skia/src/core/
H A DSkBitmapDevice.cpp155 SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height()); local
156 if (!spriteRect.intersect(devRect)) {
H A DSkDraw.cpp287 SkIRect devRect; local
288 devRect.set(0, 0, fBitmap->width(), fBitmap->height());
289 if (fBounder && !fBounder->doIRect(devRect)) {
318 SkScan::FillIRect(devRect, *fRC, blitter.get());
866 SkRect devRect; local
868 // transform rect into devRect
869 matrix.mapPoints(rect_points(devRect), rect_points(rect), 2);
870 devRect.sort();
872 if (fBounder && !fBounder->doRect(devRect, paint)) {
878 devRect
[all...]
/external/skia/src/core/
H A DSkBitmapDevice.cpp155 SkIRect devRect = SkIRect::MakeWH(dstBmp.width(), dstBmp.height()); local
156 if (!spriteRect.intersect(devRect)) {
H A DSkDraw.cpp287 SkIRect devRect; local
288 devRect.set(0, 0, fBitmap->width(), fBitmap->height());
289 if (fBounder && !fBounder->doIRect(devRect)) {
318 SkScan::FillIRect(devRect, *fRC, blitter.get());
866 SkRect devRect; local
868 // transform rect into devRect
869 matrix.mapPoints(rect_points(devRect), rect_points(rect), 2);
870 devRect.sort();
872 if (fBounder && !fBounder->doRect(devRect, paint)) {
878 devRect
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