Searched refs:flipForWritingMode (Results 1 - 19 of 19) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DInlineBox.cpp326 void InlineBox::flipForWritingMode(FloatRect& rect) function in class:WebCore::InlineBox
330 root()->block()->flipForWritingMode(rect);
333 FloatPoint InlineBox::flipForWritingMode(const FloatPoint& point) function in class:WebCore::InlineBox
337 return root()->block()->flipForWritingMode(point);
340 void InlineBox::flipForWritingMode(LayoutRect& rect) function in class:WebCore::InlineBox
344 root()->block()->flipForWritingMode(rect);
347 LayoutPoint InlineBox::flipForWritingMode(const LayoutPoint& point) function in class:WebCore::InlineBox
351 return root()->block()->flipForWritingMode(point);
H A DInlineBox.h286 void flipForWritingMode(FloatRect&);
287 FloatPoint flipForWritingMode(const FloatPoint&);
288 void flipForWritingMode(LayoutRect&);
289 LayoutPoint flipForWritingMode(const LayoutPoint&);
H A DRenderMultiColumnSet.cpp383 flowThread()->flipForWritingMode(flowThreadRepaintRect);
435 flowThread()->flipForWritingMode(layerBoundsInFlowThread);
504 flowThread()->flipForWritingMode(flippedFlowThreadOverflowPortion);
H A DRenderBox.h539 LayoutUnit flipForWritingMode(LayoutUnit position) const; // The offset is in the block direction (y for horizontal writing modes, x for vertical writing modes).
540 LayoutPoint flipForWritingMode(const LayoutPoint&) const;
542 LayoutSize flipForWritingMode(const LayoutSize&) const;
543 void flipForWritingMode(LayoutRect&) const;
544 FloatPoint flipForWritingMode(const FloatPoint&) const;
545 void flipForWritingMode(FloatRect&) const;
H A DRenderFlowThread.cpp285 flipForWritingMode(flippedFlowThreadPortionRect);
334 flipForWritingMode(flippedFlowThreadPortionRect);
555 flipForWritingMode(boxRect);
567 flipForWritingMode(flippedRegionRect);
1134 currentBlock->flipForWritingMode(blockRect);
H A DRenderRegion.cpp333 flowThread()->flipForWritingMode(flippedFlowThreadPortionRect); // Put the region rects into physical coordinates.
334 flowThread()->flipForWritingMode(flippedFlowThreadPortionOverflowRect);
345 flipForWritingMode(clippedRect);
H A DRenderLineBoxList.cpp155 LayoutUnit physicalStart = block->flipForWritingMode(logicalTop);
156 LayoutUnit physicalEnd = block->flipForWritingMode(logicalBottom);
H A DRenderBox.cpp2000 offset = block->flipForWritingMode(offset);
2108 // Only when we cross a writing mode boundary will we have to possibly flipForWritingMode (to convert into a more appropriate
2141 flipForWritingMode(rect);
2151 flipForWritingMode(rect);
4716 flipForWritingMode(rect);
4725 flipForWritingMode(rect);
4757 flipForWritingMode(rect);
4807 void RenderBox::flipForWritingMode(LayoutRect& rect) const function in class:WebCore::RenderBox
4818 LayoutUnit RenderBox::flipForWritingMode(LayoutUnit position) const function in class:WebCore::RenderBox
4825 LayoutPoint RenderBox::flipForWritingMode(cons function in class:WebCore::RenderBox
4839 LayoutSize RenderBox::flipForWritingMode(const LayoutSize& offset) const function in class:WebCore::RenderBox
4846 FloatPoint RenderBox::flipForWritingMode(const FloatPoint& position) const function in class:WebCore::RenderBox
4853 void RenderBox::flipForWritingMode(FloatRect& rect) const function in class:WebCore::RenderBox
[all...]
H A DInlineFlowBox.cpp991 flipForWritingMode(overflowRect);
1053 flipForWritingMode(rect);
1057 renderer()->updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - toLayoutSize(accumulatedOffset))); // Don't add in m_x or m_y here, we want coords in the containing block's space.
1069 flipForWritingMode(overflowRect);
1266 flipForWritingMode(localRect);
1338 flipForWritingMode(localRect);
H A DRenderLayer.cpp2560 columnBlock->flipForWritingMode(colRect);
2666 renderer()->updateHitTestResult(result, toRenderView(renderer())->flipForWritingMode(hitTestLocation.point()));
3148 columnBlock->flipForWritingMode(colRect);
3305 renderBox()->flipForWritingMode(layerBoundsWithVisualOverflow); // Layers are in physical coordinates, so the overflow has to be flipped.
3468 box->flipForWritingMode(result); // The mask clip rect is in physical coordinates, so we have to flip, since localBoundingBox is not.
3490 renderBox()->flipForWritingMode(result);
3492 renderer()->containingBlock()->flipForWritingMode(result);
3547 toRenderBox(renderer)->flipForWritingMode(boundingBoxRect);
3549 renderer->containingBlock()->flipForWritingMode(boundingBoxRect);
H A DRenderBlock.cpp1376 currentBlock->flipForWritingMode(blockRect);
1938 flipForWritingMode(overflowBox);
2064 flipForWritingMode(colRect);
2437 flipForWritingMode(localBounds);
2477 flipForWritingMode(result);
2490 rootBlock->flipForWritingMode(flippedBlockRect);
3085 flipForWritingMode(overflowBox);
3111 updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - localOffset));
3117 updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - localOffset));
3135 updateHitTestResult(result, flipForWritingMode(locationInContaine
[all...]
H A DRenderTable.cpp645 flipForWritingMode(overflowBox);
1413 updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - toLayoutSize(adjustedLocation)));
H A DRenderView.cpp1016 flipForWritingMode(overflowRect);
1039 backgroundRenderer->flipForWritingMode(backgroundRect);
H A DRenderLayerScrollableArea.cpp516 m_box->flipForWritingMode(m_overflowRect);
H A DInlineTextBox.cpp384 renderer()->updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - toLayoutSize(accumulatedOffset)));
H A DRenderTableSection.cpp1363 flipForWritingMode(tableAlignedRect);
H A DRenderBlockFlow.cpp1909 rootBlock->flipForWritingMode(floatBox);
H A DRenderBoxModelObject.cpp343 containingBlock->flipForWritingMode(flippedStickyBoxRect);
/external/chromium_org/third_party/WebKit/Source/core/editing/
H A DCaret.cpp178 toRenderBox(caretPainter)->flipForWritingMode(localRect);
239 toRenderBox(renderer)->flipForWritingMode(drawingRect);

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