Searched refs:m_currentLoop (Results 1 - 2 of 2) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DRenderMarquee.cpp64 , m_currentLoop(0)
192 bool activate = (m_totalLoops <= 0 || m_currentLoop < m_totalLoops);
222 if (m_direction != s->marqueeDirection() || (m_totalLoops != s->marqueeLoopCount() && m_currentLoop >= m_totalLoops))
223 m_currentLoop = 0; // When direction changes or our loopCount is a smaller number than our current loop, reset our loop.
255 bool activate = (m_totalLoops <= 0 || m_currentLoop < m_totalLoops);
293 bool isReversed = s->marqueeBehavior() == MALTERNATE && m_currentLoop % 2;
312 m_currentLoop++;
313 if (m_totalLoops > 0 && m_currentLoop >= m_totalLoops)
H A DRenderMarquee.h96 int m_currentLoop; member in class:WebCore::FINAL

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