/external/chromium_org/cc/test/ |
H A D | fake_content_layer_impl.cc | 31 void FakeContentLayerImpl::AppendQuads(QuadSink* quad_sink, argument 33 TiledLayerImpl::AppendQuads(quad_sink, append_quads_data);
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H A D | render_pass_test_utils.cc | 8 #include "cc/layers/quad_sink.h" 35 MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list); 38 quad_sink.UseSharedQuadState(SharedQuadState::Create()); 49 quad_sink.Append(quad.PassAs<DrawQuad>(), &data); 56 MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list); 59 quad_sink.UseSharedQuadState(SharedQuadState::Create()); 70 quad_sink.Append(quad.PassAs<DrawQuad>(), &data); 78 MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list); 81 quad_sink.UseSharedQuadState(SharedQuadState::Create()); 87 quad_sink [all...] |
H A D | fake_content_layer_impl.h | 38 virtual void AppendQuads(QuadSink* quad_sink,
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H A D | fake_picture_layer_impl.cc | 32 void FakePictureLayerImpl::AppendQuads(QuadSink* quad_sink, argument 34 PictureLayerImpl::AppendQuads(quad_sink, append_quads_data);
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/external/chromium_org/cc/layers/ |
H A D | solid_color_layer_impl.cc | 9 #include "cc/layers/quad_sink.h" 25 void SolidColorLayerImpl::AppendQuads(QuadSink* quad_sink, argument 28 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 29 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 44 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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H A D | solid_color_scrollbar_layer_impl.cc | 5 #include "cc/layers/quad_sink.h" 75 void SolidColorScrollbarLayerImpl::AppendQuads(QuadSink* quad_sink, argument 80 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 81 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 85 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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H A D | delegated_renderer_layer_impl.h | 37 virtual void AppendQuads(QuadSink* quad_sink, 67 void AppendRainbowDebugBorder(QuadSink* quad_sink, 84 QuadSink* quad_sink,
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H A D | io_surface_layer_impl.cc | 8 #include "cc/layers/quad_sink.h" 108 void IOSurfaceLayerImpl::AppendQuads(QuadSink* quad_sink, argument 111 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 112 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 123 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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H A D | solid_color_layer_impl.h | 25 virtual void AppendQuads(QuadSink* quad_sink,
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H A D | painted_scrollbar_layer_impl.cc | 11 #include "cc/layers/quad_sink.h" 72 QuadSink* quad_sink, 82 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 83 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 106 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 124 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 71 AppendQuads( QuadSink* quad_sink, AppendQuadsData* append_quads_data) argument
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H A D | delegated_renderer_layer_impl.cc | 14 #include "cc/layers/quad_sink.h" 276 QuadSink* quad_sink, 278 AppendRainbowDebugBorder(quad_sink, append_quads_data); 303 quad_sink, append_quads_data, root_delegated_render_pass, frame_size); 312 quad_sink, append_quads_data, delegated_render_pass, frame_size); 317 QuadSink* quad_sink, 323 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 368 quad_sink->Append(top_quad.PassAs<DrawQuad>(), append_quads_data); 375 quad_sink->Append(bottom_quad.PassAs<DrawQuad>(), append_quads_data); 383 quad_sink 275 AppendQuads( QuadSink* quad_sink, AppendQuadsData* append_quads_data) argument 316 AppendRainbowDebugBorder( QuadSink* quad_sink, AppendQuadsData* append_quads_data) argument 393 AppendRenderPassQuads( QuadSink* quad_sink, AppendQuadsData* append_quads_data, const RenderPass* delegated_render_pass, gfx::Size frame_size) const argument [all...] |
H A D | video_layer_impl.cc | 9 #include "cc/layers/quad_sink.h" 127 void VideoLayerImpl::AppendQuads(QuadSink* quad_sink, argument 132 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 133 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 169 quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data); 187 quad_sink->Append(yuv_video_quad.PassAs<DrawQuad>(), append_quads_data); 210 quad_sink->Append(texture_quad.PassAs<DrawQuad>(), append_quads_data); 227 quad_sink->Append(stream_video_quad.PassAs<DrawQuad>(), 244 quad_sink->Append(io_surface_quad.PassAs<DrawQuad>(), 265 quad_sink [all...] |
H A D | nine_patch_layer_impl.cc | 10 #include "cc/layers/quad_sink.h" 95 void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, argument 99 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 100 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 234 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 247 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 260 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 273 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 286 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 299 quad_sink [all...] |
H A D | io_surface_layer_impl.h | 30 virtual void AppendQuads(QuadSink* quad_sink,
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H A D | nine_patch_layer_impl.h | 64 virtual void AppendQuads(QuadSink* quad_sink,
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H A D | solid_color_scrollbar_layer_impl.h | 28 virtual void AppendQuads(QuadSink* quad_sink,
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H A D | ui_resource_layer_impl.cc | 10 #include "cc/layers/quad_sink.h" 94 void UIResourceLayerImpl::AppendQuads(QuadSink* quad_sink, argument 97 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 98 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 132 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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H A D | tiled_layer_impl.cc | 12 #include "cc/layers/quad_sink.h" 148 void TiledLayerImpl::AppendQuads(QuadSink* quad_sink, argument 156 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 157 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 181 quad_sink->Append(debug_border_quad.PassAs<DrawQuad>(), 215 if (quad_sink->Append(checkerboard_quad.PassAs<DrawQuad>(), 245 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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H A D | painted_scrollbar_layer_impl.h | 33 virtual void AppendQuads(QuadSink* quad_sink,
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H A D | render_surface_impl.cc | 15 #include "cc/layers/quad_sink.h" 144 void RenderSurfaceImpl::AppendQuads(QuadSink* quad_sink, argument 153 quad_sink->UseSharedQuadState(SharedQuadState::Create()); 174 quad_sink->Append(debug_border_quad.PassAs<DrawQuad>(), append_quads_data); 233 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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H A D | texture_layer_impl.cc | 10 #include "cc/layers/quad_sink.h" 160 void TextureLayerImpl::AppendQuads(QuadSink* quad_sink, argument 165 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 166 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 187 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
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H A D | ui_resource_layer_impl.h | 48 virtual void AppendQuads(QuadSink* quad_sink,
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H A D | video_layer_impl.h | 36 virtual void AppendQuads(QuadSink* quad_sink,
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H A D | delegated_renderer_layer_impl_unittest.cc | 9 #include "cc/layers/quad_sink.h" 528 MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list); 530 SharedQuadState* shared_quad_state = quad_sink.UseSharedQuadState( 543 quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); 547 quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); 563 MockQuadCuller quad_sink(&pass->quad_list, &pass->shared_quad_state_list); 566 quad_sink.UseSharedQuadState(SharedQuadState::Create()); 587 quad_sink.Append(render_pass_quad.PassAs<DrawQuad>(), &data); 592 quad_sink.Append(color_quad.PassAs<DrawQuad>(), &data); 596 quad_sink [all...] |
H A D | texture_layer_impl.h | 33 virtual void AppendQuads(QuadSink* quad_sink,
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