Searched refs:ttheta (Results 1 - 3 of 3) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
H A D | swim.c | 69 float X, Y, Z, tpsi, ttheta, thetal; local 81 ttheta = RAD * atan(Z / (sqrt(X * X + Y * Y))); 83 if (ttheta > fish->theta + 0.25) { 85 } else if (ttheta < fish->theta - 0.25) {
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
H A D | swim.c | 69 float X, Y, Z, tpsi, ttheta, thetal; local 81 ttheta = RAD * atan(Z / (sqrt(X * X + Y * Y))); 83 if (ttheta > fish->theta + 0.25) { 85 } else if (ttheta < fish->theta - 0.25) {
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
H A D | swim.c | 69 float X, Y, Z, tpsi, ttheta, thetal; local 81 ttheta = RAD * atan(Z / (sqrt(X * X + Y * Y))); 83 if (ttheta > fish->theta + 0.25) { 85 } else if (ttheta < fish->theta - 0.25) {
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