Searched refs:vertShaderSrc (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/angle/samples/gles2_book/Common/
H A DesShader.c92 /// \param vertShaderSrc Vertex shader source code
96 GLuint ESUTIL_API esLoadProgram ( const char *vertShaderSrc, const char *fragShaderSrc ) argument
104 vertexShader = esLoadShader ( GL_VERTEX_SHADER, vertShaderSrc );
H A DesUtil.h185 /// \param vertShaderSrc Vertex shader source code
189 GLuint ESUTIL_API esLoadProgram ( const char *vertShaderSrc, const char *fragShaderSrc );
/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLShaderBuilder.cpp875 SkString vertShaderSrc(GrGetGLSLVersionDecl(this->ctxInfo()));
876 this->appendUniformDecls(kVertex_Visibility, &vertShaderSrc);
877 this->appendDecls(fVSAttrs, &vertShaderSrc);
878 this->appendDecls(fVSOutputs, &vertShaderSrc);
879 vertShaderSrc.append("void main() {\n");
880 vertShaderSrc.append(fVSCode);
881 vertShaderSrc.append("}\n");
882 if (!attach_shader(glCtx, programId, GR_GL_VERTEX_SHADER, vertShaderSrc)) {
/external/skia/src/gpu/gl/
H A DGrGLShaderBuilder.cpp875 SkString vertShaderSrc(GrGetGLSLVersionDecl(this->ctxInfo()));
876 this->appendUniformDecls(kVertex_Visibility, &vertShaderSrc);
877 this->appendDecls(fVSAttrs, &vertShaderSrc);
878 this->appendDecls(fVSOutputs, &vertShaderSrc);
879 vertShaderSrc.append("void main() {\n");
880 vertShaderSrc.append(fVSCode);
881 vertShaderSrc.append("}\n");
882 if (!attach_shader(glCtx, programId, GR_GL_VERTEX_SHADER, vertShaderSrc)) {

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