Searched refs:GL_LIGHT0 (Results 1 - 10 of 10) sorted by relevance
/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/ |
H A D | ClearActivity.java | 115 gl.glLightfv(GL10.GL_LIGHT0, GL10.GL_AMBIENT, lightAmbient, 0); 116 gl.glLightfv(GL10.GL_LIGHT0, GL10.GL_DIFFUSE, lightDiffuse, 0); 117 gl.glLightfv(GL10.GL_LIGHT0, GL10.GL_SPECULAR, lightOff, 0); 118 gl.glLightfv(GL10.GL_LIGHT0, GL10.GL_POSITION, lightPosSpot, 0); 119 gl.glEnable(GL10.GL_LIGHT0);
|
/frameworks/native/opengl/libagl/ |
H A D | state.cpp | 138 if ((cap >= GL_LIGHT0) && (cap<GL_LIGHT0+OGLES_MAX_LIGHTS)) { 139 c->lighting.lights[cap-GL_LIGHT0].enable = enabled; 140 c->lighting.enabledLights &= ~(1<<(cap-GL_LIGHT0)); 141 c->lighting.enabledLights |= (enabled<<(cap-GL_LIGHT0));
|
H A D | light.cpp | 464 if (ggl_unlikely(uint32_t(i-GL_LIGHT0) >= OGLES_MAX_LIGHTS)) { 469 light_t& light = c->lighting.lights[i-GL_LIGHT0]; 518 if (ggl_unlikely(uint32_t(i-GL_LIGHT0) >= OGLES_MAX_LIGHTS)) { 524 light_t& light = c->lighting.lights[i-GL_LIGHT0];
|
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | GLES10Header.java-if | 99 public static final int GL_LIGHT0 = 0x4000;
|
/frameworks/native/opengl/tests/angeles/ |
H A D | demo.c | 473 glEnable(GL_LIGHT0); 547 glLightxv(GL_LIGHT0, GL_POSITION, light0Position); 548 glLightxv(GL_LIGHT0, GL_DIFFUSE, light0Diffuse);
|
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES10.java | 99 public static final int GL_LIGHT0 = 0x4000; field in class:GLES10
|
H A D | GLLogWrapper.java | 457 case GL_LIGHT0: 458 return "GL_LIGHT0"; 831 if (light >= GL_LIGHT0 && light <= GL_LIGHT7) {
|
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
H A D | GL10.java | 97 int GL_LIGHT0 = 0x4000; field in interface:GL10
|
/frameworks/native/opengl/include/GLES/ |
H A D | gl.h | 140 /* GL_LIGHT0 */ 495 #define GL_LIGHT0 0x4000 macro
|
/frameworks/native/opengl/tests/angeles/include/GLES/ |
H A D | gl.h | 167 /* GL_LIGHT0 */ 461 #define GL_LIGHT0 0x4000 macro
|
Completed in 208 milliseconds