/frameworks/wilhelm/src/android/ |
H A D | OutputMix_to_android.h | 20 extern SLresult android_outputMix_realize(COutputMix *om, SLboolean async);
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H A D | AudioRecorder_to_android.h | 46 extern SLresult android_audioRecorder_realize(CAudioRecorder* ar, SLboolean async);
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H A D | MediaPlayer_to_android.h | 26 extern XAresult android_Player_realize(CMediaPlayer *mp, SLboolean async);
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H A D | OutputMix_to_android.cpp | 29 SLresult android_outputMix_realize(COutputMix *om, SLboolean async) { argument
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H A D | android_GenericPlayer.h | 126 virtual void notify(const char* event, int data1, bool async); 127 virtual void notify(const char* event, int data1, int data2, bool async); 149 // for async notifications of prefetch status and cache fill level, needs to be called 153 // for internal async notification to update state that the player is no longer seeking
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H A D | AudioPlayer_to_android.h | 43 extern SLresult android_audioPlayer_realize(CAudioPlayer *pAudioPlayer, SLboolean async);
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H A D | android_GenericPlayer.cpp | 284 void GenericPlayer::notify(const char* event, int data, bool async) { argument 285 SL_LOGV("GenericPlayer::notify(event=%s, data=%d, async=%s)", event, data, 286 async ? "true" : "false"); 289 if (async) { 297 void GenericPlayer::notify(const char* event, int data1, int data2, bool async) { argument 298 SL_LOGV("GenericPlayer::notify(event=%s, data1=%d, data2=%d, async=%s)", event, data1, data2, 299 async ? "true" : "false"); 302 if (async) { 402 true /*async*/); 554 notify(PLAYEREVENT_PREFETCHSTATUSCHANGE, (int32_t)mCacheStatus, true /*async*/); [all...] |
/frameworks/wilhelm/src/objects/ |
H A D | CAudioRecorder.c | 24 SLresult CAudioRecorder_Realize(void *self, SLboolean async) argument 30 result = android_audioRecorder_realize(thiz, async); 39 SLresult CAudioRecorder_Resume(void *self, SLboolean async) argument
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H A D | CMediaPlayer.c | 27 XAresult CMediaPlayer_Realize(void *self, XAboolean async) argument 35 result = android_Player_realize(thiz, async); 41 XAresult CMediaPlayer_Resume(void *self, XAboolean async) argument
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H A D | COutputMix.c | 24 SLresult COutputMix_Realize(void *self, SLboolean async) argument 30 result = android_outputMix_realize(thiz, async); 39 SLresult COutputMix_Resume(void *self, SLboolean async) argument
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H A D | CAudioPlayer.c | 24 SLresult CAudioPlayer_Realize(void *self, SLboolean async) argument 30 result = android_audioPlayer_realize(thiz, async); 47 SLresult CAudioPlayer_Resume(void *self, SLboolean async) argument
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H A D | CEngine.c | 52 SLresult CEngine_Realize(void *self, SLboolean async) argument 79 SLresult CEngine_Resume(void *self, SLboolean async) argument
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/frameworks/native/include/gui/ |
H A D | IGraphicBufferProducer.h | 88 // The async parameter sets whether we're in asynchrnous mode for this 90 virtual status_t dequeueBuffer(int *slot, sp<Fence>* fence, bool async, 102 // The async parameter sets whether we're queuing a buffer in asynchronous mode. 112 const Rect& crop, int scalingMode, uint32_t transform, bool async, 115 scalingMode(scalingMode), transform(transform), async(async), 125 *outAsync = bool(async); 141 int async; member in struct:android::IGraphicBufferProducer::QueueBufferInput 111 QueueBufferInput(int64_t timestamp, bool isAutoTimestamp, const Rect& crop, int scalingMode, uint32_t transform, bool async, const sp<Fence>& fence) argument
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H A D | BufferQueue.h | 50 // When in async mode we reserve two slots in order to guarantee that the 160 virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, bool async, 281 // disableAsyncBuffer disables the extra buffer used in async mode 333 // The async parameter tells whether we're in asynchronous mode. 334 int getMinUndequeuedBufferCount(bool async) const; 338 // The async parameter tells whether we're in asynchronous mode. 339 int getMinMaxBufferCountLocked(bool async) const; 349 // async parameter 353 int getMaxBufferCountLocked(bool async) const; 515 // mUseAsyncBuffer whether an extra buffer is used in async mod [all...] |
/frameworks/wilhelm/src/ |
H A D | sles_allinclusive.h | 116 typedef SLresult (*AsyncHook)(void *self, SLboolean async); 216 AsyncHook mRealize; // called with mutex locked; can temporarily unlock mutex (for async) 217 AsyncHook mResume; // called with mutex locked; can temporarily unlock mutex (for async) 337 extern SLresult CAudioPlayer_Realize(void *self, SLboolean async); 338 extern SLresult CAudioPlayer_Resume(void *self, SLboolean async); 342 extern SLresult CAudioRecorder_Realize(void *self, SLboolean async); 343 extern SLresult CAudioRecorder_Resume(void *self, SLboolean async); 347 extern SLresult CEngine_Realize(void *self, SLboolean async); 348 extern SLresult CEngine_Resume(void *self, SLboolean async); 353 extern SLresult COutputMix_Realize(void *self, SLboolean async); [all...] |
/frameworks/base/core/java/android/os/ |
H A D | Handler.java | 162 * @param async If true, the handler calls {@link Message#setAsynchronous(boolean)} for 167 public Handler(boolean async) { argument 168 this(null, async); 183 * @param async If true, the handler calls {@link Message#setAsynchronous(boolean)} for 188 public Handler(Callback callback, boolean async) { argument 205 mAsynchronous = async; 222 * @param async If true, the handler calls {@link Message#setAsynchronous(boolean)} for 227 public Handler(Looper looper, Callback callback, boolean async) { argument 231 mAsynchronous = async;
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H A D | Message.java | 389 * @param async True if the message is asynchronous. 397 public void setAsynchronous(boolean async) { argument 398 if (async) {
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/frameworks/native/libs/gui/ |
H A D | IGraphicBufferProducer.cpp | 82 virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, bool async, argument 86 data.writeInt32(async); 199 bool async = data.readInt32(); local 206 int result = dequeueBuffer(&buf, &fence, async, w, h, format, usage); 278 + sizeof(async) 297 FlattenableUtils::write(buffer, size, async); 310 + sizeof(async); 321 FlattenableUtils::read(buffer, size, async);
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H A D | BufferQueue.cpp | 170 // fine to assume async to false before we're setting the buffer count 253 status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, bool async, argument 284 const int maxBufferCount = getMaxBufferCountLocked(async); 285 if (async && mOverrideMaxBufferCount) { 290 ST_LOGE("dequeueBuffer: async mode is invalid with buffercount override"); 347 const int minUndequeuedCount = getMinUndequeuedBufferCount(async); 479 bool async; local 483 &async, &fence); 511 const int maxBufferCount = getMaxBufferCountLocked(async); 512 if (async [all...] |
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | VirtualDisplaySurface.cpp | 236 true /* async*/, 267 bool async = (source == SOURCE_SINK); local 269 status_t result = mSource[source]->dequeueBuffer(sslot, fence, async, 303 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async, argument 309 VDS_LOGW_IF(!async, "EGL called dequeueBuffer with !async despite eglSwapInterval(0)"); 408 bool async; local 410 &transform, &async, &mFbFence);
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H A D | VirtualDisplaySurface.h | 99 virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, bool async,
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/frameworks/wilhelm/src/itf/ |
H A D | IObject.c | 46 // but the hook is permitted to temporarily unlock the mutex (e.g. for async). 84 static SLresult IObject_Realize(SLObjectItf self, SLboolean async) argument 114 if (async && (SL_OBJECTID_ENGINE != clazz->mSLObjectID)) { 124 assert(async); 137 // but the hook is permitted to temporarily unlock the mutex (e.g. for async). 138 result = (NULL != realize) ? (*realize)(thiz, async) : SL_RESULT_SUCCESS; 148 if (async && (NULL != callback)) { 189 // but the hook is permitted to temporarily unlock the mutex (e.g. for async). 227 static SLresult IObject_Resume(SLObjectItf self, SLboolean async) argument 242 if (async) { [all...] |
H A D | IDynamicInterfaceManagement.c | 106 const SLInterfaceID iid, SLboolean async) 132 if (async) { 354 const SLInterfaceID iid, SLboolean async) 380 if (async) { 105 IDynamicInterfaceManagement_AddInterface(SLDynamicInterfaceManagementItf self, const SLInterfaceID iid, SLboolean async) argument 353 IDynamicInterfaceManagement_ResumeInterface(SLDynamicInterfaceManagementItf self, const SLInterfaceID iid, SLboolean async) argument
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/frameworks/base/core/java/com/android/internal/os/ |
H A D | HandlerCaller.java | 34 MyHandler(Looper looper, boolean async) { argument 35 super(looper, null, async);
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/frameworks/native/cmds/atrace/ |
H A D | atrace.cpp | 746 bool async = false; local 815 async = true; 820 async = true; 823 async = true; 861 if (ok && !async) {
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