Searched refs:context_id (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
H A Dgl_env.cpp275 bool GLEnv::SwitchToContextId(int context_id) { argument
276 const EGLContext* context = FindOrNull(contexts_, context_id);
278 if (context_id_ != context_id) {
279 context_id_ = context_id;
287 void GLEnv::ReleaseContextId(int context_id) { argument
288 if (context_id > 0) {
289 const EGLContext* context = FindOrNull(contexts_, context_id);
291 contexts_.erase(context_id);
292 if (context_id_ == context_id && IsActive())
H A Dgl_env.h145 bool SwitchToContextId(int context_id);
150 void ReleaseContextId(int context_id);
/frameworks/native/opengl/libs/GLES_trace/
H A Dgltrace.proto650 required int32 context_id = 1; // GL context ID
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace.pb.cpp1999 // required int32 context_id = 1;
2141 // required int32 context_id = 1;
2143 ::google::protobuf::internal::WireFormatLite::WriteInt32(1, this->context_id(), output);
2191 // required int32 context_id = 1;
2195 this->context_id());
2264 set_context_id(from.context_id());
H A Dgltrace.pb.h1590 // required int32 context_id = 1;
1594 inline ::google::protobuf::int32 context_id() const;
1995 // required int32 context_id = 1;
2003 inline ::google::protobuf::int32 GLMessage::context_id() const { function in class:android::gltrace::GLMessage

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