Searched refs:length_base (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetShaderSource.cpp8 GLsizei *length_base = (GLsizei *) 0; local
28 length_base = (GLsizei *)
30 length = length_base + lengthOffset;
61 if (length_base) {
62 _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
H A DglGetActiveAttrib.cpp8 GLsizei *length_base = (GLsizei *) 0; local
34 length_base = (GLsizei *)
36 length = length_base + lengthOffset;
112 if (length_base) {
113 _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
H A DglGetActiveUniform.cpp8 GLsizei *length_base = (GLsizei *) 0; local
34 length_base = (GLsizei *)
36 length = length_base + lengthOffset;
112 if (length_base) {
113 _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
H A DglGetTransformFeedbackVarying.cpp8 GLsizei *length_base = (GLsizei *) 0; local
34 length_base = (GLsizei *)
36 length = length_base + lengthOffset;
112 if (length_base) {
113 _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp1654 GLsizei *length_base = (GLsizei *) 0; local
1680 length_base = (GLsizei *)
1682 length = length_base + lengthOffset;
1758 if (length_base) {
1759 _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
1982 GLsizei *length_base = (GLsizei *) 0; local
2008 length_base = (GLsizei *)
2010 length = length_base + lengthOffset;
2086 if (length_base) {
2087 _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
3133 GLsizei *length_base = (GLsizei *) 0; local
[all...]
H A Dandroid_opengl_GLES30.cpp1782 GLsizei *length_base = (GLsizei *) 0; local
1808 length_base = (GLsizei *)
1810 length = length_base + lengthOffset;
1886 if (length_base) {
1887 _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
3774 GLsizei *length_base = (GLsizei *) 0; local
3794 length_base = (GLsizei *)
3796 length = length_base + lengthOffset;
3828 if (length_base) {
3829 _env->ReleasePrimitiveArrayCritical(length_ref, length_base,
4644 GLsizei *length_base = (GLsizei *) 0; local
[all...]

Completed in 136 milliseconds