/frameworks/base/media/java/android/media/ |
H A D | CameraProfile.java | 27 * capture (jpeg) quality levels (0-100) used for low, medium, and high 34 * Define three quality levels for JPEG image encoding. 82 int[] levels = sCache.get(cameraId); 83 if (levels == null) { 84 levels = getImageEncodingQualityLevels(cameraId); 85 sCache.put(cameraId, levels); 87 return levels[quality]; 99 throw new RuntimeException("Unexpected Jpeg encoding quality levels " + nLevels); 102 int[] levels = new int[nLevels]; 104 levels[ [all...] |
/frameworks/base/core/jni/ |
H A D | android_util_Log.cpp | 44 static levels_t levels; member in namespace:android 49 case 'V': return levels.verbose; 50 case 'D': return levels.debug; 51 case 'I': return levels.info; 52 case 'W': return levels.warn; 53 case 'E': return levels.error; 54 case 'A': return levels.assert; 57 return levels.info; 101 return isLoggable(tag, levels.verbose); 155 levels [all...] |
H A D | android_opengl_GLES30.cpp | 4947 /* void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) */ 4950 (JNIEnv *_env, jobject _this, jint target, jint levels, jint internalformat, jint width, jint height) { 4953 (GLsizei)levels, 4960 /* void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) */ 4963 (JNIEnv *_env, jobject _this, jint target, jint levels, jint internalformat, jint width, jint height, jint depth) { 4966 (GLsizei)levels, 4949 android_glTexStorage2D__IIIII(JNIEnv *_env, jobject _this, jint target, jint levels, jint internalformat, jint width, jint height) argument 4962 android_glTexStorage3D__IIIIII(JNIEnv *_env, jobject _this, jint target, jint levels, jint internalformat, jint width, jint height, jint depth) argument
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/frameworks/base/core/java/android/text/ |
H A D | AndroidBidi.java | 54 * @param levels levels as returned from {@link #bidi} 55 * @param lstart start of the line in the levels array 61 public static Directions directions(int dir, byte[] levels, int lstart, argument 68 int curLevel = levels[lstart]; 72 int level = levels[i]; 120 int level = levels[i]; 149 // level, we have a series of alternating levels that 162 if (levels[ld[i]] >= level) { 164 while (e < ld.length && levels[l [all...] |
H A D | Html.java | 217 final byte[] levels = new byte[ArrayUtils.idealByteArraySize(len)]; 221 int paraDir = AndroidBidi.bidi(Layout.DIR_REQUEST_DEFAULT_LTR, buffer, levels, len,
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/frameworks/av/media/libmedia/ |
H A D | MediaProfiles.cpp | 342 ImageEncodingQualityLevels *levels = mImageEncodingQualityLevels[i]; local 343 if (levels->mCameraId == cameraId) { 344 return levels; 355 ImageEncodingQualityLevels *levels = findImageEncodingQualityLevels(cameraId); local 357 if (levels == NULL) { 358 levels = new ImageEncodingQualityLevels(); 359 levels->mCameraId = cameraId; 360 mImageEncodingQualityLevels.add(levels); 363 levels->mLevels.add(quality); 840 ImageEncodingQualityLevels *levels local 1137 ImageEncodingQualityLevels *levels = findImageEncodingQualityLevels(cameraId); local [all...] |
/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
H A D | BatteryMeterView.java | 179 TypedArray levels = res.obtainTypedArray(R.array.batterymeter_color_levels); 182 final int N = levels.length(); 185 mColors[2*i] = levels.getInt(i, 0); 188 levels.recycle();
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/frameworks/base/media/jni/ |
H A D | android_media_MediaProfiles.cpp | 286 Vector<int> levels = sProfiles->getImageEncodingQualityLevels(cameraId); local 287 if (index < 0 || index >= levels.size()) { 291 return static_cast<jint>(levels[index]);
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/frameworks/native/opengl/include/GLES/ |
H A D | glext.h | 1019 GL_API void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1020 GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1021 GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1022 GL_API void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1023 GL_API void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1024 GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1026 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1027 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1028 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1029 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu [all...] |
/frameworks/native/opengl/include/GLES2/ |
H A D | gl2ext.h | 1159 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1160 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1161 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1162 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1163 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1164 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1166 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1167 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1168 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1169 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES30.spec | 108 void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) 109 void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth )
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/frameworks/native/opengl/libs/GLES_trace/src/ |
H A D | gltrace_api.h | 267 void GLTrace_glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 268 void GLTrace_glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 356 void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 357 void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 358 void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 359 void GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 360 void GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 361 void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
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H A D | gltrace_api.cpp | 10183 void GLTrace_glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { argument 10195 // copy argument levels 10199 arg_levels->add_intvalue(levels); 10222 glContext->hooks->gl.glTexStorage2D(target, levels, internalformat, width, height); 10235 void GLTrace_glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { argument 10247 // copy argument levels 10251 arg_levels->add_intvalue(levels); 10280 glContext->hooks->gl.glTexStorage3D(target, levels, internalformat, width, height, depth); 14166 void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) { argument 14178 // copy argument levels 14212 GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument 14264 GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 14322 GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) argument 14374 GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument 14432 GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument [all...] |
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
H A D | TiledImageRenderer.java | 207 int levels = 1; 212 levels++; 214 mLevelCount = levels; 254 // 2. Decide the tile levels we want to keep as texture (in addition to 264 // The tile levels we want to keep as texture is in the range 282 // Activate the tiles of the smallest two levels.
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES30.java | 1752 // C function void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) 1756 int levels, 1762 // C function void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) 1766 int levels, 1754 glTexStorage2D( int target, int levels, int internalformat, int width, int height ) argument 1764 glTexStorage3D( int target, int levels, int internalformat, int width, int height, int depth ) argument
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 1053 GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1054 GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
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