Searched refs:levels (Results 1 - 16 of 16) sorted by relevance

/frameworks/base/media/java/android/media/
H A DCameraProfile.java27 * capture (jpeg) quality levels (0-100) used for low, medium, and high
34 * Define three quality levels for JPEG image encoding.
82 int[] levels = sCache.get(cameraId);
83 if (levels == null) {
84 levels = getImageEncodingQualityLevels(cameraId);
85 sCache.put(cameraId, levels);
87 return levels[quality];
99 throw new RuntimeException("Unexpected Jpeg encoding quality levels " + nLevels);
102 int[] levels = new int[nLevels];
104 levels[
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/frameworks/base/core/jni/
H A Dandroid_util_Log.cpp44 static levels_t levels; member in namespace:android
49 case 'V': return levels.verbose;
50 case 'D': return levels.debug;
51 case 'I': return levels.info;
52 case 'W': return levels.warn;
53 case 'E': return levels.error;
54 case 'A': return levels.assert;
57 return levels.info;
101 return isLoggable(tag, levels.verbose);
155 levels
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H A Dandroid_opengl_GLES30.cpp4947 /* void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) */
4950 (JNIEnv *_env, jobject _this, jint target, jint levels, jint internalformat, jint width, jint height) {
4953 (GLsizei)levels,
4960 /* void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) */
4963 (JNIEnv *_env, jobject _this, jint target, jint levels, jint internalformat, jint width, jint height, jint depth) {
4966 (GLsizei)levels,
4949 android_glTexStorage2D__IIIII(JNIEnv *_env, jobject _this, jint target, jint levels, jint internalformat, jint width, jint height) argument
4962 android_glTexStorage3D__IIIIII(JNIEnv *_env, jobject _this, jint target, jint levels, jint internalformat, jint width, jint height, jint depth) argument
/frameworks/base/core/java/android/text/
H A DAndroidBidi.java54 * @param levels levels as returned from {@link #bidi}
55 * @param lstart start of the line in the levels array
61 public static Directions directions(int dir, byte[] levels, int lstart, argument
68 int curLevel = levels[lstart];
72 int level = levels[i];
120 int level = levels[i];
149 // level, we have a series of alternating levels that
162 if (levels[ld[i]] >= level) {
164 while (e < ld.length && levels[l
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H A DHtml.java217 final byte[] levels = new byte[ArrayUtils.idealByteArraySize(len)];
221 int paraDir = AndroidBidi.bidi(Layout.DIR_REQUEST_DEFAULT_LTR, buffer, levels, len,
/frameworks/av/media/libmedia/
H A DMediaProfiles.cpp342 ImageEncodingQualityLevels *levels = mImageEncodingQualityLevels[i]; local
343 if (levels->mCameraId == cameraId) {
344 return levels;
355 ImageEncodingQualityLevels *levels = findImageEncodingQualityLevels(cameraId); local
357 if (levels == NULL) {
358 levels = new ImageEncodingQualityLevels();
359 levels->mCameraId = cameraId;
360 mImageEncodingQualityLevels.add(levels);
363 levels->mLevels.add(quality);
840 ImageEncodingQualityLevels *levels local
1137 ImageEncodingQualityLevels *levels = findImageEncodingQualityLevels(cameraId); local
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/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DBatteryMeterView.java179 TypedArray levels = res.obtainTypedArray(R.array.batterymeter_color_levels);
182 final int N = levels.length();
185 mColors[2*i] = levels.getInt(i, 0);
188 levels.recycle();
/frameworks/base/media/jni/
H A Dandroid_media_MediaProfiles.cpp286 Vector<int> levels = sProfiles->getImageEncodingQualityLevels(cameraId); local
287 if (index < 0 || index >= levels.size()) {
291 return static_cast<jint>(levels[index]);
/frameworks/native/opengl/include/GLES/
H A Dglext.h1019 GL_API void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1020 GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1021 GL_API void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1022 GL_API void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1023 GL_API void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1024 GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1026 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1027 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1028 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1029 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu
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/frameworks/native/opengl/include/GLES2/
H A Dgl2ext.h1159 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1160 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1161 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1162 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1163 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1164 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1166 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1167 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1168 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1169 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu
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/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES30.spec108 void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height )
109 void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth )
/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_api.h267 void GLTrace_glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
268 void GLTrace_glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
356 void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
357 void GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
358 void GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
359 void GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
360 void GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
361 void GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
H A Dgltrace_api.cpp10183 void GLTrace_glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { argument
10195 // copy argument levels
10199 arg_levels->add_intvalue(levels);
10222 glContext->hooks->gl.glTexStorage2D(target, levels, internalformat, width, height);
10235 void GLTrace_glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { argument
10247 // copy argument levels
10251 arg_levels->add_intvalue(levels);
10280 glContext->hooks->gl.glTexStorage3D(target, levels, internalformat, width, height, depth);
14166 void GLTrace_glTexStorage1DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) { argument
14178 // copy argument levels
14212 GLTrace_glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument
14264 GLTrace_glTexStorage3DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
14322 GLTrace_glTextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width) argument
14374 GLTrace_glTextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument
14432 GLTrace_glTextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
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/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
H A DTiledImageRenderer.java207 int levels = 1;
212 levels++;
214 mLevelCount = levels;
254 // 2. Decide the tile levels we want to keep as texture (in addition to
264 // The tile levels we want to keep as texture is in the range
282 // Activate the tiles of the smallest two levels.
/frameworks/base/opengl/java/android/opengl/
H A DGLES30.java1752 // C function void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height )
1756 int levels,
1762 // C function void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth )
1766 int levels,
1754 glTexStorage2D( int target, int levels, int internalformat, int width, int height ) argument
1764 glTexStorage3D( int target, int levels, int internalformat, int width, int height, int depth ) argument
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h1053 GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1054 GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);

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