Searched refs:lock1D (Results 1 - 7 of 7) sorted by relevance
/frameworks/rs/ |
H A D | rsProgramVertex.cpp | 49 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D( 78 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D( 96 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D( 114 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D( 133 rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0])); 143 rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0])); 218 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D(rsc, mDefaultAlloc.get()));
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H A D | rsProgramFragment.cpp | 56 void *p = rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]);
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H A D | rsScriptC_LibGL.cpp | 222 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a); 252 const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a);
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H A D | rsAllocation.cpp | 314 uint8_t *dst = (uint8_t *)rsc->mHal.funcs.allocation.lock1D(rsc, this); 325 const uint8_t *src = (const uint8_t*)rsc->mHal.funcs.allocation.lock1D(rsc, this); 351 stream->addByteArray(rsc->mHal.funcs.allocation.lock1D(rsc, this), dataSize); 424 void *ptr = mRSC->mHal.funcs.allocation.lock1D(mRSC, this); 449 decRefs(rsc->mHal.funcs.allocation.lock1D(rsc, this), oldDimX - dimX, dimX);
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H A D | rsMesh.cpp | 232 const uint8_t *bp = (const uint8_t *)rsc->mHal.funcs.allocation.lock1D(
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H A D | rs_hal.h | 194 void * (*lock1D)(const Context *rsc, const Allocation *alloc); member in struct:android::renderscript::__anon1651::__anon1653
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H A D | rsFont.cpp | 589 uint16_t *indexPtr = (uint16_t*)mRSC->mHal.funcs.allocation.lock1D(mRSC, indexAlloc); 620 mTextMeshPtr = (float*)mRSC->mHal.funcs.allocation.lock1D(mRSC, vertexAlloc);
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