Searched refs:native_asset (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/core/jni/android/graphics/
H A DBitmapRegionDecoder.cpp153 jint native_asset, // Asset
155 Asset* asset = reinterpret_cast<Asset*>(native_asset);
152 nativeNewInstanceFromAsset(JNIEnv* env, jobject clazz, jint native_asset, jboolean isShareable) argument
H A DMovie.cpp85 static jobject movie_decodeAsset(JNIEnv* env, jobject clazz, jint native_asset) { argument
86 android::Asset* asset = reinterpret_cast<android::Asset*>(native_asset);
H A DBitmapFactory.cpp569 static jobject nativeDecodeAsset(JNIEnv* env, jobject clazz, jint native_asset, argument
573 Asset* asset = reinterpret_cast<Asset*>(native_asset);
/frameworks/base/graphics/jni/
H A Dandroid_renderscript_RenderScript.cpp853 nFileA3DCreateFromAssetStream(JNIEnv *_env, jobject _this, RsContext con, jint native_asset) argument
855 ALOGV("______nFileA3D %u", (uint32_t) native_asset);
857 Asset* asset = reinterpret_cast<Asset*>(native_asset);
938 jstring name, jfloat fontSize, jint dpi, jint native_asset)
940 Asset* asset = reinterpret_cast<Asset*>(native_asset);
937 nFontCreateFromAssetStream(JNIEnv *_env, jobject _this, RsContext con, jstring name, jfloat fontSize, jint dpi, jint native_asset) argument

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