Searched refs:newSaveCount (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | DeferredDisplayList.h | 112 void addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount); 113 void addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount); 114 void addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount); 140 void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
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H A D | DeferredDisplayList.cpp | 439 SaveLayerOp* op, int newSaveCount) { 441 this, op, op->getFlags(), newSaveCount); 444 mSaveStack.push(newSaveCount); 451 void DeferredDisplayList::addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) { argument 453 DEFER_LOGD("%p adding saveOp %p, flags %x, new count %d", this, op, saveFlags, newSaveCount); 457 DEFER_LOGD(" adding save barrier with new save count %d", newSaveCount); 459 mSaveStack.push(newSaveCount); 474 int newSaveCount) { 475 DEFER_LOGD("%p addRestoreToCount %d", this, newSaveCount); 477 if (recordingComplexClip() && newSaveCount < 438 addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount) argument 473 addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument 625 storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument [all...] |
H A D | DisplayListOp.h | 269 int newSaveCount = deferStruct.mRenderer.save(mFlags); local 270 deferStruct.mDeferredList.addSave(deferStruct.mRenderer, this, newSaveCount); 337 int newSaveCount = deferStruct.mRenderer.getSaveCount(); local 338 deferStruct.mDeferredList.addSaveLayer(deferStruct.mRenderer, this, newSaveCount);
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