Searched refs:t32 (Results 1 - 3 of 3) sorted by relevance
/frameworks/native/opengl/tests/fillrate/ |
H A D | fillrate.cpp | 80 uint32_t* t32 = (uint32_t*)malloc(512*512*4); local 86 t32[x+y*512] = 0x10FFFFFF; 88 t32[x+y*512] = 0x20FF0000; 107 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
|
/frameworks/native/opengl/tests/textures/ |
H A D | textures.cpp | 95 uint32_t t32[] = { 113 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
|
/frameworks/native/opengl/tests/filter/ |
H A D | filter.cpp | 104 uint32_t t32[] = { 135 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32);
|
Completed in 505 milliseconds