Searched refs:effectThread (Results 1 - 1 of 1) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioFlinger.cpp479 PlaybackThread *effectThread = NULL; local
499 effectThread = t.get();
521 if (lStatus == NO_ERROR && effectThread != NULL) {
523 Mutex::Autolock _sl(effectThread->mLock);
524 moveEffectChain_l(lSessionId, effectThread, thread, true);

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