Searched refs:floatAlpha (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DGLES10RenderEngine.cpp39 GLfloat floatAlpha = alpha * (1.0f / 255.0f); local
41 glColor4f(floatAlpha, floatAlpha, floatAlpha, floatAlpha);
43 glColor4f(1.0f, 1.0f, 1.0f, floatAlpha);
/frameworks/base/libs/hwui/
H A DFontRenderer.cpp64 float floatAlpha = alpha / 255.0f; local
65 renderer->setupDrawColor(floatAlpha, floatAlpha, floatAlpha, floatAlpha);

Completed in 100 milliseconds