Searched refs:owner (Results 1 - 2 of 2) sorted by relevance

/dalvik/vm/
H A DSync.cpp73 Thread* owner; /* which thread currently owns the lock? */ member in struct:Monitor
74 int lockCount; /* owner's recursive lock depth */
148 Thread *owner; local
160 owner = LW_MONITOR(lock)->owner;
161 return owner ? owner->threadId : 0;
318 /* Emit the lock owner source code file name, <= 37 bytes. */
349 if (mon->owner == self) {
390 mon->owner
1232 u4 lock, owner, hashState; local
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/dalvik/vm/interp/
H A DStack.cpp1086 * be NULL if we can't determine the owner for some reason (e.g. race
1263 Thread* owner;
1264 if (extractMonitorEnterObject(thread, &obj, &owner)) {
1265 printWaitMessage(target, "to lock", obj, owner);

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