Searched refs:playStatus (Results 1 - 1 of 1) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioFlinger.cpp2031 status_t playStatus = NAME_NOT_FOUND; local
2034 playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
2035 if (playStatus == NO_ERROR) {
2045 if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {

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