Searched refs:SpriteUpdate (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/services/input/ | ||
H A D | SpriteController.h | 254 struct SpriteUpdate { struct in class:android::SpriteController 255 inline SpriteUpdate() : surfaceChanged(false) { } function in struct:android::SpriteController::SpriteUpdate 256 inline SpriteUpdate(const sp<SpriteImpl> sprite, const SpriteState& state) : function in struct:android::SpriteController::SpriteUpdate |
H A D | SpriteController.cpp | 115 Vector<SpriteUpdate> updates; 124 updates.push(SpriteUpdate(sprite, sprite->getStateLocked())); 133 SpriteUpdate& update = updates.editItemAt(i); 151 SpriteUpdate& update = updates.editItemAt(i); 192 SpriteUpdate& update = updates.editItemAt(i); 244 SpriteUpdate& update = updates.editItemAt(i); 330 const SpriteUpdate& update = updates.itemAt(i); |
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