/frameworks/av/services/audioflinger/ |
H A D | AudioResamplerCubic.h | 43 int32_t a, b, c, y0, y1, y2, y3; member in struct:android::AudioResamplerCubic::__anon967 56 p->y2 = p->y3; 57 p->y3 = in; 58 p->a = (3 * (p->y1 - p->y2) - p->y0 + p->y3) >> 1; 59 p->b = (p->y2 << 1) + p->y0 - (((5 * p->y1 + p->y3)) >> 1);
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
H A D | convolve5x5.fs | 35 uint32_t y3 = min((int32_t)y+1, gHeight-1); 56 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15] 57 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16] 58 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17] 59 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18] 60 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19];
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
H A D | convolve5x5.fs | 35 uint32_t y3 = min((int32_t)y+1, gHeight-1); 56 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15] 57 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16] 58 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17] 59 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18] 60 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19];
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
H A D | convolve5x5.fs | 35 uint32_t y3 = min((int32_t)y+1, gHeight-1); 56 float4 p3 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y3)) * gCoeffs[15] 57 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y3)) * gCoeffs[16] 58 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y3)) * gCoeffs[17] 59 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y3)) * gCoeffs[18] 60 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y3)) * gCoeffs[19];
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Path.java | 390 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been 398 * @param y3 The y-coordinate of the end point on a cubic curve 401 float x3, float y3) { 403 native_cubicTo(mNativePath, x1, y1, x2, y2, x3, y3); 412 float x3, float y3) { 414 native_rCubicTo(mNativePath, x1, y1, x2, y2, x3, y3); 726 float x2, float y2, float x3, float y3); 728 float x2, float y2, float x3, float y3); 400 cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument 411 rCubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument 725 native_cubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument 727 native_rCubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument
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/frameworks/rs/cpu_ref/ |
H A D | rsCpuIntrinsicConvolve5x5.cpp | 346 const void *y2, const void *y3, const void *y4, 363 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local 369 const uchar4 *py3 = (const uchar4 *)(pin + stride * y3); 412 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local 418 const uchar2 *py3 = (const uchar2 *)(pin + stride * y3); 461 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local 467 const uchar *py3 = (const uchar *)(pin + stride * y3); 510 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local 516 const float4 *py3 = (const float4 *)(pin + stride * y3); 559 uint32_t y3 local 608 uint32_t y3 = rsMin((int32_t)p->y+1, (int32_t)(p->dimY-1)); local [all...] |
/frameworks/base/libs/hwui/font/ |
H A D | CacheTexture.h | 159 float x3, float y3, float u3, float v3, 163 TextureVertex::set(mesh++, x3, y3, u3, v3); 157 addQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4) argument
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/frameworks/base/media/mca/filterfw/jni/ |
H A D | jni_shader_program.h | 73 jfloat y3); 85 jfloat y3);
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H A D | jni_shader_program.cpp | 152 jfloat y3) { 155 program->SetSourceRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); 170 jfloat y3) { 173 program->SetTargetRegion(Quad(Point(x0, y0), Point(x1, y1), Point(x2, y2), Point(x3, y3))); 143 Java_android_filterfw_core_ShaderProgram_setSourceRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument 161 Java_android_filterfw_core_ShaderProgram_setTargetRegion(JNIEnv* env, jobject thiz, jfloat x0, jfloat y0, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) argument
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/frameworks/base/libs/hwui/ |
H A D | FontRenderer.h | 166 float x3, float y3, float u3, float v3, 170 float x3, float y3, float u3, float v3, 174 float x3, float y3, float u3, float v3,
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H A D | FontRenderer.cpp | 537 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 545 x3, y3, u3, v3, x4, y4, u4, v4); 549 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 557 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 561 mBounds->top = fmin(mBounds->top, y3); 572 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, 575 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture); 579 mBounds->top = fmin(mBounds->top, fmin(y1, fmin(y2, fmin(y3, y4)))); 581 mBounds->bottom = fmax(mBounds->bottom, fmax(y1, fmax(y2, fmax(y3, y4)))); 536 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument 548 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument 571 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/ |
H A D | colorspace.cpp | 73 int u, v, y1, y2, y3, y4; local 77 y3 = pInY[width]; 85 pOutColor[width] = convertYuvToRgba(y3, u, v);
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Path_Delegate.java | 272 float x2, float y2, float x3, float y3) { 278 pathDelegate.cubicTo(x1, y1, x2, y2, x3, y3); 283 float x2, float y2, float x3, float y3) { 289 pathDelegate.rCubicTo(x1, y1, x2, y2, x3, y3); 669 * (x1,y1) and (x2,y2), and ending at (x3,y3). If no moveTo() call has been 677 * @param y3 The y-coordinate of the end point on a cubic curve 680 float x3, float y3) { 681 mPath.curveTo(x1, y1, x2, y2, mLastX = x3, mLastY = y3); 271 native_cubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument 282 native_rCubicTo(int nPath, float x1, float y1, float x2, float y2, float x3, float y3) argument 679 cubicTo(float x1, float y1, float x2, float y2, float x3, float y3) argument
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/frameworks/rs/driver/ |
H A D | rsdGL.h | 95 float x3, float y3, float z3, float u3, float v3,
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H A D | rsdGL.cpp | 538 float x3, float y3, float z3, float u3, float v3, 541 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
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H A D | rsdRuntimeStubs.cpp | 261 float x3, float y3, float z3, float u3, float v3, 277 //ALOGE("%4.2f, %4.2f, %4.2f", x3, y3, z3); 280 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; 295 float x3, float y3, float z3, 299 x3, y3, z3, 1, 0, 259 SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument 293 SC_DrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument
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/frameworks/rs/scriptc/ |
H A D | rs_graphics.rsh | 257 * @param y3 266 float x3, float y3, float z3, 285 * @param y3 298 float x3, float y3, float z3, float u3, float v3,
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/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
H A D | ShaderProgram.java | 266 float x2, float y2, float x3, float y3); 269 float x2, float y2, float x3, float y3); 265 setSourceRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument 268 setTargetRegion(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) argument
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/frameworks/base/core/jni/android/graphics/ |
H A D | Path.cpp | 135 static void cubicTo__FFFFFF(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { argument 141 SkScalar y3_ = SkFloatToScalar(y3); 145 static void rCubicTo(JNIEnv* env, jobject clazz, SkPath* obj, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) { argument 151 SkScalar y3_ = SkFloatToScalar(y3);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/ |
H A D | Quad.java | 326 private Quad(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3) { argument 330 mBottomRight = new PointF(x3, y3);
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/frameworks/rs/ |
H A D | rsFont.h | 250 float x3, float y3, float z3,
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H A D | rsFont.cpp | 672 float x3, float y3, float z3, 686 ALOGE("V2 x: %f y: %f z: %f", x3, y3, z3); 704 (*currentPos++) = y3; 668 appendMeshQuad(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
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/frameworks/base/services/input/tests/ |
H A D | InputReader_test.cpp | 3983 int32_t x3 = 700, y3 = 300; local 3986 processPosition(mapper, x3, y3); 4007 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); 4015 x3 += 30; y3 -= 20; 4016 processPosition(mapper, x3, y3); 4037 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); 4058 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); 4081 toDisplayX(x3), toDisplayY(y3), 1, 0, 0, 0, 0, 0, 0, 0)); 4200 int32_t x3 = 700, y3 = 300; local 4204 processPosition(mapper, x3, y3); 4372 int32_t x3 = 700, y3 = 300; local [all...] |
/frameworks/base/core/java/android/view/ |
H A D | ViewGroup.java | 2802 int x2, int y2, int x3, int y3, 2808 int y4 = y3 + dy2; 2811 fillRect(canvas, paint, x1, y2, x2, y3); 2812 fillRect(canvas, paint, x3, y2, x4, y3); 2813 fillRect(canvas, paint, x1, y3, x4, y4); 2801 fillDifference(Canvas canvas, int x2, int y2, int x3, int y3, int dx1, int dy1, int dx2, int dy2, Paint paint) argument
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