1    /*
2     * Long integer shift.  This is different from the generic 32/64-bit
3     * binary operations because vAA/vBB are 64-bit but vCC (the shift
4     * distance) is 32-bit.  Also, Dalvik requires us to ignore all but the low
5     * 6 bits.
6     */
7    /* shl-long vAA, vBB, vCC */
8    and     r2, r2, #63                 @ r2<- r2 & 0x3f
9    mov     r1, r1, asl r2              @  r1<- r1 << r2
10    rsb     r3, r2, #32                 @  r3<- 32 - r2
11    orr     r1, r1, r0, lsr r3          @  r1<- r1 | (r0 << (32-r2))
12    subs    ip, r2, #32                 @  ip<- r2 - 32
13    movpl   r1, r0, asl ip              @  if r2 >= 32, r1<- r0 << (r2-32)
14    mov     r0, r0, asl r2              @  r0<- r0 << r2
15    bx      lr
16