1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// This file is auto-generated from
6// gpu/command_buffer/build_gles2_cmd_buffer.py
7// DO NOT EDIT!
8
9// This file is included by gles2_implementation.h to declare the
10// GL api functions.
11#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
12#define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
13
14virtual void ActiveTexture(GLenum texture) OVERRIDE;
15
16virtual void AttachShader(GLuint program, GLuint shader) OVERRIDE;
17
18virtual void BindAttribLocation(
19    GLuint program, GLuint index, const char* name) OVERRIDE;
20
21virtual void BindBuffer(GLenum target, GLuint buffer) OVERRIDE;
22
23virtual void BindFramebuffer(GLenum target, GLuint framebuffer) OVERRIDE;
24
25virtual void BindRenderbuffer(GLenum target, GLuint renderbuffer) OVERRIDE;
26
27virtual void BindTexture(GLenum target, GLuint texture) OVERRIDE;
28
29virtual void BlendColor(
30    GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
31
32virtual void BlendEquation(GLenum mode) OVERRIDE;
33
34virtual void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) OVERRIDE;
35
36virtual void BlendFunc(GLenum sfactor, GLenum dfactor) OVERRIDE;
37
38virtual void BlendFuncSeparate(
39    GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) OVERRIDE;
40
41virtual void BufferData(
42    GLenum target, GLsizeiptr size, const void* data, GLenum usage) OVERRIDE;
43
44virtual void BufferSubData(
45    GLenum target, GLintptr offset, GLsizeiptr size,
46    const void* data) OVERRIDE;
47
48virtual GLenum CheckFramebufferStatus(GLenum target) OVERRIDE;
49
50virtual void Clear(GLbitfield mask) OVERRIDE;
51
52virtual void ClearColor(
53    GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OVERRIDE;
54
55virtual void ClearDepthf(GLclampf depth) OVERRIDE;
56
57virtual void ClearStencil(GLint s) OVERRIDE;
58
59virtual void ColorMask(
60    GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OVERRIDE;
61
62virtual void CompileShader(GLuint shader) OVERRIDE;
63
64virtual void CompressedTexImage2D(
65    GLenum target, GLint level, GLenum internalformat, GLsizei width,
66    GLsizei height, GLint border, GLsizei imageSize,
67    const void* data) OVERRIDE;
68
69virtual void CompressedTexSubImage2D(
70    GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
71    GLsizei height, GLenum format, GLsizei imageSize,
72    const void* data) OVERRIDE;
73
74virtual void CopyTexImage2D(
75    GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
76    GLsizei width, GLsizei height, GLint border) OVERRIDE;
77
78virtual void CopyTexSubImage2D(
79    GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
80    GLsizei width, GLsizei height) OVERRIDE;
81
82virtual GLuint CreateProgram() OVERRIDE;
83
84virtual GLuint CreateShader(GLenum type) OVERRIDE;
85
86virtual void CullFace(GLenum mode) OVERRIDE;
87
88virtual void DeleteBuffers(GLsizei n, const GLuint* buffers) OVERRIDE;
89
90virtual void DeleteFramebuffers(
91    GLsizei n, const GLuint* framebuffers) OVERRIDE;
92
93virtual void DeleteProgram(GLuint program) OVERRIDE;
94
95virtual void DeleteRenderbuffers(
96    GLsizei n, const GLuint* renderbuffers) OVERRIDE;
97
98virtual void DeleteShader(GLuint shader) OVERRIDE;
99
100virtual void DeleteTextures(GLsizei n, const GLuint* textures) OVERRIDE;
101
102virtual void DepthFunc(GLenum func) OVERRIDE;
103
104virtual void DepthMask(GLboolean flag) OVERRIDE;
105
106virtual void DepthRangef(GLclampf zNear, GLclampf zFar) OVERRIDE;
107
108virtual void DetachShader(GLuint program, GLuint shader) OVERRIDE;
109
110virtual void Disable(GLenum cap) OVERRIDE;
111
112virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) OVERRIDE;
113
114virtual void DrawElements(
115    GLenum mode, GLsizei count, GLenum type, const void* indices) OVERRIDE;
116
117virtual void Enable(GLenum cap) OVERRIDE;
118
119virtual void Finish() OVERRIDE;
120
121virtual void Flush() OVERRIDE;
122
123virtual void FramebufferRenderbuffer(
124    GLenum target, GLenum attachment, GLenum renderbuffertarget,
125    GLuint renderbuffer) OVERRIDE;
126
127virtual void FramebufferTexture2D(
128    GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
129    GLint level) OVERRIDE;
130
131virtual void FrontFace(GLenum mode) OVERRIDE;
132
133virtual void GenBuffers(GLsizei n, GLuint* buffers) OVERRIDE;
134
135virtual void GenerateMipmap(GLenum target) OVERRIDE;
136
137virtual void GenFramebuffers(GLsizei n, GLuint* framebuffers) OVERRIDE;
138
139virtual void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) OVERRIDE;
140
141virtual void GenTextures(GLsizei n, GLuint* textures) OVERRIDE;
142
143virtual void GetActiveAttrib(
144    GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
145    GLenum* type, char* name) OVERRIDE;
146
147virtual void GetActiveUniform(
148    GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
149    GLenum* type, char* name) OVERRIDE;
150
151virtual void GetAttachedShaders(
152    GLuint program, GLsizei maxcount, GLsizei* count,
153    GLuint* shaders) OVERRIDE;
154
155virtual GLint GetAttribLocation(GLuint program, const char* name) OVERRIDE;
156
157virtual void GetBooleanv(GLenum pname, GLboolean* params) OVERRIDE;
158
159virtual void GetBufferParameteriv(
160    GLenum target, GLenum pname, GLint* params) OVERRIDE;
161
162virtual GLenum GetError() OVERRIDE;
163
164virtual void GetFloatv(GLenum pname, GLfloat* params) OVERRIDE;
165
166virtual void GetFramebufferAttachmentParameteriv(
167    GLenum target, GLenum attachment, GLenum pname, GLint* params) OVERRIDE;
168
169virtual void GetIntegerv(GLenum pname, GLint* params) OVERRIDE;
170
171virtual void GetProgramiv(
172    GLuint program, GLenum pname, GLint* params) OVERRIDE;
173
174virtual void GetProgramInfoLog(
175    GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
176
177virtual void GetRenderbufferParameteriv(
178    GLenum target, GLenum pname, GLint* params) OVERRIDE;
179
180virtual void GetShaderiv(GLuint shader, GLenum pname, GLint* params) OVERRIDE;
181
182virtual void GetShaderInfoLog(
183    GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) OVERRIDE;
184
185virtual void GetShaderPrecisionFormat(
186    GLenum shadertype, GLenum precisiontype, GLint* range,
187    GLint* precision) OVERRIDE;
188
189virtual void GetShaderSource(
190    GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
191
192virtual const GLubyte* GetString(GLenum name) OVERRIDE;
193
194virtual void GetTexParameterfv(
195    GLenum target, GLenum pname, GLfloat* params) OVERRIDE;
196
197virtual void GetTexParameteriv(
198    GLenum target, GLenum pname, GLint* params) OVERRIDE;
199
200virtual void GetUniformfv(
201    GLuint program, GLint location, GLfloat* params) OVERRIDE;
202
203virtual void GetUniformiv(
204    GLuint program, GLint location, GLint* params) OVERRIDE;
205
206virtual GLint GetUniformLocation(GLuint program, const char* name) OVERRIDE;
207
208virtual void GetVertexAttribPointerv(
209    GLuint index, GLenum pname, void** pointer) OVERRIDE;
210
211virtual void Hint(GLenum target, GLenum mode) OVERRIDE;
212
213virtual GLboolean IsBuffer(GLuint buffer) OVERRIDE;
214
215virtual GLboolean IsEnabled(GLenum cap) OVERRIDE;
216
217virtual GLboolean IsFramebuffer(GLuint framebuffer) OVERRIDE;
218
219virtual GLboolean IsProgram(GLuint program) OVERRIDE;
220
221virtual GLboolean IsRenderbuffer(GLuint renderbuffer) OVERRIDE;
222
223virtual GLboolean IsShader(GLuint shader) OVERRIDE;
224
225virtual GLboolean IsTexture(GLuint texture) OVERRIDE;
226
227virtual void LineWidth(GLfloat width) OVERRIDE;
228
229virtual void LinkProgram(GLuint program) OVERRIDE;
230
231virtual void PixelStorei(GLenum pname, GLint param) OVERRIDE;
232
233virtual void PolygonOffset(GLfloat factor, GLfloat units) OVERRIDE;
234
235virtual void ReadPixels(
236    GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
237    void* pixels) OVERRIDE;
238
239virtual void ReleaseShaderCompiler() OVERRIDE;
240
241virtual void RenderbufferStorage(
242    GLenum target, GLenum internalformat, GLsizei width,
243    GLsizei height) OVERRIDE;
244
245virtual void SampleCoverage(GLclampf value, GLboolean invert) OVERRIDE;
246
247virtual void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
248
249virtual void ShaderBinary(
250    GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary,
251    GLsizei length) OVERRIDE;
252
253virtual void ShaderSource(
254    GLuint shader, GLsizei count, const GLchar* const* str,
255    const GLint* length) OVERRIDE;
256
257virtual void ShallowFinishCHROMIUM() OVERRIDE;
258
259virtual void ShallowFlushCHROMIUM() OVERRIDE;
260
261virtual void StencilFunc(GLenum func, GLint ref, GLuint mask) OVERRIDE;
262
263virtual void StencilFuncSeparate(
264    GLenum face, GLenum func, GLint ref, GLuint mask) OVERRIDE;
265
266virtual void StencilMask(GLuint mask) OVERRIDE;
267
268virtual void StencilMaskSeparate(GLenum face, GLuint mask) OVERRIDE;
269
270virtual void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
271
272virtual void StencilOpSeparate(
273    GLenum face, GLenum fail, GLenum zfail, GLenum zpass) OVERRIDE;
274
275virtual void TexImage2D(
276    GLenum target, GLint level, GLint internalformat, GLsizei width,
277    GLsizei height, GLint border, GLenum format, GLenum type,
278    const void* pixels) OVERRIDE;
279
280virtual void TexParameterf(
281    GLenum target, GLenum pname, GLfloat param) OVERRIDE;
282
283virtual void TexParameterfv(
284    GLenum target, GLenum pname, const GLfloat* params) OVERRIDE;
285
286virtual void TexParameteri(GLenum target, GLenum pname, GLint param) OVERRIDE;
287
288virtual void TexParameteriv(
289    GLenum target, GLenum pname, const GLint* params) OVERRIDE;
290
291virtual void TexSubImage2D(
292    GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
293    GLsizei height, GLenum format, GLenum type, const void* pixels) OVERRIDE;
294
295virtual void Uniform1f(GLint location, GLfloat x) OVERRIDE;
296
297virtual void Uniform1fv(
298    GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
299
300virtual void Uniform1i(GLint location, GLint x) OVERRIDE;
301
302virtual void Uniform1iv(
303    GLint location, GLsizei count, const GLint* v) OVERRIDE;
304
305virtual void Uniform2f(GLint location, GLfloat x, GLfloat y) OVERRIDE;
306
307virtual void Uniform2fv(
308    GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
309
310virtual void Uniform2i(GLint location, GLint x, GLint y) OVERRIDE;
311
312virtual void Uniform2iv(
313    GLint location, GLsizei count, const GLint* v) OVERRIDE;
314
315virtual void Uniform3f(
316    GLint location, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
317
318virtual void Uniform3fv(
319    GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
320
321virtual void Uniform3i(GLint location, GLint x, GLint y, GLint z) OVERRIDE;
322
323virtual void Uniform3iv(
324    GLint location, GLsizei count, const GLint* v) OVERRIDE;
325
326virtual void Uniform4f(
327    GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
328
329virtual void Uniform4fv(
330    GLint location, GLsizei count, const GLfloat* v) OVERRIDE;
331
332virtual void Uniform4i(
333    GLint location, GLint x, GLint y, GLint z, GLint w) OVERRIDE;
334
335virtual void Uniform4iv(
336    GLint location, GLsizei count, const GLint* v) OVERRIDE;
337
338virtual void UniformMatrix2fv(
339    GLint location, GLsizei count, GLboolean transpose,
340    const GLfloat* value) OVERRIDE;
341
342virtual void UniformMatrix3fv(
343    GLint location, GLsizei count, GLboolean transpose,
344    const GLfloat* value) OVERRIDE;
345
346virtual void UniformMatrix4fv(
347    GLint location, GLsizei count, GLboolean transpose,
348    const GLfloat* value) OVERRIDE;
349
350virtual void UseProgram(GLuint program) OVERRIDE;
351
352virtual void ValidateProgram(GLuint program) OVERRIDE;
353
354virtual void VertexAttrib1f(GLuint indx, GLfloat x) OVERRIDE;
355
356virtual void VertexAttrib1fv(GLuint indx, const GLfloat* values) OVERRIDE;
357
358virtual void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) OVERRIDE;
359
360virtual void VertexAttrib2fv(GLuint indx, const GLfloat* values) OVERRIDE;
361
362virtual void VertexAttrib3f(
363    GLuint indx, GLfloat x, GLfloat y, GLfloat z) OVERRIDE;
364
365virtual void VertexAttrib3fv(GLuint indx, const GLfloat* values) OVERRIDE;
366
367virtual void VertexAttrib4f(
368    GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OVERRIDE;
369
370virtual void VertexAttrib4fv(GLuint indx, const GLfloat* values) OVERRIDE;
371
372virtual void VertexAttribPointer(
373    GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
374    const void* ptr) OVERRIDE;
375
376virtual void Viewport(
377    GLint x, GLint y, GLsizei width, GLsizei height) OVERRIDE;
378
379virtual void BlitFramebufferCHROMIUM(
380    GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
381    GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask,
382    GLenum filter) OVERRIDE;
383
384virtual void RenderbufferStorageMultisampleCHROMIUM(
385    GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
386    GLsizei height) OVERRIDE;
387
388virtual void RenderbufferStorageMultisampleEXT(
389    GLenum target, GLsizei samples, GLenum internalformat, GLsizei width,
390    GLsizei height) OVERRIDE;
391
392virtual void FramebufferTexture2DMultisampleEXT(
393    GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
394    GLint level, GLsizei samples) OVERRIDE;
395
396virtual void TexStorage2DEXT(
397    GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width,
398    GLsizei height) OVERRIDE;
399
400virtual void GenQueriesEXT(GLsizei n, GLuint* queries) OVERRIDE;
401
402virtual void DeleteQueriesEXT(GLsizei n, const GLuint* queries) OVERRIDE;
403
404virtual GLboolean IsQueryEXT(GLuint id) OVERRIDE;
405
406virtual void BeginQueryEXT(GLenum target, GLuint id) OVERRIDE;
407
408virtual void EndQueryEXT(GLenum target) OVERRIDE;
409
410virtual void GetQueryivEXT(
411    GLenum target, GLenum pname, GLint* params) OVERRIDE;
412
413virtual void GetQueryObjectuivEXT(
414    GLuint id, GLenum pname, GLuint* params) OVERRIDE;
415
416virtual void InsertEventMarkerEXT(
417    GLsizei length, const GLchar* marker) OVERRIDE;
418
419virtual void PushGroupMarkerEXT(GLsizei length, const GLchar* marker) OVERRIDE;
420
421virtual void PopGroupMarkerEXT() OVERRIDE;
422
423virtual void GenVertexArraysOES(GLsizei n, GLuint* arrays) OVERRIDE;
424
425virtual void DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) OVERRIDE;
426
427virtual GLboolean IsVertexArrayOES(GLuint array) OVERRIDE;
428
429virtual void BindVertexArrayOES(GLuint array) OVERRIDE;
430
431virtual void SwapBuffers() OVERRIDE;
432
433virtual GLuint GetMaxValueInBufferCHROMIUM(
434    GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) OVERRIDE;
435
436virtual void GenSharedIdsCHROMIUM(
437    GLuint namespace_id, GLuint id_offset, GLsizei n, GLuint* ids) OVERRIDE;
438
439virtual void DeleteSharedIdsCHROMIUM(
440    GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
441
442virtual void RegisterSharedIdsCHROMIUM(
443    GLuint namespace_id, GLsizei n, const GLuint* ids) OVERRIDE;
444
445virtual GLboolean EnableFeatureCHROMIUM(const char* feature) OVERRIDE;
446
447virtual void* MapBufferCHROMIUM(GLuint target, GLenum access) OVERRIDE;
448
449virtual GLboolean UnmapBufferCHROMIUM(GLuint target) OVERRIDE;
450
451virtual void* MapImageCHROMIUM(GLuint image_id, GLenum access) OVERRIDE;
452
453virtual void UnmapImageCHROMIUM(GLuint image_id) OVERRIDE;
454
455virtual void* MapBufferSubDataCHROMIUM(
456    GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) OVERRIDE;
457
458virtual void UnmapBufferSubDataCHROMIUM(const void* mem) OVERRIDE;
459
460virtual void* MapTexSubImage2DCHROMIUM(
461    GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
462    GLsizei height, GLenum format, GLenum type, GLenum access) OVERRIDE;
463
464virtual void UnmapTexSubImage2DCHROMIUM(const void* mem) OVERRIDE;
465
466virtual void ResizeCHROMIUM(
467    GLuint width, GLuint height, GLfloat scale_factor) OVERRIDE;
468
469virtual const GLchar* GetRequestableExtensionsCHROMIUM() OVERRIDE;
470
471virtual void RequestExtensionCHROMIUM(const char* extension) OVERRIDE;
472
473virtual void RateLimitOffscreenContextCHROMIUM() OVERRIDE;
474
475virtual void GetMultipleIntegervCHROMIUM(
476    const GLenum* pnames, GLuint count, GLint* results,
477    GLsizeiptr size) OVERRIDE;
478
479virtual void GetProgramInfoCHROMIUM(
480    GLuint program, GLsizei bufsize, GLsizei* size, void* info) OVERRIDE;
481
482virtual GLuint CreateStreamTextureCHROMIUM(GLuint texture) OVERRIDE;
483
484virtual void DestroyStreamTextureCHROMIUM(GLuint texture) OVERRIDE;
485
486virtual GLuint CreateImageCHROMIUM(
487    GLsizei width, GLsizei height, GLenum internalformat) OVERRIDE;
488
489virtual void DestroyImageCHROMIUM(GLuint image_id) OVERRIDE;
490
491virtual void GetImageParameterivCHROMIUM(
492    GLuint image_id, GLenum pname, GLint* params) OVERRIDE;
493
494virtual void GetTranslatedShaderSourceANGLE(
495    GLuint shader, GLsizei bufsize, GLsizei* length, char* source) OVERRIDE;
496
497virtual void PostSubBufferCHROMIUM(
498    GLint x, GLint y, GLint width, GLint height) OVERRIDE;
499
500virtual void TexImageIOSurface2DCHROMIUM(
501    GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
502    GLuint plane) OVERRIDE;
503
504virtual void CopyTextureCHROMIUM(
505    GLenum target, GLenum source_id, GLenum dest_id, GLint level,
506    GLint internalformat, GLenum dest_type) OVERRIDE;
507
508virtual void DrawArraysInstancedANGLE(
509    GLenum mode, GLint first, GLsizei count, GLsizei primcount) OVERRIDE;
510
511virtual void DrawElementsInstancedANGLE(
512    GLenum mode, GLsizei count, GLenum type, const void* indices,
513    GLsizei primcount) OVERRIDE;
514
515virtual void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) OVERRIDE;
516
517virtual void GenMailboxCHROMIUM(GLbyte* mailbox) OVERRIDE;
518
519virtual void ProduceTextureCHROMIUM(
520    GLenum target, const GLbyte* mailbox) OVERRIDE;
521
522virtual void ConsumeTextureCHROMIUM(
523    GLenum target, const GLbyte* mailbox) OVERRIDE;
524
525virtual void BindUniformLocationCHROMIUM(
526    GLuint program, GLint location, const char* name) OVERRIDE;
527
528virtual void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
529
530virtual void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) OVERRIDE;
531
532virtual void TraceBeginCHROMIUM(const char* name) OVERRIDE;
533
534virtual void TraceEndCHROMIUM() OVERRIDE;
535
536virtual void AsyncTexSubImage2DCHROMIUM(
537    GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
538    GLsizei height, GLenum format, GLenum type, const void* data) OVERRIDE;
539
540virtual void AsyncTexImage2DCHROMIUM(
541    GLenum target, GLint level, GLint internalformat, GLsizei width,
542    GLsizei height, GLint border, GLenum format, GLenum type,
543    const void* pixels) OVERRIDE;
544
545virtual void WaitAsyncTexImage2DCHROMIUM(GLenum target) OVERRIDE;
546
547virtual void DiscardFramebufferEXT(
548    GLenum target, GLsizei count, const GLenum* attachments) OVERRIDE;
549
550virtual void LoseContextCHROMIUM(GLenum current, GLenum other) OVERRIDE;
551
552virtual GLuint InsertSyncPointCHROMIUM() OVERRIDE;
553
554virtual void WaitSyncPointCHROMIUM(GLuint sync_point) OVERRIDE;
555
556virtual void DrawBuffersEXT(GLsizei count, const GLenum* bufs) OVERRIDE;
557
558virtual void DiscardBackbufferCHROMIUM() OVERRIDE;
559
560#endif  // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_AUTOGEN_H_
561
562