1/* 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Library General Public 6 * License as published by the Free Software Foundation; either 7 * version 2 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Library General Public License for more details. 13 * 14 * You should have received a copy of the GNU Library General Public License 15 * along with this library; see the file COPYING.LIB. If not, write to 16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 17 * Boston, MA 02110-1301, USA. 18 */ 19 20#ifndef SVGAttributeToPropertyMap_h 21#define SVGAttributeToPropertyMap_h 22 23#include "core/svg/properties/SVGPropertyInfo.h" 24#include "wtf/HashMap.h" 25 26namespace WebCore { 27 28class SVGAnimatedProperty; 29class SVGElement; 30 31class SVGAttributeToPropertyMap { 32private: 33 typedef Vector<const SVGPropertyInfo*> PropertiesVector; 34 typedef HashMap<QualifiedName, OwnPtr<PropertiesVector> > AttributeToPropertiesMap; 35 36public: 37 bool isEmpty() const { return m_map.isEmpty(); } 38 39 void addProperties(const SVGAttributeToPropertyMap&); 40 void addProperty(const SVGPropertyInfo*); 41 42 // FIXME: To match WebKit coding style either these functions should have return values instead of out parameters, 43 // or the word "get" should be added as a prefix to their names. 44 void animatedPropertiesForAttribute(SVGElement* contextElement, const QualifiedName& attributeName, Vector<RefPtr<SVGAnimatedProperty> >&); 45 void animatedPropertyTypeForAttribute(const QualifiedName& attributeName, Vector<AnimatedPropertyType>&); 46 47 void synchronizeProperties(SVGElement* contextElement); 48 bool synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName); 49 50private: 51 PropertiesVector* getOrCreatePropertiesVector(const QualifiedName&); 52 void synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*); 53 PassRefPtr<SVGAnimatedProperty> animatedProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*); 54 55 AttributeToPropertiesMap m_map; 56}; 57 58} 59 60#endif 61