1/*
2 * Copyright (C) Research In Motion Limited 2011. All rights reserved.
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB.  If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 */
19
20#ifndef SVGAttributeToPropertyMap_h
21#define SVGAttributeToPropertyMap_h
22
23#include "core/svg/properties/SVGPropertyInfo.h"
24#include "wtf/HashMap.h"
25
26namespace WebCore {
27
28class SVGAnimatedProperty;
29class SVGElement;
30
31class SVGAttributeToPropertyMap {
32private:
33    typedef Vector<const SVGPropertyInfo*> PropertiesVector;
34    typedef HashMap<QualifiedName, OwnPtr<PropertiesVector> > AttributeToPropertiesMap;
35
36public:
37    bool isEmpty() const { return m_map.isEmpty(); }
38
39    void addProperties(const SVGAttributeToPropertyMap&);
40    void addProperty(const SVGPropertyInfo*);
41
42    // FIXME: To match WebKit coding style either these functions should have return values instead of out parameters,
43    // or the word "get" should be added as a prefix to their names.
44    void animatedPropertiesForAttribute(SVGElement* contextElement, const QualifiedName& attributeName, Vector<RefPtr<SVGAnimatedProperty> >&);
45    void animatedPropertyTypeForAttribute(const QualifiedName& attributeName, Vector<AnimatedPropertyType>&);
46
47    void synchronizeProperties(SVGElement* contextElement);
48    bool synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName);
49
50private:
51    PropertiesVector* getOrCreatePropertiesVector(const QualifiedName&);
52    void synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*);
53    PassRefPtr<SVGAnimatedProperty> animatedProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*);
54
55    AttributeToPropertiesMap m_map;
56};
57
58}
59
60#endif
61