1// Copyright 2008 the V8 project authors. All rights reserved.
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions are
4// met:
5//
6//     * Redistributions of source code must retain the above copyright
7//       notice, this list of conditions and the following disclaimer.
8//     * Redistributions in binary form must reproduce the above
9//       copyright notice, this list of conditions and the following
10//       disclaimer in the documentation and/or other materials provided
11//       with the distribution.
12//     * Neither the name of Google Inc. nor the names of its
13//       contributors may be used to endorse or promote products derived
14//       from this software without specific prior written permission.
15//
16// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28// Flags: --expose-debug-as debug
29// Get the Debug object exposed from the debug context global object.
30Debug = debug.Debug
31
32// Simple function which stores the last debug event.
33lastDebugEvent = new Object();
34function listener(event, exec_state, event_data, data) {
35  if (event == Debug.DebugEvent.Break ||
36      event == Debug.DebugEvent.Exception)
37  {
38    lastDebugEvent.event = event;
39    lastDebugEvent.frameFuncName = exec_state.frame().func().name();
40    lastDebugEvent.event_data = event_data;
41  }
42};
43
44// Add the debug event listener.
45Debug.setListener(listener);
46// Get events from handled exceptions.
47Debug.setBreakOnException();
48
49// Test debug event for handled exception.
50(function f(){
51  try {
52    x();
53  } catch(e) {
54    // Do nothing. Ignore exception.
55  }
56})();
57assertTrue(lastDebugEvent.event == Debug.DebugEvent.Exception);
58assertEquals(lastDebugEvent.frameFuncName, "f");
59assertFalse(lastDebugEvent.event_data.uncaught());
60Debug.clearBreakOnException();
61
62// Test debug event for break point.
63function a() {
64  x = 1;
65  y = 2;
66  z = 3;
67};
68Debug.setBreakPoint(a, 1);
69a();
70assertTrue(lastDebugEvent.event == Debug.DebugEvent.Break);
71assertEquals(lastDebugEvent.frameFuncName, "a");
72
73Debug.setListener(null);
74