nvc0_screen.h revision cad17554c4b121c03e188dd0281718a52d603a15
1#ifndef __NVC0_SCREEN_H__ 2#define __NVC0_SCREEN_H__ 3 4#define NOUVEAU_NVC0 5#include "nouveau/nouveau_screen.h" 6#include "nouveau/nouveau_mm.h" 7#include "nouveau/nouveau_fence.h" 8#undef NOUVEAU_NVC0 9#include "nvc0_winsys.h" 10#include "nvc0_stateobj.h" 11 12#define NVC0_TIC_MAX_ENTRIES 2048 13#define NVC0_TSC_MAX_ENTRIES 2048 14 15struct nvc0_context; 16 17#define NVC0_SCRATCH_SIZE (2 << 20) 18#define NVC0_SCRATCH_NR_BUFFERS 2 19 20#define NVC0_SCREEN_RESIDENT_BO_COUNT 5 21 22struct nvc0_screen { 23 struct nouveau_screen base; 24 struct nouveau_winsys *nvws; 25 26 struct nvc0_context *cur_ctx; 27 28 struct nouveau_bo *text; 29 struct nouveau_bo *uniforms; 30 struct nouveau_bo *tls; 31 struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */ 32 struct nouveau_bo *vfetch_cache; 33 34 uint64_t tls_size; 35 36 struct nouveau_resource *text_heap; 37 38 struct { 39 struct nouveau_bo *bo[NVC0_SCRATCH_NR_BUFFERS]; 40 uint8_t *buf; 41 int index; 42 uint32_t offset; 43 } scratch; 44 45 struct { 46 void **entries; 47 int next; 48 uint32_t lock[NVC0_TIC_MAX_ENTRIES / 32]; 49 } tic; 50 51 struct { 52 void **entries; 53 int next; 54 uint32_t lock[NVC0_TSC_MAX_ENTRIES / 32]; 55 } tsc; 56 57 struct { 58 struct nouveau_bo *bo; 59 uint32_t *map; 60 } fence; 61 62 struct nouveau_mman *mm_VRAM_fe0; 63 64 struct nouveau_grobj *fermi; 65 struct nouveau_grobj *eng2d; 66 struct nouveau_grobj *m2mf; 67}; 68 69static INLINE struct nvc0_screen * 70nvc0_screen(struct pipe_screen *screen) 71{ 72 return (struct nvc0_screen *)screen; 73} 74 75void nvc0_screen_make_buffers_resident(struct nvc0_screen *); 76 77int nvc0_screen_tic_alloc(struct nvc0_screen *, void *); 78int nvc0_screen_tsc_alloc(struct nvc0_screen *, void *); 79 80static INLINE void 81nvc0_resource_fence(struct nv04_resource *res, uint32_t flags) 82{ 83 struct nvc0_screen *screen = nvc0_screen(res->base.screen); 84 85 if (res->mm) { 86 nouveau_fence_ref(screen->base.fence.current, &res->fence); 87 88 if (flags & NOUVEAU_BO_WR) 89 nouveau_fence_ref(screen->base.fence.current, &res->fence_wr); 90 } 91} 92 93static INLINE void 94nvc0_resource_validate(struct nv04_resource *res, uint32_t flags) 95{ 96 struct nvc0_screen *screen = nvc0_screen(res->base.screen); 97 98 if (likely(res->bo)) { 99 nouveau_bo_validate(screen->base.channel, res->bo, flags); 100 101 if (flags & NOUVEAU_BO_WR) 102 res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING; 103 if (flags & NOUVEAU_BO_RD) 104 res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; 105 106 nvc0_resource_fence(res, flags); 107 } 108} 109 110struct nvc0_format { 111 uint32_t rt; 112 uint32_t tic; 113 uint32_t vtx; 114 uint32_t usage; 115}; 116 117extern const struct nvc0_format nvc0_format_table[]; 118 119static INLINE void 120nvc0_screen_tic_unlock(struct nvc0_screen *screen, struct nv50_tic_entry *tic) 121{ 122 if (tic->id >= 0) 123 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32)); 124} 125 126static INLINE void 127nvc0_screen_tsc_unlock(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc) 128{ 129 if (tsc->id >= 0) 130 screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32)); 131} 132 133static INLINE void 134nvc0_screen_tic_free(struct nvc0_screen *screen, struct nv50_tic_entry *tic) 135{ 136 if (tic->id >= 0) { 137 screen->tic.entries[tic->id] = NULL; 138 screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32)); 139 } 140} 141 142static INLINE void 143nvc0_screen_tsc_free(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc) 144{ 145 if (tsc->id >= 0) { 146 screen->tsc.entries[tsc->id] = NULL; 147 screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32)); 148 } 149} 150 151#endif 152