p_screen.h revision d9d82dcd006c124e6569789c90390c43c1360c06
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28/**
29 * @file
30 *
31 * Screen, Adapter or GPU
32 *
33 * These are driver functions/facilities that are context independent.
34 */
35
36
37#ifndef P_SCREEN_H
38#define P_SCREEN_H
39
40
41#include "pipe/p_compiler.h"
42#include "pipe/p_format.h"
43#include "pipe/p_defines.h"
44#include "pipe/p_video_enums.h"
45
46
47
48#ifdef __cplusplus
49extern "C" {
50#endif
51
52
53/** Opaque type */
54struct winsys_handle;
55/** Opaque type */
56struct pipe_fence_handle;
57struct pipe_resource;
58struct pipe_surface;
59struct pipe_transfer;
60
61
62/**
63 * Gallium screen/adapter context.  Basically everything
64 * hardware-specific that doesn't actually require a rendering
65 * context.
66 */
67struct pipe_screen {
68   void (*destroy)( struct pipe_screen * );
69
70
71   const char *(*get_name)( struct pipe_screen * );
72
73   const char *(*get_vendor)( struct pipe_screen * );
74
75   /**
76    * Query an integer-valued capability/parameter/limit
77    * \param param  one of PIPE_CAP_x
78    */
79   int (*get_param)( struct pipe_screen *, enum pipe_cap param );
80
81   /**
82    * Query a float-valued capability/parameter/limit
83    * \param param  one of PIPE_CAP_x
84    */
85   float (*get_paramf)( struct pipe_screen *, enum pipe_capf param );
86
87   /**
88    * Query a per-shader-stage integer-valued capability/parameter/limit
89    * \param param  one of PIPE_CAP_x
90    */
91   int (*get_shader_param)( struct pipe_screen *, unsigned shader, enum pipe_shader_cap param );
92
93   /**
94    * Query an integer-valued capability/parameter/limit for a codec/profile
95    * \param param  one of PIPE_VIDEO_CAP_x
96    */
97   int (*get_video_param)( struct pipe_screen *,
98			   enum pipe_video_profile profile,
99			   enum pipe_video_cap param );
100
101   /**
102    * Query a compute-specific capability/parameter/limit.
103    * \param param  one of PIPE_COMPUTE_CAP_x
104    * \param ret    pointer to a preallocated buffer that will be
105    *               initialized to the parameter value, or NULL.
106    * \return       size in bytes of the parameter value that would be
107    *               returned.
108    */
109   int (*get_compute_param)(struct pipe_screen *,
110			    enum pipe_compute_cap param,
111			    void *ret);
112
113   struct pipe_context * (*context_create)( struct pipe_screen *,
114					    void *priv );
115
116   /**
117    * Check if the given pipe_format is supported as a texture or
118    * drawing surface.
119    * \param bindings  bitmask of PIPE_BIND_*
120    */
121   boolean (*is_format_supported)( struct pipe_screen *,
122                                   enum pipe_format format,
123                                   enum pipe_texture_target target,
124                                   unsigned sample_count,
125                                   unsigned bindings );
126
127   /**
128    * Check if the given pipe_format is supported as output for this codec/profile.
129    * \param profile  profile to check, may also be PIPE_VIDEO_PROFILE_UNKNOWN
130    */
131   boolean (*is_video_format_supported)( struct pipe_screen *,
132                                         enum pipe_format format,
133                                         enum pipe_video_profile profile );
134
135   /**
136    * Create a new texture object, using the given template info.
137    */
138   struct pipe_resource * (*resource_create)(struct pipe_screen *,
139					     const struct pipe_resource *templat);
140
141   /**
142    * Create a texture from a winsys_handle. The handle is often created in
143    * another process by first creating a pipe texture and then calling
144    * resource_get_handle.
145    */
146   struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
147						  const struct pipe_resource *templat,
148						  struct winsys_handle *handle);
149
150   /**
151    * Get a winsys_handle from a texture. Some platforms/winsys requires
152    * that the texture is created with a special usage flag like
153    * DISPLAYTARGET or PRIMARY.
154    */
155   boolean (*resource_get_handle)(struct pipe_screen *,
156				  struct pipe_resource *tex,
157				  struct winsys_handle *handle);
158
159
160   void (*resource_destroy)(struct pipe_screen *,
161			    struct pipe_resource *pt);
162
163
164   /**
165    * Create a buffer that wraps user-space data.
166    *
167    * Effectively this schedules a delayed call to buffer_create
168    * followed by an upload of the data at *some point in the future*,
169    * or perhaps never.  Basically the allocate/upload is delayed
170    * until the buffer is actually passed to hardware.
171    *
172    * The intention is to provide a quick way to turn regular data
173    * into a buffer, and secondly to avoid a copy operation if that
174    * data subsequently turns out to be only accessed by the CPU.
175    *
176    * Common example is OpenGL vertex buffers that are subsequently
177    * processed either by software TNL in the driver or by passing to
178    * hardware.
179    *
180    * XXX: What happens if the delayed call to buffer_create() fails?
181    *
182    * Note that ptr may be accessed at any time upto the time when the
183    * buffer is destroyed, so the data must not be freed before then.
184    */
185   struct pipe_resource *(*user_buffer_create)(struct pipe_screen *screen,
186					       void *ptr,
187					       unsigned bytes,
188					       unsigned bind_flags);
189
190   /**
191    * Do any special operations to ensure frontbuffer contents are
192    * displayed, eg copy fake frontbuffer.
193    * \param winsys_drawable_handle  an opaque handle that the calling context
194    *                                gets out-of-band
195    */
196   void (*flush_frontbuffer)( struct pipe_screen *screen,
197                              struct pipe_resource *resource,
198                              unsigned level, unsigned layer,
199                              void *winsys_drawable_handle );
200
201
202
203   /** Set ptr = fence, with reference counting */
204   void (*fence_reference)( struct pipe_screen *screen,
205                            struct pipe_fence_handle **ptr,
206                            struct pipe_fence_handle *fence );
207
208   /**
209    * Checks whether the fence has been signalled.
210    */
211   boolean (*fence_signalled)( struct pipe_screen *screen,
212                               struct pipe_fence_handle *fence );
213
214   /**
215    * Wait for the fence to finish.
216    * \param timeout  in nanoseconds
217    */
218   boolean (*fence_finish)( struct pipe_screen *screen,
219                            struct pipe_fence_handle *fence,
220                            uint64_t timeout );
221
222};
223
224
225#ifdef __cplusplus
226}
227#endif
228
229#endif /* P_SCREEN_H */
230