intel_pixel.c revision 8b23755ce978247a92c00e390de2e459c0a9d5ad
1/************************************************************************** 2 * 3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portionsalloc 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include "main/enums.h" 29#include "main/state.h" 30#include "main/bufferobj.h" 31#include "main/context.h" 32#include "main/enable.h" 33#include "main/matrix.h" 34#include "main/texstate.h" 35#include "main/varray.h" 36#include "main/viewport.h" 37#include "swrast/swrast.h" 38#include "shader/arbprogram.h" 39#include "shader/program.h" 40 41#include "intel_context.h" 42#include "intel_pixel.h" 43#include "intel_regions.h" 44 45#define FILE_DEBUG_FLAG DEBUG_PIXEL 46 47static GLenum 48effective_func(GLenum func, GLboolean src_alpha_is_one) 49{ 50 if (src_alpha_is_one) { 51 if (func == GL_SRC_ALPHA) 52 return GL_ONE; 53 if (func == GL_ONE_MINUS_SRC_ALPHA) 54 return GL_ZERO; 55 } 56 57 return func; 58} 59 60/** 61 * Check if any fragment operations are in effect which might effect 62 * glDraw/CopyPixels. 63 */ 64GLboolean 65intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one) 66{ 67 if (ctx->NewState) 68 _mesa_update_state(ctx); 69 70 if (ctx->FragmentProgram._Enabled) { 71 DBG("fallback due to fragment program\n"); 72 return GL_FALSE; 73 } 74 75 if (ctx->Color.BlendEnabled && 76 (effective_func(ctx->Color.BlendSrcRGB, src_alpha_is_one) != GL_ONE || 77 effective_func(ctx->Color.BlendDstRGB, src_alpha_is_one) != GL_ZERO || 78 ctx->Color.BlendEquationRGB != GL_FUNC_ADD || 79 effective_func(ctx->Color.BlendSrcA, src_alpha_is_one) != GL_ONE || 80 effective_func(ctx->Color.BlendDstA, src_alpha_is_one) != GL_ZERO || 81 ctx->Color.BlendEquationA != GL_FUNC_ADD)) { 82 DBG("fallback due to blend\n"); 83 return GL_FALSE; 84 } 85 86 if (ctx->Texture._EnabledUnits) { 87 DBG("fallback due to texturing\n"); 88 return GL_FALSE; 89 } 90 91 if (!(ctx->Color.ColorMask[0] && 92 ctx->Color.ColorMask[1] && 93 ctx->Color.ColorMask[2] && 94 ctx->Color.ColorMask[3])) { 95 DBG("fallback due to color masking\n"); 96 return GL_FALSE; 97 } 98 99 if (ctx->Color.AlphaEnabled) { 100 DBG("fallback due to alpha\n"); 101 return GL_FALSE; 102 } 103 104 if (ctx->Depth.Test) { 105 DBG("fallback due to depth test\n"); 106 return GL_FALSE; 107 } 108 109 if (ctx->Fog.Enabled) { 110 DBG("fallback due to fog\n"); 111 return GL_FALSE; 112 } 113 114 if (ctx->_ImageTransferState) { 115 DBG("fallback due to image transfer\n"); 116 return GL_FALSE; 117 } 118 119 if (ctx->Stencil._Enabled) { 120 DBG("fallback due to image stencil\n"); 121 return GL_FALSE; 122 } 123 124 if (ctx->RenderMode != GL_RENDER) { 125 DBG("fallback due to render mode\n"); 126 return GL_FALSE; 127 } 128 129 return GL_TRUE; 130} 131 132/* The intel_region struct doesn't really do enough to capture the 133 * format of the pixels in the region. For now this code assumes that 134 * the region is a display surface and hence is either ARGB8888 or 135 * RGB565. 136 * XXX FBO: If we'd pass in the intel_renderbuffer instead of region, we'd 137 * know the buffer's pixel format. 138 * 139 * \param format as given to glDraw/ReadPixels 140 * \param type as given to glDraw/ReadPixels 141 */ 142GLboolean 143intel_check_blit_format(struct intel_region * region, 144 GLenum format, GLenum type) 145{ 146 if (region->cpp == 4 && 147 (type == GL_UNSIGNED_INT_8_8_8_8_REV || 148 type == GL_UNSIGNED_BYTE) && format == GL_BGRA) { 149 return GL_TRUE; 150 } 151 152 if (region->cpp == 2 && 153 type == GL_UNSIGNED_SHORT_5_6_5_REV && format == GL_BGR) { 154 return GL_TRUE; 155 } 156 157 if (INTEL_DEBUG & DEBUG_PIXEL) 158 fprintf(stderr, "%s: bad format for blit (cpp %d, type %s format %s)\n", 159 __FUNCTION__, region->cpp, 160 _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format)); 161 162 return GL_FALSE; 163} 164 165void 166intelInitPixelFuncs(struct dd_function_table *functions) 167{ 168 functions->Accum = _swrast_Accum; 169 if (!getenv("INTEL_NO_BLIT")) { 170 functions->Bitmap = intelBitmap; 171 functions->CopyPixels = intelCopyPixels; 172 functions->DrawPixels = intelDrawPixels; 173 } 174 functions->ReadPixels = intelReadPixels; 175} 176 177