api_validate.c revision 58e991705392a2e17a1c8b034f4083a0adaf1943
1 2/* $Id: api_validate.c,v 1.3 2001/01/05 02:26:48 keithw Exp $ */ 3 4/* 5 * Mesa 3-D graphics library 6 * Version: 3.5 7 * 8 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. 9 * 10 * Permission is hereby granted, free of charge, to any person obtaining a 11 * copy of this software and associated documentation files (the "Software"), 12 * to deal in the Software without restriction, including without limitation 13 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 14 * and/or sell copies of the Software, and to permit persons to whom the 15 * Software is furnished to do so, subject to the following conditions: 16 * 17 * The above copyright notice and this permission notice shall be included 18 * in all copies or substantial portions of the Software. 19 * 20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 21 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 23 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 24 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 25 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 26 */ 27 28#include "glheader.h" 29#include "api_validate.h" 30#include "context.h" 31#include "mtypes.h" 32#include "state.h" 33 34 35GLboolean 36_mesa_validate_DrawElements(GLcontext *ctx, 37 GLenum mode, GLsizei count, GLenum type, 38 const GLvoid *indices) 39{ 40 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); 41 42 if (count <= 0) { 43 if (count < 0) 44 gl_error(ctx, GL_INVALID_VALUE, "glDrawElements(count)" ); 45 return GL_FALSE; 46 } 47 48 if (mode < 0 || 49 mode > GL_POLYGON) { 50 gl_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" ); 51 return GL_FALSE; 52 } 53 54 if (type != GL_UNSIGNED_INT && 55 type != GL_UNSIGNED_BYTE && 56 type != GL_UNSIGNED_SHORT) 57 { 58 gl_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); 59 return GL_FALSE; 60 } 61 62 if (ctx->NewState) 63 gl_update_state( ctx ); 64 65 if (!ctx->Array.Vertex.Enabled) 66 return GL_FALSE; 67 68 return GL_TRUE; 69} 70 71 72GLboolean 73_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, 74 GLuint start, GLuint end, 75 GLsizei count, GLenum type, 76 const GLvoid *indices) 77{ 78 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); 79 80 if (count <= 0) { 81 if (count < 0) 82 gl_error(ctx, GL_INVALID_VALUE, "glDrawElements(count)" ); 83 return GL_FALSE; 84 } 85 86 if (mode < 0 || mode > GL_POLYGON) { 87 gl_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" ); 88 return GL_FALSE; 89 } 90 91 if (end < start) { 92 gl_error(ctx, GL_INVALID_VALUE, "glDrawRangeElements(end<start)"); 93 return GL_FALSE; 94 } 95 96 if (type != GL_UNSIGNED_INT && 97 type != GL_UNSIGNED_BYTE && 98 type != GL_UNSIGNED_SHORT) 99 { 100 gl_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); 101 return GL_FALSE; 102 } 103 104 if (ctx->NewState) 105 gl_update_state( ctx ); 106 107 if (!ctx->Array.Vertex.Enabled) 108 return GL_FALSE; 109 110 return GL_TRUE; 111} 112 113 114 115GLboolean 116_mesa_validate_DrawArrays(GLcontext *ctx, 117 GLenum mode, GLint start, GLsizei count) 118{ 119 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); 120 121 if (count<0) { 122 gl_error(ctx, GL_INVALID_VALUE, "glDrawArrays(count)" ); 123 return GL_FALSE; 124 } 125 126 if (mode < 0 || mode > GL_POLYGON) { 127 gl_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" ); 128 return GL_FALSE; 129 } 130 131 if (ctx->NewState) 132 gl_update_state( ctx ); 133 134 if (!ctx->Array.Vertex.Enabled) 135 return GL_FALSE; 136 137 return GL_TRUE; 138} 139 140