getstring.c revision c3d61d378574878deedb44d84f506ca23e66c6ca
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.1
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26
27#include "glheader.h"
28#include "context.h"
29#include "get.h"
30#include "version.h"
31#include "enums.h"
32#include "extensions.h"
33
34
35/**
36 * Examine enabled GL extensions to determine GL version.
37 * \return version string
38 */
39static const char *
40compute_version(const GLcontext *ctx)
41{
42   static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING;
43   static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING;
44   static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING;
45   static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING;
46   static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING;
47   static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING;
48
49   const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
50                              ctx->Extensions.ARB_multitexture &&
51                              ctx->Extensions.ARB_texture_border_clamp &&
52                              ctx->Extensions.ARB_texture_compression &&
53                              ctx->Extensions.ARB_texture_cube_map &&
54                              ctx->Extensions.EXT_texture_env_add &&
55                              ctx->Extensions.ARB_texture_env_combine &&
56                              ctx->Extensions.ARB_texture_env_dot3);
57   const GLboolean ver_1_4 = (ver_1_3 &&
58                              ctx->Extensions.ARB_depth_texture &&
59                              ctx->Extensions.ARB_shadow &&
60                              ctx->Extensions.ARB_texture_env_crossbar &&
61                              ctx->Extensions.ARB_texture_mirrored_repeat &&
62                              ctx->Extensions.ARB_window_pos &&
63                              ctx->Extensions.EXT_blend_color &&
64                              ctx->Extensions.EXT_blend_func_separate &&
65                              ctx->Extensions.EXT_blend_minmax &&
66                              ctx->Extensions.EXT_blend_subtract &&
67                              ctx->Extensions.EXT_fog_coord &&
68                              ctx->Extensions.EXT_multi_draw_arrays &&
69                              ctx->Extensions.EXT_point_parameters &&
70                              ctx->Extensions.EXT_secondary_color &&
71                              ctx->Extensions.EXT_stencil_wrap &&
72                              ctx->Extensions.EXT_texture_lod_bias &&
73                              ctx->Extensions.SGIS_generate_mipmap);
74   const GLboolean ver_1_5 = (ver_1_4 &&
75                              ctx->Extensions.ARB_occlusion_query &&
76                              ctx->Extensions.ARB_vertex_buffer_object &&
77                              ctx->Extensions.EXT_shadow_funcs);
78   const GLboolean ver_2_0 = (ver_1_5 &&
79                              ctx->Extensions.ARB_draw_buffers &&
80                              ctx->Extensions.ARB_point_sprite &&
81                              ctx->Extensions.ARB_shader_objects &&
82                              ctx->Extensions.ARB_vertex_shader &&
83                              ctx->Extensions.ARB_fragment_shader &&
84                              ctx->Extensions.ARB_texture_non_power_of_two &&
85                              ctx->Extensions.EXT_blend_equation_separate &&
86
87			      /* Technically, 2.0 requires the functionality
88			       * of the EXT version.  Enable 2.0 if either
89			       * extension is available, and assume that a
90			       * driver that only exposes the ATI extension
91			       * will fallback to software when necessary.
92			       */
93			      (ctx->Extensions.EXT_stencil_two_side
94			       || ctx->Extensions.ATI_separate_stencil));
95   const GLboolean ver_2_1 = (ver_2_0 &&
96                              ctx->Extensions.ARB_shading_language_120 &&
97                              ctx->Extensions.EXT_pixel_buffer_object &&
98                              ctx->Extensions.EXT_texture_sRGB);
99   if (ver_2_1)
100      return version_2_1;
101   if (ver_2_0)
102      return version_2_0;
103   if (ver_1_5)
104      return version_1_5;
105   if (ver_1_4)
106      return version_1_4;
107   if (ver_1_3)
108      return version_1_3;
109   return version_1_2;
110}
111
112
113
114/**
115 * Query string-valued state.  The return value should _not_ be freed by
116 * the caller.
117 *
118 * \param name  the state variable to query.
119 *
120 * \sa glGetString().
121 *
122 * Tries to get the string from dd_function_table::GetString, otherwise returns
123 * the hardcoded strings.
124 */
125const GLubyte * GLAPIENTRY
126_mesa_GetString( GLenum name )
127{
128   GET_CURRENT_CONTEXT(ctx);
129   static const char *vendor = "Brian Paul";
130   static const char *renderer = "Mesa";
131
132   if (!ctx)
133      return NULL;
134
135   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
136
137   /* this is a required driver function */
138   assert(ctx->Driver.GetString);
139   {
140      /* Give the driver the chance to handle this query */
141      const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
142      if (str)
143         return str;
144   }
145
146   switch (name) {
147      case GL_VENDOR:
148         return (const GLubyte *) vendor;
149      case GL_RENDERER:
150         return (const GLubyte *) renderer;
151      case GL_VERSION:
152         return (const GLubyte *) compute_version(ctx);
153      case GL_EXTENSIONS:
154         if (!ctx->Extensions.String)
155            ctx->Extensions.String = _mesa_make_extension_string(ctx);
156         return (const GLubyte *) ctx->Extensions.String;
157#if FEATURE_ARB_shading_language_100
158      case GL_SHADING_LANGUAGE_VERSION_ARB:
159         if (ctx->Extensions.ARB_shading_language_120)
160            return (const GLubyte *) "1.20";
161         else if (ctx->Extensions.ARB_shading_language_100)
162            return (const GLubyte *) "1.10";
163         goto error;
164#endif
165#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program || \
166    FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
167      case GL_PROGRAM_ERROR_STRING_NV:
168         if (ctx->Extensions.NV_fragment_program ||
169             ctx->Extensions.ARB_fragment_program ||
170             ctx->Extensions.NV_vertex_program ||
171             ctx->Extensions.ARB_vertex_program) {
172            return (const GLubyte *) ctx->Program.ErrorString;
173         }
174         /* FALL-THROUGH */
175#endif
176#if FEATURE_ARB_shading_language_100
177      error:
178#endif
179      default:
180         _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
181         return (const GLubyte *) 0;
182   }
183}
184
185
186/**
187 * Return pointer-valued state, such as a vertex array pointer.
188 *
189 * \param pname  names state to be queried
190 * \param params  returns the pointer value
191 *
192 * \sa glGetPointerv().
193 *
194 * Tries to get the specified pointer via dd_function_table::GetPointerv,
195 * otherwise gets the specified pointer from the current context.
196 */
197void GLAPIENTRY
198_mesa_GetPointerv( GLenum pname, GLvoid **params )
199{
200   GET_CURRENT_CONTEXT(ctx);
201   const GLuint clientUnit = ctx->Array.ActiveTexture;
202   ASSERT_OUTSIDE_BEGIN_END(ctx);
203
204   if (!params)
205      return;
206
207   if (MESA_VERBOSE & VERBOSE_API)
208      _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname));
209
210   if (ctx->Driver.GetPointerv
211       && (*ctx->Driver.GetPointerv)(ctx, pname, params))
212      return;
213
214   switch (pname) {
215      case GL_VERTEX_ARRAY_POINTER:
216         *params = (GLvoid *) ctx->Array.ArrayObj->Vertex.Ptr;
217         break;
218      case GL_NORMAL_ARRAY_POINTER:
219         *params = (GLvoid *) ctx->Array.ArrayObj->Normal.Ptr;
220         break;
221      case GL_COLOR_ARRAY_POINTER:
222         *params = (GLvoid *) ctx->Array.ArrayObj->Color.Ptr;
223         break;
224      case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
225         *params = (GLvoid *) ctx->Array.ArrayObj->SecondaryColor.Ptr;
226         break;
227      case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
228         *params = (GLvoid *) ctx->Array.ArrayObj->FogCoord.Ptr;
229         break;
230      case GL_INDEX_ARRAY_POINTER:
231         *params = (GLvoid *) ctx->Array.ArrayObj->Index.Ptr;
232         break;
233      case GL_TEXTURE_COORD_ARRAY_POINTER:
234         *params = (GLvoid *) ctx->Array.ArrayObj->TexCoord[clientUnit].Ptr;
235         break;
236      case GL_EDGE_FLAG_ARRAY_POINTER:
237         *params = (GLvoid *) ctx->Array.ArrayObj->EdgeFlag.Ptr;
238         break;
239      case GL_FEEDBACK_BUFFER_POINTER:
240         *params = ctx->Feedback.Buffer;
241         break;
242      case GL_SELECTION_BUFFER_POINTER:
243         *params = ctx->Select.Buffer;
244         break;
245#if FEATURE_point_size_array
246      case GL_POINT_SIZE_ARRAY_POINTER_OES:
247         *params = (GLvoid *) ctx->Array.ArrayObj->PointSize.Ptr;
248         break;
249#endif
250      default:
251         _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerv" );
252         return;
253   }
254}
255
256
257/**
258 * Returns the current GL error code, or GL_NO_ERROR.
259 * \return current error code
260 *
261 * Returns __GLcontextRec::ErrorValue.
262 */
263GLenum GLAPIENTRY
264_mesa_GetError( void )
265{
266   GET_CURRENT_CONTEXT(ctx);
267   GLenum e = ctx->ErrorValue;
268   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
269
270   if (MESA_VERBOSE & VERBOSE_API)
271      _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e));
272
273   ctx->ErrorValue = (GLenum) GL_NO_ERROR;
274   ctx->ErrorDebugCount = 0;
275   return e;
276}
277