varray.c revision 11dd228415d9299f3afa81525d0e588135099b4b
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27#include "glheader.h"
28#include "imports.h"
29#include "bufferobj.h"
30#include "context.h"
31#include "enable.h"
32#include "enums.h"
33#include "hash.h"
34#include "image.h"
35#include "macros.h"
36#include "mtypes.h"
37#include "varray.h"
38#include "arrayobj.h"
39#include "main/dispatch.h"
40
41
42/** Used to do error checking for GL_EXT_vertex_array_bgra */
43#define BGRA_OR_4  5
44
45
46/** Used to indicate which GL datatypes are accepted by each of the
47 * glVertex/Color/Attrib/EtcPointer() functions.
48 */
49#define BOOL_BIT             0x1
50#define BYTE_BIT             0x2
51#define UNSIGNED_BYTE_BIT    0x4
52#define SHORT_BIT            0x8
53#define UNSIGNED_SHORT_BIT   0x10
54#define INT_BIT              0x20
55#define UNSIGNED_INT_BIT     0x40
56#define HALF_BIT             0x80
57#define FLOAT_BIT            0x100
58#define DOUBLE_BIT           0x200
59#define FIXED_BIT            0x400
60
61
62
63/** Convert GL datatype enum into a <type>_BIT value seen above */
64static GLbitfield
65type_to_bit(const struct gl_context *ctx, GLenum type)
66{
67   switch (type) {
68   case GL_BOOL:
69      return BOOL_BIT;
70   case GL_BYTE:
71      return BYTE_BIT;
72   case GL_UNSIGNED_BYTE:
73      return UNSIGNED_BYTE_BIT;
74   case GL_SHORT:
75      return SHORT_BIT;
76   case GL_UNSIGNED_SHORT:
77      return UNSIGNED_SHORT_BIT;
78   case GL_INT:
79      return INT_BIT;
80   case GL_UNSIGNED_INT:
81      return UNSIGNED_INT_BIT;
82   case GL_HALF_FLOAT:
83      if (ctx->Extensions.ARB_half_float_vertex)
84         return HALF_BIT;
85      else
86         return 0x0;
87   case GL_FLOAT:
88      return FLOAT_BIT;
89   case GL_DOUBLE:
90      return DOUBLE_BIT;
91   case GL_FIXED:
92      return FIXED_BIT;
93   default:
94      return 0;
95   }
96}
97
98
99/**
100 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
101 * functions.
102 *
103 * \param func  name of calling function used for error reporting
104 * \param array  the array to update
105 * \param dirtyBit  which bit to set in ctx->Array.NewState for this array
106 * \param legalTypes  bitmask of *_BIT above indicating legal datatypes
107 * \param sizeMin  min allowable size value
108 * \param sizeMax  max allowable size value (may also be BGRA_OR_4)
109 * \param size  components per element (1, 2, 3 or 4)
110 * \param type  datatype of each component (GL_FLOAT, GL_INT, etc)
111 * \param stride  stride between elements, in elements
112 * \param normalized  are integer types converted to floats in [-1, 1]?
113 * \param integer  integer-valued values (will not be normalized to [-1,1])
114 * \param ptr  the address (or offset inside VBO) of the array data
115 */
116static void
117update_array(struct gl_context *ctx,
118             const char *func,
119             struct gl_client_array *array,
120             GLbitfield dirtyBit, GLbitfield legalTypesMask,
121             GLint sizeMin, GLint sizeMax,
122             GLint size, GLenum type, GLsizei stride,
123             GLboolean normalized, GLboolean integer,
124             const GLvoid *ptr)
125{
126   GLbitfield typeBit;
127   GLsizei elementSize;
128   GLenum format = GL_RGBA;
129
130   if (ctx->API != API_OPENGLES) {
131      /* fixed point arrays / data is only allowed with OpenGL ES 1.x */
132      legalTypesMask &= ~FIXED_BIT;
133   }
134
135   typeBit = type_to_bit(ctx, type);
136   if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
137      _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
138                  func, _mesa_lookup_enum_by_nr(type));
139      return;
140   }
141
142   /* Do size parameter checking.
143    * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
144    * must be handled specially.
145    */
146   if (ctx->Extensions.EXT_vertex_array_bgra &&
147       sizeMax == BGRA_OR_4 &&
148       size == GL_BGRA) {
149      if (type != GL_UNSIGNED_BYTE) {
150         _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
151         return;
152      }
153      format = GL_BGRA;
154      size = 4;
155   }
156   else if (size < sizeMin || size > sizeMax || size > 4) {
157      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
158      return;
159   }
160
161   ASSERT(size <= 4);
162
163   if (stride < 0) {
164      _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
165      return;
166   }
167
168   if (ctx->Array.ArrayObj->VBOonly &&
169       ctx->Array.ArrayBufferObj->Name == 0) {
170      /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
171       * Generate GL_INVALID_OPERATION if that's not true.
172       */
173      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
174      return;
175   }
176
177   elementSize = _mesa_sizeof_type(type) * size;
178
179   array->Size = size;
180   array->Type = type;
181   array->Format = format;
182   array->Stride = stride;
183   array->StrideB = stride ? stride : elementSize;
184   array->Normalized = normalized;
185   array->Ptr = (const GLubyte *) ptr;
186   array->_ElementSize = elementSize;
187
188   _mesa_reference_buffer_object(ctx, &array->BufferObj,
189                                 ctx->Array.ArrayBufferObj);
190
191   ctx->NewState |= _NEW_ARRAY;
192   ctx->Array.NewState |= dirtyBit;
193}
194
195
196void GLAPIENTRY
197_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
198{
199   GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
200                            DOUBLE_BIT | HALF_BIT | FIXED_BIT);
201   GET_CURRENT_CONTEXT(ctx);
202   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
203
204   if (ctx->API == API_OPENGLES)
205      legalTypes |= BYTE_BIT;
206
207   update_array(ctx, "glVertexPointer",
208                &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
209                legalTypes, 2, 4,
210                size, type, stride, GL_FALSE, GL_FALSE, ptr);
211}
212
213
214void GLAPIENTRY
215_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
216{
217   const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
218                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
219                                  FIXED_BIT);
220   GET_CURRENT_CONTEXT(ctx);
221   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
222
223   update_array(ctx, "glNormalPointer",
224                &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
225                legalTypes, 3, 3,
226                3, type, stride, GL_TRUE, GL_FALSE, ptr);
227}
228
229
230void GLAPIENTRY
231_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
232{
233   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
234                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
235                                  INT_BIT | UNSIGNED_INT_BIT |
236                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
237                                  FIXED_BIT);
238   GET_CURRENT_CONTEXT(ctx);
239   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
240
241   update_array(ctx, "glColorPointer",
242                &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
243                legalTypes, 3, BGRA_OR_4,
244                size, type, stride, GL_TRUE, GL_FALSE, ptr);
245}
246
247
248void GLAPIENTRY
249_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
250{
251   const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
252   GET_CURRENT_CONTEXT(ctx);
253   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
254
255   update_array(ctx, "glFogCoordPointer",
256                &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
257                legalTypes, 1, 1,
258                1, type, stride, GL_FALSE, GL_FALSE, ptr);
259}
260
261
262void GLAPIENTRY
263_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
264{
265   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
266                                  FLOAT_BIT | DOUBLE_BIT);
267   GET_CURRENT_CONTEXT(ctx);
268   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
269
270   update_array(ctx, "glIndexPointer",
271                &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
272                legalTypes, 1, 1,
273                1, type, stride, GL_FALSE, GL_FALSE, ptr);
274}
275
276
277void GLAPIENTRY
278_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
279			       GLsizei stride, const GLvoid *ptr)
280{
281   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
282                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
283                                  INT_BIT | UNSIGNED_INT_BIT |
284                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
285   GET_CURRENT_CONTEXT(ctx);
286   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
287
288   update_array(ctx, "glSecondaryColorPointer",
289                &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
290                legalTypes, 3, BGRA_OR_4,
291                size, type, stride, GL_TRUE, GL_FALSE, ptr);
292}
293
294
295void GLAPIENTRY
296_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
297                      const GLvoid *ptr)
298{
299   GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
300                            HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
301   GET_CURRENT_CONTEXT(ctx);
302   const GLuint unit = ctx->Array.ActiveTexture;
303   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
304
305   if (ctx->API == API_OPENGLES)
306      legalTypes |= BYTE_BIT;
307
308   ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord));
309
310   update_array(ctx, "glTexCoordPointer",
311                &ctx->Array.ArrayObj->TexCoord[unit],
312                _NEW_ARRAY_TEXCOORD(unit),
313                legalTypes, 1, 4,
314                size, type, stride, GL_FALSE, GL_FALSE,
315                ptr);
316}
317
318
319void GLAPIENTRY
320_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
321{
322   const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
323   /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
324   const GLboolean integer = GL_TRUE;
325   GET_CURRENT_CONTEXT(ctx);
326   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
327
328   update_array(ctx, "glEdgeFlagPointer",
329                &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
330                legalTypes, 1, 1,
331                1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
332}
333
334
335void GLAPIENTRY
336_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
337{
338   const GLbitfield legalTypes = (FLOAT_BIT | FIXED_BIT);
339   GET_CURRENT_CONTEXT(ctx);
340   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
341
342   if (ctx->API != API_OPENGLES) {
343      _mesa_error(ctx, GL_INVALID_OPERATION,
344                  "glPointSizePointer(ES 1.x only)");
345      return;
346   }
347
348   update_array(ctx, "glPointSizePointer",
349                &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
350                legalTypes, 1, 1,
351                1, type, stride, GL_FALSE, GL_FALSE, ptr);
352}
353
354
355#if FEATURE_NV_vertex_program
356/**
357 * Set a vertex attribute array.
358 * Note that these arrays DO alias the conventional GL vertex arrays
359 * (position, normal, color, fog, texcoord, etc).
360 * The generic attribute slots at #16 and above are not touched.
361 */
362void GLAPIENTRY
363_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
364                            GLsizei stride, const GLvoid *ptr)
365{
366   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
367                                  FLOAT_BIT | DOUBLE_BIT);
368   GLboolean normalized = GL_FALSE;
369   GET_CURRENT_CONTEXT(ctx);
370   ASSERT_OUTSIDE_BEGIN_END(ctx);
371
372   if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
373      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
374      return;
375   }
376
377   if (type == GL_UNSIGNED_BYTE && size != 4) {
378      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
379      return;
380   }
381
382   update_array(ctx, "glVertexAttribPointerNV",
383                &ctx->Array.ArrayObj->VertexAttrib[index],
384                _NEW_ARRAY_ATTRIB(index),
385                legalTypes, 1, BGRA_OR_4,
386                size, type, stride, normalized, GL_FALSE, ptr);
387}
388#endif
389
390
391#if FEATURE_ARB_vertex_program
392/**
393 * Set a generic vertex attribute array.
394 * Note that these arrays DO NOT alias the conventional GL vertex arrays
395 * (position, normal, color, fog, texcoord, etc).
396 */
397void GLAPIENTRY
398_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
399                             GLboolean normalized,
400                             GLsizei stride, const GLvoid *ptr)
401{
402   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
403                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
404                                  INT_BIT | UNSIGNED_INT_BIT |
405                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
406                                  FIXED_BIT);
407   GET_CURRENT_CONTEXT(ctx);
408   ASSERT_OUTSIDE_BEGIN_END(ctx);
409
410   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
411      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
412      return;
413   }
414
415   update_array(ctx, "glVertexAttribPointer",
416                &ctx->Array.ArrayObj->VertexAttrib[index],
417                _NEW_ARRAY_ATTRIB(index),
418                legalTypes, 1, BGRA_OR_4,
419                size, type, stride, normalized, GL_FALSE, ptr);
420}
421#endif
422
423
424/**
425 * GL_EXT_gpu_shader4 / GL 3.0.
426 * Set an integer-valued vertex attribute array.
427 * Note that these arrays DO NOT alias the conventional GL vertex arrays
428 * (position, normal, color, fog, texcoord, etc).
429 */
430void GLAPIENTRY
431_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
432                           GLsizei stride, const GLvoid *ptr)
433{
434   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
435                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
436                                  INT_BIT | UNSIGNED_INT_BIT);
437   const GLboolean normalized = GL_FALSE;
438   const GLboolean integer = GL_TRUE;
439   GET_CURRENT_CONTEXT(ctx);
440   ASSERT_OUTSIDE_BEGIN_END(ctx);
441
442   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
443      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
444      return;
445   }
446
447   update_array(ctx, "glVertexAttribIPointer",
448                &ctx->Array.ArrayObj->VertexAttrib[index],
449                _NEW_ARRAY_ATTRIB(index),
450                legalTypes, 1, 4,
451                size, type, stride, normalized, integer, ptr);
452}
453
454
455
456void GLAPIENTRY
457_mesa_EnableVertexAttribArrayARB(GLuint index)
458{
459   GET_CURRENT_CONTEXT(ctx);
460   ASSERT_OUTSIDE_BEGIN_END(ctx);
461
462   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
463      _mesa_error(ctx, GL_INVALID_VALUE,
464                  "glEnableVertexAttribArrayARB(index)");
465      return;
466   }
467
468   ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
469
470   FLUSH_VERTICES(ctx, _NEW_ARRAY);
471   ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
472   ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
473   ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
474}
475
476
477void GLAPIENTRY
478_mesa_DisableVertexAttribArrayARB(GLuint index)
479{
480   GET_CURRENT_CONTEXT(ctx);
481   ASSERT_OUTSIDE_BEGIN_END(ctx);
482
483   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
484      _mesa_error(ctx, GL_INVALID_VALUE,
485                  "glEnableVertexAttribArrayARB(index)");
486      return;
487   }
488
489   ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
490
491   FLUSH_VERTICES(ctx, _NEW_ARRAY);
492   ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
493   ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
494   ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
495}
496
497
498/**
499 * Return info for a vertex attribute array (no alias with legacy
500 * vertex attributes (pos, normal, color, etc)).  This function does
501 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
502 */
503static GLuint
504get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
505                  const char *caller)
506{
507   const struct gl_client_array *array;
508
509   if (index >= MAX_VERTEX_GENERIC_ATTRIBS) {
510      _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
511      return 0;
512   }
513
514   ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
515
516   array = &ctx->Array.ArrayObj->VertexAttrib[index];
517
518   switch (pname) {
519   case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
520      return array->Enabled;
521   case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
522      return array->Size;
523   case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
524      return array->Stride;
525   case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
526      return array->Type;
527   case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
528      return array->Normalized;
529   case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
530      return array->BufferObj->Name;
531   case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
532      if (ctx->Extensions.EXT_gpu_shader4) {
533         return array->Integer;
534      }
535      /* fall-through */
536   default:
537      _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
538      return 0;
539   }
540}
541
542
543void GLAPIENTRY
544_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
545{
546   GET_CURRENT_CONTEXT(ctx);
547   ASSERT_OUTSIDE_BEGIN_END(ctx);
548
549   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
550      if (index == 0) {
551         _mesa_error(ctx, GL_INVALID_OPERATION,
552                     "glGetVertexAttribfv(index==0)");
553      }
554      else {
555         const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
556         FLUSH_CURRENT(ctx, 0);
557         COPY_4V(params, v);
558      }
559   }
560   else {
561      params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
562                                                    "glGetVertexAttribfv");
563   }
564}
565
566
567void GLAPIENTRY
568_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
569{
570   GET_CURRENT_CONTEXT(ctx);
571   ASSERT_OUTSIDE_BEGIN_END(ctx);
572
573   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
574      if (index == 0) {
575         _mesa_error(ctx, GL_INVALID_OPERATION,
576                     "glGetVertexAttribdv(index==0)");
577      }
578      else {
579         const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
580         FLUSH_CURRENT(ctx, 0);
581         params[0] = (GLdouble) v[0];
582         params[1] = (GLdouble) v[1];
583         params[2] = (GLdouble) v[2];
584         params[3] = (GLdouble) v[3];
585      }
586   }
587   else {
588      params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
589                                                     "glGetVertexAttribdv");
590   }
591}
592
593
594void GLAPIENTRY
595_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
596{
597   GET_CURRENT_CONTEXT(ctx);
598   ASSERT_OUTSIDE_BEGIN_END(ctx);
599
600   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
601      if (index == 0) {
602         _mesa_error(ctx, GL_INVALID_OPERATION,
603                     "glGetVertexAttribiv(index==0)");
604      }
605      else {
606         const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
607         FLUSH_CURRENT(ctx, 0);
608         /* XXX should floats in[0,1] be scaled to full int range? */
609         params[0] = (GLint) v[0];
610         params[1] = (GLint) v[1];
611         params[2] = (GLint) v[2];
612         params[3] = (GLint) v[3];
613      }
614   }
615   else {
616      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
617                                                  "glGetVertexAttribiv");
618   }
619}
620
621
622/** GL 3.0 */
623void GLAPIENTRY
624_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
625{
626   GET_CURRENT_CONTEXT(ctx);
627   ASSERT_OUTSIDE_BEGIN_END(ctx);
628
629   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
630      if (index == 0) {
631         _mesa_error(ctx, GL_INVALID_OPERATION,
632                     "glGetVertexAttribIiv(index==0)");
633      }
634      else {
635         const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
636         FLUSH_CURRENT(ctx, 0);
637         /* XXX we don't have true integer-valued vertex attribs yet */
638         params[0] = (GLint) v[0];
639         params[1] = (GLint) v[1];
640         params[2] = (GLint) v[2];
641         params[3] = (GLint) v[3];
642      }
643   }
644   else {
645      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
646                                                  "glGetVertexAttribIiv");
647   }
648}
649
650
651/** GL 3.0 */
652void GLAPIENTRY
653_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
654{
655   GET_CURRENT_CONTEXT(ctx);
656   ASSERT_OUTSIDE_BEGIN_END(ctx);
657
658   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
659      if (index == 0) {
660         _mesa_error(ctx, GL_INVALID_OPERATION,
661                     "glGetVertexAttribIuiv(index==0)");
662      }
663      else {
664         const GLfloat *v = ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
665         FLUSH_CURRENT(ctx, 0);
666         /* XXX we don't have true integer-valued vertex attribs yet */
667         params[0] = (GLuint) v[0];
668         params[1] = (GLuint) v[1];
669         params[2] = (GLuint) v[2];
670         params[3] = (GLuint) v[3];
671      }
672   }
673   else {
674      params[0] = get_vertex_array_attrib(ctx, index, pname,
675                                          "glGetVertexAttribIuiv");
676   }
677}
678
679
680void GLAPIENTRY
681_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
682{
683   GET_CURRENT_CONTEXT(ctx);
684   ASSERT_OUTSIDE_BEGIN_END(ctx);
685
686   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
687      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
688      return;
689   }
690
691   if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
692      _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
693      return;
694   }
695
696   ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
697
698   *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
699}
700
701
702void GLAPIENTRY
703_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
704                       GLsizei count, const GLvoid *ptr)
705{
706   (void) count;
707   _mesa_VertexPointer(size, type, stride, ptr);
708}
709
710
711void GLAPIENTRY
712_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
713                       const GLvoid *ptr)
714{
715   (void) count;
716   _mesa_NormalPointer(type, stride, ptr);
717}
718
719
720void GLAPIENTRY
721_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
722                      const GLvoid *ptr)
723{
724   (void) count;
725   _mesa_ColorPointer(size, type, stride, ptr);
726}
727
728
729void GLAPIENTRY
730_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
731                      const GLvoid *ptr)
732{
733   (void) count;
734   _mesa_IndexPointer(type, stride, ptr);
735}
736
737
738void GLAPIENTRY
739_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
740                         GLsizei count, const GLvoid *ptr)
741{
742   (void) count;
743   _mesa_TexCoordPointer(size, type, stride, ptr);
744}
745
746
747void GLAPIENTRY
748_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
749{
750   (void) count;
751   _mesa_EdgeFlagPointer(stride, ptr);
752}
753
754
755void GLAPIENTRY
756_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
757{
758   GET_CURRENT_CONTEXT(ctx);
759   GLboolean tflag, cflag, nflag;  /* enable/disable flags */
760   GLint tcomps, ccomps, vcomps;   /* components per texcoord, color, vertex */
761   GLenum ctype = 0;               /* color type */
762   GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
763   const GLint toffset = 0;        /* always zero */
764   GLint defstride;                /* default stride */
765   GLint c, f;
766
767   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
768
769   f = sizeof(GLfloat);
770   c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
771
772   if (stride < 0) {
773      _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
774      return;
775   }
776
777   switch (format) {
778      case GL_V2F:
779         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
780         tcomps = 0;  ccomps = 0;  vcomps = 2;
781         voffset = 0;
782         defstride = 2*f;
783         break;
784      case GL_V3F:
785         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
786         tcomps = 0;  ccomps = 0;  vcomps = 3;
787         voffset = 0;
788         defstride = 3*f;
789         break;
790      case GL_C4UB_V2F:
791         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
792         tcomps = 0;  ccomps = 4;  vcomps = 2;
793         ctype = GL_UNSIGNED_BYTE;
794         coffset = 0;
795         voffset = c;
796         defstride = c + 2*f;
797         break;
798      case GL_C4UB_V3F:
799         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
800         tcomps = 0;  ccomps = 4;  vcomps = 3;
801         ctype = GL_UNSIGNED_BYTE;
802         coffset = 0;
803         voffset = c;
804         defstride = c + 3*f;
805         break;
806      case GL_C3F_V3F:
807         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
808         tcomps = 0;  ccomps = 3;  vcomps = 3;
809         ctype = GL_FLOAT;
810         coffset = 0;
811         voffset = 3*f;
812         defstride = 6*f;
813         break;
814      case GL_N3F_V3F:
815         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_TRUE;
816         tcomps = 0;  ccomps = 0;  vcomps = 3;
817         noffset = 0;
818         voffset = 3*f;
819         defstride = 6*f;
820         break;
821      case GL_C4F_N3F_V3F:
822         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_TRUE;
823         tcomps = 0;  ccomps = 4;  vcomps = 3;
824         ctype = GL_FLOAT;
825         coffset = 0;
826         noffset = 4*f;
827         voffset = 7*f;
828         defstride = 10*f;
829         break;
830      case GL_T2F_V3F:
831         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
832         tcomps = 2;  ccomps = 0;  vcomps = 3;
833         voffset = 2*f;
834         defstride = 5*f;
835         break;
836      case GL_T4F_V4F:
837         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
838         tcomps = 4;  ccomps = 0;  vcomps = 4;
839         voffset = 4*f;
840         defstride = 8*f;
841         break;
842      case GL_T2F_C4UB_V3F:
843         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
844         tcomps = 2;  ccomps = 4;  vcomps = 3;
845         ctype = GL_UNSIGNED_BYTE;
846         coffset = 2*f;
847         voffset = c+2*f;
848         defstride = c+5*f;
849         break;
850      case GL_T2F_C3F_V3F:
851         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
852         tcomps = 2;  ccomps = 3;  vcomps = 3;
853         ctype = GL_FLOAT;
854         coffset = 2*f;
855         voffset = 5*f;
856         defstride = 8*f;
857         break;
858      case GL_T2F_N3F_V3F:
859         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_TRUE;
860         tcomps = 2;  ccomps = 0;  vcomps = 3;
861         noffset = 2*f;
862         voffset = 5*f;
863         defstride = 8*f;
864         break;
865      case GL_T2F_C4F_N3F_V3F:
866         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
867         tcomps = 2;  ccomps = 4;  vcomps = 3;
868         ctype = GL_FLOAT;
869         coffset = 2*f;
870         noffset = 6*f;
871         voffset = 9*f;
872         defstride = 12*f;
873         break;
874      case GL_T4F_C4F_N3F_V4F:
875         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
876         tcomps = 4;  ccomps = 4;  vcomps = 4;
877         ctype = GL_FLOAT;
878         coffset = 4*f;
879         noffset = 8*f;
880         voffset = 11*f;
881         defstride = 15*f;
882         break;
883      default:
884         _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
885         return;
886   }
887
888   if (stride==0) {
889      stride = defstride;
890   }
891
892   _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
893   _mesa_DisableClientState( GL_INDEX_ARRAY );
894   /* XXX also disable secondary color and generic arrays? */
895
896   /* Texcoords */
897   if (tflag) {
898      _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
899      _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
900                             (GLubyte *) pointer + toffset );
901   }
902   else {
903      _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
904   }
905
906   /* Color */
907   if (cflag) {
908      _mesa_EnableClientState( GL_COLOR_ARRAY );
909      _mesa_ColorPointer( ccomps, ctype, stride,
910			  (GLubyte *) pointer + coffset );
911   }
912   else {
913      _mesa_DisableClientState( GL_COLOR_ARRAY );
914   }
915
916
917   /* Normals */
918   if (nflag) {
919      _mesa_EnableClientState( GL_NORMAL_ARRAY );
920      _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
921   }
922   else {
923      _mesa_DisableClientState( GL_NORMAL_ARRAY );
924   }
925
926   /* Vertices */
927   _mesa_EnableClientState( GL_VERTEX_ARRAY );
928   _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
929			(GLubyte *) pointer + voffset );
930}
931
932
933void GLAPIENTRY
934_mesa_LockArraysEXT(GLint first, GLsizei count)
935{
936   GET_CURRENT_CONTEXT(ctx);
937   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
938
939   if (MESA_VERBOSE & VERBOSE_API)
940      _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
941
942   if (first < 0) {
943      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
944      return;
945   }
946   if (count <= 0) {
947      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
948      return;
949   }
950   if (ctx->Array.LockCount != 0) {
951      _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
952      return;
953   }
954
955   ctx->Array.LockFirst = first;
956   ctx->Array.LockCount = count;
957
958   ctx->NewState |= _NEW_ARRAY;
959   ctx->Array.NewState |= _NEW_ARRAY_ALL;
960}
961
962
963void GLAPIENTRY
964_mesa_UnlockArraysEXT( void )
965{
966   GET_CURRENT_CONTEXT(ctx);
967   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
968
969   if (MESA_VERBOSE & VERBOSE_API)
970      _mesa_debug(ctx, "glUnlockArrays\n");
971
972   if (ctx->Array.LockCount == 0) {
973      _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
974      return;
975   }
976
977   ctx->Array.LockFirst = 0;
978   ctx->Array.LockCount = 0;
979   ctx->NewState |= _NEW_ARRAY;
980   ctx->Array.NewState |= _NEW_ARRAY_ALL;
981}
982
983
984/* GL_EXT_multi_draw_arrays */
985void GLAPIENTRY
986_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
987                          const GLsizei *count, GLsizei primcount )
988{
989   GET_CURRENT_CONTEXT(ctx);
990   GLint i;
991
992   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
993
994   for (i = 0; i < primcount; i++) {
995      if (count[i] > 0) {
996         CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
997      }
998   }
999}
1000
1001
1002/* GL_IBM_multimode_draw_arrays */
1003void GLAPIENTRY
1004_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1005			      const GLsizei * count,
1006			      GLsizei primcount, GLint modestride )
1007{
1008   GET_CURRENT_CONTEXT(ctx);
1009   GLint i;
1010
1011   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1012
1013   for ( i = 0 ; i < primcount ; i++ ) {
1014      if ( count[i] > 0 ) {
1015         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1016	 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1017      }
1018   }
1019}
1020
1021
1022/* GL_IBM_multimode_draw_arrays */
1023void GLAPIENTRY
1024_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1025				GLenum type, const GLvoid * const * indices,
1026				GLsizei primcount, GLint modestride )
1027{
1028   GET_CURRENT_CONTEXT(ctx);
1029   GLint i;
1030
1031   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1032
1033   /* XXX not sure about ARB_vertex_buffer_object handling here */
1034
1035   for ( i = 0 ; i < primcount ; i++ ) {
1036      if ( count[i] > 0 ) {
1037         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1038	 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1039      }
1040   }
1041}
1042
1043
1044/**
1045 * GL_NV_primitive_restart and GL 3.1
1046 */
1047void GLAPIENTRY
1048_mesa_PrimitiveRestartIndex(GLuint index)
1049{
1050   GET_CURRENT_CONTEXT(ctx);
1051
1052   if (!ctx->Extensions.NV_primitive_restart &&
1053       ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
1054      _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1055      return;
1056   }
1057
1058   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1059
1060   FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1061
1062   ctx->Array.RestartIndex = index;
1063}
1064
1065
1066/**
1067 * Copy one client vertex array to another.
1068 */
1069void
1070_mesa_copy_client_array(struct gl_context *ctx,
1071                        struct gl_client_array *dst,
1072                        struct gl_client_array *src)
1073{
1074   dst->Size = src->Size;
1075   dst->Type = src->Type;
1076   dst->Format = src->Format;
1077   dst->Stride = src->Stride;
1078   dst->StrideB = src->StrideB;
1079   dst->Ptr = src->Ptr;
1080   dst->Enabled = src->Enabled;
1081   dst->Normalized = src->Normalized;
1082   dst->Integer = src->Integer;
1083   dst->_ElementSize = src->_ElementSize;
1084   _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1085   dst->_MaxElement = src->_MaxElement;
1086}
1087
1088
1089
1090/**
1091 * Print vertex array's fields.
1092 */
1093static void
1094print_array(const char *name, GLint index, const struct gl_client_array *array)
1095{
1096   if (index >= 0)
1097      printf("  %s[%d]: ", name, index);
1098   else
1099      printf("  %s: ", name);
1100   printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1101	  array->Ptr, array->Type, array->Size,
1102	  array->_ElementSize, array->StrideB,
1103	  array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1104	  array->_MaxElement);
1105}
1106
1107
1108/**
1109 * Print current vertex object/array info.  For debug.
1110 */
1111void
1112_mesa_print_arrays(struct gl_context *ctx)
1113{
1114   struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1115   GLuint i;
1116
1117   _mesa_update_array_object_max_element(ctx, arrayObj);
1118
1119   printf("Array Object %u\n", arrayObj->Name);
1120   if (arrayObj->Vertex.Enabled)
1121      print_array("Vertex", -1, &arrayObj->Vertex);
1122   if (arrayObj->Normal.Enabled)
1123      print_array("Normal", -1, &arrayObj->Normal);
1124   if (arrayObj->Color.Enabled)
1125      print_array("Color", -1, &arrayObj->Color);
1126   for (i = 0; i < Elements(arrayObj->TexCoord); i++)
1127      if (arrayObj->TexCoord[i].Enabled)
1128         print_array("TexCoord", i, &arrayObj->TexCoord[i]);
1129   for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
1130      if (arrayObj->VertexAttrib[i].Enabled)
1131         print_array("Attrib", i, &arrayObj->VertexAttrib[i]);
1132   printf("  _MaxElement = %u\n", arrayObj->_MaxElement);
1133}
1134
1135
1136/**
1137 * Initialize vertex array state for given context.
1138 */
1139void
1140_mesa_init_varray(struct gl_context *ctx)
1141{
1142   ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
1143   _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1144                                ctx->Array.DefaultArrayObj);
1145   ctx->Array.ActiveTexture = 0;   /* GL_ARB_multitexture */
1146
1147   ctx->Array.Objects = _mesa_NewHashTable();
1148}
1149
1150
1151/**
1152 * Callback for deleting an array object.  Called by _mesa_HashDeleteAll().
1153 */
1154static void
1155delete_arrayobj_cb(GLuint id, void *data, void *userData)
1156{
1157   struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1158   struct gl_context *ctx = (struct gl_context *) userData;
1159   _mesa_delete_array_object(ctx, arrayObj);
1160}
1161
1162
1163/**
1164 * Free vertex array state for given context.
1165 */
1166void
1167_mesa_free_varray_data(struct gl_context *ctx)
1168{
1169   _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1170   _mesa_DeleteHashTable(ctx->Array.Objects);
1171}
1172