varray.c revision 76ba431b97087e2d5ca0351e0d613f0812fd1425
1/*
2 * Mesa 3-D graphics library
3 * Version:  7.6
4 *
5 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27#include "glheader.h"
28#include "imports.h"
29#include "bufferobj.h"
30#include "context.h"
31#include "enable.h"
32#include "enums.h"
33#include "hash.h"
34#include "image.h"
35#include "macros.h"
36#include "mfeatures.h"
37#include "mtypes.h"
38#include "varray.h"
39#include "arrayobj.h"
40#include "main/dispatch.h"
41
42
43/** Used to do error checking for GL_EXT_vertex_array_bgra */
44#define BGRA_OR_4  5
45
46
47/** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
49 */
50#define BOOL_BIT             0x1
51#define BYTE_BIT             0x2
52#define UNSIGNED_BYTE_BIT    0x4
53#define SHORT_BIT            0x8
54#define UNSIGNED_SHORT_BIT   0x10
55#define INT_BIT              0x20
56#define UNSIGNED_INT_BIT     0x40
57#define HALF_BIT             0x80
58#define FLOAT_BIT            0x100
59#define DOUBLE_BIT           0x200
60#define FIXED_ES_BIT         0x400
61#define FIXED_GL_BIT         0x800
62#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63#define INT_2_10_10_10_REV_BIT 0x2000
64
65
66/** Convert GL datatype enum into a <type>_BIT value seen above */
67static GLbitfield
68type_to_bit(const struct gl_context *ctx, GLenum type)
69{
70   switch (type) {
71   case GL_BOOL:
72      return BOOL_BIT;
73   case GL_BYTE:
74      return BYTE_BIT;
75   case GL_UNSIGNED_BYTE:
76      return UNSIGNED_BYTE_BIT;
77   case GL_SHORT:
78      return SHORT_BIT;
79   case GL_UNSIGNED_SHORT:
80      return UNSIGNED_SHORT_BIT;
81   case GL_INT:
82      return INT_BIT;
83   case GL_UNSIGNED_INT:
84      return UNSIGNED_INT_BIT;
85   case GL_HALF_FLOAT:
86      if (ctx->Extensions.ARB_half_float_vertex)
87         return HALF_BIT;
88      else
89         return 0x0;
90   case GL_FLOAT:
91      return FLOAT_BIT;
92   case GL_DOUBLE:
93      return DOUBLE_BIT;
94   case GL_FIXED:
95      return ctx->API == API_OPENGL ? FIXED_GL_BIT : FIXED_ES_BIT;
96   case GL_UNSIGNED_INT_2_10_10_10_REV:
97      return UNSIGNED_INT_2_10_10_10_REV_BIT;
98   case GL_INT_2_10_10_10_REV:
99      return INT_2_10_10_10_REV_BIT;
100   default:
101      return 0;
102   }
103}
104
105
106/**
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
108 * functions.
109 *
110 * \param func  name of calling function used for error reporting
111 * \param attrib  the attribute array index to update
112 * \param legalTypes  bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin  min allowable size value
114 * \param sizeMax  max allowable size value (may also be BGRA_OR_4)
115 * \param size  components per element (1, 2, 3 or 4)
116 * \param type  datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride  stride between elements, in elements
118 * \param normalized  are integer types converted to floats in [-1, 1]?
119 * \param integer  integer-valued values (will not be normalized to [-1,1])
120 * \param ptr  the address (or offset inside VBO) of the array data
121 */
122static void
123update_array(struct gl_context *ctx,
124             const char *func,
125             GLuint attrib, GLbitfield legalTypesMask,
126             GLint sizeMin, GLint sizeMax,
127             GLint size, GLenum type, GLsizei stride,
128             GLboolean normalized, GLboolean integer,
129             const GLvoid *ptr)
130{
131   struct gl_client_array *array;
132   GLbitfield typeBit;
133   GLsizei elementSize;
134   GLenum format = GL_RGBA;
135
136   if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) {
137      /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
138      legalTypesMask &= ~FIXED_ES_BIT;
139   }
140   if (!ctx->Extensions.ARB_ES2_compatibility) {
141      legalTypesMask &= ~FIXED_GL_BIT;
142   }
143   if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
144      legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
145                          INT_2_10_10_10_REV_BIT);
146   }
147
148   typeBit = type_to_bit(ctx, type);
149   if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
150      _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
151                  func, _mesa_lookup_enum_by_nr(type));
152      return;
153   }
154
155   /* Do size parameter checking.
156    * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
157    * must be handled specially.
158    */
159   if (ctx->Extensions.EXT_vertex_array_bgra &&
160       sizeMax == BGRA_OR_4 &&
161       size == GL_BGRA) {
162      GLboolean bgra_error = GL_FALSE;
163
164      if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
165         if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
166             type != GL_INT_2_10_10_10_REV &&
167             type != GL_UNSIGNED_BYTE)
168            bgra_error = GL_TRUE;
169      } else if (type != GL_UNSIGNED_BYTE)
170         bgra_error = GL_TRUE;
171
172      if (bgra_error) {
173         _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
174         return;
175      }
176      format = GL_BGRA;
177      size = 4;
178   }
179   else if (size < sizeMin || size > sizeMax || size > 4) {
180      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
181      return;
182   }
183
184   if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
185       (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
186        type == GL_INT_2_10_10_10_REV) && size != 4) {
187      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
188   }
189
190   ASSERT(size <= 4);
191
192   if (stride < 0) {
193      _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
194      return;
195   }
196
197   if (ctx->Array.ArrayObj->VBOonly &&
198       ctx->Array.ArrayBufferObj->Name == 0) {
199      /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
200       * Generate GL_INVALID_OPERATION if that's not true.
201       */
202      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
203      return;
204   }
205
206   elementSize = _mesa_sizeof_type(type) * size;
207
208   array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
209   array->Size = size;
210   array->Type = type;
211   array->Format = format;
212   array->Stride = stride;
213   array->StrideB = stride ? stride : elementSize;
214   array->Normalized = normalized;
215   array->Integer = integer;
216   array->Ptr = (const GLubyte *) ptr;
217   array->_ElementSize = elementSize;
218
219   _mesa_reference_buffer_object(ctx, &array->BufferObj,
220                                 ctx->Array.ArrayBufferObj);
221
222   ctx->NewState |= _NEW_ARRAY;
223   ctx->Array.NewState |= VERT_BIT(attrib);
224}
225
226
227void GLAPIENTRY
228_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
229{
230   GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
231                            DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT |
232                            UNSIGNED_INT_2_10_10_10_REV_BIT |
233                            INT_2_10_10_10_REV_BIT);
234   GET_CURRENT_CONTEXT(ctx);
235   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
236
237   if (ctx->API == API_OPENGLES)
238      legalTypes |= BYTE_BIT;
239
240   update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
241                legalTypes, 2, 4,
242                size, type, stride, GL_FALSE, GL_FALSE, ptr);
243}
244
245
246void GLAPIENTRY
247_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
248{
249   const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
250                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
251                                  FIXED_ES_BIT |
252                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
253                                  INT_2_10_10_10_REV_BIT);
254   GET_CURRENT_CONTEXT(ctx);
255   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
256
257   update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
258                legalTypes, 3, 3,
259                3, type, stride, GL_TRUE, GL_FALSE, ptr);
260}
261
262
263void GLAPIENTRY
264_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
265{
266   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
267                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
268                                  INT_BIT | UNSIGNED_INT_BIT |
269                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
270                                  FIXED_ES_BIT |
271                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
272                                  INT_2_10_10_10_REV_BIT);
273   GET_CURRENT_CONTEXT(ctx);
274   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
275
276   update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
277                legalTypes, 3, BGRA_OR_4,
278                size, type, stride, GL_TRUE, GL_FALSE, ptr);
279}
280
281
282void GLAPIENTRY
283_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
284{
285   const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
286   GET_CURRENT_CONTEXT(ctx);
287   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
288
289   update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
290                legalTypes, 1, 1,
291                1, type, stride, GL_FALSE, GL_FALSE, ptr);
292}
293
294
295void GLAPIENTRY
296_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
297{
298   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
299                                  FLOAT_BIT | DOUBLE_BIT);
300   GET_CURRENT_CONTEXT(ctx);
301   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
302
303   update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
304                legalTypes, 1, 1,
305                1, type, stride, GL_FALSE, GL_FALSE, ptr);
306}
307
308
309void GLAPIENTRY
310_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
311			       GLsizei stride, const GLvoid *ptr)
312{
313   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
314                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
315                                  INT_BIT | UNSIGNED_INT_BIT |
316                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
317                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
318                                  INT_2_10_10_10_REV_BIT);
319   GET_CURRENT_CONTEXT(ctx);
320   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
321
322   update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
323                legalTypes, 3, BGRA_OR_4,
324                size, type, stride, GL_TRUE, GL_FALSE, ptr);
325}
326
327
328void GLAPIENTRY
329_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
330                      const GLvoid *ptr)
331{
332   GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
333                            HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
334                            FIXED_ES_BIT |
335                            UNSIGNED_INT_2_10_10_10_REV_BIT |
336                            INT_2_10_10_10_REV_BIT);
337   GET_CURRENT_CONTEXT(ctx);
338   const GLuint unit = ctx->Array.ActiveTexture;
339   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
340
341   if (ctx->API == API_OPENGLES)
342      legalTypes |= BYTE_BIT;
343
344   update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
345                legalTypes, 1, 4,
346                size, type, stride, GL_FALSE, GL_FALSE,
347                ptr);
348}
349
350
351void GLAPIENTRY
352_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
353{
354   const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
355   /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
356   const GLboolean integer = GL_TRUE;
357   GET_CURRENT_CONTEXT(ctx);
358   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
359
360   update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
361                legalTypes, 1, 1,
362                1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
363}
364
365
366void GLAPIENTRY
367_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
368{
369   const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
370   GET_CURRENT_CONTEXT(ctx);
371   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
372
373   if (ctx->API != API_OPENGLES) {
374      _mesa_error(ctx, GL_INVALID_OPERATION,
375                  "glPointSizePointer(ES 1.x only)");
376      return;
377   }
378
379   update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
380                legalTypes, 1, 1,
381                1, type, stride, GL_FALSE, GL_FALSE, ptr);
382}
383
384
385#if FEATURE_NV_vertex_program
386/**
387 * Set a vertex attribute array.
388 * Note that these arrays DO alias the conventional GL vertex arrays
389 * (position, normal, color, fog, texcoord, etc).
390 * The generic attribute slots at #16 and above are not touched.
391 */
392void GLAPIENTRY
393_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
394                            GLsizei stride, const GLvoid *ptr)
395{
396   const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
397                                  FLOAT_BIT | DOUBLE_BIT);
398   GLboolean normalized = GL_FALSE;
399   GET_CURRENT_CONTEXT(ctx);
400   ASSERT_OUTSIDE_BEGIN_END(ctx);
401
402   if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
403      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
404      return;
405   }
406
407   if (type == GL_UNSIGNED_BYTE && size != 4) {
408      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
409      return;
410   }
411
412   update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
413                legalTypes, 1, BGRA_OR_4,
414                size, type, stride, normalized, GL_FALSE, ptr);
415}
416#endif
417
418
419#if FEATURE_ARB_vertex_program
420/**
421 * Set a generic vertex attribute array.
422 * Note that these arrays DO NOT alias the conventional GL vertex arrays
423 * (position, normal, color, fog, texcoord, etc).
424 */
425void GLAPIENTRY
426_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
427                             GLboolean normalized,
428                             GLsizei stride, const GLvoid *ptr)
429{
430   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
431                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
432                                  INT_BIT | UNSIGNED_INT_BIT |
433                                  HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
434                                  FIXED_ES_BIT | FIXED_GL_BIT |
435                                  UNSIGNED_INT_2_10_10_10_REV_BIT |
436                                  INT_2_10_10_10_REV_BIT);
437   GET_CURRENT_CONTEXT(ctx);
438   ASSERT_OUTSIDE_BEGIN_END(ctx);
439
440   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
441      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
442      return;
443   }
444
445   update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
446                legalTypes, 1, BGRA_OR_4,
447                size, type, stride, normalized, GL_FALSE, ptr);
448}
449#endif
450
451
452/**
453 * GL_EXT_gpu_shader4 / GL 3.0.
454 * Set an integer-valued vertex attribute array.
455 * Note that these arrays DO NOT alias the conventional GL vertex arrays
456 * (position, normal, color, fog, texcoord, etc).
457 */
458void GLAPIENTRY
459_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
460                           GLsizei stride, const GLvoid *ptr)
461{
462   const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
463                                  SHORT_BIT | UNSIGNED_SHORT_BIT |
464                                  INT_BIT | UNSIGNED_INT_BIT);
465   const GLboolean normalized = GL_FALSE;
466   const GLboolean integer = GL_TRUE;
467   GET_CURRENT_CONTEXT(ctx);
468   ASSERT_OUTSIDE_BEGIN_END(ctx);
469
470   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
471      _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
472      return;
473   }
474
475   update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
476                legalTypes, 1, 4,
477                size, type, stride, normalized, integer, ptr);
478}
479
480
481
482void GLAPIENTRY
483_mesa_EnableVertexAttribArrayARB(GLuint index)
484{
485   GET_CURRENT_CONTEXT(ctx);
486   ASSERT_OUTSIDE_BEGIN_END(ctx);
487
488   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
489      _mesa_error(ctx, GL_INVALID_VALUE,
490                  "glEnableVertexAttribArrayARB(index)");
491      return;
492   }
493
494   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
495
496   FLUSH_VERTICES(ctx, _NEW_ARRAY);
497   ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
498   ctx->Array.ArrayObj->_Enabled |= VERT_BIT_GENERIC(index);
499   ctx->Array.NewState |= VERT_BIT_GENERIC(index);
500}
501
502
503void GLAPIENTRY
504_mesa_DisableVertexAttribArrayARB(GLuint index)
505{
506   GET_CURRENT_CONTEXT(ctx);
507   ASSERT_OUTSIDE_BEGIN_END(ctx);
508
509   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
510      _mesa_error(ctx, GL_INVALID_VALUE,
511                  "glDisableVertexAttribArrayARB(index)");
512      return;
513   }
514
515   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
516
517   FLUSH_VERTICES(ctx, _NEW_ARRAY);
518   ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
519   ctx->Array.ArrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
520   ctx->Array.NewState |= VERT_BIT_GENERIC(index);
521}
522
523
524/**
525 * Return info for a vertex attribute array (no alias with legacy
526 * vertex attributes (pos, normal, color, etc)).  This function does
527 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
528 */
529static GLuint
530get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
531                  const char *caller)
532{
533   const struct gl_client_array *array;
534
535   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
536      _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
537      return 0;
538   }
539
540   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
541
542   array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
543
544   switch (pname) {
545   case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
546      return array->Enabled;
547   case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
548      return array->Size;
549   case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
550      return array->Stride;
551   case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
552      return array->Type;
553   case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
554      return array->Normalized;
555   case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
556      return array->BufferObj->Name;
557   case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
558      if (ctx->Extensions.EXT_gpu_shader4) {
559         return array->Integer;
560      }
561      goto error;
562   case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
563      if (ctx->Extensions.ARB_instanced_arrays) {
564         return array->InstanceDivisor;
565      }
566      goto error;
567   default:
568      ; /* fall-through */
569   }
570
571error:
572   _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
573   return 0;
574}
575
576
577static const GLfloat *
578get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
579{
580   if (index == 0) {
581      if (ctx->API != API_OPENGLES2) {
582	 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
583	 return NULL;
584      }
585   }
586   else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
587      _mesa_error(ctx, GL_INVALID_VALUE,
588		  "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
589      return NULL;
590   }
591
592   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
593
594   FLUSH_CURRENT(ctx, 0);
595   return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
596}
597
598void GLAPIENTRY
599_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
600{
601   GET_CURRENT_CONTEXT(ctx);
602   ASSERT_OUTSIDE_BEGIN_END(ctx);
603
604   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
605      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
606      if (v != NULL) {
607         COPY_4V(params, v);
608      }
609   }
610   else {
611      params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
612                                                    "glGetVertexAttribfv");
613   }
614}
615
616
617void GLAPIENTRY
618_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
619{
620   GET_CURRENT_CONTEXT(ctx);
621   ASSERT_OUTSIDE_BEGIN_END(ctx);
622
623   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
624      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
625      if (v != NULL) {
626         params[0] = (GLdouble) v[0];
627         params[1] = (GLdouble) v[1];
628         params[2] = (GLdouble) v[2];
629         params[3] = (GLdouble) v[3];
630      }
631   }
632   else {
633      params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
634                                                     "glGetVertexAttribdv");
635   }
636}
637
638
639void GLAPIENTRY
640_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
641{
642   GET_CURRENT_CONTEXT(ctx);
643   ASSERT_OUTSIDE_BEGIN_END(ctx);
644
645   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
646      const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
647      if (v != NULL) {
648         /* XXX should floats in[0,1] be scaled to full int range? */
649         params[0] = (GLint) v[0];
650         params[1] = (GLint) v[1];
651         params[2] = (GLint) v[2];
652         params[3] = (GLint) v[3];
653      }
654   }
655   else {
656      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
657                                                  "glGetVertexAttribiv");
658   }
659}
660
661
662/** GL 3.0 */
663void GLAPIENTRY
664_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
665{
666   GET_CURRENT_CONTEXT(ctx);
667   ASSERT_OUTSIDE_BEGIN_END(ctx);
668
669   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
670      const GLfloat *v =
671	 get_current_attrib(ctx, index, "glGetVertexAttribIiv");
672      if (v != NULL) {
673         /* XXX we don't have true integer-valued vertex attribs yet */
674         params[0] = (GLint) v[0];
675         params[1] = (GLint) v[1];
676         params[2] = (GLint) v[2];
677         params[3] = (GLint) v[3];
678      }
679   }
680   else {
681      params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
682                                                  "glGetVertexAttribIiv");
683   }
684}
685
686
687/** GL 3.0 */
688void GLAPIENTRY
689_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
690{
691   GET_CURRENT_CONTEXT(ctx);
692   ASSERT_OUTSIDE_BEGIN_END(ctx);
693
694   if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
695      const GLfloat *v =
696	 get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
697      if (v != NULL) {
698         /* XXX we don't have true integer-valued vertex attribs yet */
699         params[0] = (GLuint) v[0];
700         params[1] = (GLuint) v[1];
701         params[2] = (GLuint) v[2];
702         params[3] = (GLuint) v[3];
703      }
704   }
705   else {
706      params[0] = get_vertex_array_attrib(ctx, index, pname,
707                                          "glGetVertexAttribIuiv");
708   }
709}
710
711
712void GLAPIENTRY
713_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
714{
715   GET_CURRENT_CONTEXT(ctx);
716   ASSERT_OUTSIDE_BEGIN_END(ctx);
717
718   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
719      _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
720      return;
721   }
722
723   if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
724      _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
725      return;
726   }
727
728   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
729
730   *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
731}
732
733
734void GLAPIENTRY
735_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
736                       GLsizei count, const GLvoid *ptr)
737{
738   (void) count;
739   _mesa_VertexPointer(size, type, stride, ptr);
740}
741
742
743void GLAPIENTRY
744_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
745                       const GLvoid *ptr)
746{
747   (void) count;
748   _mesa_NormalPointer(type, stride, ptr);
749}
750
751
752void GLAPIENTRY
753_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
754                      const GLvoid *ptr)
755{
756   (void) count;
757   _mesa_ColorPointer(size, type, stride, ptr);
758}
759
760
761void GLAPIENTRY
762_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
763                      const GLvoid *ptr)
764{
765   (void) count;
766   _mesa_IndexPointer(type, stride, ptr);
767}
768
769
770void GLAPIENTRY
771_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
772                         GLsizei count, const GLvoid *ptr)
773{
774   (void) count;
775   _mesa_TexCoordPointer(size, type, stride, ptr);
776}
777
778
779void GLAPIENTRY
780_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
781{
782   (void) count;
783   _mesa_EdgeFlagPointer(stride, ptr);
784}
785
786
787void GLAPIENTRY
788_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
789{
790   GET_CURRENT_CONTEXT(ctx);
791   GLboolean tflag, cflag, nflag;  /* enable/disable flags */
792   GLint tcomps, ccomps, vcomps;   /* components per texcoord, color, vertex */
793   GLenum ctype = 0;               /* color type */
794   GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
795   const GLint toffset = 0;        /* always zero */
796   GLint defstride;                /* default stride */
797   GLint c, f;
798
799   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
800
801   f = sizeof(GLfloat);
802   c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
803
804   if (stride < 0) {
805      _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
806      return;
807   }
808
809   switch (format) {
810      case GL_V2F:
811         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
812         tcomps = 0;  ccomps = 0;  vcomps = 2;
813         voffset = 0;
814         defstride = 2*f;
815         break;
816      case GL_V3F:
817         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_FALSE;
818         tcomps = 0;  ccomps = 0;  vcomps = 3;
819         voffset = 0;
820         defstride = 3*f;
821         break;
822      case GL_C4UB_V2F:
823         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
824         tcomps = 0;  ccomps = 4;  vcomps = 2;
825         ctype = GL_UNSIGNED_BYTE;
826         coffset = 0;
827         voffset = c;
828         defstride = c + 2*f;
829         break;
830      case GL_C4UB_V3F:
831         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
832         tcomps = 0;  ccomps = 4;  vcomps = 3;
833         ctype = GL_UNSIGNED_BYTE;
834         coffset = 0;
835         voffset = c;
836         defstride = c + 3*f;
837         break;
838      case GL_C3F_V3F:
839         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_FALSE;
840         tcomps = 0;  ccomps = 3;  vcomps = 3;
841         ctype = GL_FLOAT;
842         coffset = 0;
843         voffset = 3*f;
844         defstride = 6*f;
845         break;
846      case GL_N3F_V3F:
847         tflag = GL_FALSE;  cflag = GL_FALSE;  nflag = GL_TRUE;
848         tcomps = 0;  ccomps = 0;  vcomps = 3;
849         noffset = 0;
850         voffset = 3*f;
851         defstride = 6*f;
852         break;
853      case GL_C4F_N3F_V3F:
854         tflag = GL_FALSE;  cflag = GL_TRUE;  nflag = GL_TRUE;
855         tcomps = 0;  ccomps = 4;  vcomps = 3;
856         ctype = GL_FLOAT;
857         coffset = 0;
858         noffset = 4*f;
859         voffset = 7*f;
860         defstride = 10*f;
861         break;
862      case GL_T2F_V3F:
863         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
864         tcomps = 2;  ccomps = 0;  vcomps = 3;
865         voffset = 2*f;
866         defstride = 5*f;
867         break;
868      case GL_T4F_V4F:
869         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_FALSE;
870         tcomps = 4;  ccomps = 0;  vcomps = 4;
871         voffset = 4*f;
872         defstride = 8*f;
873         break;
874      case GL_T2F_C4UB_V3F:
875         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
876         tcomps = 2;  ccomps = 4;  vcomps = 3;
877         ctype = GL_UNSIGNED_BYTE;
878         coffset = 2*f;
879         voffset = c+2*f;
880         defstride = c+5*f;
881         break;
882      case GL_T2F_C3F_V3F:
883         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_FALSE;
884         tcomps = 2;  ccomps = 3;  vcomps = 3;
885         ctype = GL_FLOAT;
886         coffset = 2*f;
887         voffset = 5*f;
888         defstride = 8*f;
889         break;
890      case GL_T2F_N3F_V3F:
891         tflag = GL_TRUE;  cflag = GL_FALSE;  nflag = GL_TRUE;
892         tcomps = 2;  ccomps = 0;  vcomps = 3;
893         noffset = 2*f;
894         voffset = 5*f;
895         defstride = 8*f;
896         break;
897      case GL_T2F_C4F_N3F_V3F:
898         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
899         tcomps = 2;  ccomps = 4;  vcomps = 3;
900         ctype = GL_FLOAT;
901         coffset = 2*f;
902         noffset = 6*f;
903         voffset = 9*f;
904         defstride = 12*f;
905         break;
906      case GL_T4F_C4F_N3F_V4F:
907         tflag = GL_TRUE;  cflag = GL_TRUE;  nflag = GL_TRUE;
908         tcomps = 4;  ccomps = 4;  vcomps = 4;
909         ctype = GL_FLOAT;
910         coffset = 4*f;
911         noffset = 8*f;
912         voffset = 11*f;
913         defstride = 15*f;
914         break;
915      default:
916         _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
917         return;
918   }
919
920   if (stride==0) {
921      stride = defstride;
922   }
923
924   _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
925   _mesa_DisableClientState( GL_INDEX_ARRAY );
926   /* XXX also disable secondary color and generic arrays? */
927
928   /* Texcoords */
929   if (tflag) {
930      _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
931      _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
932                             (GLubyte *) pointer + toffset );
933   }
934   else {
935      _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
936   }
937
938   /* Color */
939   if (cflag) {
940      _mesa_EnableClientState( GL_COLOR_ARRAY );
941      _mesa_ColorPointer( ccomps, ctype, stride,
942			  (GLubyte *) pointer + coffset );
943   }
944   else {
945      _mesa_DisableClientState( GL_COLOR_ARRAY );
946   }
947
948
949   /* Normals */
950   if (nflag) {
951      _mesa_EnableClientState( GL_NORMAL_ARRAY );
952      _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
953   }
954   else {
955      _mesa_DisableClientState( GL_NORMAL_ARRAY );
956   }
957
958   /* Vertices */
959   _mesa_EnableClientState( GL_VERTEX_ARRAY );
960   _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
961			(GLubyte *) pointer + voffset );
962}
963
964
965void GLAPIENTRY
966_mesa_LockArraysEXT(GLint first, GLsizei count)
967{
968   GET_CURRENT_CONTEXT(ctx);
969   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
970
971   if (MESA_VERBOSE & VERBOSE_API)
972      _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
973
974   if (first < 0) {
975      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
976      return;
977   }
978   if (count <= 0) {
979      _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
980      return;
981   }
982   if (ctx->Array.LockCount != 0) {
983      _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
984      return;
985   }
986
987   ctx->Array.LockFirst = first;
988   ctx->Array.LockCount = count;
989
990   ctx->NewState |= _NEW_ARRAY;
991   ctx->Array.NewState |= VERT_BIT_ALL;
992}
993
994
995void GLAPIENTRY
996_mesa_UnlockArraysEXT( void )
997{
998   GET_CURRENT_CONTEXT(ctx);
999   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1000
1001   if (MESA_VERBOSE & VERBOSE_API)
1002      _mesa_debug(ctx, "glUnlockArrays\n");
1003
1004   if (ctx->Array.LockCount == 0) {
1005      _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
1006      return;
1007   }
1008
1009   ctx->Array.LockFirst = 0;
1010   ctx->Array.LockCount = 0;
1011   ctx->NewState |= _NEW_ARRAY;
1012   ctx->Array.NewState |= VERT_BIT_ALL;
1013}
1014
1015
1016/* GL_EXT_multi_draw_arrays */
1017void GLAPIENTRY
1018_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
1019                          const GLsizei *count, GLsizei primcount )
1020{
1021   GET_CURRENT_CONTEXT(ctx);
1022   GLint i;
1023
1024   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1025
1026   for (i = 0; i < primcount; i++) {
1027      if (count[i] > 0) {
1028         CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
1029      }
1030   }
1031}
1032
1033
1034/* GL_IBM_multimode_draw_arrays */
1035void GLAPIENTRY
1036_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1037			      const GLsizei * count,
1038			      GLsizei primcount, GLint modestride )
1039{
1040   GET_CURRENT_CONTEXT(ctx);
1041   GLint i;
1042
1043   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1044
1045   for ( i = 0 ; i < primcount ; i++ ) {
1046      if ( count[i] > 0 ) {
1047         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1048	 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1049      }
1050   }
1051}
1052
1053
1054/* GL_IBM_multimode_draw_arrays */
1055void GLAPIENTRY
1056_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1057				GLenum type, const GLvoid * const * indices,
1058				GLsizei primcount, GLint modestride )
1059{
1060   GET_CURRENT_CONTEXT(ctx);
1061   GLint i;
1062
1063   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1064
1065   /* XXX not sure about ARB_vertex_buffer_object handling here */
1066
1067   for ( i = 0 ; i < primcount ; i++ ) {
1068      if ( count[i] > 0 ) {
1069         GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1070	 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1071      }
1072   }
1073}
1074
1075
1076/**
1077 * GL_NV_primitive_restart and GL 3.1
1078 */
1079void GLAPIENTRY
1080_mesa_PrimitiveRestartIndex(GLuint index)
1081{
1082   GET_CURRENT_CONTEXT(ctx);
1083
1084   if (!ctx->Extensions.NV_primitive_restart &&
1085       ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
1086      _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1087      return;
1088   }
1089
1090   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1091
1092   FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1093
1094   ctx->Array.RestartIndex = index;
1095}
1096
1097
1098/**
1099 * See GL_ARB_instanced_arrays.
1100 * Note that the instance divisor only applies to generic arrays, not
1101 * the legacy vertex arrays.
1102 */
1103void GLAPIENTRY
1104_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
1105{
1106   GET_CURRENT_CONTEXT(ctx);
1107   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1108
1109   if (!ctx->Extensions.ARB_instanced_arrays) {
1110      _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
1111      return;
1112   }
1113
1114   if (index >= ctx->Const.VertexProgram.MaxAttribs) {
1115      _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
1116                  index);
1117      return;
1118   }
1119
1120   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1121
1122   ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].InstanceDivisor = divisor;
1123}
1124
1125
1126
1127/**
1128 * Copy one client vertex array to another.
1129 */
1130void
1131_mesa_copy_client_array(struct gl_context *ctx,
1132                        struct gl_client_array *dst,
1133                        struct gl_client_array *src)
1134{
1135   dst->Size = src->Size;
1136   dst->Type = src->Type;
1137   dst->Format = src->Format;
1138   dst->Stride = src->Stride;
1139   dst->StrideB = src->StrideB;
1140   dst->Ptr = src->Ptr;
1141   dst->Enabled = src->Enabled;
1142   dst->Normalized = src->Normalized;
1143   dst->Integer = src->Integer;
1144   dst->InstanceDivisor = src->InstanceDivisor;
1145   dst->_ElementSize = src->_ElementSize;
1146   _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1147   dst->_MaxElement = src->_MaxElement;
1148}
1149
1150
1151
1152/**
1153 * Print vertex array's fields.
1154 */
1155static void
1156print_array(const char *name, GLint index, const struct gl_client_array *array)
1157{
1158   if (index >= 0)
1159      printf("  %s[%d]: ", name, index);
1160   else
1161      printf("  %s: ", name);
1162   printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1163	  array->Ptr, array->Type, array->Size,
1164	  array->_ElementSize, array->StrideB,
1165	  array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1166	  array->_MaxElement);
1167}
1168
1169
1170/**
1171 * Print current vertex object/array info.  For debug.
1172 */
1173void
1174_mesa_print_arrays(struct gl_context *ctx)
1175{
1176   struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1177   GLuint i;
1178
1179   _mesa_update_array_object_max_element(ctx, arrayObj);
1180
1181   printf("Array Object %u\n", arrayObj->Name);
1182   if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
1183      print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1184   if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
1185      print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
1186   if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
1187      print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
1188   for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
1189      if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
1190         print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
1191   for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
1192      if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
1193         print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
1194   printf("  _MaxElement = %u\n", arrayObj->_MaxElement);
1195}
1196
1197
1198/**
1199 * Initialize vertex array state for given context.
1200 */
1201void
1202_mesa_init_varray(struct gl_context *ctx)
1203{
1204   ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
1205   _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1206                                ctx->Array.DefaultArrayObj);
1207   ctx->Array.ActiveTexture = 0;   /* GL_ARB_multitexture */
1208
1209   ctx->Array.Objects = _mesa_NewHashTable();
1210}
1211
1212
1213/**
1214 * Callback for deleting an array object.  Called by _mesa_HashDeleteAll().
1215 */
1216static void
1217delete_arrayobj_cb(GLuint id, void *data, void *userData)
1218{
1219   struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1220   struct gl_context *ctx = (struct gl_context *) userData;
1221   _mesa_delete_array_object(ctx, arrayObj);
1222}
1223
1224
1225/**
1226 * Free vertex array state for given context.
1227 */
1228void
1229_mesa_free_varray_data(struct gl_context *ctx)
1230{
1231   _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1232   _mesa_DeleteHashTable(ctx->Array.Objects);
1233}
1234