s_renderbuffer.c revision 1e1b5cb01a10e39d01923e3c7e989c44210950cd
1ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/*
2ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Mesa 3-D graphics library
3ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Version:  6.5
4ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
5ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
7ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Permission is hereby granted, free of charge, to any person obtaining a
8ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * copy of this software and associated documentation files (the "Software"),
9ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * to deal in the Software without restriction, including without limitation
10ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * and/or sell copies of the Software, and to permit persons to whom the
12ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Software is furnished to do so, subject to the following conditions:
13ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
14ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * The above copyright notice and this permission notice shall be included
15ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * in all copies or substantial portions of the Software.
16ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
17ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
24ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
25ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
26ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
27379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul * Functions for allocating/managing software-based renderbuffers.
28ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Also, routines for reading/writing software-based renderbuffer data as
29ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * ubytes, ushorts, uints, etc.
30ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
31ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
32ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
33379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/glheader.h"
34379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/imports.h"
35379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/context.h"
36379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/fbobject.h"
37379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/formats.h"
38379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/mtypes.h"
39379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/renderbuffer.h"
40379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "swrast/s_renderbuffer.h"
41ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
42ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
43ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
44ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
45ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is the default software fallback for gl_renderbuffer's span
46ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * access functions.
47ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
48ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * The assumptions are that rb->Data will be a pointer to (0,0), that pixels
49ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * are packed in the type of rb->Format, and that subsequent rows appear
50ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * rb->RowStride pixels later.
51ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
52ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulvoid
53379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul_swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb)
54ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
55ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   switch (rb->Format) {
56ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_RGB888:
57ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->DataType = GL_UNSIGNED_BYTE;
58ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
59ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
60ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_RGBA8888:
61ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_RGBA8888_REV:
62ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->DataType = GL_UNSIGNED_BYTE;
63ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
64ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
65ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_R8:
66ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->DataType = GL_UNSIGNED_BYTE;
67d65bbfa947b9e2c5353bda857470a01d5398b3faBrian Paul
68ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
69ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
70ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_GR88:
71ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->DataType = GL_UNSIGNED_BYTE;
72ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
73ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
74ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_R16:
75ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->DataType = GL_UNSIGNED_SHORT;
76d65bbfa947b9e2c5353bda857470a01d5398b3faBrian Paul
77ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
78ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
79ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_RG1616:
80ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->DataType = GL_UNSIGNED_SHORT;
81ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
82ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
83ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_SIGNED_RGBA_16:
84ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->DataType = GL_SHORT;
85ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
86ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
87ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_S8:
88ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->DataType = GL_UNSIGNED_BYTE;
89ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
90ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
91ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_Z16:
92ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->DataType = GL_UNSIGNED_SHORT;
93ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
94ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
95ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_Z32:
96ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_X8_Z24:
97ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_Z24_X8:
98ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->DataType = GL_UNSIGNED_INT;
99ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
100ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
101ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_Z24_S8:
102ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_S8_Z24:
103ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
104ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
105ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
106ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_RGBA_FLOAT32:
107d65bbfa947b9e2c5353bda857470a01d5398b3faBrian Paul      rb->DataType = GL_FLOAT;
108ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
109ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
110ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_INTENSITY_FLOAT32:
111d65bbfa947b9e2c5353bda857470a01d5398b3faBrian Paul      rb->DataType = GL_FLOAT;
112ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
113ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
114ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_LUMINANCE_FLOAT32:
115d65bbfa947b9e2c5353bda857470a01d5398b3faBrian Paul      rb->DataType = GL_FLOAT;
116ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
117ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
118ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_ALPHA_FLOAT32:
119d65bbfa947b9e2c5353bda857470a01d5398b3faBrian Paul      rb->DataType = GL_FLOAT;
120ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
121ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
122ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_RG_FLOAT32:
123d65bbfa947b9e2c5353bda857470a01d5398b3faBrian Paul      rb->DataType = GL_FLOAT;
124ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
125ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
126ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case MESA_FORMAT_R_FLOAT32:
127d65bbfa947b9e2c5353bda857470a01d5398b3faBrian Paul      rb->DataType = GL_FLOAT;
128ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
129ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
130ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   default:
131ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
132ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
133ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
134ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
135ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
136ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a software fallback for the gl_renderbuffer->AllocStorage
137ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * function.
138ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Device drivers will typically override this function for the buffers
139ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * which it manages (typically color buffers, Z and stencil).
140ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Other buffers (like software accumulation and aux buffers) which the driver
141ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * doesn't manage can be handled with this function.
142ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
143ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This one multi-purpose function can allocate stencil, depth, accum, color
144ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * or color-index buffers!
145ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
146ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
147ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulsoft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
148ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                          GLenum internalFormat,
149ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                          GLuint width, GLuint height)
150ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
151ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   switch (internalFormat) {
152ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB:
153ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_R3_G3_B2:
154ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB4:
155ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB5:
156ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB8:
157ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB10:
158ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB12:
159ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB16:
160ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_RGB888;
161ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
162ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA:
163ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA2:
164ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA4:
165ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB5_A1:
166ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA8:
167ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul#if 1
168ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB10_A2:
169ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA12:
170ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul#endif
171ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      if (_mesa_little_endian())
172ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         rb->Format = MESA_FORMAT_RGBA8888_REV;
173ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      else
174ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         rb->Format = MESA_FORMAT_RGBA8888;
175ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
176ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA16:
177ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA16_SNORM:
178ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* for accum buffer */
179ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
180ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
181ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_STENCIL_INDEX:
182ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_STENCIL_INDEX1_EXT:
183ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_STENCIL_INDEX4_EXT:
184ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_STENCIL_INDEX8_EXT:
185ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_STENCIL_INDEX16_EXT:
186ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_S8;
187ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
188ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH_COMPONENT:
189ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH_COMPONENT16:
190ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_Z16;
191ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
192ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH_COMPONENT24:
193ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_X8_Z24;
194ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
195ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH_COMPONENT32:
196ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_Z32;
197ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
198ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH_STENCIL_EXT:
199ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH24_STENCIL8_EXT:
200ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_Z24_S8;
201ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
202ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   default:
203ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* unsupported format */
204ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
205ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
206ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
207379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul   _swrast_set_renderbuffer_accessors(rb);
208ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
209ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   ASSERT(rb->DataType);
210ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
211ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   /* free old buffer storage */
212ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (rb->Data) {
213ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      free(rb->Data);
214ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Data = NULL;
215ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
216ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
2171e1b5cb01a10e39d01923e3c7e989c44210950cdBrian Paul   rb->RowStrideBytes = width * _mesa_get_format_bytes(rb->Format);
218ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
219ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (width > 0 && height > 0) {
220ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* allocate new buffer storage */
221ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Data = malloc(width * height * _mesa_get_format_bytes(rb->Format));
222ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
223ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      if (rb->Data == NULL) {
224ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         rb->Width = 0;
225ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         rb->Height = 0;
226ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY,
227ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                     "software renderbuffer allocation (%d x %d x %d)",
228ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                     width, height, _mesa_get_format_bytes(rb->Format));
229ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         return GL_FALSE;
230ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      }
231ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
232ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
233ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->Width = width;
234ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->Height = height;
235ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
236ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
237ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (rb->Name == 0 &&
238ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul       internalFormat == GL_RGBA16_SNORM &&
239ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul       rb->_BaseFormat == 0) {
240ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* NOTE: This is a special case just for accumulation buffers.
241ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul       * This is a very limited use case- there's no snorm texturing or
242ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul       * rendering going on.
243ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul       */
244ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->_BaseFormat = GL_RGBA;
245ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
246ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   else {
247ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* the internalFormat should have been error checked long ago */
248ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      ASSERT(rb->_BaseFormat);
249ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
250ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
251ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
252ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
253ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
254ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
255ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulvoid
256379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul_swrast_map_soft_renderbuffer(struct gl_context *ctx,
257379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                              struct gl_renderbuffer *rb,
258379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                              GLuint x, GLuint y, GLuint w, GLuint h,
259379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                              GLbitfield mode,
260379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                              GLubyte **out_map,
261379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                              GLint *out_stride)
262ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
263ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   GLubyte *map = rb->Data;
264ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   int cpp = _mesa_get_format_bytes(rb->Format);
2651e1b5cb01a10e39d01923e3c7e989c44210950cdBrian Paul   int stride = rb->Width * cpp;
266ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
267ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   ASSERT(rb->Data);
268ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
269ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   map += y * stride;
270ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   map += x * cpp;
271ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
272ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   *out_map = map;
273ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   *out_stride = stride;
274ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
275ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
276ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
277ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulvoid
278379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul_swrast_unmap_soft_renderbuffer(struct gl_context *ctx,
279379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                                struct gl_renderbuffer *rb)
280ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
281ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
282ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
283ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
284ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
285ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
286ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Allocate a software-based renderbuffer.  This is called via the
287ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * ctx->Driver.NewRenderbuffer() function when the user creates a new
288ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer.
289ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This would not be used for hardware-based renderbuffers.
290ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
291ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstruct gl_renderbuffer *
292379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul_swrast_new_soft_renderbuffer(struct gl_context *ctx, GLuint name)
293ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
294ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   struct gl_renderbuffer *rb = _mesa_new_renderbuffer(ctx, name);
295ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (rb) {
296ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->AllocStorage = soft_renderbuffer_storage;
297ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
298ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return rb;
299ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
300ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
301ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
302ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
303ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Add software-based color renderbuffers to the given framebuffer.
304ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers when creating a
305ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * window system framebuffer (not a user-created render/framebuffer).
306ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Once this function is called, you can basically forget about this
307ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer; core Mesa will handle all the buffer management and
308ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * rendering!
309ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
310ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
311ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Pauladd_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
312ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                        GLuint rgbBits, GLuint alphaBits,
313ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                        GLboolean frontLeft, GLboolean backLeft,
314ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                        GLboolean frontRight, GLboolean backRight)
315ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
316ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   gl_buffer_index b;
317ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
318ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (rgbBits > 16 || alphaBits > 16) {
319ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_problem(ctx,
320ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                    "Unsupported bit depth in add_color_renderbuffers");
321ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
322ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
323ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
324ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(MAX_COLOR_ATTACHMENTS >= 4);
325ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
326ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   for (b = BUFFER_FRONT_LEFT; b <= BUFFER_BACK_RIGHT; b++) {
327ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      struct gl_renderbuffer *rb;
328ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
329ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      if (b == BUFFER_FRONT_LEFT && !frontLeft)
330ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         continue;
331ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      else if (b == BUFFER_BACK_LEFT && !backLeft)
332ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         continue;
333ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      else if (b == BUFFER_FRONT_RIGHT && !frontRight)
334ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         continue;
335ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      else if (b == BUFFER_BACK_RIGHT && !backRight)
336ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         continue;
337ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
338ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Attachment[b].Renderbuffer == NULL);
339ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
340ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb = _mesa_new_renderbuffer(ctx, 0);
341ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      if (!rb) {
342ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating color buffer");
343ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         return GL_FALSE;
344ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      }
345ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
346ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->InternalFormat = GL_RGBA;
347ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
348ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->AllocStorage = soft_renderbuffer_storage;
349ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_add_renderbuffer(fb, b, rb);
350ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
351ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
352ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
353ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
354ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
355ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
356ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
357ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Add a software-based depth renderbuffer to the given framebuffer.
358ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers when creating a
359ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * window system framebuffer (not a user-created render/framebuffer).
360ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Once this function is called, you can basically forget about this
361ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer; core Mesa will handle all the buffer management and
362ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * rendering!
363ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
364ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
365ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Pauladd_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
366ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                       GLuint depthBits)
367ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
368ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   struct gl_renderbuffer *rb;
369ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
370ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (depthBits > 32) {
371ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_problem(ctx,
372ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                    "Unsupported depthBits in add_depth_renderbuffer");
373ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
374ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
375ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
376ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL);
377ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
378ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb = _mesa_new_renderbuffer(ctx, 0);
379ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (!rb) {
380ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating depth buffer");
381ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
382ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
383ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
384ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (depthBits <= 16) {
385ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->InternalFormat = GL_DEPTH_COMPONENT16;
386ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
387ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   else if (depthBits <= 24) {
388ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->InternalFormat = GL_DEPTH_COMPONENT24;
389ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
390ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   else {
391ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->InternalFormat = GL_DEPTH_COMPONENT32;
392ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
393ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
394ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->AllocStorage = soft_renderbuffer_storage;
395ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
396ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
397ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
398ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
399ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
400ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
401ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
402ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Add a software-based stencil renderbuffer to the given framebuffer.
403ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers when creating a
404ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * window system framebuffer (not a user-created render/framebuffer).
405ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Once this function is called, you can basically forget about this
406ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer; core Mesa will handle all the buffer management and
407ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * rendering!
408ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
409ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
410ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Pauladd_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
411ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                         GLuint stencilBits)
412ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
413ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   struct gl_renderbuffer *rb;
414ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
415ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (stencilBits > 16) {
416ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_problem(ctx,
417ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                  "Unsupported stencilBits in add_stencil_renderbuffer");
418ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
419ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
420ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
421ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL);
422ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
423ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb = _mesa_new_renderbuffer(ctx, 0);
424ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (!rb) {
425ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating stencil buffer");
426ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
427ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
428ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
429ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(stencilBits <= 8);
430ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->InternalFormat = GL_STENCIL_INDEX8;
431ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
432ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->AllocStorage = soft_renderbuffer_storage;
433ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb);
434ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
435ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
436ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
437ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
438ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
439d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paulstatic GLboolean
440d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Pauladd_depth_stencil_renderbuffer(struct gl_context *ctx,
441d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul                               struct gl_framebuffer *fb)
442d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul{
443d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   struct gl_renderbuffer *rb;
444d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
445d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL);
446d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL);
447d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
448d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   rb = _mesa_new_renderbuffer(ctx, 0);
449d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   if (!rb) {
450d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating depth+stencil buffer");
451d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      return GL_FALSE;
452d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   }
453d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
454d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   rb->InternalFormat = GL_DEPTH_STENCIL;
455d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
456d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   rb->AllocStorage = soft_renderbuffer_storage;
457d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
458d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb);
459d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
460d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   return GL_TRUE;
461d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul}
462d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
463d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
464ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
465ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Add a software-based accumulation renderbuffer to the given framebuffer.
466ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers when creating a
467ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * window system framebuffer (not a user-created render/framebuffer).
468ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Once this function is called, you can basically forget about this
469ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer; core Mesa will handle all the buffer management and
470ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * rendering!
471ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
472ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
473ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Pauladd_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
474ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                       GLuint redBits, GLuint greenBits,
475ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                       GLuint blueBits, GLuint alphaBits)
476ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
477ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   struct gl_renderbuffer *rb;
478ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
479ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (redBits > 16 || greenBits > 16 || blueBits > 16 || alphaBits > 16) {
480ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_problem(ctx,
481ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                    "Unsupported accumBits in add_accum_renderbuffer");
482ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
483ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
484ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
485ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(fb->Attachment[BUFFER_ACCUM].Renderbuffer == NULL);
486ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
487ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb = _mesa_new_renderbuffer(ctx, 0);
488ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (!rb) {
489ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating accum buffer");
490ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
491ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
492ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
493ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->InternalFormat = GL_RGBA16_SNORM;
494ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->AllocStorage = soft_renderbuffer_storage;
495ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   _mesa_add_renderbuffer(fb, BUFFER_ACCUM, rb);
496ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
497ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
498ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
499ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
500ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
501ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
502ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
503ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Add a software-based aux renderbuffer to the given framebuffer.
504ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers when creating a
505ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * window system framebuffer (not a user-created render/framebuffer).
506ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Once this function is called, you can basically forget about this
507ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer; core Mesa will handle all the buffer management and
508ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * rendering!
509ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
510ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * NOTE: color-index aux buffers not supported.
511ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
512ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
513ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Pauladd_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
514ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                      GLuint colorBits, GLuint numBuffers)
515ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
516ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   GLuint i;
517ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
518ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (colorBits > 16) {
519ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_problem(ctx,
520ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                    "Unsupported colorBits in add_aux_renderbuffers");
521ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
522ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
523ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
524ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(numBuffers <= MAX_AUX_BUFFERS);
525ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
526ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   for (i = 0; i < numBuffers; i++) {
527ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      struct gl_renderbuffer *rb = _mesa_new_renderbuffer(ctx, 0);
528ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
529ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Attachment[BUFFER_AUX0 + i].Renderbuffer == NULL);
530ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
531ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      if (!rb) {
532ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating aux buffer");
533ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         return GL_FALSE;
534ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      }
535ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
536ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert (colorBits <= 8);
537ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->InternalFormat = GL_RGBA;
538ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
539ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->AllocStorage = soft_renderbuffer_storage;
540ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_add_renderbuffer(fb, BUFFER_AUX0 + i, rb);
541ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
542ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
543ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
544ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
545ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
546ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
547ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Create/attach software-based renderbuffers to the given framebuffer.
548ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers.  Drivers can just as well
549ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * call the individual _mesa_add_*_renderbuffer() routines directly.
550ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
551ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulvoid
552379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul_swrast_add_soft_renderbuffers(struct gl_framebuffer *fb,
553379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean color,
554379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean depth,
555379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean stencil,
556379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean accum,
557379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean alpha,
558379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean aux)
559ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
560ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   GLboolean frontLeft = GL_TRUE;
561ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   GLboolean backLeft = fb->Visual.doubleBufferMode;
562ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   GLboolean frontRight = fb->Visual.stereoMode;
563ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode;
564ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
565ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (color) {
566ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.redBits == fb->Visual.greenBits);
567ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.redBits == fb->Visual.blueBits);
568ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      add_color_renderbuffers(NULL, fb,
569ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                              fb->Visual.redBits,
570ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                              fb->Visual.alphaBits,
571ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                              frontLeft, backLeft,
572ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                              frontRight, backRight);
573ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
574ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
575d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul#if 0
576d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   /* This is pretty much for debugging purposes only since there's a perf
577d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul    * hit for using combined depth/stencil in swrast.
578d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul    */
579d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   if (depth && fb->Visual.depthBits == 24 &&
580d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul       stencil && fb->Visual.stencilBits == 8) {
581d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      /* use combined depth/stencil buffer */
582d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      add_depth_stencil_renderbuffer(NULL, fb);
583d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   }
584d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   else
585d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul#else
586d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   (void) add_depth_stencil_renderbuffer;
587d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul#endif
588d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   {
589d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      if (depth) {
590d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul         assert(fb->Visual.depthBits > 0);
591d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul         add_depth_renderbuffer(NULL, fb, fb->Visual.depthBits);
592d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      }
593ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
594d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      if (stencil) {
595d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul         assert(fb->Visual.stencilBits > 0);
596d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul         add_stencil_renderbuffer(NULL, fb, fb->Visual.stencilBits);
597d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      }
598ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
599ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
600ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (accum) {
601ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.accumRedBits > 0);
602ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.accumGreenBits > 0);
603ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.accumBlueBits > 0);
604ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      add_accum_renderbuffer(NULL, fb,
605ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                             fb->Visual.accumRedBits,
606ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                             fb->Visual.accumGreenBits,
607ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                             fb->Visual.accumBlueBits,
608ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                             fb->Visual.accumAlphaBits);
609ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
610ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
611ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (aux) {
612ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.numAuxBuffers > 0);
613ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      add_aux_renderbuffers(NULL, fb, fb->Visual.redBits,
614ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                            fb->Visual.numAuxBuffers);
615ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
616ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
617ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul#if 0
618ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (multisample) {
619ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* maybe someday */
620ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
621ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul#endif
622ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
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