t_vb_program.c revision 6d460af6af77a0d5a5b568bcd6094b98e249ba93
1/* 2 * Mesa 3-D graphics library 3 * Version: 6.1 4 * 5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file tnl/t_vb_program.c 28 * \brief Pipeline stage for executing NVIDIA vertex programs. 29 * \author Brian Paul, Keith Whitwell 30 */ 31 32 33#include "glheader.h" 34#include "api_noop.h" 35#include "colormac.h" 36#include "context.h" 37#include "dlist.h" 38#include "hash.h" 39#include "light.h" 40#include "macros.h" 41#include "imports.h" 42#include "simple_list.h" 43#include "mtypes.h" 44#include "nvvertprog.h" 45#include "nvvertexec.h" 46#include "nvprogram.h" 47 48#include "math/m_translate.h" 49 50#include "t_context.h" 51#include "t_pipeline.h" 52 53 54/** 55 * \warning These values _MUST_ match the values in the OutputRegisters[] 56 * array in vpparse.c!!! 57 */ 58#define VERT_RESULT_HPOS 0 59#define VERT_RESULT_COL0 1 60#define VERT_RESULT_COL1 2 61#define VERT_RESULT_BFC0 3 62#define VERT_RESULT_BFC1 4 63#define VERT_RESULT_FOGC 5 64#define VERT_RESULT_PSIZ 6 65#define VERT_RESULT_TEX0 7 66#define VERT_RESULT_TEX1 8 67#define VERT_RESULT_TEX2 9 68#define VERT_RESULT_TEX3 10 69#define VERT_RESULT_TEX4 11 70#define VERT_RESULT_TEX5 12 71#define VERT_RESULT_TEX6 13 72#define VERT_RESULT_TEX7 14 73 74 75/*! 76 * Private storage for the vertex program pipeline stage. 77 */ 78struct vp_stage_data { 79 /** The results of running the vertex program go into these arrays. */ 80 GLvector4f attribs[15]; 81 82 GLvector4f ndcCoords; /**< normalized device coords */ 83 GLubyte *clipmask; /**< clip flags */ 84 GLubyte ormask, andmask; /**< for clipping */ 85}; 86 87 88#define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr)) 89 90 91/** 92 * This function executes vertex programs 93 */ 94static GLboolean 95run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) 96{ 97 TNLcontext *tnl = TNL_CONTEXT(ctx); 98 struct vp_stage_data *store = VP_STAGE_DATA(stage); 99 struct vertex_buffer *VB = &tnl->vb; 100 struct vertex_program *program = ctx->VertexProgram.Current; 101 GLuint i; 102 103 /* load program parameter registers (they're read-only) */ 104 _mesa_init_vp_per_primitive_registers(ctx); 105 106 for (i = 0; i < VB->Count; i++) { 107 GLuint attr; 108 109 _mesa_init_vp_per_vertex_registers(ctx); 110 111#if 0 112 printf("Input %d: %f, %f, %f, %f\n", i, 113 VB->AttribPtr[0]->data[i][0], 114 VB->AttribPtr[0]->data[i][1], 115 VB->AttribPtr[0]->data[i][2], 116 VB->AttribPtr[0]->data[i][3]); 117 printf(" color: %f, %f, %f, %f\n", 118 VB->AttribPtr[3]->data[i][0], 119 VB->AttribPtr[3]->data[i][1], 120 VB->AttribPtr[3]->data[i][2], 121 VB->AttribPtr[3]->data[i][3]); 122 printf(" normal: %f, %f, %f, %f\n", 123 VB->AttribPtr[2]->data[i][0], 124 VB->AttribPtr[2]->data[i][1], 125 VB->AttribPtr[2]->data[i][2], 126 VB->AttribPtr[2]->data[i][3]); 127#endif 128 129 /* the vertex array case */ 130 for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { 131 if (program->InputsRead & (1 << attr)) { 132 const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data; 133 const GLuint size = VB->AttribPtr[attr]->size; 134 const GLuint stride = VB->AttribPtr[attr]->stride; 135 const GLfloat *data = (GLfloat *) (ptr + stride * i); 136 ASSIGN_4V(ctx->VertexProgram.Inputs[attr], 0, 0, 0, 1); 137 COPY_SZ_4V(ctx->VertexProgram.Inputs[attr], size, data); 138 } 139 } 140 141 /* execute the program */ 142 ASSERT(program); 143 _mesa_exec_vertex_program(ctx, program); 144 145 /* Fixup fog an point size results if needed */ 146 if (ctx->Fog.Enabled && 147 (program->OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) { 148 ctx->VertexProgram.Outputs[VERT_RESULT_FOGC][0] = 1.0; 149 } 150 151 if (ctx->VertexProgram.PointSizeEnabled && 152 (program->OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) { 153 ctx->VertexProgram.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size; 154 } 155 156 /* copy the output registers into the VB->attribs arrays */ 157 /* XXX (optimize) could use a conditional and smaller loop limit here */ 158 for (attr = 0; attr < 15; attr++) { 159 COPY_4V(store->attribs[attr].data[i], 160 ctx->VertexProgram.Outputs[attr]); 161 } 162 } 163 164 /* Setup the VB pointers so that the next pipeline stages get 165 * their data from the right place (the program output arrays). 166 */ 167 VB->ClipPtr = &store->attribs[VERT_RESULT_HPOS]; 168 VB->ClipPtr->size = 4; 169 VB->ClipPtr->count = VB->Count; 170 VB->ColorPtr[0] = &store->attribs[VERT_RESULT_COL0]; 171 VB->ColorPtr[1] = &store->attribs[VERT_RESULT_BFC0]; 172 VB->SecondaryColorPtr[0] = &store->attribs[VERT_RESULT_COL1]; 173 VB->SecondaryColorPtr[1] = &store->attribs[VERT_RESULT_BFC1]; 174 VB->FogCoordPtr = &store->attribs[VERT_RESULT_FOGC]; 175 VB->PointSizePtr = &store->attribs[VERT_RESULT_PSIZ]; 176 177 VB->AttribPtr[VERT_ATTRIB_COLOR0] = VB->ColorPtr[0]; 178 VB->AttribPtr[VERT_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0]; 179 VB->AttribPtr[VERT_ATTRIB_FOG] = VB->FogCoordPtr; 180 VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->attribs[VERT_RESULT_PSIZ]; 181 182 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { 183 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = 184 &store->attribs[VERT_RESULT_TEX0 + i]; 185 } 186 187 188 189 /* Cliptest and perspective divide. Clip functions must clear 190 * the clipmask. 191 */ 192 store->ormask = 0; 193 store->andmask = CLIP_ALL_BITS; 194 195 if (tnl->NeedNdcCoords) { 196 VB->NdcPtr = 197 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr, 198 &store->ndcCoords, 199 store->clipmask, 200 &store->ormask, 201 &store->andmask ); 202 } 203 else { 204 VB->NdcPtr = 0; 205 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr, 206 0, 207 store->clipmask, 208 &store->ormask, 209 &store->andmask ); 210 } 211 212 if (store->andmask) /* All vertices are outside the frustum */ 213 return GL_FALSE; 214 215 216 /* This is where we'd do clip testing against the user-defined 217 * clipping planes, but they're not supported by vertex programs. 218 */ 219 220 VB->ClipOrMask = store->ormask; 221 VB->ClipMask = store->clipmask; 222 223 return GL_TRUE; 224} 225 226 227/** 228 * This function validates stuff. 229 */ 230static GLboolean run_validate_program( GLcontext *ctx, 231 struct tnl_pipeline_stage *stage ) 232{ 233#if 000 234 /* XXX do we need any validation for vertex programs? */ 235 GLuint ind = 0; 236 light_func *tab; 237 238 if (ctx->Visual.rgbMode) { 239 if (ctx->Light._NeedVertices) { 240 if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) 241 tab = _tnl_light_spec_tab; 242 else 243 tab = _tnl_light_tab; 244 } 245 else { 246 if (ctx->Light.EnabledList.next == ctx->Light.EnabledList.prev) 247 tab = _tnl_light_fast_single_tab; 248 else 249 tab = _tnl_light_fast_tab; 250 } 251 } 252 else 253 tab = _tnl_light_ci_tab; 254 255 if (ctx->Light.ColorMaterialEnabled) 256 ind |= LIGHT_COLORMATERIAL; 257 258 if (ctx->Light.Model.TwoSide) 259 ind |= LIGHT_TWOSIDE; 260 261 VP_STAGE_DATA(stage)->light_func_tab = &tab[ind]; 262 263 /* This and the above should only be done on _NEW_LIGHT: 264 */ 265 _mesa_validate_all_lighting_tables( ctx ); 266#endif 267 268 /* Now run the stage... 269 */ 270 stage->run = run_vp; 271 return stage->run( ctx, stage ); 272} 273 274 275 276/** 277 * Called the first time stage->run is called. In effect, don't 278 * allocate data until the first time the stage is run. 279 */ 280static GLboolean run_init_vp( GLcontext *ctx, 281 struct tnl_pipeline_stage *stage ) 282{ 283 TNLcontext *tnl = TNL_CONTEXT(ctx); 284 struct vertex_buffer *VB = &(tnl->vb); 285 struct vp_stage_data *store; 286 const GLuint size = VB->Size; 287 GLuint i; 288 289 stage->privatePtr = MALLOC(sizeof(*store)); 290 store = VP_STAGE_DATA(stage); 291 if (!store) 292 return GL_FALSE; 293 294 /* Allocate arrays of vertex output values */ 295 for (i = 0; i < 15; i++) { 296 _mesa_vector4f_alloc( &store->attribs[i], 0, size, 32 ); 297 store->attribs[i].size = 4; 298 } 299 300 /* a few other misc allocations */ 301 _mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 ); 302 store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 ); 303 304 /* Now validate the stage derived data... 305 */ 306 stage->run = run_validate_program; 307 return stage->run( ctx, stage ); 308} 309 310 311 312/** 313 * Check if vertex program mode is enabled. 314 * If so, configure the pipeline stage's type, inputs, and outputs. 315 */ 316static void check_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) 317{ 318 stage->active = ctx->VertexProgram._Enabled; 319 320 if (stage->active) { 321 /* Set stage->inputs equal to the bitmask of vertex attributes 322 * which the program needs for inputs. 323 */ 324 stage->inputs = ctx->VertexProgram.Current->InputsRead; 325 } 326} 327 328 329/** 330 * Destructor for this pipeline stage. 331 */ 332static void dtr( struct tnl_pipeline_stage *stage ) 333{ 334 struct vp_stage_data *store = VP_STAGE_DATA(stage); 335 336 if (store) { 337 GLuint i; 338 339 /* free the vertex program result arrays */ 340 for (i = 0; i < 15; i++) 341 _mesa_vector4f_free( &store->attribs[i] ); 342 343 /* free misc arrays */ 344 _mesa_vector4f_free( &store->ndcCoords ); 345 ALIGN_FREE( store->clipmask ); 346 347 FREE( store ); 348 stage->privatePtr = 0; 349 } 350} 351 352/** 353 * Public description of this pipeline stage. 354 */ 355const struct tnl_pipeline_stage _tnl_vertex_program_stage = 356{ 357 "vertex-program", 358 _NEW_ALL, /*XXX FIX */ /* recheck */ 359 _NEW_ALL, /*XXX FIX */ /* recalc */ 360 GL_FALSE, /* active */ 361 0, /* inputs - calculated on the fly */ 362 _TNL_BITS_PROG_ANY, /* outputs -- could calculate */ 363 0, /* changed_inputs */ 364 NULL, /* private_data */ 365 dtr, /* destroy */ 366 check_vp, /* check */ 367 run_init_vp /* run -- initially set to ctr */ 368}; 369