AudioTrackShared.h revision 0d09a9bec07b3bec78bd473ff0bfcf0a261f3f25
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_TRACK_SHARED_H
18#define ANDROID_AUDIO_TRACK_SHARED_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/threads.h>
24#include <utils/Log.h>
25#include <utils/RefBase.h>
26#include <media/nbaio/roundup.h>
27#include <media/SingleStateQueue.h>
28#include <private/media/StaticAudioTrackState.h>
29
30namespace android {
31
32// ----------------------------------------------------------------------------
33
34#define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
35#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
36                             // clear: track is ready when buffer full
37#define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
38#define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
39                             // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
40                             // immediately, but only after a long string of underruns.
41// 0x10 unused
42#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
43#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
44#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
45#define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
46#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
47
48struct AudioTrackSharedStreaming {
49    // similar to NBAIO MonoPipe
50    // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
51    volatile int32_t mFront;    // read by server
52    volatile int32_t mRear;     // write by client
53    volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
54                                // server notices and discards all data between mFront and mRear
55    volatile uint32_t mUnderrunFrames;  // server increments for each unavailable but desired frame
56};
57
58typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
59
60struct AudioTrackSharedStatic {
61    StaticAudioTrackSingleStateQueue::Shared
62                    mSingleStateQueue;
63    size_t          mBufferPosition;    // updated asynchronously by server,
64                                        // "for entertainment purposes only"
65};
66
67// ----------------------------------------------------------------------------
68
69// Important: do not add any virtual methods, including ~
70struct audio_track_cblk_t
71{
72                // Since the control block is always located in shared memory, this constructor
73                // is only used for placement new().  It is never used for regular new() or stack.
74                            audio_track_cblk_t();
75                /*virtual*/ ~audio_track_cblk_t() { }
76
77                friend class Proxy;
78                friend class ClientProxy;
79                friend class AudioTrackClientProxy;
80                friend class AudioRecordClientProxy;
81                friend class ServerProxy;
82                friend class AudioTrackServerProxy;
83                friend class AudioRecordServerProxy;
84
85    // The data members are grouped so that members accessed frequently and in the same context
86    // are in the same line of data cache.
87
88    volatile    uint32_t    server;     // updated asynchronously by server,
89                                        // "for entertainment purposes only"
90
91                size_t      frameCount_;    // used during creation to pass actual track buffer size
92                                            // from AudioFlinger to client, and not referenced again
93                                            // FIXME remove here and replace by createTrack() in/out
94                                            // parameter
95                                            // renamed to "_" to detect incorrect use
96
97    volatile    int32_t     mFutex;     // event flag: down (P) by client,
98                                        // up (V) by server or binderDied() or interrupt()
99#define CBLK_FUTEX_WAKE 1               // if event flag bit is set, then a deferred wake is pending
100
101private:
102
103                size_t      mMinimum;       // server wakes up client if available >= mMinimum
104
105                // Channel volumes are fixed point U4.12, so 0x1000 means 1.0.
106                // Left channel is in [0:15], right channel is in [16:31].
107                // Always read and write the combined pair atomically.
108                // For AudioTrack only, not used by AudioRecord.
109                uint32_t    mVolumeLR;
110
111                uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
112                                            // or 0 == default. Write-only client, read-only server.
113
114                // client write-only, server read-only
115                uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
116
117                uint8_t     mPad2;           // unused
118
119public:
120                // read-only for client, server writes once at initialization and is then read-only
121                uint8_t     mName;           // normal tracks: track name, fast tracks: track index
122
123    volatile    int32_t     flags;
124
125                // Cache line boundary (32 bytes)
126
127public:
128                union {
129                    AudioTrackSharedStreaming   mStreaming;
130                    AudioTrackSharedStatic      mStatic;
131                    int                         mAlign[8];
132                } u;
133
134                // Cache line boundary (32 bytes)
135};
136
137// ----------------------------------------------------------------------------
138
139// Proxy for shared memory control block, to isolate callers from needing to know the details.
140// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
141// The proxies are located in normal memory, and are not multi-thread safe within a given side.
142class Proxy : public RefBase {
143protected:
144    Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
145            bool clientInServer);
146    virtual ~Proxy() { }
147
148public:
149    struct Buffer {
150        size_t  mFrameCount;            // number of frames available in this buffer
151        void*   mRaw;                   // pointer to first frame
152        size_t  mNonContig;             // number of additional non-contiguous frames available
153    };
154
155protected:
156    // These refer to shared memory, and are virtual addresses with respect to the current process.
157    // They may have different virtual addresses within the other process.
158    audio_track_cblk_t* const   mCblk;  // the control block
159    void* const     mBuffers;           // starting address of buffers
160
161    const size_t    mFrameCount;        // not necessarily a power of 2
162    const size_t    mFrameSize;         // in bytes
163    const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
164    const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
165    const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
166    bool            mIsShutdown;        // latch set to true when shared memory corruption detected
167};
168
169// ----------------------------------------------------------------------------
170
171// Proxy seen by AudioTrack client and AudioRecord client
172class ClientProxy : public Proxy {
173protected:
174    ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
175            bool isOut, bool clientInServer);
176    virtual ~ClientProxy() { }
177
178public:
179    static const struct timespec kForever;
180    static const struct timespec kNonBlocking;
181
182    // Obtain a buffer with filled frames (reading) or empty frames (writing).
183    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
184    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
185    // sets or extends the unreleased frame count.
186    // On entry:
187    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
188    //      which must be > 0.
189    //  buffer->mNonContig is unused.
190    //  buffer->mRaw is unused.
191    //  requested is the requested timeout in local monotonic delta time units:
192    //      NULL or &kNonBlocking means non-blocking (zero timeout).
193    //      &kForever means block forever (infinite timeout).
194    //      Other values mean a specific timeout in local monotonic delta time units.
195    //  elapsed is a pointer to a location that will hold the total local monotonic time that
196    //      elapsed while blocked, or NULL if not needed.
197    // On exit:
198    //  buffer->mFrameCount has the actual number of contiguous available frames,
199    //      which is always 0 when the return status != NO_ERROR.
200    //  buffer->mNonContig is the number of additional non-contiguous available frames.
201    //  buffer->mRaw is a pointer to the first available frame,
202    //      or NULL when buffer->mFrameCount == 0.
203    // The return status is one of:
204    //  NO_ERROR    Success, buffer->mFrameCount > 0.
205    //  WOULD_BLOCK Non-blocking mode and no frames are available.
206    //  TIMED_OUT   Timeout occurred before any frames became available.
207    //              This can happen even for infinite timeout, due to a spurious wakeup.
208    //              In this case, the caller should investigate and then re-try as appropriate.
209    //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
210    //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
211    //  NO_INIT     Shared memory is corrupt.
212    //  BAD_VALUE   On entry buffer == NULL or buffer->mFrameCount == 0.
213    status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
214            struct timespec *elapsed = NULL);
215
216    // Release (some of) the frames last obtained.
217    // On entry, buffer->mFrameCount should have the number of frames to release,
218    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
219    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
220    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
221    // On exit:
222    //  buffer->mFrameCount is zero.
223    //  buffer->mRaw is NULL.
224    void        releaseBuffer(Buffer* buffer);
225
226    // Call after detecting server's death
227    void        binderDied();
228
229    // Call to force an obtainBuffer() to return quickly with -EINTR
230    void        interrupt();
231
232    size_t      getPosition() {
233        return mEpoch + mCblk->server;
234    }
235
236    void        setEpoch(size_t epoch) {
237        mEpoch = epoch;
238    }
239
240    void        setMinimum(size_t minimum) {
241        mCblk->mMinimum = minimum;
242    }
243
244    // Return the number of frames that would need to be obtained and released
245    // in order for the client to be aligned at start of buffer
246    virtual size_t  getMisalignment();
247
248    size_t      getEpoch() const {
249        return mEpoch;
250    }
251
252private:
253    size_t      mEpoch;
254};
255
256// ----------------------------------------------------------------------------
257
258// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
259class AudioTrackClientProxy : public ClientProxy {
260public:
261    AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
262            size_t frameSize, bool clientInServer = false)
263        : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
264          clientInServer) { }
265    virtual ~AudioTrackClientProxy() { }
266
267    // No barriers on the following operations, so the ordering of loads/stores
268    // with respect to other parameters is UNPREDICTABLE. That's considered safe.
269
270    // caller must limit to 0.0 <= sendLevel <= 1.0
271    void        setSendLevel(float sendLevel) {
272        mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
273    }
274
275    // caller must limit to 0 <= volumeLR <= 0x10001000
276    void        setVolumeLR(uint32_t volumeLR) {
277        mCblk->mVolumeLR = volumeLR;
278    }
279
280    void        setSampleRate(uint32_t sampleRate) {
281        mCblk->mSampleRate = sampleRate;
282    }
283
284    virtual void flush();
285
286    virtual uint32_t    getUnderrunFrames() const {
287        return mCblk->u.mStreaming.mUnderrunFrames;
288    }
289};
290
291class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
292public:
293    StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
294            size_t frameSize);
295    virtual ~StaticAudioTrackClientProxy() { }
296
297    virtual void    flush();
298
299#define MIN_LOOP    16  // minimum length of each loop iteration in frames
300            void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
301            size_t  getBufferPosition();
302
303    virtual size_t  getMisalignment() {
304        return 0;
305    }
306
307    virtual uint32_t    getUnderrunFrames() const {
308        return 0;
309    }
310
311private:
312    StaticAudioTrackSingleStateQueue::Mutator   mMutator;
313    size_t          mBufferPosition;    // so that getBufferPosition() appears to be synchronous
314};
315
316// ----------------------------------------------------------------------------
317
318// Proxy used by AudioRecord client
319class AudioRecordClientProxy : public ClientProxy {
320public:
321    AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
322            size_t frameSize)
323        : ClientProxy(cblk, buffers, frameCount, frameSize,
324            false /*isOut*/, false /*clientInServer*/) { }
325    ~AudioRecordClientProxy() { }
326};
327
328// ----------------------------------------------------------------------------
329
330// Proxy used by AudioFlinger server
331class ServerProxy : public Proxy {
332protected:
333    ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
334            bool isOut, bool clientInServer);
335public:
336    virtual ~ServerProxy() { }
337
338    // Obtain a buffer with filled frames (writing) or empty frames (reading).
339    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
340    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
341    // sets or extends the unreleased frame count.
342    // Always non-blocking.
343    // On entry:
344    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
345    //      which must be > 0.
346    //  buffer->mNonContig is unused.
347    //  buffer->mRaw is unused.
348    // On exit:
349    //  buffer->mFrameCount has the actual number of contiguous available frames,
350    //      which is always 0 when the return status != NO_ERROR.
351    //  buffer->mNonContig is the number of additional non-contiguous available frames.
352    //  buffer->mRaw is a pointer to the first available frame,
353    //      or NULL when buffer->mFrameCount == 0.
354    // The return status is one of:
355    //  NO_ERROR    Success, buffer->mFrameCount > 0.
356    //  WOULD_BLOCK No frames are available.
357    //  NO_INIT     Shared memory is corrupt.
358    virtual status_t    obtainBuffer(Buffer* buffer);
359
360    // Release (some of) the frames last obtained.
361    // On entry, buffer->mFrameCount should have the number of frames to release,
362    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
363    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
364    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
365    // On exit:
366    //  buffer->mFrameCount is zero.
367    //  buffer->mRaw is NULL.
368    virtual void        releaseBuffer(Buffer* buffer);
369
370protected:
371    size_t      mUnreleased;    // unreleased frames remaining from most recent obtainBuffer()
372    size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
373private:
374    int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
375    bool        mDeferWake;     // whether another releaseBuffer() is expected soon
376};
377
378// Proxy used by AudioFlinger for servicing AudioTrack
379class AudioTrackServerProxy : public ServerProxy {
380public:
381    AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
382            size_t frameSize, bool clientInServer = false)
383        : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { }
384protected:
385    virtual ~AudioTrackServerProxy() { }
386
387public:
388    // return value of these methods must be validated by the caller
389    uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
390    uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
391    uint32_t    getVolumeLR() const { return mCblk->mVolumeLR; }
392
393    // estimated total number of filled frames available to server to read,
394    // which may include non-contiguous frames
395    virtual size_t      framesReady();
396
397    // Currently AudioFlinger will call framesReady() for a fast track from two threads:
398    // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
399    // to be called from at most one thread of server, and one thread of client.
400    // As a temporary workaround, this method informs the proxy implementation that it
401    // should avoid doing a state queue poll from within framesReady().
402    // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
403    virtual void        framesReadyIsCalledByMultipleThreads() { }
404};
405
406class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
407public:
408    StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
409            size_t frameSize);
410protected:
411    virtual ~StaticAudioTrackServerProxy() { }
412
413public:
414    virtual size_t      framesReady();
415    virtual void        framesReadyIsCalledByMultipleThreads();
416    virtual status_t    obtainBuffer(Buffer* buffer);
417    virtual void        releaseBuffer(Buffer* buffer);
418
419private:
420    ssize_t             pollPosition(); // poll for state queue update, and return current position
421    StaticAudioTrackSingleStateQueue::Observer  mObserver;
422    size_t              mPosition;  // server's current play position in frames, relative to 0
423    size_t              mEnd;       // cached value computed from mState, safe for asynchronous read
424    bool                mFramesReadyIsCalledByMultipleThreads;
425    StaticAudioTrackState   mState;
426};
427
428// Proxy used by AudioFlinger for servicing AudioRecord
429class AudioRecordServerProxy : public ServerProxy {
430public:
431    AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
432            size_t frameSize)
433        : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/,
434            false /*clientInServer*/) { }
435protected:
436    virtual ~AudioRecordServerProxy() { }
437};
438
439// ----------------------------------------------------------------------------
440
441}; // namespace android
442
443#endif // ANDROID_AUDIO_TRACK_SHARED_H
444