DisplayListOp.h revision 4e7b772b733593fbe25c733e95b8dcea293234b6
12af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/*
27031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy * Copyright (C) 2013 The Android Open Source Project
32af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
42af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Licensed under the Apache License, Version 2.0 (the "License");
52af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * you may not use this file except in compliance with the License.
62af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * You may obtain a copy of the License at
72af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
82af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *      http://www.apache.org/licenses/LICENSE-2.0
92af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Unless required by applicable law or agreed to in writing, software
112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * distributed under the License is distributed on an "AS IS" BASIS,
122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * See the License for the specific language governing permissions and
142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * limitations under the License.
152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik */
162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#ifndef ANDROID_HWUI_DISPLAY_OPERATION_H
182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#define ANDROID_HWUI_DISPLAY_OPERATION_H
192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
207031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy#ifndef LOG_TAG
217031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy    #define LOG_TAG "OpenGLRenderer"
227031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy#endif
237031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy
242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include <SkXfermode.h>
252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
260776a6069365bdea83855db154fa2d37f9d1d808Chris Craik#include <private/hwui/DrawGlInfo.h>
270776a6069365bdea83855db154fa2d37f9d1d808Chris Craik
282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "OpenGLRenderer.h"
293b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy#include "AssetAtlas.h"
30c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "DisplayListRenderer.h"
323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy#include "UvMapper.h"
332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "utils/LinearAllocator.h"
342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#define CRASH() do { \
365216c3b05fc6c7bacd74be67b932fe3aba89cc8eRomain Guy    *(int *)(uintptr_t) 0xbbadbeef = 0; \
372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ((void(*)())0)(); /* More reliable, but doesn't say BBADBEEF */ \
382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik} while(false)
392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// Use OP_LOG for logging with arglist, OP_LOGS if just printing char*
4128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik#define OP_LOGS(s) OP_LOG("%s", (s))
423dc553babe515fbf9bd042dd63a792e5de578ecdChris Craik#define OP_LOG(s, ...) ALOGD( "%*s" s, level * 2, "", __VA_ARGS__ )
432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craiknamespace android {
452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craiknamespace uirenderer {
462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/**
482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Structure for storing canvas operations when they are recorded into a DisplayList, so that they
492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * may be replayed to an OpenGLRenderer.
502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * To avoid individual memory allocations, DisplayListOps may only be allocated into a
522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * LinearAllocator's managed memory buffers.  Each pointer held by a DisplayListOp is either a
532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * pointer into memory also allocated in the LinearAllocator (mostly for text and float buffers) or
542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * references a externally refcounted object (Sk... and Skia... objects). ~DisplayListOp() is
552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * never called as LinearAllocators are simply discarded, so no memory management should be done in
562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * this class.
572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik */
582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DisplayListOp {
592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // These objects should always be allocated with a LinearAllocator, and never destroyed/deleted.
612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // standard new() intentionally not implemented, and delete/deconstructor should never be used.
622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual ~DisplayListOp() { CRASH(); }
632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    static void operator delete(void* ptr) { CRASH(); }
642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    /** static void* operator new(size_t size); PURPOSELY OMITTED **/
652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    static void* operator new(size_t size, LinearAllocator& allocator) {
662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return allocator.alloc(size);
672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    enum OpLogFlag {
702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        kOpLogFlag_Recurse = 0x1,
712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        kOpLogFlag_JSON = 0x2 // TODO: add?
722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    };
732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
74dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
75dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) = 0;
76c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
77dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
78dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) = 0;
79ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
80c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags = 0) const = 0;
812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // NOTE: it would be nice to declare constants and overriding the implementation in each op to
832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // point at the constants, but that seems to require a .cpp file
842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() = 0;
85ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
86ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    /**
87ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik     * Stores the relevant canvas state of the object between deferral and replay (if the canvas
88ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik     * state supports being stored) See OpenGLRenderer::simpleClipAndState()
89ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik     *
90ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik     * TODO: don't reserve space for StateOps that won't be deferred
91ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik     */
92ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DeferredDisplayState state;
93ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass StateOp : public DisplayListOp {
972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    StateOp() {};
992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual ~StateOp() {}
1012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
102dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
103dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
104ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // default behavior only affects immediate, deferrable state, issue directly to renderer
105ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        applyState(deferStruct.mRenderer, saveCount);
106ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
107ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
108c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    /**
109c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik     * State operations are applied directly to the renderer, but can cause the deferred drawing op
110c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik     * list to flush
111c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik     */
112dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
113dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
114ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        applyState(replayStruct.mRenderer, saveCount);
115c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
116c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1177273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0;
1182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
1192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawOp : public DisplayListOp {
121527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikfriend class MergingDrawBatch;
1222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawOp(SkPaint* paint)
1242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mPaint(paint), mQuickRejected(false) {}
1252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
126dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
127dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
128dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase        if (mQuickRejected && CC_LIKELY(useQuickReject)) {
129ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            return;
130c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
131c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
132d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik        if (getLocalBounds(state.mBounds)) {
133d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik            // valid empty bounds, don't bother deferring
134d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik            if (state.mBounds.isEmpty()) return;
135d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik        } else {
136c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            // empty bounds signify bounds can't be calculated
137c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            state.mBounds.setEmpty();
138c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
139c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
140ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addDrawOp(deferStruct.mRenderer, this);
141ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
142ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
143dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
144dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
145dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase        if (mQuickRejected && CC_LIKELY(useQuickReject)) {
146ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            return;
147c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
148c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
149527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        replayStruct.mDrawGlStatus |= applyDraw(replayStruct.mRenderer, replayStruct.mDirty);
150c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
151c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
152527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0;
1532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
154527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    /**
155527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * Draw multiple instances of an operation, must be overidden for operations that merge
156527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     *
157527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * Currently guarantees certain similarities between ops (see MergingDrawBatch::canMergeWith),
158527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * and pure translation transformations. Other guarantees of similarity should be enforced by
159527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * reducing which operations are tagged as mergeable.
160527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     */
161527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
162527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            const Vector<DrawOp*>& ops, const Rect& bounds) {
163527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        status_t status = DrawGlInfo::kStatusDone;
164527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        for (unsigned int i = 0; i < ops.size(); i++) {
16528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            renderer.restoreDisplayState(ops[i]->state, true);
166527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            status |= ops[i]->applyDraw(renderer, dirty);
167527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
168527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return status;
169527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
170527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
17128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    /**
172527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * When this method is invoked the state field is initialized to have the
173527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * final rendering state. We can thus use it to process data as it will be
174527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * used at draw time.
175527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     *
176527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * Additionally, this method allows subclasses to provide defer-time preferences for batching
177527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * and merging.
178527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     *
17928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik     * if a subclass can set deferInfo.mergeable to true, it should implement multiDraw()
180527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     */
18128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {}
1820f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
1832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // returns true if bounds exist
1842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual bool getLocalBounds(Rect& localBounds) { return false; }
1852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // TODO: better refine localbounds usage
1872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    void setQuickRejected(bool quickRejected) { mQuickRejected = quickRejected; }
1882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    bool getQuickRejected() { return mQuickRejected; }
1892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
190527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    inline int getPaintAlpha() {
191527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return OpenGLRenderer::getAlphaDirect(mPaint);
192c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
193c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
194527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    inline float strokeWidthOutset() {
195e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik        float width = mPaint->getStrokeWidth();
196e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik        if (width == 0) return 0.5f; // account for hairline
197e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik        return width * 0.5f;
198e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik    }
199c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
2002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
201a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik    SkPaint* getPaint(OpenGLRenderer& renderer) {
202a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return renderer.filterPaint(mPaint);
2032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
2042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
20528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    // Helper method for determining op opaqueness. Assumes op fills its bounds in local
20628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    // coordinates, and that paint's alpha is used
20728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    inline bool isOpaqueOverBounds() {
20828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // ensure that local bounds cover mapped bounds
20928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        if (!state.mMatrix.isSimple()) return false;
21028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
21128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // check state/paint for transparency
21228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        if (state.mDrawModifiers.mShader ||
21328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                state.mAlpha != 1.0f ||
21428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                (mPaint && mPaint->getAlpha() != 0xFF)) return false;
21528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
21628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        SkXfermode::Mode mode = OpenGLRenderer::getXfermodeDirect(mPaint);
21728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        return (mode == SkXfermode::kSrcOver_Mode ||
21828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                mode == SkXfermode::kSrc_Mode);
21928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
22028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    }
22128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
2222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkPaint* mPaint; // should be accessed via getPaint() when applying
2232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    bool mQuickRejected;
2242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
2252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBoundedOp : public DrawOp {
2272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
2282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBoundedOp(float left, float top, float right, float bottom, SkPaint* paint)
2292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawOp(paint), mLocalBounds(left, top, right, bottom) {}
2302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
23141541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik    DrawBoundedOp(const Rect& localBounds, SkPaint* paint)
23241541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            : DrawOp(paint), mLocalBounds(localBounds) {}
23341541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik
2345d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // Calculates bounds as smallest rect encompassing all points
2355d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // NOTE: requires at least 1 vertex, and doesn't account for stroke size (should be handled in
2365d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // subclass' constructor)
2375d11676414b3606792e23c269cf75b44faa1a2afChris Craik    DrawBoundedOp(const float* points, int count, SkPaint* paint)
2385d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawOp(paint), mLocalBounds(points[0], points[1], points[0], points[1]) {
2395d11676414b3606792e23c269cf75b44faa1a2afChris Craik        for (int i = 2; i < count; i += 2) {
2405d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.left = fminf(mLocalBounds.left, points[i]);
2415d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.right = fmaxf(mLocalBounds.right, points[i]);
2425d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.top = fminf(mLocalBounds.top, points[i + 1]);
2435d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.bottom = fmaxf(mLocalBounds.bottom, points[i + 1]);
2445d11676414b3606792e23c269cf75b44faa1a2afChris Craik        }
2455d11676414b3606792e23c269cf75b44faa1a2afChris Craik    }
2465d11676414b3606792e23c269cf75b44faa1a2afChris Craik
2475d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // default empty constructor for bounds, to be overridden in child constructor body
2482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBoundedOp(SkPaint* paint)
2492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawOp(paint) {}
2502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    bool getLocalBounds(Rect& localBounds) {
2522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        localBounds.set(mLocalBounds);
2532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return true;
2542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
2552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
2572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mLocalBounds; // displayed area in LOCAL coord. doesn't incorporate stroke, so check paint
2582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
2592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
2612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// STATE OPERATIONS - these may affect the state of the canvas/renderer, but do
2622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik//         not directly draw or alter output
2632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
2642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SaveOp : public StateOp {
266ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    friend class DisplayList; // give DisplayList private constructor/reinit access
2672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
2682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SaveOp(int flags)
2692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mFlags(flags) {}
2702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
271dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
272dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
273ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int newSaveCount = deferStruct.mRenderer.save(mFlags);
274ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addSave(deferStruct.mRenderer, this, newSaveCount);
275ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
276ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
2777273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
2782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.save(mFlags);
2792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
2802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
281c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
2822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Save flags %x", mFlags);
2832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
2842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Save"; }
2862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
287ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    int getFlags() const { return mFlags; }
2882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
289ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    SaveOp() {}
290ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DisplayListOp* reinit(int flags) {
291ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mFlags = flags;
292ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return this;
293ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
294ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
2952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mFlags;
2962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
2972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass RestoreToCountOp : public StateOp {
299ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    friend class DisplayList; // give DisplayList private constructor/reinit access
3002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
3012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    RestoreToCountOp(int count)
3022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mCount(count) {}
3032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
304dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
305dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
3067273daace9303f4662444111c40bb83d3ead4a92Chris Craik        deferStruct.mDeferredList.addRestoreToCount(deferStruct.mRenderer,
3077273daace9303f4662444111c40bb83d3ead4a92Chris Craik                this, saveCount + mCount);
308ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mRenderer.restoreToCount(saveCount + mCount);
309ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
310ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
3117273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
3122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.restoreToCount(saveCount + mCount);
3132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
315c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
3162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Restore to count %d", mCount);
3172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "RestoreToCount"; }
3202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
322ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    RestoreToCountOp() {}
323ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DisplayListOp* reinit(int count) {
324ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mCount = count;
325ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return this;
326ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
327ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
3282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
3292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
3302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SaveLayerOp : public StateOp {
332ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    friend class DisplayList; // give DisplayList private constructor/reinit access
3332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
334ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    SaveLayerOp(float left, float top, float right, float bottom,
335ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            int alpha, SkXfermode::Mode mode, int flags)
336ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            : mArea(left, top, right, bottom), mAlpha(alpha), mMode(mode), mFlags(flags) {}
3372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
338dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
339dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
340ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // NOTE: don't bother with actual saveLayer, instead issuing it at flush time
341d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        int newSaveCount = deferStruct.mRenderer.getSaveCount();
342ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addSaveLayer(deferStruct.mRenderer, this, newSaveCount);
343d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
344d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // NOTE: don't issue full saveLayer, since that has side effects/is costly. instead just
345d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // setup the snapshot for deferral, and re-issue the op at flush time
346d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        deferStruct.mRenderer.saveLayerDeferred(mArea.left, mArea.top, mArea.right, mArea.bottom,
347d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                mAlpha, mMode, mFlags);
3482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3507273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
351ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, mAlpha, mMode, mFlags);
3522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
354c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
355ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        OP_LOG("SaveLayer%s of area " RECT_STRING,
356ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                (isSaveLayerAlpha() ? "Alpha" : ""),RECT_ARGS(mArea));
3572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
359ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    virtual const char* name() { return isSaveLayerAlpha() ? "SaveLayerAlpha" : "SaveLayer"; }
360ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
361ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    int getFlags() { return mFlags; }
362c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
3632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
364ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    // Special case, reserved for direct DisplayList usage
365ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    SaveLayerOp() {}
366ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DisplayListOp* reinit(float left, float top, float right, float bottom,
367ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            int alpha, SkXfermode::Mode mode, int flags) {
368ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mArea.set(left, top, right, bottom);
369ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mAlpha = alpha;
370ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mMode = mode;
371ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mFlags = flags;
372ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return this;
373ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
374ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
375c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    bool isSaveLayerAlpha() const { return mAlpha < 255 && mMode == SkXfermode::kSrcOver_Mode; }
3762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mArea;
3772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mAlpha;
378ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    SkXfermode::Mode mMode;
3792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mFlags;
3802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
3812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass TranslateOp : public StateOp {
3832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
3842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    TranslateOp(float dx, float dy)
3852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mDx(dx), mDy(dy) {}
3862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3877273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
3882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.translate(mDx, mDy);
3892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
391c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
3922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Translate by %f %f", mDx, mDy);
3932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Translate"; }
3962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
3982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDx;
3992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDy;
4002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass RotateOp : public StateOp {
4032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    RotateOp(float degrees)
4052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mDegrees(degrees) {}
4062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4077273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.rotate(mDegrees);
4092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
411c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Rotate by %f degrees", mDegrees);
4132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Rotate"; }
4162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDegrees;
4192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ScaleOp : public StateOp {
4222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ScaleOp(float sx, float sy)
4242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mSx(sx), mSy(sy) {}
4252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4267273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.scale(mSx, mSy);
4282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
430c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Scale by %f %f", mSx, mSy);
4322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Scale"; }
4352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSx;
4382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSy;
4392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SkewOp : public StateOp {
4422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkewOp(float sx, float sy)
4442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mSx(sx), mSy(sy) {}
4452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4467273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.skew(mSx, mSy);
4482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
450c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Skew by %f %f", mSx, mSy);
4522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Skew"; }
4552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSx;
4582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSy;
4592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetMatrixOp : public StateOp {
4622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetMatrixOp(SkMatrix* matrix)
4642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mMatrix(matrix) {}
4652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4667273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setMatrix(mMatrix);
4682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
470c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4714e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy        if (mMatrix) {
4724e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy            OP_LOG("SetMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix));
4734e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy        } else {
4744e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy            OP_LOGS("SetMatrix (reset)");
4754e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy        }
4762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetMatrix"; }
4792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkMatrix* mMatrix;
4822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ConcatMatrixOp : public StateOp {
4852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ConcatMatrixOp(SkMatrix* matrix)
4872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mMatrix(matrix) {}
4882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4897273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.concatMatrix(mMatrix);
4912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
493c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("ConcatMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix));
4952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ConcatMatrix"; }
4982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
5002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkMatrix* mMatrix;
5012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
5022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
503ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipOp : public StateOp {
504ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikpublic:
505ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    ClipOp(SkRegion::Op op) : mOp(op) {}
506ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
507dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
508dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
509ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // NOTE: must defer op BEFORE applying state, since it may read clip
510ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addClip(deferStruct.mRenderer, this);
511ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
512ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // TODO: Can we avoid applying complex clips at defer time?
513ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        applyState(deferStruct.mRenderer, saveCount);
514ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
515ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
516ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    bool canCauseComplexClip() {
517ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return ((mOp != SkRegion::kIntersect_Op) && (mOp != SkRegion::kReplace_Op)) || !isRect();
518ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
519ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
520ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprotected:
521ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    ClipOp() {}
522ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    virtual bool isRect() { return false; }
523ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
524ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    SkRegion::Op mOp;
525ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik};
526ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
527ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipRectOp : public ClipOp {
528ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    friend class DisplayList; // give DisplayList private constructor/reinit access
5292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
5302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ClipRectOp(float left, float top, float right, float bottom, SkRegion::Op op)
531ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            : ClipOp(op), mArea(left, top, right, bottom) {}
5322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5337273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
5342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.clipRect(mArea.left, mArea.top, mArea.right, mArea.bottom, mOp);
5352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
537c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
5382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("ClipRect " RECT_STRING, RECT_ARGS(mArea));
5392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ClipRect"; }
5422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
543ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprotected:
544ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    virtual bool isRect() { return true; }
545b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik
5462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
547ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    ClipRectOp() {}
548ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DisplayListOp* reinit(float left, float top, float right, float bottom, SkRegion::Op op) {
549ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mOp = op;
550ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mArea.set(left, top, right, bottom);
551ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return this;
552b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    }
553ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
5542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mArea;
5552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
5562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
557ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipPathOp : public ClipOp {
5582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
5592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ClipPathOp(SkPath* path, SkRegion::Op op)
560ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            : ClipOp(op), mPath(path) {}
5612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5627273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
5632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.clipPath(mPath, mOp);
5642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
566c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
5672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        SkRect bounds = mPath->getBounds();
5682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("ClipPath bounds " RECT_STRING,
5692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
5702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ClipPath"; }
5732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
5752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkPath* mPath;
5762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
5772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
578ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipRegionOp : public ClipOp {
5792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
5802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ClipRegionOp(SkRegion* region, SkRegion::Op op)
581ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            : ClipOp(op), mRegion(region) {}
5822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5837273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
5842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.clipRegion(mRegion, mOp);
5852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
587c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
5882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        SkIRect bounds = mRegion->getBounds();
5892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("ClipRegion bounds %d %d %d %d",
5902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
5912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ClipRegion"; }
5942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
5962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkRegion* mRegion;
5972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkRegion::Op mOp;
5982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
5992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetShaderOp : public StateOp {
6012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6027273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.resetShader();
6042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
606c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOGS("ResetShader");
6082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ResetShader"; }
6112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupShaderOp : public StateOp {
6142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetupShaderOp(SkiaShader* shader)
6162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mShader(shader) {}
6177273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setupShader(mShader);
6192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
621c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("SetupShader, shader %p", mShader);
6232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetupShader"; }
6262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
6282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkiaShader* mShader;
6292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetColorFilterOp : public StateOp {
6322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6337273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.resetColorFilter();
6352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
637c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOGS("ResetColorFilter");
6392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ResetColorFilter"; }
6422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupColorFilterOp : public StateOp {
6452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetupColorFilterOp(SkiaColorFilter* colorFilter)
6472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mColorFilter(colorFilter) {}
6482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6497273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setupColorFilter(mColorFilter);
6512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
653c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("SetupColorFilter, filter %p", mColorFilter);
6552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetupColorFilter"; }
6582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
6602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkiaColorFilter* mColorFilter;
6612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetShadowOp : public StateOp {
6642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6657273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.resetShadow();
6672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
669c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOGS("ResetShadow");
6712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ResetShadow"; }
6742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupShadowOp : public StateOp {
6772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetupShadowOp(float radius, float dx, float dy, int color)
6792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mRadius(radius), mDx(dx), mDy(dy), mColor(color) {}
6802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6817273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setupShadow(mRadius, mDx, mDy, mColor);
6832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
685c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("SetupShadow, radius %f, %f, %f, color %#x", mRadius, mDx, mDy, mColor);
6872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetupShadow"; }
6902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
6922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mRadius;
6932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDx;
6942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDy;
6952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mColor;
6962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetPaintFilterOp : public StateOp {
6992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
7007273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
7012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.resetPaintFilter();
7022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
704c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
7052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOGS("ResetPaintFilter");
7062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ResetPaintFilter"; }
7092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
7102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupPaintFilterOp : public StateOp {
7122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
7132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetupPaintFilterOp(int clearBits, int setBits)
7142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mClearBits(clearBits), mSetBits(setBits) {}
7152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7167273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
7172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setupPaintFilter(mClearBits, mSetBits);
7182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
720c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
7212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("SetupPaintFilter, clear %#x, set %#x", mClearBits, mSetBits);
7222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetupPaintFilter"; }
7252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
7272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mClearBits;
7282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mSetBits;
7292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
7302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
7322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// DRAW OPERATIONS - these are operations that can draw to the canvas's device
7332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
7342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapOp : public DrawBoundedOp {
7362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
7372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBitmapOp(SkBitmap* bitmap, float left, float top, SkPaint* paint)
7383b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            : DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(), paint),
73955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mBitmap(bitmap), mAtlas(Caches::getInstance().assetAtlas) {
74055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        mEntry = mAtlas.getEntry(bitmap);
74155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry) {
74255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
74355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mUvMapper = mEntry->uvMapper;
74455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
7453b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
7462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
747527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
748a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return renderer.drawBitmap(mBitmap, mLocalBounds.left, mLocalBounds.top,
749a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik                getPaint(renderer));
7502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
75255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    AssetAtlas::Entry* getAtlasEntry() {
75355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        // The atlas entry is stale, let's get a new one
75455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) {
75555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
75655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntry = mAtlas.getEntry(mBitmap);
75755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mUvMapper = mEntry->uvMapper;
75855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
75955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return mEntry;
76055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    }
76155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy
762527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#define SET_TEXTURE(ptr, posRect, offsetRect, texCoordsRect, xDim, yDim) \
763527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    TextureVertex::set(ptr++, posRect.xDim - offsetRect.left, posRect.yDim - offsetRect.top, \
764527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            texCoordsRect.xDim, texCoordsRect.yDim)
765527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
76603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    /**
76703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * This multi-draw operation builds a mesh on the stack by generating a quad
76803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * for each bitmap in the batch. This method is also responsible for dirtying
76903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * the current layer, if any.
77003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     */
771527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
772527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            const Vector<DrawOp*>& ops, const Rect& bounds) {
773527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        renderer.restoreDisplayState(state, true); // restore all but the clip
774527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        TextureVertex vertices[6 * ops.size()];
775527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        TextureVertex* vertex = &vertices[0];
776527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
77703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        const bool hasLayer = renderer.hasLayer();
7782db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy        bool transformed = false;
7792db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy
7803b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        // TODO: manually handle rect clip for bitmaps by adjusting texCoords per op,
7813b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        // and allowing them to be merged in getBatchId()
782527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        for (unsigned int i = 0; i < ops.size(); i++) {
783527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            const Rect& opBounds = ops[i]->state.mBounds;
7842db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy            // When we reach multiDraw(), the matrix can be either
7852db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy            // pureTranslate or simple (translate and/or scale).
7862db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy            // If the matrix is not pureTranslate, then we have a scale
7872db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy            if (!ops[i]->state.mMatrix.isPureTranslate()) transformed = true;
7883b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
7893b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            Rect texCoords(0, 0, 1, 1);
7903b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            ((DrawBitmapOp*) ops[i])->mUvMapper.map(texCoords);
7913b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
792527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, top);
793527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top);
794527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom);
795527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
796527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom);
797527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top);
798527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, bottom);
79903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
80003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            if (hasLayer) {
80103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                const Rect& dirty = ops[i]->state.mBounds;
80203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                renderer.dirtyLayer(dirty.left, dirty.top, dirty.right, dirty.bottom);
80303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            }
804527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
805527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
80655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return renderer.drawBitmaps(mBitmap, mEntry, ops.size(), &vertices[0],
8072db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy                transformed, bounds, mPaint);
808527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
809527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
810c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
8112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p at %f %f", mBitmap, mLocalBounds.left, mLocalBounds.top);
8122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmap"; }
815527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
81628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
81728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
81855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) &mEntry->atlas : (mergeid_t) mBitmap;
8192db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy
82028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // Don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in
82128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // MergingDrawBatch::canMergeWith()
82228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // TODO: support clipped bitmaps by handling them in SET_TEXTURE
82328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.mergeable = state.mMatrix.isSimple() && !state.mClipSideFlags &&
82428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode &&
82528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                (mBitmap->getConfig() != SkBitmap::kA8_Config);
826c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
8272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
828527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const SkBitmap* bitmap() { return mBitmap; }
8292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
8302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkBitmap* mBitmap;
83155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    const AssetAtlas& mAtlas;
83255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    uint32_t mEntryGenerationId;
83355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    AssetAtlas::Entry* mEntry;
8343b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    UvMapper mUvMapper;
8352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
8362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapMatrixOp : public DrawBoundedOp {
8382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
8392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBitmapMatrixOp(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint)
8402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(paint), mBitmap(bitmap), mMatrix(matrix) {
8412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        mLocalBounds.set(0, 0, bitmap->width(), bitmap->height());
8422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        const mat4 transform(*matrix);
8432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        transform.mapRect(mLocalBounds);
8442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
846527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
8472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmap(mBitmap, mMatrix, getPaint(renderer));
8482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
850c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
8512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p matrix " MATRIX_STRING, mBitmap, MATRIX_ARGS(mMatrix));
8522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
854527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual const char* name() { return "DrawBitmapMatrix"; }
855527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
85628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
85728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
858c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
8592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
8612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkBitmap* mBitmap;
8622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkMatrix* mMatrix;
8632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
8642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapRectOp : public DrawBoundedOp {
8662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
8672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBitmapRectOp(SkBitmap* bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom,
8682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint)
8692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(dstLeft, dstTop, dstRight, dstBottom, paint),
8702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mBitmap(bitmap), mSrc(srcLeft, srcTop, srcRight, srcBottom) {}
8712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
872527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
8732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmap(mBitmap, mSrc.left, mSrc.top, mSrc.right, mSrc.bottom,
8742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom,
8752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                getPaint(renderer));
8762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
878c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
8792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p src="RECT_STRING", dst="RECT_STRING,
8802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds));
8812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmapRect"; }
884527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
88528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
88628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
887c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
8882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
8902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkBitmap* mBitmap;
8912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mSrc;
8922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
8932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapDataOp : public DrawBitmapOp {
8952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
8962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBitmapDataOp(SkBitmap* bitmap, float left, float top, SkPaint* paint)
8972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBitmapOp(bitmap, left, top, paint) {}
8982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
899527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
9002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmapData(mBitmap, mLocalBounds.left,
9012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.top, getPaint(renderer));
9022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
9032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
904c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
9052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p", mBitmap);
9062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
9072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
9082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmapData"; }
909527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
91028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
91128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
912c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
9132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
9142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
9155d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawBitmapMeshOp : public DrawBoundedOp {
9162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
9172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBitmapMeshOp(SkBitmap* bitmap, int meshWidth, int meshHeight,
9182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            float* vertices, int* colors, SkPaint* paint)
9195d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(vertices, 2 * (meshWidth + 1) * (meshHeight + 1), paint),
9205d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight),
9212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mVertices(vertices), mColors(colors) {}
9222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
923527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
9242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmapMesh(mBitmap, mMeshWidth, mMeshHeight,
9252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mVertices, mColors, getPaint(renderer));
9262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
9272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
928c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
9292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight);
9302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
9312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
9322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmapMesh"; }
933527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
93428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
93528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
936c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
9372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
9382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
9392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkBitmap* mBitmap;
9402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mMeshWidth;
9412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mMeshHeight;
9422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float* mVertices;
9432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int* mColors;
9442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
9452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
9462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPatchOp : public DrawBoundedOp {
9472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
9483b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    DrawPatchOp(SkBitmap* bitmap, Res_png_9patch* patch,
94903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            float left, float top, float right, float bottom, SkPaint* paint)
95003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            : DrawBoundedOp(left, top, right, bottom, paint),
95155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mBitmap(bitmap), mPatch(patch), mGenerationId(0), mMesh(NULL),
95255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mAtlas(Caches::getInstance().assetAtlas) {
95355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        mEntry = mAtlas.getEntry(bitmap);
95455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry) {
95555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
95655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
9573b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    };
9582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
95955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    AssetAtlas::Entry* getAtlasEntry() {
96055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        // The atlas entry is stale, let's get a new one
96155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) {
96255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
96355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntry = mAtlas.getEntry(mBitmap);
96455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
96555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return mEntry;
96655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    }
96755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy
96803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    const Patch* getMesh(OpenGLRenderer& renderer) {
9694c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        if (!mMesh || renderer.getCaches().patchCache.getGenerationId() != mGenerationId) {
9704c2547fa9244e78115cde0a259291053108c3dc7Romain Guy            PatchCache& cache = renderer.getCaches().patchCache;
97155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mMesh = cache.get(getAtlasEntry(), mBitmap->width(), mBitmap->height(),
97203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    mLocalBounds.getWidth(), mLocalBounds.getHeight(), mPatch);
9734c2547fa9244e78115cde0a259291053108c3dc7Romain Guy            mGenerationId = cache.getGenerationId();
9744c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        }
97503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        return mMesh;
97603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    }
97703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
97803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    /**
97903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * This multi-draw operation builds an indexed mesh on the stack by copying
98003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * and transforming the vertices of each 9-patch in the batch. This method
98103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * is also responsible for dirtying the current layer, if any.
98203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     */
98303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
98403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            const Vector<DrawOp*>& ops, const Rect& bounds) {
98503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        renderer.restoreDisplayState(state, true);
98603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
98703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // Batches will usually contain a small number of items so it's
98803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // worth performing a first iteration to count the exact number
98903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // of vertices we need in the new mesh
99003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        uint32_t totalVertices = 0;
99103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        for (unsigned int i = 0; i < ops.size(); i++) {
99203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            totalVertices += ((DrawPatchOp*) ops[i])->getMesh(renderer)->verticesCount;
99303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        }
99403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
99503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        const bool hasLayer = renderer.hasLayer();
99603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
99703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        uint32_t indexCount = 0;
99803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
99903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        TextureVertex vertices[totalVertices];
100003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        TextureVertex* vertex = &vertices[0];
100103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
100203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // Create a mesh that contains the transformed vertices for all the
100303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // 9-patch objects that are part of the batch. Note that onDefer()
100403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // enforces ops drawn by this function to have a pure translate or
100503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // identity matrix
100603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        for (unsigned int i = 0; i < ops.size(); i++) {
100703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            DrawPatchOp* patchOp = (DrawPatchOp*) ops[i];
100803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            const Patch* opMesh = patchOp->getMesh(renderer);
100903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            uint32_t vertexCount = opMesh->verticesCount;
101003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            if (vertexCount == 0) continue;
101103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
101203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // We use the bounds to know where to translate our vertices
101303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // Using patchOp->state.mBounds wouldn't work because these
101403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // bounds are clipped
101503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            const float tx = (int) floorf(patchOp->state.mMatrix.getTranslateX() +
101603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    patchOp->mLocalBounds.left + 0.5f);
101703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            const float ty = (int) floorf(patchOp->state.mMatrix.getTranslateY() +
101803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    patchOp->mLocalBounds.top + 0.5f);
101903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
102003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // Copy & transform all the vertices for the current operation
102103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            TextureVertex* opVertices = opMesh->vertices;
102203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            for (uint32_t j = 0; j < vertexCount; j++, opVertices++) {
102303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                TextureVertex::set(vertex++,
102403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        opVertices->position[0] + tx, opVertices->position[1] + ty,
102503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        opVertices->texture[0], opVertices->texture[1]);
102603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            }
102703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
102803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // Dirty the current layer if possible. When the 9-patch does not
102903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // contain empty quads we can take a shortcut and simply set the
103003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // dirty rect to the object's bounds.
103103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            if (hasLayer) {
103203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                if (!opMesh->hasEmptyQuads) {
103303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    renderer.dirtyLayer(tx, ty,
103403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                            tx + patchOp->mLocalBounds.getWidth(),
103503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                            ty + patchOp->mLocalBounds.getHeight());
103603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                } else {
103703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    const size_t count = opMesh->quads.size();
103803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    for (size_t i = 0; i < count; i++) {
103903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        const Rect& quadBounds = opMesh->quads[i];
104003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        const float x = tx + quadBounds.left;
104103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        const float y = ty + quadBounds.top;
104203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        renderer.dirtyLayer(x, y,
104303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                                x + quadBounds.getWidth(), y + quadBounds.getHeight());
104403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    }
104503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                }
104603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            }
104703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
104803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            indexCount += opMesh->indexCount;
104903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        }
105003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
105155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return renderer.drawPatches(mBitmap, getAtlasEntry(),
105255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy                &vertices[0], indexCount, getPaint(renderer));
105303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    }
105403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
105503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
10564c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        // We're not calling the public variant of drawPatch() here
10574c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        // This method won't perform the quickReject() since we've already done it at this point
105855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return renderer.drawPatch(mBitmap, getMesh(renderer), getAtlasEntry(),
105903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom,
106003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                getPaint(renderer));
10612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
10622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1063c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
10642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw patch "RECT_STRING, RECT_ARGS(mLocalBounds));
10652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
10662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPatch"; }
1068527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
106928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
107028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Patch;
107155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) &mEntry->atlas : (mergeid_t) mBitmap;
107203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        deferInfo.mergeable = state.mMatrix.isPureTranslate() &&
107303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
10745216c3b05fc6c7bacd74be67b932fe3aba89cc8eRomain Guy        deferInfo.opaqueOverBounds = isOpaqueOverBounds() && mBitmap->isOpaque();
1075c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
10762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
10782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkBitmap* mBitmap;
10793b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Res_png_9patch* mPatch;
10804c2547fa9244e78115cde0a259291053108c3dc7Romain Guy
10814c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    uint32_t mGenerationId;
10824c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    const Patch* mMesh;
108303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
108455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    const AssetAtlas& mAtlas;
108555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    uint32_t mEntryGenerationId;
10863b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    AssetAtlas::Entry* mEntry;
10872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
10882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawColorOp : public DrawOp {
10902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
10912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawColorOp(int color, SkXfermode::Mode mode)
10922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawOp(0), mColor(color), mMode(mode) {};
10932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1094527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
10952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawColor(mColor, mMode);
10962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
10972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1098c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
10992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw color %#x, mode %d", mColor, mMode);
11002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawColor"; }
11032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
11052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mColor;
11062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkXfermode::Mode mMode;
11072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawStrokableOp : public DrawBoundedOp {
11102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
11112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawStrokableOp(float left, float top, float right, float bottom, SkPaint* paint)
11122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(left, top, right, bottom, paint) {};
11132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    bool getLocalBounds(Rect& localBounds) {
1115c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        localBounds.set(mLocalBounds);
11162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        if (mPaint && mPaint->getStyle() != SkPaint::kFill_Style) {
1117c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            localBounds.outset(strokeWidthOutset());
11182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        }
11192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return true;
11202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
1121c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
112228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
1123c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        if (mPaint->getPathEffect()) {
112428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
1125527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        } else {
112628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            deferInfo.batchId = mPaint->isAntiAlias() ?
1127527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    DeferredDisplayList::kOpBatch_AlphaVertices :
1128527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    DeferredDisplayList::kOpBatch_Vertices;
1129c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1130c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
11312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawRectOp : public DrawStrokableOp {
11342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
11352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawRectOp(float left, float top, float right, float bottom, SkPaint* paint)
11362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint) {}
11372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1138527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawRect(mLocalBounds.left, mLocalBounds.top,
11402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer));
11412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1143c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
11442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Rect "RECT_STRING, RECT_ARGS(mLocalBounds));
11452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
114728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
114828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        DrawStrokableOp::onDefer(renderer, deferInfo);
114928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.opaqueOverBounds = isOpaqueOverBounds() &&
115028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                mPaint->getStyle() == SkPaint::kFill_Style;
115128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    }
115228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
11532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawRect"; }
11542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11565d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawRectsOp : public DrawBoundedOp {
11572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
11582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawRectsOp(const float* rects, int count, SkPaint* paint)
11595d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(rects, count, paint),
11605d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mRects(rects), mCount(count) {}
11612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1162527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawRects(mRects, mCount, getPaint(renderer));
11642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1166c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
11672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Rects count %d", mCount);
11682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawRects"; }
11712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
117228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
117328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Vertices;
1174c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1175c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
11762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
11772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const float* mRects;
11782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
11792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawRoundRectOp : public DrawStrokableOp {
11822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
11832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawRoundRectOp(float left, float top, float right, float bottom,
11842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            float rx, float ry, SkPaint* paint)
11852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {}
11862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1187527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawRoundRect(mLocalBounds.left, mLocalBounds.top,
11892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom, mRx, mRy, getPaint(renderer));
11902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1192c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
11932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw RoundRect "RECT_STRING", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy);
11942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawRoundRect"; }
11972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
11992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mRx;
12002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mRy;
12012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawCircleOp : public DrawStrokableOp {
12042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
12052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawCircleOp(float x, float y, float radius, SkPaint* paint)
12062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(x - radius, y - radius, x + radius, y + radius, paint),
12072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mX(x), mY(y), mRadius(radius) {}
12082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1209527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
12102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawCircle(mX, mY, mRadius, getPaint(renderer));
12112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1213c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Circle x %f, y %f, r %f", mX, mY, mRadius);
12152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawCircle"; }
12182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
12202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mX;
12212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mY;
12222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mRadius;
12232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawOvalOp : public DrawStrokableOp {
12262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
12272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawOvalOp(float left, float top, float right, float bottom, SkPaint* paint)
12282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint) {}
12292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1230527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
12312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawOval(mLocalBounds.left, mLocalBounds.top,
12322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer));
12332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1235c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Oval "RECT_STRING, RECT_ARGS(mLocalBounds));
12372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawOval"; }
12402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawArcOp : public DrawStrokableOp {
12432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
12442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawArcOp(float left, float top, float right, float bottom,
12452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            float startAngle, float sweepAngle, bool useCenter, SkPaint* paint)
12462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint),
12472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mStartAngle(startAngle), mSweepAngle(sweepAngle), mUseCenter(useCenter) {}
12482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1249527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
12502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawArc(mLocalBounds.left, mLocalBounds.top,
12512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom,
12522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mStartAngle, mSweepAngle, mUseCenter, getPaint(renderer));
12532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1255c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Arc "RECT_STRING", start %f, sweep %f, useCenter %d",
12572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter);
12582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawArc"; }
12612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
12632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mStartAngle;
12642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSweepAngle;
12652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    bool mUseCenter;
12662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPathOp : public DrawBoundedOp {
12692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
12702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawPathOp(SkPath* path, SkPaint* paint)
12712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(paint), mPath(path) {
12722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        float left, top, offset;
12732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        uint32_t width, height;
1274ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        PathCache::computePathBounds(path, paint, left, top, offset, width, height);
12752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        left -= offset;
12762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        top -= offset;
12772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        mLocalBounds.set(left, top, left + width, top + height);
12782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1280527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
12812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawPath(mPath, getPaint(renderer));
12822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
128428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
1285ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        SkPaint* paint = getPaint(renderer);
1286ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        renderer.getCaches().pathCache.precache(mPath, paint);
1287527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
128828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
1289ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    }
1290ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy
1291c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Path %p in "RECT_STRING, mPath, RECT_ARGS(mLocalBounds));
12932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPath"; }
12962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
12982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkPath* mPath;
12992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1301c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikclass DrawLinesOp : public DrawBoundedOp {
13022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawLinesOp(float* points, int count, SkPaint* paint)
13045d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(points, count, paint),
13055d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mPoints(points), mCount(count) {
1306c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mLocalBounds.outset(strokeWidthOutset());
13072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1309527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
13102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawLines(mPoints, mCount, getPaint(renderer));
13112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1313c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
13142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Lines count %d", mCount);
13152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawLines"; }
13182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
131928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
132028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = mPaint->isAntiAlias() ?
1321c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_AlphaVertices :
1322c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_Vertices;
1323c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1324c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
13252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
13262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float* mPoints;
13272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
13282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPointsOp : public DrawLinesOp {
13312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawPointsOp(float* points, int count, SkPaint* paint)
13332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawLinesOp(points, count, paint) {}
13342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1335527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
13362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawPoints(mPoints, mCount, getPaint(renderer));
13372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1339c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
13402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Points count %d", mCount);
13412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPoints"; }
13442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawSomeTextOp : public DrawOp {
13472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawSomeTextOp(const char* text, int bytesCount, int count, SkPaint* paint)
13492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {};
13502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1351c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
13522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw some text, %d bytes", mBytesCount);
13532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
1354c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
135528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
13560f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        SkPaint* paint = getPaint(renderer);
13570f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
13580f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        fontRenderer.precache(paint, mText, mCount, mat4::identity());
13590f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
136028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = mPaint->getColor() == 0xff000000 ?
1361c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_Text :
1362c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_ColorText;
1363c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1364527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
13652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
13662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const char* mText;
13672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mBytesCount;
13682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
13692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawTextOnPathOp : public DrawSomeTextOp {
13722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawTextOnPathOp(const char* text, int bytesCount, int count,
13742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            SkPath* path, float hOffset, float vOffset, SkPaint* paint)
13752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawSomeTextOp(text, bytesCount, count, paint),
13762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mPath(path), mHOffset(hOffset), mVOffset(vOffset) {
13772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        /* TODO: inherit from DrawBounded and init mLocalBounds */
13782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1380527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
13812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawTextOnPath(mText, mBytesCount, mCount, mPath,
13822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mHOffset, mVOffset, getPaint(renderer));
13832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawTextOnPath"; }
13862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
13882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkPath* mPath;
13892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mHOffset;
13902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mVOffset;
13912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPosTextOp : public DrawSomeTextOp {
13942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawPosTextOp(const char* text, int bytesCount, int count,
13962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            const float* positions, SkPaint* paint)
13972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawSomeTextOp(text, bytesCount, count, paint), mPositions(positions) {
13982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        /* TODO: inherit from DrawBounded and init mLocalBounds */
13992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1401527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
14022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawPosText(mText, mBytesCount, mCount, mPositions, getPaint(renderer));
14032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPosText"; }
14062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
14082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const float* mPositions;
14092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
14102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawTextOp : public DrawBoundedOp {
14122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
14132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawTextOp(const char* text, int bytesCount, int count, float x, float y,
141441541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds)
141541541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            : DrawBoundedOp(bounds, paint), mText(text), mBytesCount(bytesCount), mCount(count),
141641541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            mX(x), mY(y), mPositions(positions), mTotalAdvance(totalAdvance) {
1417bd3055f95e67a55648fd84a125e939293115171bRomain Guy        memset(&mPrecacheTransform.data[0], 0xff, 16 * sizeof(float));
14182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
142028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {
14210f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        SkPaint* paint = getPaint(renderer);
14220f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
1423bd3055f95e67a55648fd84a125e939293115171bRomain Guy        const mat4& transform = renderer.findBestFontTransform(state.mMatrix);
1424bd3055f95e67a55648fd84a125e939293115171bRomain Guy        if (mPrecacheTransform != transform) {
1425bd3055f95e67a55648fd84a125e939293115171bRomain Guy            fontRenderer.precache(paint, mText, mCount, transform);
1426bd3055f95e67a55648fd84a125e939293115171bRomain Guy            mPrecacheTransform = transform;
1427bd3055f95e67a55648fd84a125e939293115171bRomain Guy        }
142828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = mPaint->getColor() == 0xff000000 ?
1429527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                DeferredDisplayList::kOpBatch_Text :
1430527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                DeferredDisplayList::kOpBatch_ColorText;
1431527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
143228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.mergeId = (mergeid_t)mPaint->getColor();
1433527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1434527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        // don't merge decorated text - the decorations won't draw in order
1435527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        bool noDecorations = !(mPaint->getFlags() & (SkPaint::kUnderlineText_Flag |
1436527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                        SkPaint::kStrikeThruText_Flag));
143728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.mergeable = state.mMatrix.isPureTranslate() && noDecorations &&
143828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
14390f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    }
14400f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
1441527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
14422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawText(mText, mBytesCount, mCount, mX, mY,
144341541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                mPositions, getPaint(renderer), mTotalAdvance, mLocalBounds);
14442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1446527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
1447527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            const Vector<DrawOp*>& ops, const Rect& bounds) {
1448527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        status_t status = DrawGlInfo::kStatusDone;
1449527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        for (unsigned int i = 0; i < ops.size(); i++) {
1450527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            DrawOpMode drawOpMode = (i == ops.size() - 1) ? kDrawOpMode_Flush : kDrawOpMode_Defer;
1451527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            renderer.restoreDisplayState(ops[i]->state, true); // restore all but the clip
1452527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1453527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            DrawTextOp& op = *((DrawTextOp*)ops[i]);
1454527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            status |= renderer.drawText(op.mText, op.mBytesCount, op.mCount, op.mX, op.mY,
145541541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                    op.mPositions, op.getPaint(renderer), op.mTotalAdvance, op.mLocalBounds,
145641541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                    drawOpMode);
1457527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
1458527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return status;
1459527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
1460527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1461c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
14622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Text of count %d, bytes %d", mCount, mBytesCount);
14632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawText"; }
14662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
14682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const char* mText;
14692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mBytesCount;
14702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
14712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mX;
14722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mY;
14732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const float* mPositions;
147441541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik    float mTotalAdvance;
1475bd3055f95e67a55648fd84a125e939293115171bRomain Guy    mat4 mPrecacheTransform;
14762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
14772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
14792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// SPECIAL DRAW OPERATIONS
14802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
14812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawFunctorOp : public DrawOp {
14832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
14842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawFunctorOp(Functor* functor)
14852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawOp(0), mFunctor(functor) {}
14862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1487527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
14882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.startMark("GL functor");
14892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        status_t ret = renderer.callDrawGLFunction(mFunctor, dirty);
14902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.endMark();
14912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return ret;
14922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1494c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
14952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Functor %p", mFunctor);
14962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawFunctor"; }
14992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
15012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Functor* mFunctor;
15022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
15032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15045d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawDisplayListOp : public DrawBoundedOp {
15052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
15062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawDisplayListOp(DisplayList* displayList, int flags)
15075d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(0, 0, displayList->getWidth(), displayList->getHeight(), 0),
15085d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mDisplayList(displayList), mFlags(flags) {}
1509c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1510dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
1511dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
1512ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (mDisplayList && mDisplayList->isRenderable()) {
1513ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            mDisplayList->defer(deferStruct, level + 1);
1514ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        }
1515ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1516dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
1517dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
1518c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        if (mDisplayList && mDisplayList->isRenderable()) {
1519ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            mDisplayList->replay(replayStruct, level + 1);
1520c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1521c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1522c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1523a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik    // NOT USED since replay() is overridden
1524527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1525a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return DrawGlInfo::kStatusDone;
1526a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik    }
15272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1528c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
15292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Display List %p, flags %#x", mDisplayList, mFlags);
1530ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (mDisplayList && (logFlags & kOpLogFlag_Recurse)) {
15312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mDisplayList->output(level + 1);
15322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        }
15332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
15342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawDisplayList"; }
15362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
15382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DisplayList* mDisplayList;
15392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mFlags;
15402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
15412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawLayerOp : public DrawOp {
15432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1544a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik    DrawLayerOp(Layer* layer, float x, float y)
1545a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik            : DrawOp(0), mLayer(layer), mX(x), mY(y) {}
15462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1547527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1548a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return renderer.drawLayer(mLayer, mX, mY);
15492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
15502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1551c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
15522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Layer %p at %f %f", mLayer, mX, mY);
15532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
15542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawLayer"; }
15562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
15582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Layer* mLayer;
15592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mX;
15602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mY;
15612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
15622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; // namespace uirenderer
15642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; // namespace android
15652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#endif // ANDROID_HWUI_DISPLAY_OPERATION_H
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