16c319ca1275c8db892c39b48fc54864c949f9171Romain Guy/*
26c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Copyright (C) 2011 The Android Open Source Project
36c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
46c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
56c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * you may not use this file except in compliance with the License.
66c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * You may obtain a copy of the License at
76c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
86c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
96c319ca1275c8db892c39b48fc54864c949f9171Romain Guy *
106c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * Unless required by applicable law or agreed to in writing, software
116c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
126c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
136c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * See the License for the specific language governing permissions and
146c319ca1275c8db892c39b48fc54864c949f9171Romain Guy * limitations under the License.
156c319ca1275c8db892c39b48fc54864c949f9171Romain Guy */
166c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
176c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#define LOG_TAG "OpenGLRenderer"
186c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
193a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#include <ui/Rect.h>
203a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy
217c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy#include <private/hwui/DrawGlInfo.h>
227c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
2309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy#include "LayerCache.h"
246c319ca1275c8db892c39b48fc54864c949f9171Romain Guy#include "LayerRenderer.h"
25aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy#include "Matrix.h"
261fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy#include "Properties.h"
273a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy#include "Rect.h"
286c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
296c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace android {
306c319ca1275c8db892c39b48fc54864c949f9171Romain Guynamespace uirenderer {
316c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
326c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
336c319ca1275c8db892c39b48fc54864c949f9171Romain Guy// Rendering
346c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
356c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
367953745dd565167113f8cbfc461bc0521d32d870Romain GuyLayerRenderer::LayerRenderer(Layer* layer): mLayer(layer) {
377953745dd565167113f8cbfc461bc0521d32d870Romain Guy}
387953745dd565167113f8cbfc461bc0521d32d870Romain Guy
397953745dd565167113f8cbfc461bc0521d32d870Romain GuyLayerRenderer::~LayerRenderer() {
407953745dd565167113f8cbfc461bc0521d32d870Romain Guy}
417953745dd565167113f8cbfc461bc0521d32d870Romain Guy
4235643ddc689913f5b5f80ceed864470d987bd6cdRomain Guyvoid LayerRenderer::setViewport(int width, int height) {
4335643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy    initViewport(width, height);
4435643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy}
4535643ddc689913f5b5f80ceed864470d987bd6cdRomain Guy
467c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t LayerRenderer::prepareDirty(float left, float top, float right, float bottom,
477c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        bool opaque) {
489ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo());
491fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, mLayer->getFbo());
5162687ec12cb8e0b1d4044a235b1387b9a8c3b4b4Romain Guy
5209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    const float width = mLayer->layer.getWidth();
5309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    const float height = mLayer->layer.getHeight();
5409b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy
553a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    Rect dirty(left, top, right, bottom);
563a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    if (dirty.isEmpty() || (dirty.left <= 0 && dirty.top <= 0 &&
5709b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            dirty.right >= width && dirty.bottom >= height)) {
583a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        mLayer->region.clear();
5909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        dirty.set(0.0f, 0.0f, width, height);
603a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    } else {
6109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        dirty.intersect(0.0f, 0.0f, width, height);
623a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        android::Rect r(dirty.left, dirty.top, dirty.right, dirty.bottom);
633a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy        mLayer->region.subtractSelf(r);
643a3133d876caf60ebff2176ad75c3dcf0259148dRomain Guy    }
65c3fedafc5f50100219449125a000e3138f6fb987Romain Guy    mLayer->clipRect.set(dirty);
66c88e357d1ed9dadfc0efb3dfbe92f24460674ef5Romain Guy
6744b2fe3fc114ee5f7273c6b0fee2cc999bf244a2Chet Haase    return OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque);
686c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
696c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
707c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guystatus_t LayerRenderer::clear(float left, float top, float right, float bottom, bool opaque) {
717c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    if (mLayer->isDirty()) {
727c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        getCaches().disableScissor();
737c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        glClear(GL_COLOR_BUFFER_BIT);
747c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
757c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        getCaches().resetScissor();
767c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        mLayer->setDirty(false);
777c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
787c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy        return DrawGlInfo::kStatusDone;
797c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    }
807c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
817c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    return OpenGLRenderer::clear(left, top, right, bottom, opaque);
827c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy}
837c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy
846c319ca1275c8db892c39b48fc54864c949f9171Romain Guyvoid LayerRenderer::finish() {
856c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    OpenGLRenderer::finish();
861fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
87f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    generateMesh();
88f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo());
9042f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy
9142f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    // No need to unbind our FBO, this will be taken care of by the caller
9242f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy    // who will invoke OpenGLRenderer::resume()
9342f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy}
9442f3a4b7c35dd1ea1922356eb3611af8cde05179Romain Guy
95624234f69b2a4781d24f3e4c6ae6450729e38397Romain GuyGLint LayerRenderer::getTargetFbo() const {
969ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    return mLayer->getFbo();
976c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
986c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
99624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guybool LayerRenderer::suppressErrorChecks() const {
10011cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy    return true;
10111cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy}
10211cb642756093a4af901b1525375b1eb2b5c3e2bRomain Guy
1036c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
1048ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy// Layer support
105f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy///////////////////////////////////////////////////////////////////////////////
106f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
107624234f69b2a4781d24f3e4c6ae6450729e38397Romain Guybool LayerRenderer::hasLayer() const {
108f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    return true;
109f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy}
110f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
1118ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guyvoid LayerRenderer::ensureStencilBuffer() {
1128ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy    attachStencilBufferToLayer(mLayer);
1138ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy}
1148ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
1158ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy///////////////////////////////////////////////////////////////////////////////
1168ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy// Dirty region tracking
1178ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy///////////////////////////////////////////////////////////////////////////////
1188ce00301a023eecaeb8891ce906f67b513ebb42aRomain Guy
119624234f69b2a4781d24f3e4c6ae6450729e38397Romain GuyRegion* LayerRenderer::getRegion() const {
120f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (getSnapshot()->flags & Snapshot::kFlagFboTarget) {
121f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return OpenGLRenderer::getRegion();
122f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
123f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    return &mLayer->region;
124f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy}
125f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
1266c5b9be7450903762f676522c32d65f7545730dfChris Craik// TODO: This implementation uses a very simple approach to fixing T-junctions which keeps the
1276c5b9be7450903762f676522c32d65f7545730dfChris Craik//       results as rectangles, and is thus not necessarily efficient in the geometry
1286c5b9be7450903762f676522c32d65f7545730dfChris Craik//       produced. Eventually, it may be better to develop triangle-based mechanism.
129f219da5e32e85deb442468ee9a63bb28eb198557Romain Guyvoid LayerRenderer::generateMesh() {
130f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (mLayer->region.isRect() || mLayer->region.isEmpty()) {
131f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        if (mLayer->mesh) {
13296885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy            delete[] mLayer->mesh;
133f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            mLayer->mesh = NULL;
134f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy            mLayer->meshElementCount = 0;
135f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        }
13640667676e542a9daeafeac9904c30004e8706fd3Romain Guy
1379fc27819d75e24ad63d7b383d80f5cb66a577a0dRomain Guy        mLayer->setRegionAsRect();
138f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        return;
139f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
140f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
1416c5b9be7450903762f676522c32d65f7545730dfChris Craik    // avoid T-junctions as they cause artifacts in between the resultant
1426c5b9be7450903762f676522c32d65f7545730dfChris Craik    // geometry when complex transforms occur.
1436c5b9be7450903762f676522c32d65f7545730dfChris Craik    // TODO: generate the safeRegion only if necessary based on drawing transform (see
1446c5b9be7450903762f676522c32d65f7545730dfChris Craik    // OpenGLRenderer::composeLayerRegion())
1456c5b9be7450903762f676522c32d65f7545730dfChris Craik    Region safeRegion = Region::createTJunctionFreeRegion(mLayer->region);
1466c5b9be7450903762f676522c32d65f7545730dfChris Craik
147f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    size_t count;
1486c5b9be7450903762f676522c32d65f7545730dfChris Craik    const android::Rect* rects = safeRegion.getArray(&count);
149f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
150f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    GLsizei elementCount = count * 6;
151f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
152f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (mLayer->mesh && mLayer->meshElementCount < elementCount) {
15396885eb480c5e0526fe2f77d30f6e551f3f3ceabRomain Guy        delete[] mLayer->mesh;
154f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        mLayer->mesh = NULL;
155f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
156f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
157f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    if (!mLayer->mesh) {
158f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        mLayer->mesh = new TextureVertex[count * 4];
159f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
1604f09f5417b5c14fd31336dacfff86972e7885a03Romain Guy    mLayer->meshElementCount = elementCount;
161f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
1629ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    const float texX = 1.0f / float(mLayer->getWidth());
1639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    const float texY = 1.0f / float(mLayer->getHeight());
164f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    const float height = mLayer->layer.getHeight();
165f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
166f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    TextureVertex* mesh = mLayer->mesh;
167f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
168f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    for (size_t i = 0; i < count; i++) {
169f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const android::Rect* r = &rects[i];
170f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
171f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float u1 = r->left * texX;
172f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float v1 = (height - r->top) * texY;
173f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float u2 = r->right * texX;
174f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        const float v2 = (height - r->bottom) * texY;
175f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
176f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->left, r->top, u1, v1);
177f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->right, r->top, u2, v1);
178f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->left, r->bottom, u1, v2);
179f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy        TextureVertex::set(mesh++, r->right, r->bottom, u2, v2);
180f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy    }
181f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy}
182f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy
183f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy///////////////////////////////////////////////////////////////////////////////
184f219da5e32e85deb442468ee9a63bb28eb198557Romain Guy// Layers management
1856c319ca1275c8db892c39b48fc54864c949f9171Romain Guy///////////////////////////////////////////////////////////////////////////////
1866c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
187ada830f639591b99c3e40de22b07296c7932a33fRomain GuyLayer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque) {
188eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy    LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height);
1891fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
190a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    Caches& caches = Caches::getInstance();
191a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    GLuint fbo = caches.fboCache.get();
19209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    if (!fbo) {
1938564c8da817a845353d213acd8636b76f567b234Steve Block        ALOGW("Could not obtain an FBO");
19409b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        return NULL;
1951fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy    }
1961fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
197a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    caches.activeTexture(0);
198a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    Layer* layer = caches.layerCache.get(width, height);
19909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    if (!layer) {
2008564c8da817a845353d213acd8636b76f567b234Steve Block        ALOGW("Could not obtain a layer");
20109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        return NULL;
20209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    }
2036c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
204ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy    // We first obtain a layer before comparing against the max texture size
205ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy    // because layers are not allocated at the exact desired size. They are
206ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy    // always created slighly larger to improve recycling
207ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy    const uint32_t maxTextureSize = caches.maxTextureSize;
208ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy    if (layer->getWidth() > maxTextureSize || layer->getHeight() > maxTextureSize) {
209ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy        ALOGW("Layer exceeds max. dimensions supported by the GPU (%dx%d, max=%dx%d)",
210ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy                width, height, maxTextureSize, maxTextureSize);
211ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy
212ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy        // Creating a new layer always increment its refcount by 1, this allows
213ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy        // us to destroy the layer object if one was created for us
214ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy        Caches::getInstance().resourceCache.decrementRefcount(layer);
215ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy
216ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy        return NULL;
217ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy    }
218ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy
2199ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(fbo);
22009b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->layer.set(0.0f, 0.0f, width, height);
2219ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->texCoords.set(0.0f, height / float(layer->getHeight()),
2229ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            width / float(layer->getWidth()), 0.0f);
2239ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(255, SkXfermode::kSrcOver_Mode);
2249ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setBlend(!isOpaque);
2259ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setColorFilter(NULL);
2267c25aab491707f7324f9941b8cfa9bd2b4b97e76Romain Guy    layer->setDirty(true);
22709b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    layer->region.clear();
2286c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
22909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    GLuint previousFbo;
23009b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
2316c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2329ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, layer->getFbo());
2339ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->bindTexture();
2346c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
23509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy    // Initialize the texture if needed
2369ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    if (layer->isEmpty()) {
2379ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setEmpty(false);
2380908764b2b3cf5075df4178a5f0a8547dcb7b317Romain Guy        layer->allocateTexture();
2396c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
240ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy        // This should only happen if we run out of memory
24109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        if (glGetError() != GL_NO_ERROR) {
242ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy            ALOGE("Could not allocate texture for layer (fbo=%d %dx%d)", fbo, width, height);
24309b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
244ce4a7dfc516ee61301e9af91fad17ca1320efaabRomain Guy            caches.resourceCache.decrementRefcount(layer);
24509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            return NULL;
24609b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        }
2476c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    }
2486c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2496c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
2509ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->getTexture(), 0);
2516c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2526c319ca1275c8db892c39b48fc54864c949f9171Romain Guy    glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
2536c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
254ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    return layer;
2556c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
2566c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
257ada830f639591b99c3e40de22b07296c7932a33fRomain Guybool LayerRenderer::resizeLayer(Layer* layer, uint32_t width, uint32_t height) {
258ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
2599ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height);
2601fc883b271707c4206ae20cc9a935d7bd4a7485eRomain Guy
2612055abaa0a590c35e27e1ae2e7d7cfccdfb98b59Romain Guy        if (layer->resize(width, height)) {
26209b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            layer->layer.set(0.0f, 0.0f, width, height);
2639ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->texCoords.set(0.0f, height / float(layer->getHeight()),
2649ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                    width / float(layer->getWidth()), 0.0f);
26509b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        } else {
266ada830f639591b99c3e40de22b07296c7932a33fRomain Guy            return false;
267ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        }
268ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
26909b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy
270ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    return true;
2716c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
2726c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
2734a5a71518a71a44dbccb3af9a08b82056ea748b3Romain GuyLayer* LayerRenderer::createTextureLayer(bool isOpaque) {
2744a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    LAYER_RENDERER_LOGD("Creating new texture layer");
2754a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
2764a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    Layer* layer = new Layer(0, 0);
2779ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setCacheable(false);
2789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setTextureLayer(true);
2799ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setBlend(!isOpaque);
2809ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setEmpty(true);
2819ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setFbo(0);
2829ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setAlpha(255, SkXfermode::kSrcOver_Mode);
2834a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->layer.set(0.0f, 0.0f, 0.0f, 0.0f);
284a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy    layer->texCoords.set(0.0f, 1.0f, 1.0f, 0.0f);
2854a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    layer->region.clear();
2869ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->setRenderTarget(GL_NONE); // see ::updateTextureLayer()
2874a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
288a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy    Caches::getInstance().activeTexture(0);
2899ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy    layer->generateTexture();
2904a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
2914a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy    return layer;
2924a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy}
2934a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy
294aa6c24c21c727a196451332448d4e3b11a80be69Romain Guyvoid LayerRenderer::updateTextureLayer(Layer* layer, uint32_t width, uint32_t height,
295a9489274d67b540804aafb587a226f7c2ae4464dRomain Guy        bool isOpaque, GLenum renderTarget, float* transform) {
296aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    if (layer) {
2979ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setBlend(!isOpaque);
2989ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setSize(width, height);
299aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->layer.set(0.0f, 0.0f, width, height);
300aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->region.set(width, height);
301aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy        layer->regionRect.set(0.0f, 0.0f, width, height);
3029ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->getTexTransform().load(transform);
3038f0095cd33558e9cc8a440047908e53b68906f5fRomain Guy
3049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        if (renderTarget != layer->getRenderTarget()) {
3059ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->setRenderTarget(renderTarget);
3069ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy            layer->bindTexture();
307d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setFilter(GL_NEAREST, false, true);
308d21b6e1fe337b35f62cf2028e9bd0637fd009a75Romain Guy            layer->setWrap(GL_CLAMP_TO_EDGE, false, true);
3094a5a71518a71a44dbccb3af9a08b82056ea748b3Romain Guy        }
310aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy    }
311aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy}
312aa6c24c21c727a196451332448d4e3b11a80be69Romain Guy
313ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayer(Layer* layer) {
314ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
315eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy        LAYER_RENDERER_LOGD("Recycling layer, %dx%d fbo = %d",
316eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy                layer->getWidth(), layer->getHeight(), layer->getFbo());
317ada830f639591b99c3e40de22b07296c7932a33fRomain Guy
31809b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        if (!Caches::getInstance().layerCache.put(layer)) {
319eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy            LAYER_RENDERER_LOGD("  Destroyed!");
320603f6de35f21d74ae242d52d501f4f5c25ff4f4cChet Haase            Caches::getInstance().resourceCache.decrementRefcount(layer);
32109b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        } else {
322eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy            LAYER_RENDERER_LOGD("  Cached!");
32365b345fa22b878e141b8fd8ece9c208df00fa40fRomain Guy#if DEBUG_LAYER_RENDERER
324eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy            Caches::getInstance().layerCache.dump();
325eea60692b060737faeaa02bb30f5b79e2202b482Romain Guy#endif
32698d3a64ffa13596e3ea9125bbff40c51ec96bd8dChet Haase            layer->removeFbo();
32709b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy            layer->region.clear();
32809b7c91de73b59aa3f679b3ae3ba299f82ec9f8aRomain Guy        }
329ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
3306c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}
3316c319ca1275c8db892c39b48fc54864c949f9171Romain Guy
332ada830f639591b99c3e40de22b07296c7932a33fRomain Guyvoid LayerRenderer::destroyLayerDeferred(Layer* layer) {
333ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    if (layer) {
3349ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        LAYER_RENDERER_LOGD("Deferring layer destruction, fbo = %d", layer->getFbo());
33556257aff8a55c847be72be9924c392033fd8151dDave Burke
336ada830f639591b99c3e40de22b07296c7932a33fRomain Guy        Caches::getInstance().deleteLayerDeferred(layer);
337ada830f639591b99c3e40de22b07296c7932a33fRomain Guy    }
33857066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy}
33957066eb64c9a190d1afc87bb060bbb2d31e5b86cRomain Guy
3409c4b79af221b53f602f946faa9ff317a596a0c39Romain Guyvoid LayerRenderer::flushLayer(Layer* layer) {
3419c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy#ifdef GL_EXT_discard_framebuffer
3429c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy    GLuint fbo = layer->getFbo();
3439c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy    if (layer && fbo) {
3449c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy        // If possible, discard any enqueud operations on deferred
3459c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy        // rendering architectures
3463bbacf27c0be1bae4e4483577fc89ae3113abe5dRomain Guy        if (Extensions::getInstance().hasDiscardFramebuffer()) {
3479c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy            GLuint previousFbo;
3489c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy            glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
3499c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy            if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo);
35045e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy
35145e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy            const GLenum attachments[] = { GL_COLOR_ATTACHMENT0 };
35245e4c3df6c00ac98ff6144de9af574877d4fff19Romain Guy            glDiscardFramebufferEXT(GL_FRAMEBUFFER, 1, attachments);
3539c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy
3549c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy            if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
3559c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy        }
3569c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy    }
3579c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy#endif
3589c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy}
3599c4b79af221b53f602f946faa9ff317a596a0c39Romain Guy
36077a811610f99e21da7f88dafef60d09f345d0506Romain Guybool LayerRenderer::copyLayer(Layer* layer, SkBitmap* bitmap) {
36177a811610f99e21da7f88dafef60d09f345d0506Romain Guy    Caches& caches = Caches::getInstance();
362710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik    if (layer && bitmap->width() <= caches.maxTextureSize &&
36377a811610f99e21da7f88dafef60d09f345d0506Romain Guy            bitmap->height() <= caches.maxTextureSize) {
36477a811610f99e21da7f88dafef60d09f345d0506Romain Guy
36577a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLuint fbo = caches.fboCache.get();
36677a811610f99e21da7f88dafef60d09f345d0506Romain Guy        if (!fbo) {
3678564c8da817a845353d213acd8636b76f567b234Steve Block            ALOGW("Could not obtain an FBO");
36877a811610f99e21da7f88dafef60d09f345d0506Romain Guy            return false;
36977a811610f99e21da7f88dafef60d09f345d0506Romain Guy        }
37077a811610f99e21da7f88dafef60d09f345d0506Romain Guy
371d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        SkAutoLockPixels alp(*bitmap);
372d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
37377a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLuint texture;
37477a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLuint previousFbo;
375710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        GLuint previousViewport[4];
37677a811610f99e21da7f88dafef60d09f345d0506Romain Guy
37777a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLenum format;
37877a811610f99e21da7f88dafef60d09f345d0506Romain Guy        GLenum type;
37977a811610f99e21da7f88dafef60d09f345d0506Romain Guy
380d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        GLenum error = GL_NO_ERROR;
381d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        bool status = false;
382d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
38377a811610f99e21da7f88dafef60d09f345d0506Romain Guy        switch (bitmap->config()) {
38477a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kA8_Config:
38577a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_ALPHA;
38677a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_BYTE;
38777a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
38877a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kRGB_565_Config:
38977a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_RGB;
39077a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_SHORT_5_6_5;
39177a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
39277a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kARGB_4444_Config:
39377a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_RGBA;
39477a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_SHORT_4_4_4_4;
39577a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
39677a811610f99e21da7f88dafef60d09f345d0506Romain Guy            case SkBitmap::kARGB_8888_Config:
39777a811610f99e21da7f88dafef60d09f345d0506Romain Guy            default:
39877a811610f99e21da7f88dafef60d09f345d0506Romain Guy                format = GL_RGBA;
39977a811610f99e21da7f88dafef60d09f345d0506Romain Guy                type = GL_UNSIGNED_BYTE;
40077a811610f99e21da7f88dafef60d09f345d0506Romain Guy                break;
40177a811610f99e21da7f88dafef60d09f345d0506Romain Guy        }
40277a811610f99e21da7f88dafef60d09f345d0506Romain Guy
4039ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        float alpha = layer->getAlpha();
4049ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        SkXfermode::Mode mode = layer->getMode();
405710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        GLuint previousLayerFbo = layer->getFbo();
406d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
4079ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(255, SkXfermode::kSrc_Mode);
4089ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setFbo(fbo);
409d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
41077a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
411710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        glGetIntegerv(GL_VIEWPORT, (GLint*) &previousViewport);
41277a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, fbo);
41377a811610f99e21da7f88dafef60d09f345d0506Romain Guy
41477a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glGenTextures(1, &texture);
415d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if ((error = glGetError()) != GL_NO_ERROR) goto error;
41677a811610f99e21da7f88dafef60d09f345d0506Romain Guy
417a1d3c91afbd52c7e8b01f4a9060c5459f02ae7a5Romain Guy        caches.activeTexture(0);
4188aa195d7081b889f3a7b1f426cbd8556377aae5eRomain Guy        caches.bindTexture(texture);
41977a811610f99e21da7f88dafef60d09f345d0506Romain Guy
420e49d7ec36132f33b7c9e2c044ab9dd3585aa3747Romain Guy        glPixelStorei(GL_PACK_ALIGNMENT, bitmap->bytesPerPixel());
421e49d7ec36132f33b7c9e2c044ab9dd3585aa3747Romain Guy
422ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
423ec19b4a764d512091a780fc93ced567dfbf80914Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
42477a811610f99e21da7f88dafef60d09f345d0506Romain Guy
42577a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
42677a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
42777a811610f99e21da7f88dafef60d09f345d0506Romain Guy
42877a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glTexImage2D(GL_TEXTURE_2D, 0, format, bitmap->width(), bitmap->height(),
42977a811610f99e21da7f88dafef60d09f345d0506Romain Guy                0, format, type, NULL);
430d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if ((error = glGetError()) != GL_NO_ERROR) goto error;
431d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy
43277a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
43377a811610f99e21da7f88dafef60d09f345d0506Romain Guy                GL_TEXTURE_2D, texture, 0);
434d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if ((error = glGetError()) != GL_NO_ERROR) goto error;
43577a811610f99e21da7f88dafef60d09f345d0506Romain Guy
436d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        {
437d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            LayerRenderer renderer(layer);
438d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            renderer.setViewport(bitmap->width(), bitmap->height());
439d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            renderer.OpenGLRenderer::prepareDirty(0.0f, 0.0f,
4409ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy                    bitmap->width(), bitmap->height(), !layer->isBlend());
441a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy
442586cae3ac69c0c667fbf8a954edbd399f620a717Romain Guy            caches.disableScissor();
443a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            renderer.translate(0.0f, bitmap->height());
444a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            renderer.scale(1.0f, -1.0f);
445a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy
446a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            mat4 texTransform(layer->getTexTransform());
447a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy
448a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            mat4 invert;
4494c2547fa9244e78115cde0a259291053108c3dc7Romain Guy            invert.translate(0.0f, 1.0f);
450a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            invert.scale(1.0f, -1.0f, 1.0f);
451a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            layer->getTexTransform().multiply(invert);
452a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy
453d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            if ((error = glGetError()) != GL_NO_ERROR) goto error;
45477a811610f99e21da7f88dafef60d09f345d0506Romain Guy
455d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            {
456d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                Rect bounds;
457d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                bounds.set(0.0f, 0.0f, bitmap->width(), bitmap->height());
458d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                renderer.drawTextureLayer(layer, bounds);
45977a811610f99e21da7f88dafef60d09f345d0506Romain Guy
460d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                glReadPixels(0, 0, bitmap->width(), bitmap->height(), format,
461d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                        type, bitmap->getPixels());
46277a811610f99e21da7f88dafef60d09f345d0506Romain Guy
463d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy                if ((error = glGetError()) != GL_NO_ERROR) goto error;
464d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            }
46577a811610f99e21da7f88dafef60d09f345d0506Romain Guy
466a9dc86b21defc26db0d71f276aff5c3af0b62ff5Romain Guy            layer->getTexTransform().load(texTransform);
467d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy            status = true;
468d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        }
46977a811610f99e21da7f88dafef60d09f345d0506Romain Guy
470d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guyerror:
471d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy#if DEBUG_OPENGL
472d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        if (error != GL_NO_ERROR) {
4735baa3a62a97544669fba6d65a11c07f252e654ddSteve Block            ALOGD("GL error while copying layer into bitmap = 0x%x", error);
474d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        }
475d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy#endif
47677a811610f99e21da7f88dafef60d09f345d0506Romain Guy
47777a811610f99e21da7f88dafef60d09f345d0506Romain Guy        glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
4789ace8f5e79e76893fe4ca9e4d10f6c4056330485Romain Guy        layer->setAlpha(alpha, mode);
479710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        layer->setFbo(previousLayerFbo);
480be1b127c7bec252e0c6ab0e06ed6babed07d496fRomain Guy        caches.deleteTexture(texture);
48177a811610f99e21da7f88dafef60d09f345d0506Romain Guy        caches.fboCache.put(fbo);
482710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik        glViewport(previousViewport[0], previousViewport[1],
483710f46d9d6a5bf9ea1c1833384caf61e1934124fChris Craik                previousViewport[2], previousViewport[3]);
48477a811610f99e21da7f88dafef60d09f345d0506Romain Guy
485d6b2a00dd43257d1498b09175bff63663f6cb861Romain Guy        return status;
48677a811610f99e21da7f88dafef60d09f345d0506Romain Guy    }
48777a811610f99e21da7f88dafef60d09f345d0506Romain Guy    return false;
48877a811610f99e21da7f88dafef60d09f345d0506Romain Guy}
48977a811610f99e21da7f88dafef60d09f345d0506Romain Guy
4906c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace uirenderer
4916c319ca1275c8db892c39b48fc54864c949f9171Romain Guy}; // namespace android
492