15cbbce535744b89df5ecea95de21ee3733298260Romain Guy/*
25cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Copyright (C) 2010 The Android Open Source Project
35cbbce535744b89df5ecea95de21ee3733298260Romain Guy *
45cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
55cbbce535744b89df5ecea95de21ee3733298260Romain Guy * you may not use this file except in compliance with the License.
65cbbce535744b89df5ecea95de21ee3733298260Romain Guy * You may obtain a copy of the License at
75cbbce535744b89df5ecea95de21ee3733298260Romain Guy *
85cbbce535744b89df5ecea95de21ee3733298260Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
95cbbce535744b89df5ecea95de21ee3733298260Romain Guy *
105cbbce535744b89df5ecea95de21ee3733298260Romain Guy * Unless required by applicable law or agreed to in writing, software
115cbbce535744b89df5ecea95de21ee3733298260Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
125cbbce535744b89df5ecea95de21ee3733298260Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
135cbbce535744b89df5ecea95de21ee3733298260Romain Guy * See the License for the specific language governing permissions and
145cbbce535744b89df5ecea95de21ee3733298260Romain Guy * limitations under the License.
155cbbce535744b89df5ecea95de21ee3733298260Romain Guy */
165cbbce535744b89df5ecea95de21ee3733298260Romain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_PROGRAM_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_PROGRAM_H
195cbbce535744b89df5ecea95de21ee3733298260Romain Guy
20f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#include <utils/KeyedVector.h>
21f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
225cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <GLES2/gl2.h>
235cbbce535744b89df5ecea95de21ee3733298260Romain Guy#include <GLES2/gl2ext.h>
245cbbce535744b89df5ecea95de21ee3733298260Romain Guy
25f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#include <SkXfermode.h>
265cbbce535744b89df5ecea95de21ee3733298260Romain Guy
27096b8d96d539429de5e67b2821ef3f9ee0300842Chris Craik#include "Debug.h"
280b9db91c3dc8007b47c8fd4fb9dd85be97201a88Romain Guy#include "Matrix.h"
29f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#include "Properties.h"
300b9db91c3dc8007b47c8fd4fb9dd85be97201a88Romain Guy
315cbbce535744b89df5ecea95de21ee3733298260Romain Guynamespace android {
325cbbce535744b89df5ecea95de21ee3733298260Romain Guynamespace uirenderer {
335cbbce535744b89df5ecea95de21ee3733298260Romain Guy
34f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
35f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy// Defines
36f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
37f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
38f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy// Debug
39f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#if DEBUG_PROGRAMS
405baa3a62a97544669fba6d65a11c07f252e654ddSteve Block    #define PROGRAM_LOGD(...) ALOGD(__VA_ARGS__)
41f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#else
42f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    #define PROGRAM_LOGD(...)
43f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#endif
44f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
45f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define COLOR_COMPONENT_THRESHOLD 1.0f
46f877308f77f7c6f3edd91618a092207dd3be9077Romain Guy#define COLOR_COMPONENT_INV_THRESHOLD 0.0f
47f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
48f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_TEXTURE 0x1
49f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_A8_TEXTURE 0x2
50f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_BITMAP 0x4
51f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_GRADIENT 0x8
52f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_BITMAP_FIRST 0x10
53f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_COLOR_MATRIX 0x20
54f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_COLOR_LIGHTING 0x40
55f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_COLOR_BLEND 0x80
56f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_BITMAP_NPOT 0x100
57f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_SWAP_SRC_DST 0x2000
58f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
59f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_BITMAP_WRAPS_MASK 0x600
60f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_KEY_BITMAP_WRAPT_MASK 0x1800
61f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
62f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy// Encode the xfermodes on 6 bits
63f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_MAX_XFERMODE 0x1f
64f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_XFERMODE_SHADER_SHIFT 26
65f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20
66f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT 14
67f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
68f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_BITMAP_WRAPS_SHIFT 9
69f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_BITMAP_WRAPT_SHIFT 11
70f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
716d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik#define PROGRAM_GRADIENT_TYPE_SHIFT 33 // 2 bits for gradient type
72f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#define PROGRAM_MODULATE_SHIFT 35
73f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
746d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik#define PROGRAM_HAS_AA_SHIFT 36
75f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
766d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik#define PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT 37
776d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik#define PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT 38
78f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
796d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik#define PROGRAM_HAS_GAMMA_CORRECTION 39
80f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
816d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik#define PROGRAM_IS_SIMPLE_GRADIENT 40
824121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
836d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik#define PROGRAM_HAS_COLORS 41
8442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy
856d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik#define PROGRAM_HAS_DEBUG_HIGHLIGHT 42
866d29c8d5218cac0fb35f3b7c253f2bdebd44f15aChris Craik#define PROGRAM_EMULATE_STENCIL 43
873ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
88f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
89f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy// Types
90f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
91f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
92f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guytypedef uint64_t programid;
93f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
94f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
95f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy// Program description
96f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy///////////////////////////////////////////////////////////////////////////////
97f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
98f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy/**
99f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy * Describe the features required for a given program. The features
100f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy * determine the generation of both the vertex and fragment shaders.
101f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy * A ProgramDescription must be used in conjunction with a ProgramCache.
102f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy */
103f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guystruct ProgramDescription {
104f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    enum ColorModifier {
10542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        kColorNone = 0,
106f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        kColorMatrix,
107f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        kColorLighting,
108f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        kColorBlend
109f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    };
110f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
111f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    enum Gradient {
11242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        kGradientLinear = 0,
113f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        kGradientCircular,
114f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        kGradientSweep
115f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    };
116f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
117f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    ProgramDescription() {
118f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        reset();
119f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
120f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
121f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Texturing
122f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasTexture;
123f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasAlpha8Texture;
124f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasExternalTexture;
125f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasTextureTransform;
126f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
127ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    // Color attribute
128ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy    bool hasColors;
129ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
130f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Modulate, this should only be set when setColor() return true
131f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool modulate;
132f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
133f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Shaders
134f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasBitmap;
135f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool isBitmapNpot;
136f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
13765cd612face362d054a85d0f7e5881c59cd523beChris Craik    bool isAA; // drawing with a per-vertex alpha
138f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
139f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool hasGradient;
140f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    Gradient gradientType;
14142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy    bool isSimpleGradient;
142f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
143f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    SkXfermode::Mode shadersMode;
144f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
145f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool isBitmapFirst;
146f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    GLenum bitmapWrapS;
147f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    GLenum bitmapWrapT;
148f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
149f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Color operations
150f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    ColorModifier colorOp;
151f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    SkXfermode::Mode colorMode;
152f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
153f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Framebuffer blending (requires Extensions.hasFramebufferFetch())
154f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    // Ignored for all values < SkXfermode::kPlus_Mode
155f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    SkXfermode::Mode framebufferMode;
156f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool swapSrcDst;
157f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
1584121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    bool hasGammaCorrection;
1594121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    float gamma;
1604121063313ac0d6f69f6253cac821d0c1c122086Romain Guy
1613ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy    bool hasDebugHighlight;
16278dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy    bool emulateStencil;
1633ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
164f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
165f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Resets this description. All fields are reset back to the default
166f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * values they hold after building a new instance.
167f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
168f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    void reset() {
169f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasTexture = false;
170f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasAlpha8Texture = false;
171f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasExternalTexture = false;
172f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasTextureTransform = false;
173f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
174ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        hasColors = false;
175ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy
176f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        isAA = false;
177f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
178f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        modulate = false;
179f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
180f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasBitmap = false;
181f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        isBitmapNpot = false;
182f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
183f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        hasGradient = false;
184f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        gradientType = kGradientLinear;
18542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        isSimpleGradient = false;
186f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
187f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        shadersMode = SkXfermode::kClear_Mode;
188f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
189f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        isBitmapFirst = false;
190f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        bitmapWrapS = GL_CLAMP_TO_EDGE;
191f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        bitmapWrapT = GL_CLAMP_TO_EDGE;
192f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
193f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        colorOp = kColorNone;
194f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        colorMode = SkXfermode::kClear_Mode;
195f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
196f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        framebufferMode = SkXfermode::kClear_Mode;
197f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        swapSrcDst = false;
198f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
1994121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        hasGammaCorrection = false;
2004121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        gamma = 2.2f;
2013ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy
2023ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy        hasDebugHighlight = false;
203f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
204f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
205f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
206f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Indicates, for a given color, whether color modulation is required in
207f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * the fragment shader. When this method returns true, the program should
208f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * be provided with a modulation color.
209f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
210f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool setColor(const float r, const float g, const float b, const float a) {
211a938f569ce206c1ed68d736181016b5b708c0084Romain Guy        modulate = a < COLOR_COMPONENT_THRESHOLD;
212f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        return modulate;
213f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
214f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
215f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
216f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Indicates, for a given color, whether color modulation is required in
217f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * the fragment shader. When this method returns true, the program should
218f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * be provided with a modulation color.
219f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
220f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    bool setAlpha8Color(const float r, const float g, const float b, const float a) {
221f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
222f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                g > COLOR_COMPONENT_INV_THRESHOLD || b > COLOR_COMPONENT_INV_THRESHOLD;
223f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        return modulate;
224f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
225f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
226f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
227f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Computes the unique key identifying this program.
228f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
229f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    programid key() const {
230f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        programid key = 0;
231f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasTexture) key |= PROGRAM_KEY_TEXTURE;
232f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasAlpha8Texture) key |= PROGRAM_KEY_A8_TEXTURE;
233f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasBitmap) {
234f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            key |= PROGRAM_KEY_BITMAP;
235f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            if (isBitmapNpot) {
236f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= PROGRAM_KEY_BITMAP_NPOT;
237f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= getEnumForWrap(bitmapWrapS) << PROGRAM_BITMAP_WRAPS_SHIFT;
238f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= getEnumForWrap(bitmapWrapT) << PROGRAM_BITMAP_WRAPT_SHIFT;
239f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            }
240f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        }
241f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasGradient) key |= PROGRAM_KEY_GRADIENT;
242f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        key |= programid(gradientType) << PROGRAM_GRADIENT_TYPE_SHIFT;
243f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (isBitmapFirst) key |= PROGRAM_KEY_BITMAP_FIRST;
244f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasBitmap && hasGradient) {
245f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            key |= (shadersMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_SHADER_SHIFT;
246f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        }
247f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        switch (colorOp) {
248f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case kColorMatrix:
249f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= PROGRAM_KEY_COLOR_MATRIX;
250f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                break;
251f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case kColorLighting:
252f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= PROGRAM_KEY_COLOR_LIGHTING;
253f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                break;
254f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case kColorBlend:
255f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= PROGRAM_KEY_COLOR_BLEND;
256f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                key |= (colorMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_COLOR_OP_SHIFT;
257f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                break;
258f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case kColorNone:
259f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                break;
260f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        }
261f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        key |= (framebufferMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT;
262f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST;
263f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT;
264f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (isAA) key |= programid(0x1) << PROGRAM_HAS_AA_SHIFT;
265f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT;
266f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT;
2674121063313ac0d6f69f6253cac821d0c1c122086Romain Guy        if (hasGammaCorrection) key |= programid(0x1) << PROGRAM_HAS_GAMMA_CORRECTION;
26842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy        if (isSimpleGradient) key |= programid(0x1) << PROGRAM_IS_SIMPLE_GRADIENT;
269ff316ec7a76e52572a2e89b691e6b3bba0cafba3Romain Guy        if (hasColors) key |= programid(0x1) << PROGRAM_HAS_COLORS;
2703ff0bfdd144bba3b023eda8c49b25fb0d0de8653Romain Guy        if (hasDebugHighlight) key |= programid(0x1) << PROGRAM_HAS_DEBUG_HIGHLIGHT;
27178dd96d5af20f489f0e8b288617d57774ec284f7Romain Guy        if (emulateStencil) key |= programid(0x1) << PROGRAM_EMULATE_STENCIL;
272f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        return key;
273f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
274f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
275f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
276f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Logs the specified message followed by the key identifying this program.
277f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
278f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    void log(const char* message) const {
279f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#if DEBUG_PROGRAMS
280f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        programid k = key();
281f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        PROGRAM_LOGD("%s (key = 0x%.8x%.8x)", message, uint32_t(k >> 32),
282f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                uint32_t(k & 0xffffffff));
283f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy#endif
284f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
285f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
286f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guyprivate:
2874121063313ac0d6f69f6253cac821d0c1c122086Romain Guy    static inline uint32_t getEnumForWrap(GLenum wrap) {
288f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        switch (wrap) {
289f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case GL_CLAMP_TO_EDGE:
290f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                return 0;
291f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case GL_REPEAT:
292f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                return 1;
293f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy            case GL_MIRRORED_REPEAT:
294f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy                return 2;
295f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        }
296f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy        return 0;
297f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    }
298f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
299f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy}; // struct ProgramDescription
300f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
3015cbbce535744b89df5ecea95de21ee3733298260Romain Guy/**
3025cbbce535744b89df5ecea95de21ee3733298260Romain Guy * A program holds a vertex and a fragment shader. It offers several utility
3035cbbce535744b89df5ecea95de21ee3733298260Romain Guy * methods to query attributes and uniforms.
3045cbbce535744b89df5ecea95de21ee3733298260Romain Guy */
305889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guyclass Program {
3065cbbce535744b89df5ecea95de21ee3733298260Romain Guypublic:
3073e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    enum ShaderBindings {
3083e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy        kBindingPosition,
3093e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy        kBindingTexCoords
3103e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    };
3113e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
3125cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
3135cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Creates a new program with the specified vertex and fragment
3145cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * shaders sources.
3155cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
316f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    Program(const ProgramDescription& description, const char* vertex, const char* fragment);
3176926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    virtual ~Program();
3185cbbce535744b89df5ecea95de21ee3733298260Romain Guy
3195cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
3205cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Binds this program to the GL context.
3215cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
3226926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    virtual void use();
3235cbbce535744b89df5ecea95de21ee3733298260Romain Guy
324260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    /**
325260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     * Marks this program as unused. This will not unbind
326260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     * the program from the GL context.
327260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     */
3286926c72e25b8dec3dd4b84af0819fa1937ae7296Romain Guy    virtual void remove();
329260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
330260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    /**
331ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     * Returns the OpenGL name of the specified attribute.
332ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     */
333ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    int getAttrib(const char* name);
334ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
335ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    /**
336ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     * Returns the OpenGL name of the specified uniform.
337ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy     */
338ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    int getUniform(const char* name);
339ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy
340ac670c0433d19397d4e36ced2110475b6f54fe26Romain Guy    /**
341260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     * Indicates whether this program is currently in use with
342260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     * the GL context.
343260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy     */
344260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    inline bool isInUse() const {
345260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy        return mUse;
346260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    }
347260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
348889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    /**
34967f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy     * Indicates whether this program was correctly compiled and linked.
35067f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy     */
35167f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy    inline bool isInitialized() const {
35267f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy        return mInitialized;
35367f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy    }
35467f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy
35567f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy    /**
356889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     * Binds the program with the specified projection, modelView and
357889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     * transform matrices.
358889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     */
359889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    void set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
3608a5cc92a150bae38ec43732d941b38bb381fe153Chet Haase             const mat4& transformMatrix, bool offset = false);
361889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
362889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    /**
363707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy     * Sets the color associated with this shader.
364889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     */
365707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    void setColor(const float r, const float g, const float b, const float a);
366889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
367889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    /**
368707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy     * Name of the position attribute.
369889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     */
370707b2f78ccaa09965d7e030fda3a883ce9b75ea8Romain Guy    int position;
371889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
372889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    /**
373f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     * Name of the texCoords attribute if it exists, -1 otherwise.
374f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy     */
375f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    int texCoords;
376f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy
377f3a910b423db7ad79cf61518bdd9278c048ad0d8Romain Guy    /**
378889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     * Name of the transform uniform.
379889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy     */
380889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy    int transform;
381889f8d1403761d5668115ced6cbb3f767cfe966dRomain Guy
38239284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy    /**
38339284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy     * Name of the projection uniform.
38439284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy     */
38539284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy    int projection;
38639284b763a09688468ed3799ebd2ebb76ea5dfd5Romain Guy
3875cbbce535744b89df5ecea95de21ee3733298260Romain Guyprotected:
3885cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
3895cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Adds an attribute with the specified name.
3905cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
3915cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @return The OpenGL name of the attribute.
3925cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
3935cbbce535744b89df5ecea95de21ee3733298260Romain Guy    int addAttrib(const char* name);
3945cbbce535744b89df5ecea95de21ee3733298260Romain Guy
3955cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
3963e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy     * Binds the specified attribute name to the specified slot.
3973e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy     */
3983e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    int bindAttrib(const char* name, ShaderBindings bindingSlot);
3993e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy
4003e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    /**
4015cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Adds a uniform with the specified name.
4025cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
4035cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @return The OpenGL name of the uniform.
4045cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
4055cbbce535744b89df5ecea95de21ee3733298260Romain Guy    int addUniform(const char* name);
4065cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4075cbbce535744b89df5ecea95de21ee3733298260Romain Guyprivate:
4085cbbce535744b89df5ecea95de21ee3733298260Romain Guy    /**
4095cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * Compiles the specified shader of the specified type.
4105cbbce535744b89df5ecea95de21ee3733298260Romain Guy     *
4115cbbce535744b89df5ecea95de21ee3733298260Romain Guy     * @return The name of the compiled shader.
4125cbbce535744b89df5ecea95de21ee3733298260Romain Guy     */
4135cbbce535744b89df5ecea95de21ee3733298260Romain Guy    GLuint buildShader(const char* source, GLenum type);
4145cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4153e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    // Name of the OpenGL program and shaders
41605bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy    GLuint mProgramId;
4173e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    GLuint mVertexShader;
4183e263fac8c9c0e0fb242186b514a7af8efb40961Romain Guy    GLuint mFragmentShader;
4195cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4205cbbce535744b89df5ecea95de21ee3733298260Romain Guy    // Keeps track of attributes and uniforms slots
42105bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy    KeyedVector<const char*, int> mAttributes;
42205bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy    KeyedVector<const char*, int> mUniforms;
423260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy
424260e102162322958cf17dbd895cd6bd30dc87e32Romain Guy    bool mUse;
42567f27952c1bcb2230beef9b5ca0bf42edad436a9Romain Guy    bool mInitialized;
42605bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy
4273b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    // Uniforms caching
42805bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy    bool mHasColorUniform;
42905bbde70fd2a3af737656b9f8c5a25b56429632eRomain Guy    int mColorUniform;
4302d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy
4312d4fd364843d3efc6e6ee59ccc5beb513a86d789Romain Guy    bool mHasSampler;
4323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
4333b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    mat4 mProjection;
4345d39a77992ba6573fbc0cd4d85e0390bb5feb637Chris Craik    bool mOffset;
4355cbbce535744b89df5ecea95de21ee3733298260Romain Guy}; // class Program
4365cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4375cbbce535744b89df5ecea95de21ee3733298260Romain Guy}; // namespace uirenderer
4385cbbce535744b89df5ecea95de21ee3733298260Romain Guy}; // namespace android
4395cbbce535744b89df5ecea95de21ee3733298260Romain Guy
4405b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_PROGRAM_H
441