rsAllocation.cpp revision 326e0ddf89e8df2837752fbfd7a014814b32082c
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsContext.h" 18 19using namespace android; 20using namespace android::renderscript; 21 22Allocation::Allocation(const Type *type) 23{ 24 mPtr = NULL; 25 26 mCpuWrite = false; 27 mCpuRead = false; 28 mGpuWrite = false; 29 mGpuRead = false; 30 31 mReadWriteRatio = 0; 32 mUpdateSize = 0; 33 34 mIsTexture = false; 35 mTextureID = 0; 36 37 mIsVertexBuffer = false; 38 mBufferID = 0; 39 40 mType.set(type); 41 mPtr = malloc(mType->getSizeBytes()); 42 if (!mPtr) { 43 LOGE("Allocation::Allocation, alloc failure"); 44 } 45 46} 47 48Allocation::~Allocation() 49{ 50} 51 52void Allocation::setCpuWritable(bool) 53{ 54} 55 56void Allocation::setGpuWritable(bool) 57{ 58} 59 60void Allocation::setCpuReadable(bool) 61{ 62} 63 64void Allocation::setGpuReadable(bool) 65{ 66} 67 68bool Allocation::fixAllocation() 69{ 70 return false; 71} 72 73void Allocation::uploadToTexture(uint32_t lodOffset) 74{ 75 //rsAssert(!mTextureId); 76 rsAssert(lodOffset < mType->getLODCount()); 77 78 //LOGE("uploadToTexture %i, lod %i", mTextureID, lodOffset); 79 80 if (!mTextureID) { 81 glGenTextures(1, &mTextureID); 82 } 83 glBindTexture(GL_TEXTURE_2D, mTextureID); 84 85 Adapter2D adapt(this); 86 for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) { 87 adapt.setLOD(lod+lodOffset); 88 89 uint16_t * ptr = static_cast<uint16_t *>(adapt.getElement(0,0)); 90 glTexImage2D(GL_TEXTURE_2D, lod, GL_RGB, 91 adapt.getDimX(), adapt.getDimY(), 92 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, ptr); 93 } 94} 95 96void Allocation::uploadToBufferObject() 97{ 98 rsAssert(!mType->getDimY()); 99 rsAssert(!mType->getDimZ()); 100 101 //LOGE("uploadToTexture %i, lod %i", mTextureID, lodOffset); 102 103 if (!mBufferID) { 104 glGenBuffers(1, &mBufferID); 105 } 106 glBindBuffer(GL_ARRAY_BUFFER, mBufferID); 107 glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW); 108 glBindBuffer(GL_ARRAY_BUFFER, 0); 109} 110 111void Allocation::data(const void *data) 112{ 113 memcpy(mPtr, data, mType->getSizeBytes()); 114} 115 116void Allocation::subData(uint32_t xoff, uint32_t count, const void *data) 117{ 118 uint32_t eSize = mType->getElementSizeBytes(); 119 uint8_t * ptr = static_cast<uint8_t *>(mPtr); 120 ptr += eSize * xoff; 121 memcpy(ptr, data, count * eSize); 122} 123 124void Allocation::subData(uint32_t xoff, uint32_t yoff, 125 uint32_t w, uint32_t h, const void *data) 126{ 127 uint32_t eSize = mType->getElementSizeBytes(); 128 uint32_t lineSize = eSize * w; 129 uint32_t destW = mType->getDimX(); 130 131 const uint8_t *src = static_cast<const uint8_t *>(data); 132 uint8_t *dst = static_cast<uint8_t *>(mPtr); 133 dst += eSize * (xoff + yoff * destW); 134 for (uint32_t line=yoff; line < (yoff+h); line++) { 135 uint8_t * ptr = static_cast<uint8_t *>(mPtr); 136 memcpy(dst, src, lineSize); 137 src += lineSize; 138 dst += destW * eSize; 139 } 140} 141 142void Allocation::subData(uint32_t xoff, uint32_t yoff, uint32_t zoff, 143 uint32_t w, uint32_t h, uint32_t d, const void *data) 144{ 145} 146 147 148 149///////////////// 150// 151 152 153namespace android { 154namespace renderscript { 155 156RsAllocation rsi_AllocationCreateTyped(Context *rsc, RsType vtype) 157{ 158 const Type * type = static_cast<const Type *>(vtype); 159 160 Allocation * alloc = new Allocation(type); 161 return alloc; 162} 163 164RsAllocation rsi_AllocationCreatePredefSized(Context *rsc, RsElementPredefined t, size_t count) 165{ 166 RsElement e = rsi_ElementGetPredefined(rsc, t); 167 return rsi_AllocationCreateSized(rsc, e, count); 168} 169 170RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count) 171{ 172 Type * type = new Type(); 173 type->setDimX(count); 174 type->setElement(static_cast<Element *>(e)); 175 type->compute(); 176 return rsi_AllocationCreateTyped(rsc, type); 177} 178 179void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel) 180{ 181 Allocation *alloc = static_cast<Allocation *>(va); 182 alloc->uploadToTexture(baseMipLevel); 183} 184 185void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) 186{ 187 Allocation *alloc = static_cast<Allocation *>(va); 188 alloc->uploadToBufferObject(); 189} 190 191void rsi_AllocationDestroy(Context *rsc, RsAllocation) 192{ 193} 194 195static void mip(const Adapter2D &out, const Adapter2D &in) 196{ 197 uint32_t w = out.getDimX(); 198 uint32_t h = out.getDimY(); 199 200 for (uint32_t y=0; y < w; y++) { 201 uint16_t *oPtr = static_cast<uint16_t *>(out.getElement(0, y)); 202 const uint16_t *i1 = static_cast<uint16_t *>(in.getElement(0, y*2)); 203 const uint16_t *i2 = static_cast<uint16_t *>(in.getElement(0, y*2+1)); 204 205 for (uint32_t x=0; x < h; x++) { 206 *oPtr = rsBoxFilter565(i1[0], i1[2], i2[0], i2[1]); 207 oPtr ++; 208 i1 += 2; 209 i2 += 2; 210 } 211 } 212 213} 214 215 216RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, const char *file, bool genMips) 217{ 218 typedef struct _Win3xBitmapHeader 219 { 220 uint16_t type; 221 uint32_t totalSize; 222 uint32_t reserved; 223 uint32_t offset; 224 int32_t hdrSize; /* Size of this header in bytes */ 225 int32_t width; /* Image width in pixels */ 226 int32_t height; /* Image height in pixels */ 227 int16_t planes; /* Number of color planes */ 228 int16_t bpp; /* Number of bits per pixel */ 229 /* Fields added for Windows 3.x follow this line */ 230 int32_t compression; /* Compression methods used */ 231 int32_t sizeOfBitmap; /* Size of bitmap in bytes */ 232 int32_t horzResolution; /* Horizontal resolution in pixels per meter */ 233 int32_t vertResolution; /* Vertical resolution in pixels per meter */ 234 int32_t colorsUsed; /* Number of colors in the image */ 235 int32_t colorsImportant; /* Minimum number of important colors */ 236 } __attribute__((__packed__)) WIN3XBITMAPHEADER; 237 238 _Win3xBitmapHeader hdr; 239 240 FILE *f = fopen(file, "rb"); 241 if (f == NULL) { 242 LOGE("rsAllocationCreateFromBitmap failed to open file %s", file); 243 return NULL; 244 } 245 memset(&hdr, 0, sizeof(hdr)); 246 fread(&hdr, sizeof(hdr), 1, f); 247 248 if (hdr.bpp != 24) { 249 LOGE("Unsuported BMP type"); 250 fclose(f); 251 return NULL; 252 } 253 254 int32_t texWidth = rsHigherPow2(hdr.width); 255 int32_t texHeight = rsHigherPow2(hdr.height); 256 257 rsi_TypeBegin(rsc, rsi_ElementGetPredefined(rsc, RS_ELEMENT_RGB_565)); 258 rsi_TypeAdd(rsc, RS_DIMENSION_X, texWidth); 259 rsi_TypeAdd(rsc, RS_DIMENSION_Y, texHeight); 260 if (genMips) { 261 rsi_TypeAdd(rsc, RS_DIMENSION_LOD, 1); 262 } 263 RsType type = rsi_TypeCreate(rsc); 264 265 RsAllocation vTexAlloc = rsi_AllocationCreateTyped(rsc, type); 266 Allocation *texAlloc = static_cast<Allocation *>(vTexAlloc); 267 texAlloc->incRef(); 268 if (texAlloc == NULL) { 269 LOGE("Memory allocation failure"); 270 fclose(f); 271 return NULL; 272 } 273 274 // offset to letterbox if height is not pow2 275 Adapter2D adapt(texAlloc); 276 uint8_t * fileInBuf = new uint8_t[texWidth * 3]; 277 uint32_t yOffset = (hdr.width - hdr.height) / 2; 278 uint16_t *tmp = static_cast<uint16_t *>(adapt.getElement(0, yOffset)); 279 280 for (int y=0; y < hdr.height; y++) { 281 fseek(f, hdr.offset + (y*hdr.width*3), SEEK_SET); 282 fread(fileInBuf, 1, hdr.width * 3, f); 283 for(int x=0; x < hdr.width; x++) { 284 *tmp = rs888to565(fileInBuf[x*3], fileInBuf[x*3 + 1], fileInBuf[x*3 + 2]); 285 tmp++; 286 } 287 } 288 289 fclose(f); 290 delete [] fileInBuf; 291 292 if (genMips) { 293 Adapter2D adapt2(texAlloc); 294 for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) { 295 adapt.setLOD(lod); 296 adapt2.setLOD(lod + 1); 297 mip(adapt2, adapt); 298 } 299 } 300 301 return texAlloc; 302} 303 304 305void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data) 306{ 307 Allocation *a = static_cast<Allocation *>(va); 308 a->data(data); 309} 310 311void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data) 312{ 313 Allocation *a = static_cast<Allocation *>(va); 314 a->subData(xoff, count, data); 315} 316 317void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data) 318{ 319 Allocation *a = static_cast<Allocation *>(va); 320 a->subData(xoff, yoff, w, h, data); 321} 322 323 324} 325} 326