rsDefines.h revision 14982c8eb9a17a95a817c1fd2571829be5b7017e
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef RENDER_SCRIPT_DEFINES_H 18#define RENDER_SCRIPT_DEFINES_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#ifdef __cplusplus 24extern "C" { 25#endif 26 27////////////////////////////////////////////////////// 28// 29 30typedef void * RsAsyncVoidPtr; 31 32typedef void * RsAdapter1D; 33typedef void * RsAdapter2D; 34typedef void * RsAllocation; 35typedef void * RsAnimation; 36typedef void * RsContext; 37typedef void * RsDevice; 38typedef void * RsElement; 39typedef void * RsFile; 40typedef void * RsFont; 41typedef void * RsSampler; 42typedef void * RsScript; 43typedef void * RsScriptKernelID; 44typedef void * RsScriptFieldID; 45typedef void * RsScriptMethodID; 46typedef void * RsScriptGroup; 47typedef void * RsMesh; 48typedef void * RsPath; 49typedef void * RsType; 50typedef void * RsObjectBase; 51 52typedef void * RsProgram; 53typedef void * RsProgramVertex; 54typedef void * RsProgramFragment; 55typedef void * RsProgramStore; 56typedef void * RsProgramRaster; 57 58typedef void * RsNativeWindow; 59 60typedef void (* RsBitmapCallback_t)(void *); 61 62typedef struct { 63 float m[16]; 64} rs_matrix4x4; 65 66typedef struct { 67 float m[9]; 68} rs_matrix3x3; 69 70typedef struct { 71 float m[4]; 72} rs_matrix2x2; 73 74enum RsDeviceParam { 75 RS_DEVICE_PARAM_FORCE_SOFTWARE_GL, 76 RS_DEVICE_PARAM_COUNT 77}; 78 79enum RsContextType { 80 RS_CONTEXT_TYPE_NORMAL, 81 RS_CONTEXT_TYPE_DEBUG, 82 RS_CONTEXT_TYPE_PROFILE 83}; 84 85typedef struct { 86 uint32_t colorMin; 87 uint32_t colorPref; 88 uint32_t alphaMin; 89 uint32_t alphaPref; 90 uint32_t depthMin; 91 uint32_t depthPref; 92 uint32_t stencilMin; 93 uint32_t stencilPref; 94 uint32_t samplesMin; 95 uint32_t samplesPref; 96 float samplesQ; 97} RsSurfaceConfig; 98 99enum RsMessageToClientType { 100 RS_MESSAGE_TO_CLIENT_NONE = 0, 101 RS_MESSAGE_TO_CLIENT_EXCEPTION = 1, 102 RS_MESSAGE_TO_CLIENT_RESIZE = 2, 103 RS_MESSAGE_TO_CLIENT_ERROR = 3, 104 RS_MESSAGE_TO_CLIENT_USER = 4 105}; 106 107enum RsAllocationUsageType { 108 RS_ALLOCATION_USAGE_SCRIPT = 0x0001, 109 RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE = 0x0002, 110 RS_ALLOCATION_USAGE_GRAPHICS_VERTEX = 0x0004, 111 RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS = 0x0008, 112 RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET = 0x0010, 113 RS_ALLOCATION_USAGE_IO_INPUT = 0x0020, 114 RS_ALLOCATION_USAGE_IO_OUTPUT = 0x0040, 115 RS_ALLOCATION_USAGE_SHARED = 0x0080, 116 117 RS_ALLOCATION_USAGE_ALL = 0x00FF 118}; 119 120enum RsAllocationMipmapControl { 121 RS_ALLOCATION_MIPMAP_NONE = 0, 122 RS_ALLOCATION_MIPMAP_FULL = 1, 123 RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE = 2 124}; 125 126enum RsAllocationCubemapFace { 127 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X = 0, 128 RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_X = 1, 129 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Y = 2, 130 RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Y = 3, 131 RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_Z = 4, 132 RS_ALLOCATION_CUBEMAP_FACE_NEGATIVE_Z = 5 133}; 134 135enum RsDataType { 136 RS_TYPE_NONE, 137 RS_TYPE_FLOAT_16, 138 RS_TYPE_FLOAT_32, 139 RS_TYPE_FLOAT_64, 140 RS_TYPE_SIGNED_8, 141 RS_TYPE_SIGNED_16, 142 RS_TYPE_SIGNED_32, 143 RS_TYPE_SIGNED_64, 144 RS_TYPE_UNSIGNED_8, 145 RS_TYPE_UNSIGNED_16, 146 RS_TYPE_UNSIGNED_32, 147 RS_TYPE_UNSIGNED_64, 148 149 RS_TYPE_BOOLEAN, 150 151 RS_TYPE_UNSIGNED_5_6_5, 152 RS_TYPE_UNSIGNED_5_5_5_1, 153 RS_TYPE_UNSIGNED_4_4_4_4, 154 155 RS_TYPE_MATRIX_4X4, 156 RS_TYPE_MATRIX_3X3, 157 RS_TYPE_MATRIX_2X2, 158 159 RS_TYPE_ELEMENT = 1000, 160 RS_TYPE_TYPE, 161 RS_TYPE_ALLOCATION, 162 RS_TYPE_SAMPLER, 163 RS_TYPE_SCRIPT, 164 RS_TYPE_MESH, 165 RS_TYPE_PROGRAM_FRAGMENT, 166 RS_TYPE_PROGRAM_VERTEX, 167 RS_TYPE_PROGRAM_RASTER, 168 RS_TYPE_PROGRAM_STORE, 169 RS_TYPE_FONT, 170 171 RS_TYPE_INVALID = 10000, 172}; 173 174enum RsDataKind { 175 RS_KIND_USER, 176 177 RS_KIND_PIXEL_L = 7, 178 RS_KIND_PIXEL_A, 179 RS_KIND_PIXEL_LA, 180 RS_KIND_PIXEL_RGB, 181 RS_KIND_PIXEL_RGBA, 182 RS_KIND_PIXEL_DEPTH, 183 RS_KIND_PIXEL_YUV, 184 185 RS_KIND_INVALID = 100, 186}; 187 188enum RsSamplerParam { 189 RS_SAMPLER_MIN_FILTER, 190 RS_SAMPLER_MAG_FILTER, 191 RS_SAMPLER_WRAP_S, 192 RS_SAMPLER_WRAP_T, 193 RS_SAMPLER_WRAP_R, 194 RS_SAMPLER_ANISO 195}; 196 197enum RsSamplerValue { 198 RS_SAMPLER_NEAREST, 199 RS_SAMPLER_LINEAR, 200 RS_SAMPLER_LINEAR_MIP_LINEAR, 201 RS_SAMPLER_WRAP, 202 RS_SAMPLER_CLAMP, 203 RS_SAMPLER_LINEAR_MIP_NEAREST, 204 RS_SAMPLER_MIRRORED_REPEAT, 205 206 RS_SAMPLER_INVALID = 100, 207}; 208 209enum RsTextureTarget { 210 RS_TEXTURE_2D, 211 RS_TEXTURE_CUBE 212}; 213 214enum RsDimension { 215 RS_DIMENSION_X, 216 RS_DIMENSION_Y, 217 RS_DIMENSION_Z, 218 RS_DIMENSION_LOD, 219 RS_DIMENSION_FACE, 220 221 RS_DIMENSION_ARRAY_0 = 100, 222 RS_DIMENSION_ARRAY_1, 223 RS_DIMENSION_ARRAY_2, 224 RS_DIMENSION_ARRAY_3, 225 RS_DIMENSION_MAX = RS_DIMENSION_ARRAY_3 226}; 227 228enum RsDepthFunc { 229 RS_DEPTH_FUNC_ALWAYS, 230 RS_DEPTH_FUNC_LESS, 231 RS_DEPTH_FUNC_LEQUAL, 232 RS_DEPTH_FUNC_GREATER, 233 RS_DEPTH_FUNC_GEQUAL, 234 RS_DEPTH_FUNC_EQUAL, 235 RS_DEPTH_FUNC_NOTEQUAL 236}; 237 238enum RsBlendSrcFunc { 239 RS_BLEND_SRC_ZERO, // 0 240 RS_BLEND_SRC_ONE, // 1 241 RS_BLEND_SRC_DST_COLOR, // 2 242 RS_BLEND_SRC_ONE_MINUS_DST_COLOR, // 3 243 RS_BLEND_SRC_SRC_ALPHA, // 4 244 RS_BLEND_SRC_ONE_MINUS_SRC_ALPHA, // 5 245 RS_BLEND_SRC_DST_ALPHA, // 6 246 RS_BLEND_SRC_ONE_MINUS_DST_ALPHA, // 7 247 RS_BLEND_SRC_SRC_ALPHA_SATURATE, // 8 248 RS_BLEND_SRC_INVALID = 100, 249}; 250 251enum RsBlendDstFunc { 252 RS_BLEND_DST_ZERO, // 0 253 RS_BLEND_DST_ONE, // 1 254 RS_BLEND_DST_SRC_COLOR, // 2 255 RS_BLEND_DST_ONE_MINUS_SRC_COLOR, // 3 256 RS_BLEND_DST_SRC_ALPHA, // 4 257 RS_BLEND_DST_ONE_MINUS_SRC_ALPHA, // 5 258 RS_BLEND_DST_DST_ALPHA, // 6 259 RS_BLEND_DST_ONE_MINUS_DST_ALPHA, // 7 260 261 RS_BLEND_DST_INVALID = 100, 262}; 263 264enum RsTexEnvMode { 265 RS_TEX_ENV_MODE_NONE, 266 RS_TEX_ENV_MODE_REPLACE, 267 RS_TEX_ENV_MODE_MODULATE, 268 RS_TEX_ENV_MODE_DECAL 269}; 270 271enum RsProgramParam { 272 RS_PROGRAM_PARAM_INPUT, 273 RS_PROGRAM_PARAM_OUTPUT, 274 RS_PROGRAM_PARAM_CONSTANT, 275 RS_PROGRAM_PARAM_TEXTURE_TYPE, 276}; 277 278enum RsPrimitive { 279 RS_PRIMITIVE_POINT, 280 RS_PRIMITIVE_LINE, 281 RS_PRIMITIVE_LINE_STRIP, 282 RS_PRIMITIVE_TRIANGLE, 283 RS_PRIMITIVE_TRIANGLE_STRIP, 284 RS_PRIMITIVE_TRIANGLE_FAN, 285 286 RS_PRIMITIVE_INVALID = 100, 287}; 288 289enum RsPathPrimitive { 290 RS_PATH_PRIMITIVE_QUADRATIC_BEZIER, 291 RS_PATH_PRIMITIVE_CUBIC_BEZIER 292}; 293 294enum RsError { 295 RS_ERROR_NONE = 0, 296 RS_ERROR_BAD_SHADER = 1, 297 RS_ERROR_BAD_SCRIPT = 2, 298 RS_ERROR_BAD_VALUE = 3, 299 RS_ERROR_OUT_OF_MEMORY = 4, 300 RS_ERROR_DRIVER = 5, 301 302 RS_ERROR_FATAL_UNKNOWN = 0x1000, 303 RS_ERROR_FATAL_DRIVER = 0x1001, 304 RS_ERROR_FATAL_PROGRAM_LINK = 0x1002 305}; 306 307enum RsAnimationInterpolation { 308 RS_ANIMATION_INTERPOLATION_STEP, 309 RS_ANIMATION_INTERPOLATION_LINEAR, 310 RS_ANIMATION_INTERPOLATION_BEZIER, 311 RS_ANIMATION_INTERPOLATION_CARDINAL, 312 RS_ANIMATION_INTERPOLATION_HERMITE, 313 RS_ANIMATION_INTERPOLATION_BSPLINE 314}; 315 316enum RsAnimationEdge { 317 RS_ANIMATION_EDGE_UNDEFINED, 318 RS_ANIMATION_EDGE_CONSTANT, 319 RS_ANIMATION_EDGE_GRADIENT, 320 RS_ANIMATION_EDGE_CYCLE, 321 RS_ANIMATION_EDGE_OSCILLATE, 322 RS_ANIMATION_EDGE_CYLE_RELATIVE 323}; 324 325enum RsA3DClassID { 326 RS_A3D_CLASS_ID_UNKNOWN, 327 RS_A3D_CLASS_ID_MESH, 328 RS_A3D_CLASS_ID_TYPE, 329 RS_A3D_CLASS_ID_ELEMENT, 330 RS_A3D_CLASS_ID_ALLOCATION, 331 RS_A3D_CLASS_ID_PROGRAM_VERTEX, 332 RS_A3D_CLASS_ID_PROGRAM_RASTER, 333 RS_A3D_CLASS_ID_PROGRAM_FRAGMENT, 334 RS_A3D_CLASS_ID_PROGRAM_STORE, 335 RS_A3D_CLASS_ID_SAMPLER, 336 RS_A3D_CLASS_ID_ANIMATION, 337 RS_A3D_CLASS_ID_ADAPTER_1D, 338 RS_A3D_CLASS_ID_ADAPTER_2D, 339 RS_A3D_CLASS_ID_SCRIPT_C, 340 RS_A3D_CLASS_ID_SCRIPT_KERNEL_ID, 341 RS_A3D_CLASS_ID_SCRIPT_FIELD_ID, 342 RS_A3D_CLASS_ID_SCRIPT_METHOD_ID, 343 RS_A3D_CLASS_ID_SCRIPT_GROUP 344}; 345 346enum RsCullMode { 347 RS_CULL_BACK, 348 RS_CULL_FRONT, 349 RS_CULL_NONE, 350 RS_CULL_INVALID = 100, 351}; 352 353enum RsScriptIntrinsicID { 354 RS_SCRIPT_INTRINSIC_ID_UNDEFINED = 0, 355 RS_SCRIPT_INTRINSIC_ID_CONVOLVE_3x3 = 1, 356 RS_SCRIPT_INTRINSIC_ID_COLOR_MATRIX = 2, 357 RS_SCRIPT_INTRINSIC_ID_LUT = 3, 358 RS_SCRIPT_INTRINSIC_ID_CONVOLVE_5x5 = 4, 359 RS_SCRIPT_INTRINSIC_ID_BLUR = 5, 360 RS_SCRIPT_INTRINSIC_ID_YUV_TO_RGB = 6, 361 RS_SCRIPT_INTRINSIC_ID_BLEND = 7, 362 RS_SCRIPT_INTRINSIC_ID_3DLUT = 8 363}; 364 365typedef struct { 366 RsA3DClassID classID; 367 const char* objectName; 368} RsFileIndexEntry; 369 370enum RsForEachStrategy { 371 RS_FOR_EACH_STRATEGY_SERIAL = 0, 372 RS_FOR_EACH_STRATEGY_DONT_CARE = 1, 373 RS_FOR_EACH_STRATEGY_DST_LINEAR = 2, 374 RS_FOR_EACH_STRATEGY_TILE_SMALL = 3, 375 RS_FOR_EACH_STRATEGY_TILE_MEDIUM = 4, 376 RS_FOR_EACH_STRATEGY_TILE_LARGE = 5 377}; 378 379// Script to Script 380typedef struct { 381 enum RsForEachStrategy strategy; 382 uint32_t xStart; 383 uint32_t xEnd; 384 uint32_t yStart; 385 uint32_t yEnd; 386 uint32_t zStart; 387 uint32_t zEnd; 388 uint32_t arrayStart; 389 uint32_t arrayEnd; 390 391} RsScriptCall; 392 393#ifdef __cplusplus 394}; 395#endif 396 397#endif // RENDER_SCRIPT_DEFINES_H 398 399 400 401 402