rsType.cpp revision d01d970cf5973aa5186cc02c80fb2c143a69b0b1
1/* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "rsContext.h" 18#include <GLES/gl.h> 19 20using namespace android; 21using namespace android::renderscript; 22 23Type::Type(Context *rsc) : ObjectBase(rsc) 24{ 25 mAllocFile = __FILE__; 26 mAllocLine = __LINE__; 27 mLODs = 0; 28 mLODCount = 0; 29 memset(&mGL, 0, sizeof(mGL)); 30 clear(); 31} 32 33Type::~Type() 34{ 35 if (mLODs) { 36 delete [] mLODs; 37 } 38} 39 40void Type::clear() 41{ 42 if (mLODs) { 43 delete [] mLODs; 44 mLODs = NULL; 45 } 46 mDimX = 0; 47 mDimY = 0; 48 mDimZ = 0; 49 mDimLOD = 0; 50 mFaces = false; 51 mElement.clear(); 52} 53 54TypeState::TypeState() 55{ 56} 57 58TypeState::~TypeState() 59{ 60} 61 62size_t Type::getOffsetForFace(uint32_t face) const 63{ 64 rsAssert(mFaces); 65 return 0; 66} 67 68void Type::compute() 69{ 70 uint32_t oldLODCount = mLODCount; 71 if (mDimLOD) { 72 uint32_t l2x = rsFindHighBit(mDimX) + 1; 73 uint32_t l2y = rsFindHighBit(mDimY) + 1; 74 uint32_t l2z = rsFindHighBit(mDimZ) + 1; 75 76 mLODCount = rsMax(l2x, l2y); 77 mLODCount = rsMax(mLODCount, l2z); 78 } else { 79 mLODCount = 1; 80 } 81 if (mLODCount != oldLODCount) { 82 delete [] mLODs; 83 mLODs = new LOD[mLODCount]; 84 } 85 86 uint32_t tx = mDimX; 87 uint32_t ty = mDimY; 88 uint32_t tz = mDimZ; 89 size_t offset = 0; 90 for (uint32_t lod=0; lod < mLODCount; lod++) { 91 mLODs[lod].mX = tx; 92 mLODs[lod].mY = ty; 93 mLODs[lod].mZ = tz; 94 mLODs[lod].mOffset = offset; 95 offset += tx * rsMax(ty, 1u) * rsMax(tz, 1u) * mElement->getSizeBytes(); 96 tx = (tx + 1) >> 1; 97 ty = (ty + 1) >> 1; 98 tz = (tz + 1) >> 1; 99 } 100 101 // At this point the offset is the size of a mipmap chain; 102 mMipChainSizeBytes = offset; 103 104 if (mFaces) { 105 offset *= 6; 106 } 107 mTotalSizeBytes = offset; 108 109 makeGLComponents(); 110} 111 112uint32_t Type::getLODOffset(uint32_t lod, uint32_t x) const 113{ 114 uint32_t offset = mLODs[lod].mOffset; 115 offset += x * mElement->getSizeBytes(); 116 return offset; 117} 118 119uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const 120{ 121 uint32_t offset = mLODs[lod].mOffset; 122 offset += (x + y * mLODs[lod].mX) * mElement->getSizeBytes(); 123 return offset; 124} 125 126uint32_t Type::getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const 127{ 128 uint32_t offset = mLODs[lod].mOffset; 129 offset += (x + y*mLODs[lod].mX + z*mLODs[lod].mX*mLODs[lod].mY) * mElement->getSizeBytes(); 130 return offset; 131} 132 133 134void Type::makeGLComponents() 135{ 136 uint32_t texNum = 0; 137 memset(&mGL, 0, sizeof(mGL)); 138 139 for (uint32_t ct=0; ct < getElement()->getFieldCount(); ct++) { 140 const Component &c = getElement()->getField(ct)->getComponent(); 141 142 switch(c.getKind()) { 143 case RS_KIND_POSITION: 144 rsAssert(mGL.mVtx.size == 0); 145 mGL.mVtx.size = c.getVectorSize(); 146 mGL.mVtx.offset = mElement->getFieldOffsetBytes(ct); 147 mGL.mVtx.type = c.getGLType(); 148 break; 149 150 case RS_KIND_COLOR: 151 rsAssert(mGL.mColor.size == 0); 152 mGL.mColor.size = c.getVectorSize(); 153 mGL.mColor.offset = mElement->getFieldOffsetBytes(ct); 154 mGL.mColor.type = c.getGLType(); 155 break; 156 157 case RS_KIND_NORMAL: 158 rsAssert(mGL.mNorm.size == 0); 159 mGL.mNorm.size = c.getVectorSize(); 160 mGL.mNorm.offset = mElement->getFieldOffsetBytes(ct); 161 mGL.mNorm.type = c.getGLType(); 162 break; 163 164 case RS_KIND_TEXTURE: 165 if (mGL.mTex[texNum].size) { 166 texNum++; 167 } 168 mGL.mTex[texNum].size = c.getVectorSize(); 169 mGL.mTex[texNum].offset = mElement->getFieldOffsetBytes(ct); 170 mGL.mTex[texNum].type = c.getGLType(); 171 break; 172 173 case RS_KIND_POINT_SIZE: 174 rsAssert(!mGL.mPointSize.size); 175 mGL.mPointSize.size = c.getVectorSize(); 176 mGL.mPointSize.offset = mElement->getFieldOffsetBytes(ct); 177 mGL.mPointSize.type = c.getGLType(); 178 break; 179 180 default: 181 break; 182 } 183 } 184} 185 186void Type::enableGLVertexBuffer(VertexArray *va) const 187{ 188 // Note: We are only going to enable buffers and never disable them 189 // here. The reasonis more than one Allocation may be used as a vertex 190 // source. So we cannot disable arrays that may have been in use by 191 // another allocation. 192 193 uint32_t stride = mElement->getSizeBytes(); 194 if (mGL.mVtx.size) { 195 va->setPosition(mGL.mVtx.size, 196 mGL.mVtx.type, 197 stride, 198 mGL.mVtx.offset); 199 } 200 201 if (mGL.mNorm.size) { 202 va->setNormal(mGL.mNorm.type, 203 stride, 204 mGL.mNorm.offset); 205 } 206 207 if (mGL.mColor.size) { 208 va->setColor(mGL.mColor.size, 209 mGL.mColor.type, 210 stride, 211 mGL.mColor.offset); 212 } 213 214 for (uint32_t ct=0; ct < RS_MAX_TEXTURE; ct++) { 215 if (mGL.mTex[ct].size) { 216 va->setTexture(mGL.mTex[ct].size, 217 mGL.mTex[ct].type, 218 stride, 219 mGL.mTex[ct].offset, 220 ct); 221 } 222 } 223 224 if (mGL.mPointSize.size) { 225 va->setPointSize(mGL.mPointSize.type, 226 stride, 227 mGL.mPointSize.offset); 228 } 229 230} 231 232 233void Type::dumpLOGV(const char *prefix) const 234{ 235 char buf[1024]; 236 ObjectBase::dumpLOGV(prefix); 237 LOGV("%s Type: x=%i y=%i z=%i mip=%i face=%i", prefix, mDimX, mDimY, mDimZ, mDimLOD, mFaces); 238 sprintf(buf, "%s element: ", prefix); 239 mElement->dumpLOGV(buf); 240} 241 242 243////////////////////////////////////////////////// 244// 245namespace android { 246namespace renderscript { 247 248void rsi_TypeBegin(Context *rsc, RsElement vse) 249{ 250 TypeState * stc = &rsc->mStateType; 251 252 stc->mX = 0; 253 stc->mY = 0; 254 stc->mZ = 0; 255 stc->mLOD = false; 256 stc->mFaces = false; 257 stc->mElement.set(static_cast<const Element *>(vse)); 258} 259 260void rsi_TypeAdd(Context *rsc, RsDimension dim, size_t value) 261{ 262 TypeState * stc = &rsc->mStateType; 263 264 if (dim < 0) { 265 //error 266 return; 267 } 268 269 270 switch (dim) { 271 case RS_DIMENSION_X: 272 stc->mX = value; 273 return; 274 case RS_DIMENSION_Y: 275 stc->mY = value; 276 return; 277 case RS_DIMENSION_Z: 278 stc->mZ = value; 279 return; 280 case RS_DIMENSION_FACE: 281 stc->mFaces = (value != 0); 282 return; 283 case RS_DIMENSION_LOD: 284 stc->mLOD = (value != 0); 285 return; 286 default: 287 break; 288 } 289 290 291 int32_t arrayNum = dim - RS_DIMENSION_ARRAY_0; 292 if ((dim < 0) || (dim > RS_DIMENSION_MAX)) { 293 LOGE("rsTypeAdd: Bad dimension"); 294 //error 295 return; 296 } 297 298 // todo: implement array support 299 300} 301 302RsType rsi_TypeCreate(Context *rsc) 303{ 304 TypeState * stc = &rsc->mStateType; 305 306 Type * st = new Type(rsc); 307 st->incUserRef(); 308 st->setDimX(stc->mX); 309 st->setDimY(stc->mY); 310 st->setDimZ(stc->mZ); 311 st->setElement(stc->mElement.get()); 312 st->setDimLOD(stc->mLOD); 313 st->setDimFaces(stc->mFaces); 314 st->compute(); 315 stc->mElement.clear(); 316 317 return st; 318} 319 320 321} 322} 323 324