rs_hal.h revision 451cf2e16555c96eaaf9d8180e29dd97a5d6cbd7
1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef RS_HAL_H 18#define RS_HAL_H 19 20#include <RenderScriptDefines.h> 21 22namespace android { 23namespace renderscript { 24 25class Context; 26class ObjectBase; 27class Element; 28class Type; 29class Allocation; 30class Script; 31class ScriptC; 32class Program; 33class ProgramStore; 34class ProgramRaster; 35class ProgramVertex; 36class ProgramFragment; 37class Mesh; 38class Sampler; 39class FBOCache; 40 41typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName); 42 43typedef struct { 44 const void *in; 45 void *out; 46 const void *usr; 47 size_t usr_len; 48 uint32_t x; 49 uint32_t y; 50 uint32_t z; 51 uint32_t lod; 52 RsAllocationCubemapFace face; 53 uint32_t ar[16]; 54} RsForEachStubParamStruct; 55 56/** 57 * Script management functions 58 */ 59typedef struct { 60 bool (*initGraphics)(const Context *); 61 void (*shutdownGraphics)(const Context *); 62 bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow); 63 void (*swap)(const Context *); 64 65 void (*shutdownDriver)(Context *); 66 void (*getVersion)(unsigned int *major, unsigned int *minor); 67 void (*setPriority)(const Context *, int32_t priority); 68 69 70 71 struct { 72 bool (*init)(const Context *rsc, ScriptC *s, 73 char const *resName, 74 char const *cacheDir, 75 uint8_t const *bitcode, 76 size_t bitcodeSize, 77 uint32_t flags); 78 79 void (*invokeFunction)(const Context *rsc, Script *s, 80 uint32_t slot, 81 const void *params, 82 size_t paramLength); 83 int (*invokeRoot)(const Context *rsc, Script *s); 84 void (*invokeForEach)(const Context *rsc, 85 Script *s, 86 uint32_t slot, 87 const Allocation * ain, 88 Allocation * aout, 89 const void * usr, 90 uint32_t usrLen, 91 const RsScriptCall *sc); 92 void (*invokeInit)(const Context *rsc, Script *s); 93 94 void (*setGlobalVar)(const Context *rsc, const Script *s, 95 uint32_t slot, 96 void *data, 97 size_t dataLength); 98 void (*setGlobalBind)(const Context *rsc, const Script *s, 99 uint32_t slot, 100 void *data); 101 void (*setGlobalObj)(const Context *rsc, const Script *s, 102 uint32_t slot, 103 ObjectBase *data); 104 105 void (*destroy)(const Context *rsc, Script *s); 106 } script; 107 108 struct { 109 bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero); 110 void (*destroy)(const Context *rsc, Allocation *alloc); 111 112 void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType, 113 bool zeroNew); 114 void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src); 115 void (*markDirty)(const Context *rsc, const Allocation *alloc); 116 117 void (*data1D)(const Context *rsc, const Allocation *alloc, 118 uint32_t xoff, uint32_t lod, uint32_t count, 119 const void *data, uint32_t sizeBytes); 120 void (*data2D)(const Context *rsc, const Allocation *alloc, 121 uint32_t xoff, uint32_t yoff, uint32_t lod, 122 RsAllocationCubemapFace face, uint32_t w, uint32_t h, 123 const void *data, uint32_t sizeBytes); 124 void (*data3D)(const Context *rsc, const Allocation *alloc, 125 uint32_t xoff, uint32_t yoff, uint32_t zoff, 126 uint32_t lod, RsAllocationCubemapFace face, 127 uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes); 128 129 // Allocation to allocation copies 130 void (*allocData1D)(const Context *rsc, 131 const Allocation *dstAlloc, 132 uint32_t dstXoff, uint32_t dstLod, uint32_t count, 133 const Allocation *srcAlloc, uint32_t srcXoff, uint32_t srcLod); 134 void (*allocData2D)(const Context *rsc, 135 const Allocation *dstAlloc, 136 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 137 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 138 const Allocation *srcAlloc, 139 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 140 RsAllocationCubemapFace srcFace); 141 void (*allocData3D)(const Context *rsc, 142 const Allocation *dstAlloc, 143 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 144 uint32_t dstLod, RsAllocationCubemapFace dstFace, 145 uint32_t w, uint32_t h, uint32_t d, 146 const Allocation *srcAlloc, 147 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 148 uint32_t srcLod, RsAllocationCubemapFace srcFace); 149 150 void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x, 151 const void *data, uint32_t elementOff, uint32_t sizeBytes); 152 void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y, 153 const void *data, uint32_t elementOff, uint32_t sizeBytes); 154 155 156 } allocation; 157 158 struct { 159 bool (*init)(const Context *rsc, const ProgramStore *ps); 160 void (*setActive)(const Context *rsc, const ProgramStore *ps); 161 void (*destroy)(const Context *rsc, const ProgramStore *ps); 162 } store; 163 164 struct { 165 bool (*init)(const Context *rsc, const ProgramRaster *ps); 166 void (*setActive)(const Context *rsc, const ProgramRaster *ps); 167 void (*destroy)(const Context *rsc, const ProgramRaster *ps); 168 } raster; 169 170 struct { 171 bool (*init)(const Context *rsc, const ProgramVertex *pv, 172 const char* shader, uint32_t shaderLen); 173 void (*setActive)(const Context *rsc, const ProgramVertex *pv); 174 void (*destroy)(const Context *rsc, const ProgramVertex *pv); 175 } vertex; 176 177 struct { 178 bool (*init)(const Context *rsc, const ProgramFragment *pf, 179 const char* shader, uint32_t shaderLen); 180 void (*setActive)(const Context *rsc, const ProgramFragment *pf); 181 void (*destroy)(const Context *rsc, const ProgramFragment *pf); 182 } fragment; 183 184 struct { 185 bool (*init)(const Context *rsc, const Mesh *m); 186 void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len); 187 void (*destroy)(const Context *rsc, const Mesh *m); 188 } mesh; 189 190 struct { 191 bool (*init)(const Context *rsc, const Sampler *m); 192 void (*destroy)(const Context *rsc, const Sampler *m); 193 } sampler; 194 195 struct { 196 bool (*init)(const Context *rsc, const FBOCache *fb); 197 void (*setActive)(const Context *rsc, const FBOCache *fb); 198 void (*destroy)(const Context *rsc, const FBOCache *fb); 199 } framebuffer; 200 201} RsdHalFunctions; 202 203 204} 205} 206 207 208bool rsdHalInit(android::renderscript::Context *, uint32_t version_major, uint32_t version_minor); 209 210#endif 211 212