AudioPolicyManagerBase.h revision 9029a4fe8abafd383e6fbb1409d1e2f749b51391
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#include <stdint.h>
19#include <sys/types.h>
20#include <cutils/config_utils.h>
21#include <cutils/misc.h>
22#include <utils/Timers.h>
23#include <utils/Errors.h>
24#include <utils/KeyedVector.h>
25#include <utils/SortedVector.h>
26#include <hardware_legacy/AudioPolicyInterface.h>
27
28
29namespace android_audio_legacy {
30    using android::KeyedVector;
31    using android::DefaultKeyedVector;
32    using android::SortedVector;
33
34// ----------------------------------------------------------------------------
35
36#define MAX_DEVICE_ADDRESS_LEN 20
37// Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
38#define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
39// Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
40#define SONIFICATION_HEADSET_VOLUME_MIN  0.016
41// Time in milliseconds during which we consider that music is still active after a music
42// track was stopped - see computeVolume()
43#define SONIFICATION_HEADSET_MUSIC_DELAY  5000
44// Time in milliseconds after media stopped playing during which we consider that the
45// sonification should be as unobtrusive as during the time media was playing.
46#define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000
47// Time in milliseconds during witch some streams are muted while the audio path
48// is switched
49#define MUTE_TIME_MS 2000
50
51#define NUM_TEST_OUTPUTS 5
52
53#define NUM_VOL_CURVE_KNEES 2
54
55// ----------------------------------------------------------------------------
56// AudioPolicyManagerBase implements audio policy manager behavior common to all platforms.
57// Each platform must implement an AudioPolicyManager class derived from AudioPolicyManagerBase
58// and override methods for which the platform specific behavior differs from the implementation
59// in AudioPolicyManagerBase. Even if no specific behavior is required, the AudioPolicyManager
60// class must be implemented as well as the class factory function createAudioPolicyManager()
61// and provided in a shared library libaudiopolicy.so.
62// ----------------------------------------------------------------------------
63
64class AudioPolicyManagerBase: public AudioPolicyInterface
65#ifdef AUDIO_POLICY_TEST
66    , public Thread
67#endif //AUDIO_POLICY_TEST
68{
69
70public:
71                AudioPolicyManagerBase(AudioPolicyClientInterface *clientInterface);
72        virtual ~AudioPolicyManagerBase();
73
74        // AudioPolicyInterface
75        virtual status_t setDeviceConnectionState(AudioSystem::audio_devices device,
76                                                          AudioSystem::device_connection_state state,
77                                                          const char *device_address);
78        virtual AudioSystem::device_connection_state getDeviceConnectionState(AudioSystem::audio_devices device,
79                                                                              const char *device_address);
80        virtual void setPhoneState(int state);
81        virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
82        virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
83        virtual void setSystemProperty(const char* property, const char* value);
84        virtual status_t initCheck();
85        virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
86                                            uint32_t samplingRate = 0,
87                                            uint32_t format = AudioSystem::FORMAT_DEFAULT,
88                                            uint32_t channels = 0,
89                                            AudioSystem::output_flags flags =
90                                                    AudioSystem::OUTPUT_FLAG_INDIRECT);
91        virtual status_t startOutput(audio_io_handle_t output,
92                                     AudioSystem::stream_type stream,
93                                     int session = 0);
94        virtual status_t stopOutput(audio_io_handle_t output,
95                                    AudioSystem::stream_type stream,
96                                    int session = 0);
97        virtual void releaseOutput(audio_io_handle_t output);
98        virtual audio_io_handle_t getInput(int inputSource,
99                                            uint32_t samplingRate,
100                                            uint32_t format,
101                                            uint32_t channels,
102                                            AudioSystem::audio_in_acoustics acoustics);
103
104        // indicates to the audio policy manager that the input starts being used.
105        virtual status_t startInput(audio_io_handle_t input);
106
107        // indicates to the audio policy manager that the input stops being used.
108        virtual status_t stopInput(audio_io_handle_t input);
109        virtual void releaseInput(audio_io_handle_t input);
110        virtual void initStreamVolume(AudioSystem::stream_type stream,
111                                                    int indexMin,
112                                                    int indexMax);
113        virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream,
114                                              int index,
115                                              audio_devices_t device);
116        virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream,
117                                              int *index,
118                                              audio_devices_t device);
119
120        // return the strategy corresponding to a given stream type
121        virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream);
122
123        // return the enabled output devices for the given stream type
124        virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream);
125
126        virtual audio_io_handle_t getOutputForEffect(effect_descriptor_t *desc);
127        virtual status_t registerEffect(effect_descriptor_t *desc,
128                                        audio_io_handle_t io,
129                                        uint32_t strategy,
130                                        int session,
131                                        int id);
132        virtual status_t unregisterEffect(int id);
133        virtual status_t setEffectEnabled(int id, bool enabled);
134
135        virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const;
136
137        virtual status_t dump(int fd);
138
139protected:
140
141        enum routing_strategy {
142            STRATEGY_MEDIA,
143            STRATEGY_PHONE,
144            STRATEGY_SONIFICATION,
145            STRATEGY_SONIFICATION_RESPECTFUL,
146            STRATEGY_DTMF,
147            STRATEGY_ENFORCED_AUDIBLE,
148            NUM_STRATEGIES
149        };
150
151        // 4 points to define the volume attenuation curve, each characterized by the volume
152        // index (from 0 to 100) at which they apply, and the attenuation in dB at that index.
153        // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl()
154
155        enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4};
156
157        class VolumeCurvePoint
158        {
159        public:
160            int mIndex;
161            float mDBAttenuation;
162        };
163
164        // device categories used for volume curve management.
165        enum device_category {
166            DEVICE_CATEGORY_HEADSET,
167            DEVICE_CATEGORY_SPEAKER,
168            DEVICE_CATEGORY_EARPIECE,
169            DEVICE_CATEGORY_CNT
170        };
171
172        class IOProfile;
173
174        class HwModule {
175        public:
176                    HwModule(const char *name);
177                    ~HwModule();
178
179            void dump(int fd);
180
181            const char *const mName; // base name of the audio HW module (primary, a2dp ...)
182            audio_module_handle_t mHandle;
183            Vector <IOProfile *> mOutputProfiles; // output profiles exposed by this module
184            Vector <IOProfile *> mInputProfiles;  // input profiles exposed by this module
185        };
186
187        // the IOProfile class describes the capabilities of an output or input stream.
188        // It is currently assumed that all combination of listed parameters are supported.
189        // It is used by the policy manager to determine if an output or input is suitable for
190        // a given use case,  open/close it accordingly and connect/disconnect audio tracks
191        // to/from it.
192        class IOProfile
193        {
194        public:
195            IOProfile(HwModule *module);
196            ~IOProfile();
197
198            bool isCompatibleProfile(audio_devices_t device,
199                                     uint32_t samplingRate,
200                                     uint32_t format,
201                                     uint32_t channelMask,
202                                     audio_output_flags_t flags) const;
203
204            void dump(int fd);
205
206            Vector <uint32_t> mSamplingRates; // supported sampling rates
207            Vector <audio_channel_mask_t> mChannelMasks; // supported channel masks
208            Vector <audio_format_t> mFormats; // supported audio formats
209            audio_devices_t mSupportedDevices; // supported devices (devices this output can be
210                                               // routed to)
211            audio_output_flags_t mFlags; // attribute flags (e.g primary output,
212                                                // direct output...). For outputs only.
213            HwModule *mModule;                     // audio HW module exposing this I/O stream
214        };
215
216        // default volume curve
217        static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManagerBase::VOLCNT];
218        // default volume curve for media strategy
219        static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT];
220        // volume curve for media strategy on speakers
221        static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT];
222        // volume curve for sonification strategy on speakers
223        static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManagerBase::VOLCNT];
224        // default volume curves per strategy and device category. See initializeVolumeCurves()
225        static const VolumeCurvePoint *sVolumeProfiles[NUM_STRATEGIES][DEVICE_CATEGORY_CNT];
226
227        // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
228        // and keep track of the usage of this output by each audio stream type.
229        class AudioOutputDescriptor
230        {
231        public:
232            AudioOutputDescriptor(const IOProfile *profile);
233
234            status_t    dump(int fd);
235
236            audio_devices_t device();
237            void changeRefCount(AudioSystem::stream_type, int delta);
238            uint32_t refCount();
239            uint32_t strategyRefCount(routing_strategy strategy);
240            bool isUsedByStrategy(routing_strategy strategy) { return (strategyRefCount(strategy) != 0);}
241            bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
242            audio_devices_t supportedDevices();
243            uint32_t latency();
244            bool sharesHwModuleWith(const AudioOutputDescriptor *outputDesc);
245
246            audio_io_handle_t mId;              // output handle
247            uint32_t mSamplingRate;             //
248            audio_format_t mFormat;             //
249            audio_channel_mask_t mChannelMask;     // output configuration
250            uint32_t mLatency;                  //
251            audio_output_flags_t mFlags;   //
252            audio_devices_t mDevice;                   // current device this output is routed to
253            uint32_t mRefCount[AudioSystem::NUM_STREAM_TYPES]; // number of streams of each type using this output
254            nsecs_t mStopTime[AudioSystem::NUM_STREAM_TYPES];
255            AudioOutputDescriptor *mOutput1;    // used by duplicated outputs: first output
256            AudioOutputDescriptor *mOutput2;    // used by duplicated outputs: second output
257            float mCurVolume[AudioSystem::NUM_STREAM_TYPES];   // current stream volume
258            int mMuteCount[AudioSystem::NUM_STREAM_TYPES];     // mute request counter
259            const IOProfile *mProfile;          // I/O profile this output derives from
260            bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
261                                                // device selection. See checkDeviceMuteStrategies()
262        };
263
264        // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
265        // and keep track of the usage of this input.
266        class AudioInputDescriptor
267        {
268        public:
269            AudioInputDescriptor(const IOProfile *profile);
270
271            status_t    dump(int fd);
272
273            uint32_t mSamplingRate;                     //
274            audio_format_t mFormat;                     // input configuration
275            audio_channel_mask_t mChannelMask;             //
276            audio_devices_t mDevice;                    // current device this input is routed to
277            uint32_t mRefCount;                         // number of AudioRecord clients using this output
278            int      mInputSource;                      // input source selected by application (mediarecorder.h)
279            const IOProfile *mProfile;                  // I/O profile this output derives from
280        };
281
282        // stream descriptor used for volume control
283        class StreamDescriptor
284        {
285        public:
286            StreamDescriptor();
287
288            int getVolumeIndex(audio_devices_t device);
289            void dump(int fd);
290
291            int mIndexMin;      // min volume index
292            int mIndexMax;      // max volume index
293            KeyedVector<audio_devices_t, int> mIndexCur;   // current volume index per device
294            bool mCanBeMuted;   // true is the stream can be muted
295
296            const VolumeCurvePoint *mVolumeCurve[DEVICE_CATEGORY_CNT];
297        };
298
299        // stream descriptor used for volume control
300        class EffectDescriptor
301        {
302        public:
303
304            status_t dump(int fd);
305
306            int mIo;                // io the effect is attached to
307            routing_strategy mStrategy; // routing strategy the effect is associated to
308            int mSession;               // audio session the effect is on
309            effect_descriptor_t mDesc;  // effect descriptor
310            bool mEnabled;              // enabled state: CPU load being used or not
311        };
312
313        void addOutput(audio_io_handle_t id, AudioOutputDescriptor *outputDesc);
314
315        // return the strategy corresponding to a given stream type
316        static routing_strategy getStrategy(AudioSystem::stream_type stream);
317
318        // return appropriate device for streams handled by the specified strategy according to current
319        // phone state, connected devices...
320        // if fromCache is true, the device is returned from mDeviceForStrategy[],
321        // otherwise it is determine by current state
322        // (device connected,phone state, force use, a2dp output...)
323        // This allows to:
324        //  1 speed up process when the state is stable (when starting or stopping an output)
325        //  2 access to either current device selection (fromCache == true) or
326        // "future" device selection (fromCache == false) when called from a context
327        //  where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
328        //  before updateDeviceForStrategy() is called.
329        virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
330                                                     bool fromCache);
331
332        // change the route of the specified output. Returns the number of ms we have slept to
333        // allow new routing to take effect in certain cases.
334        uint32_t setOutputDevice(audio_io_handle_t output,
335                             audio_devices_t device,
336                             bool force = false,
337                             int delayMs = 0);
338
339        // select input device corresponding to requested audio source
340        virtual audio_devices_t getDeviceForInputSource(int inputSource);
341
342        // return io handle of active input or 0 if no input is active
343        audio_io_handle_t getActiveInput();
344
345        // initialize volume curves for each strategy and device category
346        void initializeVolumeCurves();
347
348        // compute the actual volume for a given stream according to the requested index and a particular
349        // device
350        virtual float computeVolume(int stream, int index, audio_io_handle_t output, audio_devices_t device);
351
352        // check that volume change is permitted, compute and send new volume to audio hardware
353        status_t checkAndSetVolume(int stream, int index, audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false);
354
355        // apply all stream volumes to the specified output and device
356        void applyStreamVolumes(audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false);
357
358        // Mute or unmute all streams handled by the specified strategy on the specified output
359        void setStrategyMute(routing_strategy strategy, bool on, audio_io_handle_t output, int delayMs = 0);
360
361        // Mute or unmute the stream on the specified output
362        void setStreamMute(int stream, bool on, audio_io_handle_t output, int delayMs = 0);
363
364        // handle special cases for sonification strategy while in call: mute streams or replace by
365        // a special tone in the device used for communication
366        void handleIncallSonification(int stream, bool starting, bool stateChange);
367
368        // true if device is in a telephony or VoIP call
369        virtual bool isInCall();
370
371        // true if given state represents a device in a telephony or VoIP call
372        virtual bool isStateInCall(int state);
373
374        // when a device is connected, checks if an open output can be routed
375        // to this device. If none is open, tries to open one of the available outputs.
376        // Returns an output suitable to this device or 0.
377        // when a device is disconnected, checks if an output is not used any more and
378        // returns its handle if any.
379        // transfers the audio tracks and effects from one output thread to another accordingly.
380        audio_io_handle_t checkOutputForDevice(audio_devices_t device,
381                                               AudioSystem::device_connection_state state);
382
383        // close an output and its companion duplicating output.
384        void closeOutput(audio_io_handle_t output);
385
386        // checks and if necessary changes outputs used for all strategies.
387        // must be called every time a condition that affects the output choice for a given strategy
388        // changes: connected device, phone state, force use...
389        // Must be called before updateDeviceForStrategy()
390        void checkOutputForStrategy(routing_strategy strategy);
391
392        // Same as checkOutputForStrategy() but for a all strategies in order of priority
393        void checkOutputForAllStrategies();
394
395        // manages A2DP output suspend/restore according to phone state and BT SCO usage
396        void checkA2dpSuspend();
397
398        // returns the A2DP output handle if it is open or 0 otherwise
399        audio_io_handle_t getA2dpOutput();
400
401        // selects the most appropriate device on output for current state
402        // must be called every time a condition that affects the device choice for a given output is
403        // changed: connected device, phone state, force use, output start, output stop..
404        // see getDeviceForStrategy() for the use of fromCache parameter
405
406        audio_devices_t getNewDevice(audio_io_handle_t output, bool fromCache);
407        // updates cache of device used by all strategies (mDeviceForStrategy[])
408        // must be called every time a condition that affects the device choice for a given strategy is
409        // changed: connected device, phone state, force use...
410        // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
411         // Must be called after checkOutputForAllStrategies()
412
413        void updateDeviceForStrategy();
414
415        // true if current platform requires a specific output to be opened for this particular
416        // set of parameters. This function is called by getOutput() and is implemented by platform
417        // specific audio policy manager.
418        virtual bool needsDirectOuput(audio_stream_type_t stream,
419                                      uint32_t samplingRate,
420                                      audio_format_t format,
421                                      audio_channel_mask_t channelMask,
422                                      audio_output_flags_t flags,
423                                      audio_devices_t device);
424
425        virtual uint32_t getMaxEffectsCpuLoad();
426        virtual uint32_t getMaxEffectsMemory();
427#ifdef AUDIO_POLICY_TEST
428        virtual     bool        threadLoop();
429                    void        exit();
430        int testOutputIndex(audio_io_handle_t output);
431#endif //AUDIO_POLICY_TEST
432
433        status_t setEffectEnabled(EffectDescriptor *pDesc, bool enabled);
434
435        // returns the category the device belongs to with regard to volume curve management
436        static device_category getDeviceCategory(audio_devices_t device);
437
438        // extract one device relevant for volume control from multiple device selection
439        static audio_devices_t getDeviceForVolume(audio_devices_t device);
440
441        SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device);
442        bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
443                                           SortedVector<audio_io_handle_t>& outputs2);
444
445        // mute/unmute strategies using an incompatible device combination
446        // if muting, wait for the audio in pcm buffer to be drained before proceeding
447        // if unmuting, unmute only after the specified delay
448        // Returns the number of ms waited
449        uint32_t  checkDeviceMuteStrategies(AudioOutputDescriptor *outputDesc,
450                                            audio_devices_t prevDevice,
451                                            uint32_t delayMs);
452
453        audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
454                                       AudioSystem::output_flags flags);
455        IOProfile *getInputProfile(audio_devices_t device,
456                                   uint32_t samplingRate,
457                                   uint32_t format,
458                                   uint32_t channelMask);
459        audio_module_handle_t getModuleForDirectoutput(audio_devices_t device,
460                                                       uint32_t samplingRate,
461                                                       uint32_t format,
462                                                       uint32_t channelMask,
463                                                       audio_output_flags_t flags);
464        //
465        // Audio policy configuration file parsing (audio_policy.conf)
466        //
467        static uint32_t stringToEnum(const struct StringToEnum *table,
468                                     size_t size,
469                                     const char *name);
470        static audio_output_flags_t parseFlagNames(char *name);
471        static audio_devices_t parseDeviceNames(char *name);
472        void loadSamplingRates(char *name, IOProfile *profile);
473        void loadFormats(char *name, IOProfile *profile);
474        void loadOutChannels(char *name, IOProfile *profile);
475        void loadInChannels(char *name, IOProfile *profile);
476        status_t loadOutput(cnode *root,  HwModule *module);
477        status_t loadInput(cnode *root,  HwModule *module);
478        void loadHwModule(cnode *root);
479        void loadHwModules(cnode *root);
480        void loadGlobalConfig(cnode *root);
481        status_t loadAudioPolicyConfig(const char *path);
482
483
484        AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
485        audio_io_handle_t mPrimaryOutput;              // primary output handle
486        DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs;   // list of output descriptors
487        DefaultKeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs;     // list of input descriptors
488        audio_devices_t mAvailableOutputDevices; // bit field of all available output devices
489        audio_devices_t mAvailableInputDevices; // bit field of all available input devices
490        int mPhoneState;                                                    // current phone state
491        AudioSystem::forced_config mForceUse[AudioSystem::NUM_FORCE_USE];   // current forced use configuration
492
493        StreamDescriptor mStreams[AudioSystem::NUM_STREAM_TYPES];           // stream descriptors for volume control
494        String8 mA2dpDeviceAddress;                                         // A2DP device MAC address
495        String8 mScoDeviceAddress;                                          // SCO device MAC address
496        String8 mUsbCardAndDevice; // USB audio ALSA card and device numbers:
497                                   // card=<card_number>;device=<><device_number>
498        bool    mLimitRingtoneVolume;                                       // limit ringtone volume to music volume if headset connected
499        audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
500        float   mLastVoiceVolume;                                           // last voice volume value sent to audio HAL
501
502        // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
503        static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
504        // Maximum memory allocated to audio effects in KB
505        static const uint32_t MAX_EFFECTS_MEMORY = 512;
506        uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
507        uint32_t mTotalEffectsMemory;  // current memory used by effects
508        KeyedVector<int, EffectDescriptor *> mEffects;  // list of registered audio effects
509        bool    mA2dpSuspended;  // true if A2DP output is suspended
510        bool mHasA2dp; // true on platforms with support for bluetooth A2DP
511        bool mHasUsb; // true on platforms with support for USB audio
512        audio_devices_t mAttachedOutputDevices; // output devices always available on the platform
513        audio_devices_t mDefaultOutputDevice; // output device selected by default at boot time
514                                              // (must be in mAttachedOutputDevices)
515
516        Vector <HwModule *> mHwModules;
517        Vector <IOProfile *> mOutputProfiles; // output profiles loaded from audio_policy.conf
518        Vector <IOProfile *> mInputProfiles;  // input profiles loaded from audio_policy.conf
519
520#ifdef AUDIO_POLICY_TEST
521        Mutex   mLock;
522        Condition mWaitWorkCV;
523
524        int             mCurOutput;
525        bool            mDirectOutput;
526        audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
527        int             mTestInput;
528        uint32_t        mTestDevice;
529        uint32_t        mTestSamplingRate;
530        uint32_t        mTestFormat;
531        uint32_t        mTestChannels;
532        uint32_t        mTestLatencyMs;
533#endif //AUDIO_POLICY_TEST
534
535private:
536        static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
537                int indexInUi);
538        // updates device caching and output for streams that can influence the
539        //    routing of notifications
540        void handleNotificationRoutingForStream(AudioSystem::stream_type stream);
541};
542
543};
544