History log of /dalvik/vm/compiler/template/armv5te/TEMPLATE_INTERPRET.S
Revision Date Author Comments
9f601a917c8878204482c37aec7005054b6776fa 12-Feb-2011 buzbee <buzbee@google.com> Interpreter restructuring: eliminate InterpState

The key datastructure for the interpreter is InterpState.
This change eliminates it, merging its data with the Thread structure.

Here's why:

In principio creavit Fadden Thread et InterpState. And it was good.

Thread holds thread-private state, while InterpState captures data
associated with a Dalvik interpreter activation. Because JNI calls
can result in nested interpreter invocations, we can have more than one
InterpState for each actual thread. InterpState was relatively small,
and it all worked well. It was used enough that in the Arm version
a register (rGLUE) was dedicated to it.

Then, along came the JIT guys, who saw InterpState as a convenient place
to dump all sorts of useful data that they wanted quick access to through
that dedicated register. InterpState grew and grew. In terms of
space, this wasn't a big problem - but it did mean that the initialization
cost of each interpreter activation grew as well. For applications
that do a lot of callbacks from native code into Dalvik, this is
measurable. It's also mostly useless cost because much of the JIT-related
InterpState initialization was setting up useful constants - things that
don't need to be saved and restored all the time.

The biggest problem, though, deals with thread control. When something
interesting is happening that needs all threads to be stopped (such as
GC and debugger attach), we have access to all of the Thread structures,
but we don't have access to all of the InterpState structures (which
may be buried/nested on the native stack). As a result, polling for
thread suspension is done via a one-indirection pointer chase. InterpState
itself can't hold the stop bits because we can't always find it, so
instead it holds a pointer to the global or thread-specific stop control.

Yuck.

With this change, we eliminate InterpState and merge all needed data
into Thread. Further, we replace the decidated rGLUE register with a
pointer to the Thread structure (rSELF). The small subset of state
data that needs to be saved and restored across nested interpreter
activations is collected into a record that is saved to the interpreter
frame, and restored on exit. Further, these small records are linked
together to allow tracebacks to show nested activations. Old InterpState
variables that simply contain useful constants are initialized once at
thread creation time.

This CL is large enough by itself that the new ability to streamline
suspend checks is not done here - that will happen in a future CL. Here
we just focus on consolidation.

Change-Id: Ide6b2fb85716fea454ac113f5611263a96687356
8c9ac9ab0ab6fd75b73cb0d99005da3aa90c167c 22-Oct-2010 Ben Cheng <bccheng@android.com> Avoid conditional loads if WORKAROUND_CORTEX_A9_745320 is defined.

No noticeable performance impact by this change.

Bug: 3117632
Change-Id: I31c6adc6cb9999498bb456f1e87f6f04f33e4144
fbdcfb9ea9e2a78f295834424c3f24986ea45dac 29-May-2010 Brian Carlstrom <bdc@google.com> Merge remote branch 'goog/dalvik-dev' into dalvik-dev-to-master

Change-Id: I0c0edb3ebf0d5e040d6bbbf60269fab0deb70ef9
bd0472480c6e876198fe19c4ffa22350c0ce57da 13-May-2010 Bill Buzbee <buzbee@google.com> JIT: Fix for [Issue 2675245] FRF40 monkey crash in jit-cache

The JIT's chaining mechanism suffered from a narrow window that
could result in i-cache inconsistency. One of the forms of chaining
cell consisted of a two 16-bit thumb instruction sequence. If a thread were
interrupted between the execution of those two instructions *and*
another thread picked that moment to convert that cell's
chained/unchained state, then bad things happen.

This CL alters the chain/unchain model somewhat to avoid this case.
Chainable chaining cells grow by 4 bytes each, and instead of rewriting
a 32-bit cell to chain/unchain, we switch between chained and unchained
state by [re]writing the first 16-bits of the cell as either a 16-bit
Thumb unconditional branch (unchained mode) or the first half of a
32-bit Thumb branch. The 2nd 16-bits of the cell will never change once
the cell moves from its inital state - thus avoiding the possibility of it
becoming inconsistent.

This adds a trivial execution penalty on the slow path, but will add
about a kByte of memory usage to a typical process.

Change-Id: Id8b99802e11386cfbab23da6abae10e2d9fc4065
9a8c75adb2abf551d06dbf757bff558c1feded08 08-Nov-2009 Bill Buzbee <buzbee@google.com> Introduce "just interpret" chainable pseudo-translation.

This is the first step towards enabling translation & self-cosim stress modes.
When trace selection begins, the trace head address is pinned and
remains in a limbo state until the translation is complete. Previously,
if the trace selected aborted for any reason, the trace head would remain
forever in limbo. This was not a correctness problem, but caused some
small performance anomolies and made life more difficult for self-cosimulation
mode.

This CL introduces a pseudo-translation that simply routes control to
the interpreter. When we detect that a trace selection attempt has
failed, the trace head is associated with this fully-chainable
pseudo-translation. This also has the benefit for self-cosimulation that
we are guaranteed forward progress.