Lines Matching defs:gl
92 public void onDrawFrame(GL10 gl) {
99 gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
105 gl.glMatrixMode(GL10.GL_MODELVIEW);
106 gl.glLoadIdentity();
107 gl.glTranslatef(0, 0, -2);
117 gl.glMultMatrixf(mR, 0);
119 //gl.glMultMatrixf(mI, 0);
121 gl.glVertexPointer(3, GL_FLOAT, 0, mVertexBuffer);
122 gl.glColorPointer(4, GL_FLOAT, 0, mColorBuffer);
123 gl.glDrawElements(GL_LINES, 6, GL_UNSIGNED_BYTE, mIndexBuffer);
126 public void onSurfaceChanged(GL10 gl, int width, int height) {
127 gl.glViewport(0, 0, width, height);
136 gl.glMatrixMode(GL10.GL_PROJECTION);
137 gl.glLoadIdentity();
138 gl.glFrustumf(-ratio, ratio, -1, 1, 1, 10);
141 public void onSurfaceCreated(GL10 gl, EGLConfig config) {
147 gl.glDisable(GL10.GL_DITHER);
153 gl.glClearColor(1,1,1,1);
154 gl.glEnable(GL10.GL_CULL_FACE);
155 gl.glShadeModel(GL10.GL_SMOOTH);
156 gl.glEnable(GL10.GL_DEPTH_TEST);
162 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
163 gl.glEnableClientState(GL10.GL_COLOR_ARRAY);
179 // Buffers to be passed to gl*Pointer() functions