Lines Matching defs:parentObject
79 GameObject parentObject = (GameObject)parent;
83 die(parentObject);
92 Math.abs(parentObject.getPosition().x - camera.getFocusPositionX());
94 Math.abs(parentObject.getPosition().y - camera.getFocusPositionY());
98 die(parentObject);
103 if (parentObject.life > 0 && mVulnerableToDeathTiles) {
107 if (hotSpot.getHotSpot(parentObject.getCenteredPositionX(),
108 parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) {
109 parentObject.life = 0;
114 if (parentObject.life > 0 && mDieOnHitBackground) {
115 if (parentObject.getBackgroundCollisionNormal().length2() > 0.0f) {
116 parentObject.life = 0;
120 if (parentObject.life <= 0) {
121 die(parentObject);
126 private void die(GameObject parentObject) {
133 GhostComponent ghost = parentObject.findByClass(GhostComponent.class);
135 ghost.releaseControl(parentObject);
145 GameObject object = factory.spawn(mSpawnOnDeathType, parentObject.getPosition().x,
146 parentObject.getPosition().y, parentObject.facingDirection.x < 0.0f);
160 manager.destroy(parentObject);