Searched defs:Draw (Results 1 - 25 of 38) sorted by relevance

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/external/chromium_org/chrome/common/
H A Dicon_with_badge_image_source.cc30 void IconWithBadgeImageSource::Draw(gfx::Canvas* canvas) { function in class:IconWithBadgeImageSource
35 // Draw a badge on the provided browser action icon's canvas.
/external/chromium_org/ui/compositor/test/
H A Dtest_compositor_host_ozone.cc33 void Draw();
70 base::Bind(&TestCompositorHostOzone::Draw,
75 void TestCompositorHostOzone::Draw() { function in class:ui::TestCompositorHostOzone
77 compositor_->Draw();
H A Dtest_compositor_host_x11.cc36 void Draw();
92 base::Bind(&TestCompositorHostX11::Draw,
97 void TestCompositorHostX11::Draw() { function in class:ui::TestCompositorHostX11
99 compositor_->Draw();
/external/chromium_org/android_webview/native/
H A Daw_picture.cc40 void AwPicture::Draw(JNIEnv* env, jobject obj, jobject canvas, function in class:android_webview::AwPicture
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Hello_Triangle/
H A DHello_Triangle.c150 // Draw a triangle using the shader pair created in Init()
152 void Draw ( ESContext *esContext ) function
191 esRegisterDrawFunc ( &esContext, Draw );
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_Texture2D/
H A DSimple_Texture2D.c118 // Draw a triangle using the shader pair created in Init()
120 void Draw ( ESContext *esContext ) function
193 esRegisterDrawFunc ( &esContext, Draw );
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Stencil_Test/
H A DStencil_Test.c82 void Draw ( ESContext *esContext ) function
268 esRegisterDrawFunc ( &esContext, Draw );
/external/chromium_org/third_party/skia/src/utils/
H A DSkMeshUtils.cpp88 void SkMeshUtils::Draw(SkCanvas* canvas, const SkBitmap& bitmap, function in class:SkMeshUtils
/external/skia/src/utils/
H A DSkMeshUtils.cpp88 void SkMeshUtils::Draw(SkCanvas* canvas, const SkBitmap& bitmap, function in class:SkMeshUtils
/external/chromium_org/third_party/angle_dx11/samples/angle/Simple_Instancing/
H A DSimple_Instancing.c140 // Draw a triangle using the shader pair created in Init()
142 void Draw ( ESContext *esContext ) function
225 esRegisterDrawFunc ( &esContext, Draw );
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultiTexture/
H A DMultiTexture.c125 // Draw a triangle using the shader pair created in Init()
127 void Draw ( ESContext *esContext ) function
208 esRegisterDrawFunc ( &esContext, Draw );
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultipleRenderTargets/
H A DMultipleRenderTargets.c179 // Draw a triangle using the shader pair created in Init()
181 void Draw ( ESContext *esContext ) function
227 // Draw the textured quad to the four render targets
234 // Draw the four textured quads to a separate region in the viewport
290 esRegisterDrawFunc ( &esContext, Draw );
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/PostSubBuffer/
H A DPostSubBuffer.c131 // Draw a triangle using the shader pair created in Init()
133 void Draw ( ESContext *esContext ) function
157 // Draw the cube
198 esRegisterDrawFunc ( &esContext, Draw );
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_TextureCubemap/
H A DSimple_TextureCubemap.c151 // Draw a triangle using the shader pair created in Init()
153 void Draw ( ESContext *esContext ) function
224 esRegisterDrawFunc ( &esContext, Draw );
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_VertexShader/
H A DSimple_VertexShader.c121 // Draw a triangle using the shader pair created in Init()
123 void Draw ( ESContext *esContext ) function
147 // Draw the cube
188 esRegisterDrawFunc ( &esContext, Draw );
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/TextureWrap/
H A DTextureWrap.c158 // Draw a triangle using the shader pair created in Init()
160 void Draw ( ESContext *esContext ) function
200 // Draw quad with repeat wrap mode
206 // Draw quad with clamp to edge wrap mode
212 // Draw quad with mirrored repeat
249 esRegisterDrawFunc ( &esContext, Draw );
/external/qemu/distrib/sdl-1.2.15/src/video/bwindow/
H A DSDL_BView.h73 Draw(bounds);
84 virtual void Draw(BRect updateRect) { function in class:SDL_BView
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/ParticleSystem/
H A DParticleSystem.c211 // Draw a triangle using the shader pair created in Init()
213 void Draw ( ESContext *esContext ) function
288 esRegisterDrawFunc ( &esContext, Draw );
/external/chromium_org/third_party/skia/src/core/
H A DSkPictureStateTree.h35 struct Draw { struct in class:SkPictureStateTree
39 bool operator<(const Draw& other) const { return fOffset < other.fOffset; }
50 Draw* appendDraw(uint32_t offset);
125 Draw fCurrentState;
/external/chromium_org/ui/views/controls/
H A Dglow_hover_controller.cc79 void GlowHoverController::Draw(gfx::Canvas* canvas, function in class:views::GlowHoverController
84 // Draw a radial gradient to hover_canvas.
89 // Draw a radial gradient to hover_canvas.
/external/skia/src/core/
H A DSkPictureStateTree.h35 struct Draw { struct in class:SkPictureStateTree
39 bool operator<(const Draw& other) const { return fOffset < other.fOffset; }
50 Draw* appendDraw(uint32_t offset);
125 Draw fCurrentState;
/external/chromium_org/third_party/angle_dx11/samples/gles2_book/MipMap2D/
H A DMipMap2D.c258 // Draw a triangle using the shader pair created in Init()
260 void Draw ( ESContext *esContext ) function
300 // Draw quad with nearest sampling
305 // Draw quad with trilinear filtering
341 esRegisterDrawFunc ( &esContext, Draw );
/external/chromium_org/third_party/skia/src/xml/
H A DSkJSDisplayable.cpp67 static JSBool Draw(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval);
74 JSBool SkJSDisplayable::Draw(JSContext *cx, JSObject *obj, uintN argc, function in class:SkJSDisplayable
88 { "draw", SkJSDisplayable::Draw, 1, 0, 0 },
/external/chromium_org/ui/aura/bench/
H A Dbench_main.cc115 Draw();
129 virtual void Draw() {} function in class:__anon14141::BenchCompositorObserver
233 virtual void Draw() OVERRIDE {
279 virtual void Draw() OVERRIDE {
/external/openfst/src/include/fst/script/
H A Ddraw-impl.h65 // Draw Fst to an output buffer (or stdout if buf = 0)
66 void Draw(ostream *strm, const string &dest) { function in class:fst::FstDrawer

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