Searched defs:ShaderType (Results 1 - 7 of 7) sorted by relevance
/external/llvm/lib/Target/R600/ |
H A D | AMDGPUMachineFunction.h | 23 unsigned ShaderType; member in class:llvm::AMDGPUMachineFunction
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H A D | AMDGPU.h | 57 namespace ShaderType { namespace
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/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/ |
H A D | Renderer.h | 89 enum ShaderType enum in namespace:rx 209 virtual ShaderExecutable *loadExecutable(const void *function, size_t length, rx::ShaderType type) = 0; 210 virtual ShaderExecutable *compileToExecutable(gl::InfoLog &infoLog, const char *shaderHLSL, rx::ShaderType type) = 0;
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/external/chromium_org/content/common/gpu/client/ |
H A D | gl_helper_scaling.h | 23 enum ShaderType { enum in class:content::GLHelperScaling 48 typedef std::pair<ShaderType, bool> ShaderProgramKeyType; 75 ShaderType shader); 140 ScalerStage(ShaderType shader_, 147 ShaderType shader; 181 scoped_refptr<ShaderProgram> GetShaderProgram(ShaderType type, bool swizzle);
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/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
H A D | Shader.java | 76 public static enum ShaderType {
enum in class:Shader 99 ShaderType shaderType;
106 public ShaderSource(ShaderType type){
135 shaderType = ic.readEnum("shaderType", ShaderType.class, null);
149 public ShaderType getType() {
293 public void addSource(ShaderType type, String name, String source, String defines){
304 public void addSource(ShaderType type, String source, String defines){
308 public void addSource(ShaderType type, String source){
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGLShaderBuilder.h | 101 enum ShaderType { enum in class:GrGLShaderBuilder 163 void appendTextureLookup(ShaderType, 173 void appendTextureLookupAndModulate(ShaderType, 179 /** Emits a helper function outside of main(). Currently ShaderType must be 181 void emitFunction(ShaderType shader, 213 visibility is a bitfield of ShaderType values indicating from which shaders the uniform 282 void getShader(ShaderType, SkString*) const; 332 void codeAppendf(ShaderType type, const char format[], va_list args); 333 void codeAppend(ShaderType type, const char* str); 338 void appendUniformDecls(ShaderType, SkStrin [all...] |
/external/skia/src/gpu/gl/ |
H A D | GrGLShaderBuilder.h | 101 enum ShaderType { enum in class:GrGLShaderBuilder 163 void appendTextureLookup(ShaderType, 173 void appendTextureLookupAndModulate(ShaderType, 179 /** Emits a helper function outside of main(). Currently ShaderType must be 181 void emitFunction(ShaderType shader, 213 visibility is a bitfield of ShaderType values indicating from which shaders the uniform 282 void getShader(ShaderType, SkString*) const; 332 void codeAppendf(ShaderType type, const char format[], va_list args); 333 void codeAppend(ShaderType type, const char* str); 338 void appendUniformDecls(ShaderType, SkStrin [all...] |
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