Searched defs:ShaderType (Results 1 - 7 of 7) sorted by relevance

/external/llvm/lib/Target/R600/
H A DAMDGPUMachineFunction.h23 unsigned ShaderType; member in class:llvm::AMDGPUMachineFunction
H A DAMDGPU.h57 namespace ShaderType { namespace
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
H A DRenderer.h89 enum ShaderType enum in namespace:rx
209 virtual ShaderExecutable *loadExecutable(const void *function, size_t length, rx::ShaderType type) = 0;
210 virtual ShaderExecutable *compileToExecutable(gl::InfoLog &infoLog, const char *shaderHLSL, rx::ShaderType type) = 0;
/external/chromium_org/content/common/gpu/client/
H A Dgl_helper_scaling.h23 enum ShaderType { enum in class:content::GLHelperScaling
48 typedef std::pair<ShaderType, bool> ShaderProgramKeyType;
75 ShaderType shader);
140 ScalerStage(ShaderType shader_,
147 ShaderType shader;
181 scoped_refptr<ShaderProgram> GetShaderProgram(ShaderType type, bool swizzle);
/external/jmonkeyengine/engine/src/core/com/jme3/shader/
H A DShader.java76 public static enum ShaderType { enum in class:Shader
99 ShaderType shaderType;
106 public ShaderSource(ShaderType type){
135 shaderType = ic.readEnum("shaderType", ShaderType.class, null);
149 public ShaderType getType() {
293 public void addSource(ShaderType type, String name, String source, String defines){
304 public void addSource(ShaderType type, String source, String defines){
308 public void addSource(ShaderType type, String source){
/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLShaderBuilder.h101 enum ShaderType { enum in class:GrGLShaderBuilder
163 void appendTextureLookup(ShaderType,
173 void appendTextureLookupAndModulate(ShaderType,
179 /** Emits a helper function outside of main(). Currently ShaderType must be
181 void emitFunction(ShaderType shader,
213 visibility is a bitfield of ShaderType values indicating from which shaders the uniform
282 void getShader(ShaderType, SkString*) const;
332 void codeAppendf(ShaderType type, const char format[], va_list args);
333 void codeAppend(ShaderType type, const char* str);
338 void appendUniformDecls(ShaderType, SkStrin
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/external/skia/src/gpu/gl/
H A DGrGLShaderBuilder.h101 enum ShaderType { enum in class:GrGLShaderBuilder
163 void appendTextureLookup(ShaderType,
173 void appendTextureLookupAndModulate(ShaderType,
179 /** Emits a helper function outside of main(). Currently ShaderType must be
181 void emitFunction(ShaderType shader,
213 visibility is a bitfield of ShaderType values indicating from which shaders the uniform
282 void getShader(ShaderType, SkString*) const;
332 void codeAppendf(ShaderType type, const char format[], va_list args);
333 void codeAppend(ShaderType type, const char* str);
338 void appendUniformDecls(ShaderType, SkStrin
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